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    Posts made by Drejemester

    • RE: Drejemester vs GSS round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Szechwan
                  2 infantry moved from Kweichow to Szechwan
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  3 artilleries placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

      Combat Hit Differential Summary :

      triplea_42656_Chi1.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Philippines to Guam
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                  2 fighters moved from Hawaiian Islands to 10 Sea Zone
                  1 armour moved from Central United States to Western United States
                  2 infantry moved from 10 Sea Zone to Western United States
                  1 bomber moved from Central United States to Western United States
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 fighter moved from Eastern United States to 10 Sea Zone

      Place Units - Americans
                  2 carriers and 1 transport placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 marine placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      Combat Hit Differential Summary :

      triplea_42656_Ame1.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Baltic States to Belarus
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 artillery moved from Novgorod to Belarus
                  2 aaGuns moved from Novgorod to Belarus
                  5 infantry moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Novgorod
                  2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                  1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                  1 fighter moved from Novgorod to Russia
                  1 infantry moved from Caucasus to Rostov
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                  3 infantry moved from Ukraine to Western Ukraine

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  1 fighter and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      triplea_42656_Rus1.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 fighters moved from Greece to Romania
                  2 infantry moved from Midway to 25 Sea Zone
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                  1 mech_infantry moved from Bulgaria to Romania
                  1 mech_infantry moved from Greece to Yugoslavia
                  1 mech_infantry moved from Bulgaria to Romania
                  2 mech_infantrys moved from Greece to 97 Sea Zone
                  2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                  1 infantry moved from Sardinia to 95 Sea Zone
                  1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                  1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Yugoslavia
                  1 artillery moved from Bulgaria to Yugoslavia

      Combat - Americans
                  Battle in 49 Sea Zone
                      Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
                      Japanese defend with 1 battleship and 1 transport
                          Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                          Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
                          Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                          1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
                      Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 battleship and 1 transport
                  Battle in Northern Italy
                      Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 2 infantry
                          Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
                          Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Northern Italy
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
                          Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                      Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Romania
                      Americans attack with 3 fighters and 2 mech_infantrys
                      Germans defend with 2 infantry
                          Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
                          Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                          2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                      Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 2 infantry
                  Battle in Yugoslavia
                      Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                          Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Northern Italy to 97 Sea Zone
                  1 fighter moved from Yugoslavia to 97 Sea Zone
                  3 fighters moved from Romania to Greece
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  1 carrier and 3 destroyers placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries and 5 infantry moved from Hopei to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 artilleries and 5 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 artillery and 2 infantry moved from Anhwe to Jehol
                  1 infantry moved from Sikang to Szechwan

      Place Units - Chinese
                  2 artilleries and 3 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Purchase Units - British
                  British repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                  British buy 3 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  4 bombers and 4 fighters moved from Greece to 112 Sea Zone
                  1 bomber moved from United Kingdom to 112 Sea Zone
                  1 fighter moved from 97 Sea Zone to 112 Sea Zone
                  1 armour moved from Southern Italy to Greater Southern Germany
                        British take Greater Southern Germany from Germans
                  1 armour moved from Southern Italy to Southern France
                        British take Southern France from Italians
                  1 mech_infantry moved from Norway to Karelia
                        Russians take Karelia from Germans
                  1 mech_infantry moved from Libya to Tunisia
                        British take Tunisia from Italians
                  2 mech_infantrys moved from Tobruk to Tunisia
                  1 fighter moved from 97 Sea Zone to 112 Sea Zone
                  1 mech_infantry moved from Norway to Vyborg
                        Russians take Vyborg from Germans
                  1 carrier moved from 98 Sea Zone to 80 Sea Zone
                  1 mech_infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese
                  2 fighters moved from 98 Sea Zone to 97 Sea Zone
                  2 transports moved from 97 Sea Zone to 98 Sea Zone

