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    Posts made by Drejemester

    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Smolensk to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Vologda to Urals
                        Russians take Urals from Germans
                  1 mech_infantry moved from Bryansk to Baltic States
                        Russians take Baltic States from Germans
                  1 infantry moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  2 infantry moved from Ukraine to Bessarabia
                  1 fighter moved from Ukraine to Bessarabia
                  1 fighter moved from Bryansk to Bessarabia
                  1 infantry moved from Bryansk to Belarus
                  1 infantry moved from Timguska to Yenisey
                        Russians take Yenisey from Japanese
                  1 infantry moved from Novosibirsk to Timguska
                  1 infantry moved from Kazakhstan to Tsinghai
                  3 mech_infantrys moved from Volgograd to Tsinghai
                  4 infantry moved from Kiangsu to Kiangsi

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                          Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Tsinghai
                      Russians attack with 1 infantry and 3 mech_infantrys
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Tsinghai
                      Russians win, taking Tsinghai from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kiangsi
                      Russians attack with 4 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
                      Russians win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Bryansk to Russia
                  1 fighter moved from Bessarabia to Russia
                  1 fighter moved from Bessarabia to Ukraine
                  1 mech_infantry moved from Ukraine to Bryansk
                  1 infantry moved from Russia to Smolensk
                  2 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 fighter and 2 mech_infantrys placed in Russia
                  2 infantry placed in Ukraine
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

      Combat Hit Differential Summary :

      Germans : -0,33
          Russians : 1,33
          Japanese : 0,33

      triplea_42547_Rus10.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 artilleries and 2 infantry moved from Queensland to New South Wales
                  2 transports moved from 54 Sea Zone to 62 Sea Zone

      Place Units - ANZAC
                  1 cruiser and 1 fighter placed in 62 Sea Zone
                  1 marine placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

      Combat Move - French
                  1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42547_Fre9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 artilleries and 2 infantry moved from Queensland to New South Wales
                  2 transports moved from 54 Sea Zone to 62 Sea Zone

      Place Units - ANZAC
                  1 cruiser and 1 fighter placed in 62 Sea Zone
                  1 marine placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

      Combat Hit Differential Summary :

      triplea_42547_ANZ9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Greece to Romania
                        Americans take Romania from Germans
                  1 infantry moved from Bulgaria to Yugoslavia
                  3 fighters moved from Greece to Yugoslavia
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  1 submarine moved from 10 Sea Zone to 31 Sea Zone
                  2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

      Combat - Americans
                  Battle in 31 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 31 Sea Zone
                          Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Yugoslavia
                      Americans attack with 3 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                          Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                          Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Americans
                  1 mech_infantry moved from Greece to 99 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                  2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                  3 fighters moved from Yugoslavia to Greece
                  1 mech_infantry moved from Albania to Bulgaria

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  2 carriers and 4 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 63 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery, 1 fighter and 11 infantry
                      Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                          AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                          Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                          Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                          1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Chinese retreated to Yunnan
                      Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                      Casualties for Chinese: 11 infantry
                      Casualties for Japanese: 1 aaGun and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kwangsi to Yunnan
                  1 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

      Purchase Units - British
                  British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                  British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour and 1 infantry moved from Greece to 99 Sea Zone
                  2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                  1 infantry moved from Albania to 97 Sea Zone
                  2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                  2 fighters moved from 97 Sea Zone to 95 Sea Zone
                  1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                  1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                  1 infantry moved from Norway to Finland
                  1 armour moved from Norway to Finland
                  1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 infantry moved from French Indo China to Kwangsi
                  1 fighter moved from India to Kwangsi
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan

      Combat - British
                  Battle in Finland
                      British attack with 1 armour and 1 infantry
                      Germans defend with 1 mech_infantry
                          British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                          Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Finland
                      British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Kwangsi
                      British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                          British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                          Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                          1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                          Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                          1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                          Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                          2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                      Casualties for British: 13 infantry
                      Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

      Non Combat Move - British
                  1 mech_infantry moved from Malaya to Yunnan
                  1 infantry moved from Malaya to Shan State
                  2 armour and 2 mech_infantrys moved from India to Yunnan
                  4 fighters moved from United Kingdom to 95 Sea Zone
                  4 fighters moved from 95 Sea Zone to Sicily
                  1 tactical_bomber moved from Kwangsi to Yunnan
                  4 fighters moved from Kwangsi to Yunnan