      Combat - British
                  Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                  Battle in 112 Sea Zone
                      British attack with 5 bombers and 6 fighters
                      Germans defend with 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports
                          British roll dice for 5 bombers and 6 fighters in 112 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits
                          Germans roll dice for 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                          2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                          British roll dice for 5 bombers and 2 fighters in 112 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
                          Germans roll dice for 1 fighter and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                          1 fighter owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                      British win with 5 bombers and 1 fighter remaining. Battle score for attacker is 39
                      Casualties for British: 5 fighters
                      Casualties for Germans: 1 carrier, 3 fighters, 2 tactical_bombers and 3 transports

      Non Combat Move - British
                  1 fighter moved from 112 Sea Zone to Norway
                  5 bombers moved from 112 Sea Zone to United Kingdom
                  4 armour and 4 mech_infantrys moved from Norway to Finland
                  2 mech_infantrys moved from Hunan to Yunnan
                  3 aaGuns moved from Kwangsi to Kwangtung
                  1 mech_infantry moved from Shan State to Yunnan

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Norway
                  1 armour and 2 mech_infantrys placed in Southern Italy
                  1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                  British undo move 3.
                  1 armour and 2 fighters placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                  British collect 48 PUs (3 lost to blockades); end with 48 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs

      Place Units - UK_Pacific
                  1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 17 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport

      Combat Hit Differential Summary :

      Germans : 2,00
          British : 0,33
          Americans : -3,67
          Chinese : 0,17
          Japanese : 1,00

      triplea_42547_UK_12.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries and 5 infantry moved from Hopei to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 artilleries and 5 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 artillery and 2 infantry moved from Anhwe to Jehol
                  1 infantry moved from Sikang to Szechwan

      Place Units - Chinese
                  2 artilleries and 3 infantry placed in Jehol

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Combat Hit Differential Summary :

      Chinese : 0,17
          Japanese : 0,67

      triplea_42547_Chi12.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 fighters moved from Greece to Romania
                  2 infantry moved from Midway to 25 Sea Zone
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                  1 mech_infantry moved from Bulgaria to Romania
                  1 mech_infantry moved from Greece to Yugoslavia
                  1 mech_infantry moved from Bulgaria to Romania
                  2 mech_infantrys moved from Greece to 97 Sea Zone
                  2 mech_infantrys and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                  1 infantry moved from Sardinia to 95 Sea Zone
                  1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                  1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Northern Italy
                  1 fighter moved from 97 Sea Zone to Yugoslavia
                  1 artillery moved from Bulgaria to Yugoslavia

      Combat - Americans
                  Battle in 49 Sea Zone
                      Americans attack with 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 2 submarines and 2 transports
                      Japanese defend with 1 battleship and 1 transport
                          Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                          Americans roll dice for 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 transports in 49 Sea Zone, round 2 : 4/14 hits, 6,50 expected hits
                          Japanese roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                          1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 49 Sea Zone
                      Americans win with 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 battleship and 1 transport
                  Battle in Northern Italy
                      Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 2 infantry
                          Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 0/4 hits, 1,00 expected hits
                          Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Northern Italy
                          Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,00 expected hits
                          Germans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                      Americans win, taking Northern Italy from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Romania
                      Americans attack with 3 fighters and 2 mech_infantrys
                      Germans defend with 2 infantry
                          Americans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
                          Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                          2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                      Americans win, taking Romania from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 2 infantry
                  Battle in Yugoslavia
                      Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                          Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Northern Italy to 97 Sea Zone
                  1 fighter moved from Yugoslavia to 97 Sea Zone
                  3 fighters moved from Romania to Greece
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  1 carrier and 3 destroyers placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Combat Hit Differential Summary :

      Germans : 1,00
          Americans : -3,67
          Japanese : 0,33

      triplea_42547_Ame12.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 12

      Purchase Units - Russians
                  Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Russia to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Yakut S.S.R. to Buryatia
                        Russians take Buryatia from Japanese
                  2 infantry moved from Bryansk to Smolensk
                  2 infantry moved from Bryansk to Belarus
                  2 infantry moved from Ukraine to Bessarabia
                  1 fighter moved from Ukraine to Bessarabia
                  1 fighter moved from Russia to Bessarabia
                  2 fighters moved from Russia to Belarus
                  1 fighter moved from Russia to Smolensk
                  1 fighter moved from Novosibirsk to Smolensk
                  3 mech_infantrys moved from Kansu to Suiyuyan