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Norway
                  1 armour, 1 infantry and 1 mech_infantry placed in Egypt

      Turn Complete - British
                  British collect 39 PUs; end with 58 PUs
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

      Place Units - UK_Pacific
                  4 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 13 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                  Some Units in India change ownership: 4 mech_infantrys
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Albania: 1 armour, 3 artilleries and 4 infantry
                  EDIT: Adding units owned by British to Bulgaria: 1 armour, 3 artilleries and 4 infantry
                  EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Germans : -0,67
          British : 4,00
          Americans : -0,00
          AA fire in Kwangsi : : -0,17
          Chinese : -0,83
          Japanese : 5,50

      triplea_42547_UK_9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Greece to Romania
                        Americans take Romania from Germans
                  1 infantry moved from Bulgaria to Yugoslavia
                  3 fighters moved from Greece to Yugoslavia
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  1 submarine moved from 10 Sea Zone to 31 Sea Zone
                  2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

      Combat - Americans
                  Battle in 31 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 31 Sea Zone
                          Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Yugoslavia
                      Americans attack with 3 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                          Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                          Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Americans
                  1 mech_infantry moved from Greece to 99 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                  2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                  3 fighters moved from Yugoslavia to Greece
                  1 mech_infantry moved from Albania to Bulgaria

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  2 carriers and 4 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 63 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery, 1 fighter and 11 infantry
                      Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                          AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                          Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                          Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                          1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Chinese retreated to Yunnan
                      Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                      Casualties for Chinese: 11 infantry
                      Casualties for Japanese: 1 aaGun and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kwangsi to Yunnan
                  1 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

      Purchase Units - British
                  British repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                  British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 19 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour and 1 infantry moved from Greece to 99 Sea Zone
                  2 armour, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                  1 infantry moved from Albania to 97 Sea Zone
                  2 armour, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                  2 fighters moved from 97 Sea Zone to 95 Sea Zone
                  1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                  1 armour, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                  1 infantry moved from Norway to Finland
                  1 armour moved from Norway to Finland
                  1 armour, 3 fighters, 11 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 infantry moved from French Indo China to Kwangsi
                  1 fighter moved from India to Kwangsi
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan

      Combat - British
                  Battle in Finland
                      British attack with 1 armour and 1 infantry
                      Germans defend with 1 mech_infantry
                          British roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
                          Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Finland
                      British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Kwangsi
                      British attack with 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                          British roll dice for 1 armour, 4 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 10/24 hits, 6,17 expected hits
                          Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/15 hits, 6,83 expected hits
                          1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 8 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 3/16 hits, 4,83 expected hits
                          Japanese roll dice for 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 3,17 expected hits
                          1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in Kwangsi
                          British roll dice for 1 armour, 4 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 5/13 hits, 4,33 expected hits
                          Japanese roll dice for 2 fighters in Kwangsi, round 4 : 2/2 hits, 1,33 expected hits
                          2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 1 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                      Casualties for British: 13 infantry
                      Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers

      Non Combat Move - British
                  1 mech_infantry moved from Malaya to Yunnan
                  1 infantry moved from Malaya to Shan State
                  2 armour and 2 mech_infantrys moved from India to Yunnan
                  4 fighters moved from United Kingdom to 95 Sea Zone
                  4 fighters moved from 95 Sea Zone to Sicily
                  1 tactical_bomber moved from Kwangsi to Yunnan
                  4 fighters moved from Kwangsi to Yunnan

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Norway
                  1 armour, 1 infantry and 1 mech_infantry placed in Egypt

      Turn Complete - British
                  British collect 39 PUs; end with 58 PUs
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUs

      Place Units - UK_Pacific
                  4 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 13 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                  Some Units in India change ownership: 4 mech_infantrys

      Combat Hit Differential Summary :

      Germans : -0,67
          British : 4,00
          Americans : -0,00
          AA fire in Kwangsi : : -0,17
          Chinese : -0,83
          Japanese : 5,50

      triplea_42547_UK_9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery, 1 fighter and 11 infantry
                      Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                          AA fire in Kwangsi : 0/1 hits, 0,17 expected hits
                          Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kwangsi, round 2 : 2/13 hits, 2,83 expected hits
                          Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 11/16 hits, 7,17 expected hits
                          1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Chinese retreated to Yunnan
                      Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                      Casualties for Chinese: 11 infantry
                      Casualties for Japanese: 1 aaGun and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kwangsi to Yunnan
                  1 infantry moved from Shensi to Szechwan