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 artillery
                          Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
                          Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                          1 artillery owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in Suiyuyan
                      Russians attack with 3 mech_infantrys
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                      Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Smolensk
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Belarus
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                          Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                          Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1,17 expected hits
                          Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                          1 artillery owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Western Ukraine to Ukraine
                  2 fighters moved from Bessarabia to Ukraine
                  2 fighters moved from Belarus to Russia
                  2 fighters moved from Smolensk to Russia
                  2 mech_infantrys moved from Russia to Smolensk
                  2 mech_infantrys moved from Ukraine to Smolensk
                  2 mech_infantrys moved from Ukraine to Smolensk
                  2 mech_infantrys moved from Bryansk to Smolensk
                  3 infantry moved from Kiangsi to Kiangsu

      Place Units - Russians
                  3 artilleries placed in Ukraine
                  4 infantry and 3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

      Combat Hit Differential Summary :

      Germans : -0,67
          Russians : 3,33
          Japanese : 0,67

      triplea_42547_Rus12.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns moved from Queensland to New South Wales

      Place Units - ANZAC
                  2 armour and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
                  ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

      Combat Move - French
                  1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea Zone

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42547_Fre11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  2 aaGuns moved from Queensland to New South Wales

      Place Units - ANZAC
                  2 armour and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,1,1,2,3,2,2,1
                  ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

      Combat Hit Differential Summary :

      triplea_42547_ANZ11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                  3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                  3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                  3 mech_infantrys moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Northern Italy
                  1 fighter moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Yugoslavia
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  2 infantry moved from 25 Sea Zone to Midway
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in Hawaiian Islands
                  Battle in Midway
                  Battle in Yugoslavia
                      Americans attack with 2 fighters and 3 mech_infantrys
                      Italians defend with 2 mech_infantrys
                          Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
                          Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                          2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Italians: 2 mech_infantrys
                  Battle in Northern Italy
                      Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 1 factory_minor
                          Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                          Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                      Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Americans: 1 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - Americans
                  1 fighter moved from Northern Italy to Greece
                  2 fighters moved from Yugoslavia to Greece

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                  Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

      Combat - Chinese
                  Chinese creates battle in territory Hopei
                  Chinese creates battle in territory Sikang

      Non Combat Move - Chinese
                  2 artilleries and 4 infantry moved from Kweichow to Hopei
                  1 fighter moved from Yunnan to Kwangtung

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 14 PUs; end with 14 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

      Purchase Units - British
                  British buy 1 armour, 1 bomber, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  3 armour and 2 infantry moved from Algeria to 92 Sea Zone
                  3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
                  1 armour and 2 infantry moved from Albania to 97 Sea Zone
                  2 armour and 2 infantry moved from Egypt to 81 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                  6 fighters moved from 92 Sea Zone to Southern Italy
                  6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
                  2 bombers moved from Bulgaria to Southern Italy
                  4 fighters moved from Greece to Southern Italy
                  2 bombers moved from United Kingdom to Southern Italy
                  1 mech_infantry moved from Tobruk to Libya
                        British take Libya from Italians
                  1 mech_infantry moved from Yunnan to Hunan
                  1 mech_infantry moved from Kiangsu to Shantung
                        Chinese take Shantung from Japanese
                  1 mech_infantry moved from Shan State to Hunan
                  1 mech_infantry moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                  2 mech_infantrys moved from Egypt to Tobruk

      Combat - British
                  Battle in Hunan
                      British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,00 expected hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Hunan
                      British win, taking Hunan from Japanese with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Southern Italy
                      British attack with 6 armour, 4 bombers, 10 fighters and 6 infantry
                      Germans defend with 2 fighters, 2 infantry and 1 mech_infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
                          AA fire in Southern Italy : 0/9 hits, 1,50 expected hits
                          British roll dice for 6 armour, 4 bombers, 10 fighters and 6 infantry in Southern Italy, round 2 : 12/26 hits, 11,67 expected hits
                          Italians roll dice for 3 aaGuns, 1 bomber, 5 fighters, 7 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/19 hits, 7,83 expected hits
                          1 mech_infantry owned by the Italians, 3 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Italians and 6 infantry owned by the British lost in Southern Italy
                          British roll dice for 6 armour, 4 bombers and 10 fighters in Southern Italy, round 3 : 11/20 hits, 10,67 expected hits
                          Italians roll dice for 5 fighters and 5 mech_infantrys in Southern Italy, round 3 : 3/10 hits, 5,00 expected hits
                          4 mech_infantrys owned by the Italians, 2 fighters owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the Italians and 3 armour owned by the British lost in Southern Italy
                      British captures 15PUs while taking Italians capital
                      British win, taking Southern Italy from Italians with 3 armour, 4 bombers and 10 fighters remaining. Battle score for attacker is 86
                      Casualties for British: 3 armour and 6 infantry
                      Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
                      Casualties for Italians: 3 aaGuns, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
                  triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

      Non Combat Move - British
                  6 fighters moved from Southern Italy to 97 Sea Zone
                  4 fighters moved from Southern Italy to Greece
                  4 bombers moved from Southern Italy to Greece
                  2 armour and 2 mech_infantrys moved from Finland to Norway
                  4 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                  2 mech_infantrys moved from India to Shan State
                  3 aaGuns moved from Yunnan to Kwangsi
                  3 artilleries moved from Bulgaria to Albania

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Norway
                  1 bomber placed in United Kingdom
                  1 carrier placed in 81 Sea Zone
                  2 fighters placed in 81 Sea Zone
                  British undo move 4.
                  British undo move 3.
                  1 carrier placed in 98 Sea Zone
                  2 fighters placed in 98 Sea Zone
                  British undo move 4.
                  2 fighters placed in 98 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                  British collect 42 PUs (2 lost to blockades); end with 59 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUs

      Place Units - UK_Pacific
                  1 airfield and 2 mech_infantrys placed in Kwangtung

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                  Some Units in Kwangtung change ownership: 2 mech_infantrys

      Combat Hit Differential Summary :

      Italians : -2,83
          British : -0,33
          Americans : 2,00
          AA fire in Southern Italy : : -1,50
          Japanese : -0,33

      triplea_42547_UK_11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Combat Move - British
                  3 armour and 2 infantry moved from Algeria to 92 Sea Zone
                  3 armour, 3 carriers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 92 Sea Zone to 97 Sea Zone
                  1 armour and 2 infantry moved from Albania to 97 Sea Zone
                  2 armour and 2 infantry moved from Egypt to 81 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                  6 fighters moved from 92 Sea Zone to Southern Italy
                  6 armour and 6 infantry moved from 97 Sea Zone to Southern Italy
                  2 bombers moved from Bulgaria to Southern Italy
                  4 fighters moved from Greece to Southern Italy
                  2 bombers moved from United Kingdom to Southern Italy
                  1 mech_infantry moved from Tobruk to Libya
                        British take Libya from Italians
                  1 mech_infantry moved from Yunnan to Hunan
                  1 mech_infantry moved from Kiangsu to Shantung
                        Chinese take Shantung from Japanese
                  1 mech_infantry moved from Shan State to Hunan
                  1 mech_infantry moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  4 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                  2 mech_infantrys moved from Egypt to Tobruk

      Combat - British

      Combat Hit Differential Summary :

      triplea_42547_Bri11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                  Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

      Combat - Chinese
                  Chinese creates battle in territory Hopei
                  Chinese creates battle in territory Sikang

      Non Combat Move - Chinese
                  2 artilleries and 4 infantry moved from Kweichow to Hopei
                  1 fighter moved from Yunnan to Kwangtung

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 14 PUs; end with 14 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