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

      Combat Hit Differential Summary :

      AA fire in Kwangsi : : -0,17
          Chinese : -0,83
          Japanese : 3,83

      triplea_42547_Chi9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 carriers, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Greece to Romania
                        Americans take Romania from Germans
                  1 infantry moved from Bulgaria to Yugoslavia
                  3 fighters moved from Greece to Yugoslavia
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  1 submarine moved from 10 Sea Zone to 31 Sea Zone
                  2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 95 Sea Zone

      Combat - Americans
                  Battle in 31 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 31 Sea Zone
                          Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Yugoslavia
                      Americans attack with 3 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                          Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
                          Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Americans
                  1 mech_infantry moved from Greece to 99 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                  2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
                  3 fighters moved from Yugoslavia to Greece
                  1 mech_infantry moved from Albania to Bulgaria

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  2 carriers and 4 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 63 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs

      Combat Hit Differential Summary :

      Germans : -0,33
          Americans : -0,00

      triplea_42547_Ame9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Russians
                  12 infantry moved from Shantung to Kiangsu
                  1 infantry moved from Novosibirsk to Timguska
                        Russians take Timguska from Japanese
                  1 infantry moved from Vologda to Archangel
                  1 infantry moved from Nenetsia to Archangel
                  2 infantry moved from Bryansk to Belarus
                  1 fighter moved from Russia to Belarus
                  1 fighter moved from Russia to Archangel
                  2 infantry moved from Ukraine to Bessarabia
                  1 fighter moved from Bryansk to Western Ukraine
                  1 fighter moved from Bryansk to Bessarabia
                  1 artillery and 2 infantry moved from Bryansk to Western Ukraine

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in Kiangsu
                      Russians attack with 12 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 12 infantry in Kiangsu, round 2 : 1/12 hits, 2,00 expected hits
                          Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
                          Russians roll dice for 11 infantry in Kiangsu, round 3 : 3/11 hits, 1,83 expected hits
                          Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
                      Russians win, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 2 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                          Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1,17 expected hits
                          Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Western Ukraine
                          Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
                          Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                      Russians win with 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 artillery and 2 infantry
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                          Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Archangel
                      retreated to Archangel
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 infantry
                  Battle in Belarus
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Bessarabia to Ukraine
                  2 aaGuns moved from Shantung to Kiangsu
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Bryansk
                  3 mech_infantrys moved from Ukraine to Bryansk
                  1 fighter moved from Western Ukraine to Bryansk
                  1 fighter moved from Archangel to Bryansk
                  1 fighter moved from Belarus to Bryansk

      Place Units - Russians
                  3 mech_infantrys placed in Ukraine
                  3 infantry placed in Russia
                  3 mech_infantrys placed in Volgograd

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 23 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

      Combat Hit Differential Summary :

      Germans : 2,67
          Russians : -1,17
          Japanese : 1,00

      triplea_42547_Rus9.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 fighter moved from 54 Sea Zone to 43 Sea Zone
                  1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from 43 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  1 fighter placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      Combat Hit Differential Summary :

      ANZAC : 0,67
          Japanese : 0,67

      triplea_42547_Fre8.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 1 fighter; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 fighter moved from 54 Sea Zone to 43 Sea Zone
                  1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from 43 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone
                  1 fighter placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 20 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

      Combat Hit Differential Summary :

      ANZAC : 0,67
          Japanese : 0,67

      triplea_42547_ANZ8.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - Italians

      Combat Hit Differential Summary :

      triplea_42547_Ita8.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

      Combat Move - ANZAC
                  1 artillery moved from Java to 42 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                  1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 artillery moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 infantry moved from Alexandria to Egypt
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 26 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42547_Fre7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

      Combat Move - ANZAC
                  1 artillery moved from Java to 42 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                  1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 artillery moved from 41 Sea Zone to Sumatra

      Combat - ANZAC
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 infantry moved from Alexandria to Egypt
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 26 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

      Combat Hit Differential Summary :

      triplea_42547_ANZ7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 bomber moved from Midway to 6 Sea Zone
                  4 fighters moved from 10 Sea Zone to 6 Sea Zone
                  2 carriers moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                  1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from Greece to Albania
                  1 fighter moved from Greece to Albania
                  2 fighters moved from 99 Sea Zone to Albania