      Combat Hit Differential Summary :

      triplea_42547_Chi11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                  3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                  3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                  3 mech_infantrys moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Northern Italy
                  1 fighter moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Yugoslavia
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  2 infantry moved from 25 Sea Zone to Midway
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in Hawaiian Islands
                  Battle in Midway
                  Battle in Yugoslavia
                      Americans attack with 2 fighters and 3 mech_infantrys
                      Italians defend with 2 mech_infantrys
                          Americans roll dice for 2 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/5 hits, 1,50 expected hits
                          Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                          2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Yugoslavia from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Italians: 2 mech_infantrys
                  Battle in Northern Italy
                      Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 1 factory_minor
                          Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                          Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                      Americans win, taking Northern Italy from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Americans: 1 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - Americans
                  1 fighter moved from Northern Italy to Greece
                  2 fighters moved from Yugoslavia to Greece

      Place Units - Americans
                  3 mech_infantrys placed in Greece
                  1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

      Combat Hit Differential Summary :

      Italians : 1,00
          Americans : 2,00

      triplea_42547_Ame11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                  3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                  3 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                  3 mech_infantrys moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Northern Italy
                  1 fighter moved from Greece to Yugoslavia
                  1 fighter moved from Greece to Yugoslavia
                  5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  2 infantry moved from 25 Sea Zone to Midway
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans

      Combat Hit Differential Summary :

      triplea_42547_Ame11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11

      Purchase Units - Russians
                  Russians buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Urals to Evenkiyskiy
                  1 infantry moved from Timguska to Evenkiyskiy
                  1 fighter moved from Russia to Evenkiyskiy
                  1 infantry moved from Smolensk to Archangel
                  1 mech_infantry moved from Russia to Archangel
                  2 infantry moved from Bryansk to Belarus
                  2 infantry moved from Bryansk to Western Ukraine
                  1 infantry and 3 mech_infantrys moved from Tsinghai to Kansu
                  2 mech_infantrys moved from Ukraine to Romania
                  1 fighter moved from Ukraine to Romania
                  1 fighter moved from Russia to Western Ukraine
                  1 fighter moved from Russia to Belarus
                  1 fighter moved from Russia to Archangel
                  1 infantry moved from Bryansk to Belarus

      Combat - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Yenisey: 1 infantry
                  EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
                  EDIT: Turning off Edit Mode
                  Battle in Romania
                      Russians attack with 1 fighter and 2 mech_infantrys
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                          1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                          Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                          Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 fighter and 1 mech_infantry in Romania, round 4 : 2/2 hits, 0,67 expected hits
                          Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Romania
                      Russians win, taking Romania from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Germans: 2 infantry
                  Battle in Kansu
                      Russians attack with 1 infantry and 3 mech_infantrys
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 infantry and 3 mech_infantrys in Kansu, round 3 : 0/4 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Kansu
                          Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 3 mech_infantrys in Kansu, round 6 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 3 mech_infantrys in Kansu, round 7 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 3 mech_infantrys in Kansu, round 8 : 1/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Kansu
                      Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                          Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                          Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
                          Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Russians lost in Archangel
                      retreated to Archangel
                      Germans win with 1 infantry remaining. Battle score for attacker is -4
                      Casualties for Russians: 1 infantry and 1 mech_infantry
                      Casualties for Germans: 1 infantry
                  Battle in Belarus
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
                          Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Belarus
                          Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 2 infantry
                  Battle in Evenkiyskiy
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Evenkiyskiy
                          Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,67 expected hits
                          Germans roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
                      Russians win with 1 fighter remaining. Battle score for attacker is -3
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Evenkiyskiy to Novosibirsk
                  1 fighter moved from Archangel to Russia
                  1 fighter moved from Western Ukraine to Russia
                  1 fighter moved from Belarus to Russia
                  1 fighter moved from Romania to Ukraine
                  1 infantry moved from Ukraine to Bessarabia
                  1 mech_infantry moved from Volgograd to Ukraine
                  1 mech_infantry moved from Russia to Bryansk

      Place Units - Russians
                  Turning on Edit Mode
                  EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                  EDIT: Turning off Edit Mode
                  1 fighter and 3 mech_infantrys placed in Russia
                  3 artilleries placed in Ukraine

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      Germans : -0,33
          Russians : -5,83
          Japanese : -1,33

      triplea_42547_Rus11.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in 62 Sea Zone
                  ANZAC undo move 1.
                  1 fighter placed in New South Wales
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

      Combat Move - French

      Non Combat Move - French
                  1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42547_Fre10.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in 62 Sea Zone
                  ANZAC undo move 1.
                  1 fighter placed in New South Wales
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 13 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      triplea_42547_ANZ10.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

      Combat Move - Americans
                  2 mech_infantrys moved from Greece to Yugoslavia
                  3 fighters moved from Greece to Yugoslavia

      Combat - Americans
                  Battle in Yugoslavia
                      Americans attack with 3 fighters and 2 mech_infantrys
                      Italians defend with 2 infantry
                          Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                          Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                          2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - Americans
                  3 fighters moved from Yugoslavia to Greece
                  1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                  1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Greece to Bulgaria

      Place Units - Americans
                  2 carriers and 3 fighters placed in 10 Sea Zone
                  3 mech_infantrys placed in Greece

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Sikang
                  1 fighter moved from Yunnan to Sikang
                  2 artilleries and 2 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 mech_infantry
                          Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                          Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                          Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Sikang
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                      Chinese win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Sikang to Yunnan

      Place Units - Chinese
                  3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

      Purchase Units - British
                  British repair damage of 5x factory_minor; Remaining resources: 65 PUs;
                  British buy 1 armour, 2 bombers, 3 mech_infantrys and 2 transports; Remaining resources: 9 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 mech_infantry moved from Norway to Karelia
                        Russians take Karelia from Germans
                  1 mech_infantry moved from Norway to Vyborg
                        Russians take Vyborg from Germans
                  2 infantry moved from Bulgaria to Romania
                  3 bombers moved from United Kingdom to Romania
                  3 armour, 3 carriers, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                  6 fighters moved from 95 Sea Zone to Algeria
                  3 armour and 5 infantry moved from 92 Sea Zone to Algeria
                  1 mech_infantry moved from Egypt to Tobruk
                        British take Tobruk from Italians
                  2 armour moved from Yunnan to Kwangtung
                  1 mech_infantry moved from Yunnan to Hunan
                  1 mech_infantry moved from Yunnan to Anhwe
                  1 mech_infantry moved from Kwangsi to Kiangsu
                  1 armour and 4 mech_infantrys moved from Kwangsi to Kwangtung
                  1 mech_infantry moved from Yunnan to Hopei
                  1 fighter moved from Yunnan to Hunan
                  1 fighter moved from Yunnan to Kiangsu
                  1 fighter moved from Yunnan to Anhwe
                  1 fighter moved from Yunnan to Hopei
                  1 tactical_bomber moved from Yunnan to Kiangsu