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Battle in Celebes
                  Battle in Albania
                      Americans attack with 3 fighters and 1 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
                          Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Italians lost in Albania
                      Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
                          Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
                      Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
                          1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
                          1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                      Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
                      Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                      Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                      1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in Japan

      Non Combat Move - Americans
                  1 fighter moved from Albania to Greece
                  2 fighters moved from Albania to 99 Sea Zone
                  1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
                  1 artillery and 3 infantry moved from 10 Sea Zone to Western United States

      Place Units - Americans
                  3 destroyers and 3 submarines placed in 10 Sea Zone
                  1 airfield, 1 fighter and 2 mech_infantrys placed in Greece

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Hunan
                  1 fighter moved from Yunnan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Yunnan

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Kiangsu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

      Purchase Units - British
                  British repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                  British buy 4 armour and 8 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour moved from Norway to Finland
                  2 bombers moved from United Kingdom to Finland
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        British take Holland Belgium from Germans
                  1 infantry moved from Normandy Bordeaux to Southern France
                        British take Southern France from Germans
                  1 mech_infantry moved from Greece to Yugoslavia
                        British take Yugoslavia from Germans
                  1 infantry moved from Greece to Bulgaria
                  2 fighters moved from 99 Sea Zone to Bulgaria
                  1 infantry moved from Yunnan to French Indo China
                        UK_Pacific take French Indo China from Japanese
                  1 infantry moved from Yunnan to Shan State
                  1 mech_infantry moved from Yunnan to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                  1 infantry moved from Yunnan to Kweichow
                  2 fighters moved from Yunnan to Kweichow

      Combat - British
                  Battle in Kweichow
                      British attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Kweichow
                      British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Finland
                      British attack with 1 armour and 2 bombers
                      Germans defend with 2 mech_infantrys
                          British roll dice for 1 armour and 2 bombers in Finland, round 2 : 2/3 hits, 1,83 expected hits
                          Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
                          2 mech_infantrys owned by the Germans lost in Finland
                      British win, taking Finland from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in Bulgaria
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 mech_infantry
                          British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,17 expected hits
                          Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                      British win with 2 fighters remaining. Battle score for attacker is 1
                      Casualties for British: 1 infantry
                      Casualties for Germans: 1 mech_infantry
                  Battle in Shan State
                      British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                          British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits
                          Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                  2 fighters moved from Kweichow to Yunnan
                  1 armour and 3 mech_infantrys moved from India to Yunnan
                  1 armour, 2 artilleries and 2 infantry moved from Greece to Albania
                  2 fighters moved from Bulgaria to 99 Sea Zone
                  2 transports moved from 99 Sea Zone to 98 Sea Zone
                  1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                  1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                  4 infantry moved from United Kingdom to 110 Sea Zone
                  4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 bombers moved from Finland to Norway

      Place Units - British
                  3 infantry placed in Norway
                  2 armour and 1 infantry placed in Egypt
                  2 armour and 2 infantry placed in United Kingdom
                  2 infantry placed in Normandy Bordeaux
                  British undo move 3.
                  British undo move 1.
                  1 armour and 2 infantry placed in Norway
                  1 armour and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 48 PUs; end with 48 PUs
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs

      Place Units - UK_Pacific
                  1 armour and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,1,5,5,2,1,2,2,4
                  UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                  Some Units in India change ownership: 1 armour and 1 mech_infantry

      Combat Hit Differential Summary :

      Germans : 0,00
          Italians : -0,33
          British : 0,17
          Americans : -4,17
          Chinese : 0,17
          Japanese : 8,17

      triplea_42547_UK_7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Hunan
                  1 fighter moved from Yunnan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Yunnan

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Kiangsu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

      Combat Hit Differential Summary :

      Chinese : 0,17
          Japanese : -0,33

      triplea_42547_Chi7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 bomber moved from Midway to 6 Sea Zone
                  4 fighters moved from 10 Sea Zone to 6 Sea Zone
                  2 carriers moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                  1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from Greece to Albania
                  1 fighter moved from Greece to Albania
                  2 fighters moved from 99 Sea Zone to Albania