      Combat - British
                  Battle in Romania
                      British attack with 3 bombers and 2 infantry
                      Germans defend with 2 infantry
                          British roll dice for 3 bombers and 2 infantry in Romania, round 2 : 3/5 hits, 2,33 expected hits
                          Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                          2 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Romania
                      British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                      Casualties for British: 1 bomber and 1 infantry
                      Casualties for Germans: 2 infantry
                  Battle in Kwangtung
                      British attack with 3 armour and 4 mech_infantrys
                      Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                          British roll dice for 3 armour and 4 mech_infantrys in Kwangtung, round 2 : 0/7 hits, 2,17 expected hits
                          Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the British lost in Kwangtung
                          British roll dice for 3 armour and 3 mech_infantrys in Kwangtung, round 3 : 0/6 hits, 2,00 expected hits
                          Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the British lost in Kwangtung
                          British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 4 : 2/5 hits, 1,83 expected hits
                          Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Kwangtung
                      British win, taking Kwangtung from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -5
                      Casualties for British: 2 mech_infantrys
                      Casualties for Japanese: 1 infantry
                  Battle in Hunan
                      British attack with 1 fighter and 1 mech_infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the British lost in Hunan
                      retreated to Hunan
                      Japanese win with 1 infantry remaining. Battle score for attacker is -4
                      Casualties for British: 1 mech_infantry
                  Battle in Kiangsu
                      British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                          British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1,33 expected hits
                          Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                          1 artillery owned by the Japanese lost in Kiangsu
                      British win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Hopei
                      British attack with 1 fighter and 1 mech_infantry
                      Japanese defend with 1 mech_infantry
                          British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                      British win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Anhwe
                      British attack with 1 fighter and 1 mech_infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Anhwe
                      British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Algeria
                      British attack with 3 armour, 6 fighters and 5 infantry
                      Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                          British roll dice for 3 armour, 6 fighters and 5 infantry in Algeria, round 2 : 10/14 hits, 5,33 expected hits
                          Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2,50 expected hits
                          1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
                      British win, taking Algeria from Italians with 3 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 17
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

      Non Combat Move - British
                  1 armour and 2 infantry moved from Bulgaria to Albania
                  6 fighters moved from Algeria to 92 Sea Zone
                  4 fighters moved from Sicily to Greece
                  2 bombers moved from Romania to Bulgaria
                  2 armour and 2 mech_infantrys moved from Norway to Finland
                  1 fighter moved from Kiangsu to Kiangsi
                  1 fighter moved from Anhwe to Kiangsi
                  1 mech_infantry moved from India to Shan State
                  3 mech_infantrys moved from India to Yunnan
                  1 fighter moved from Hopei to Kiangsi
                  1 fighter moved from Hunan to Kwangtung
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 tactical_bomber moved from Kiangsu to Kiangsi
                  1 fighter moved from Kwangtung to Kiangsi

      Place Units - British
                  1 bomber placed in United Kingdom
                  1 bomber placed in United Kingdom
                  1 armour and 2 mech_infantrys placed in Norway
                  2 transports placed in 81 Sea Zone
                  1 mech_infantry placed in Egypt

      Turn Complete - British
                  British collect 43 PUs; end with 52 PUs
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs

      Place Units - UK_Pacific
                  1 transport placed in 39 Sea Zone
                  2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 17 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 2 mech_infantrys
                      Some Units in 39 Sea Zone change ownership: 1 transport

      Combat Hit Differential Summary :

      Germans : 1,33
          Italians : 0,83
          British : 1,00
          Americans : 0,17
          Chinese : 0,00
          Japanese : 2,67

      triplea_42547_UK_10.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Szechwan to Sikang
                  1 fighter moved from Yunnan to Sikang
                  2 artilleries and 2 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 mech_infantry
                          Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
                          Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,00 expected hits
                          Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Sikang
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                      Chinese win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Sikang to Yunnan

      Place Units - Chinese
                  3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

      Combat Hit Differential Summary :

      Chinese : 0,00
          Japanese : 1,00

      triplea_42547_Chi10.tsvg

      posted in Play Boardgames
      D
      Drejemester
    • RE: Drejemester vs GSS

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

      Combat Move - Americans
                  2 mech_infantrys moved from Greece to Yugoslavia
                  3 fighters moved from Greece to Yugoslavia

      Combat - Americans
                  Battle in Yugoslavia
                      Americans attack with 3 fighters and 2 mech_infantrys
                      Italians defend with 2 infantry
                          Americans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                          Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                          2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Yugoslavia
                      Americans win, taking Yugoslavia from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 mech_infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - Americans
                  3 fighters moved from Yugoslavia to Greece
                  1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                  1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Greece to Bulgaria

      Place Units - Americans
                  2 carriers and 3 fighters placed in 10 Sea Zone
                  3 mech_infantrys placed in Greece

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

      Combat Hit Differential Summary :

      Italians : 0,33
          Americans : 0,17

      triplea_42547_Ame10.tsvg

      posted in Play Boardgames
      D
      Drejemester
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