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Battle in Celebes
                  Battle in Albania
                      Americans attack with 3 fighters and 1 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 3 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
                          Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Italians lost in Albania
                      Americans win, taking Celebes from Japanese, taking Albania from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 2 transports
                          Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 10/25 hits, 12,00 expected hits
                      Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 22/27 hits, 13,50 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          5 submarines owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/19 hits, 10,00 expected hits
                          Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 14/26 hits, 13,17 expected hits
                          1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 6 destroyers owned by the Japanese and 12 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 battleship, 1 bomber and 3 fighters in 6 Sea Zone, round 4 : 1/5 hits, 2,83 expected hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 9/17 hits, 10,17 expected hits
                          1 carrier owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                      Japanese win with 1 battleship, 1 carrier, 1 cruiser, 11 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -235
                      Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 6 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                      Casualties for Japanese: 4 carriers, 7 destroyers and 4 submarines
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                      1 tactical_bomber owned by the Japanese and 9 fighters owned by the Japanese forced to land in Japan

      Non Combat Move - Americans
                  1 fighter moved from Albania to Greece
                  2 fighters moved from Albania to 99 Sea Zone
                  1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 10 Sea Zone
                  1 artillery and 3 infantry moved from 10 Sea Zone to Western United States

      Place Units - Americans
                  3 destroyers and 3 submarines placed in 10 Sea Zone
                  1 airfield, 1 fighter and 2 mech_infantrys placed in Greece

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

      Combat Hit Differential Summary :

      Italians : -0,33
          Americans : -4,17
          Japanese : 9,50

      triplea_42547_Ame7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 airfield, 3 destroyers, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 bomber moved from Midway to 6 Sea Zone
                  4 fighters moved from 10 Sea Zone to 6 Sea Zone
                  2 carriers moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                        Americans take 22 Sea Zone from Japanese
                        Americans take 17 Sea Zone from Japanese
                  1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                  1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from Greece to Albania
                  1 fighter moved from Greece to Albania
                  2 fighters moved from 99 Sea Zone to Albania

      Combat - Americans

      Combat Hit Differential Summary :

      triplea_42547_Ame7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Anhwe to Kiangsu
                        Chinese take Kiangsu from Japanese
                  1 infantry moved from Russia to Vologda
                        Russians take Vologda from Germans
                  1 infantry moved from Smolensk to Archangel
                        Russians take Archangel from Germans
                  2 infantry moved from Bryansk to Belarus
                  1 infantry moved from Volgograd to Kazakhstan
                        Russians take Kazakhstan from Japanese
                  1 infantry moved from Ukraine to Bessarabia
                        Russians take Bessarabia from Germans
                  1 infantry moved from Volgograd to Caucasus
                  1 mech_infantry moved from Ukraine to Caucasus
                  1 fighter moved from Russia to Belarus
                  1 infantry moved from Bryansk to Belarus
                  1 fighter moved from Russia to Belarus
                  1 fighter moved from Russia to Caucasus

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits
                          Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                      Russians win, taking Caucasus from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Belarus
                      Russians attack with 2 fighters and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits
                          Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                          2 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Russians
                  2 fighters moved from Belarus to Russia
                  1 fighter moved from Caucasus to Bryansk
                  1 infantry moved from Russia to Bryansk
                  5 infantry moved from Ukraine to Bryansk

      Place Units - Russians
                  1 armour and 2 infantry placed in Ukraine
                  1 armour, 1 infantry and 2 mech_infantrys placed in Russia
                  Russians undo move 2.
                  1 armour, 1 infantry and 1 mech_infantry placed in Russia
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

      Combat Hit Differential Summary :

      Germans : -0,67
          Russians : 1,67
          Japanese : 0,67

      triplea_42547_Rus7.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 carrier moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in Borneo
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                      Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                          ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                          1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits
                          Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 4 : 2/5 hits, 2,33 expected hits
                          Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                          1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 28
                      Casualties for ANZAC: 1 carrier and 2 fighters
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  1 infantry moved from Egypt to Alexandria

      Place Units - ANZAC
                  1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to Normandy Bordeaux

      Turn Complete - French

      Combat Hit Differential Summary :

      ANZAC : -0,67
          Japanese : -0,00

      triplea_42547_Fre6.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 carrier moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in Borneo
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                      Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                          ANZAC roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                          1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits
                          Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 4 : 2/5 hits, 2,33 expected hits
                          Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                          1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                      ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 28
                      Casualties for ANZAC: 1 carrier and 2 fighters
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Battle in Java
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  1 infantry moved from Egypt to Alexandria

      Place Units - ANZAC
                  1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      ANZAC : -0,67
          Japanese : -0,00

      triplea_42547_ANZ6.tsvg

      posted in Play Boardgames
      D
      Drejemester
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