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    Posts made by DrakeMortis

    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters, 11 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
              1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from United Kingdom to 125 Sea Zone
              1 destroyer moved from 110 Sea Zone to 125 Sea Zone
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 fighter moved from 26 Sea Zone to 23 Sea Zone
              3 fighters moved from 33 Sea Zone to 23 Sea Zone
              2 fighters moved from 33 Sea Zone to 22 Sea Zone
              2 fighters moved from 33 Sea Zone to 34 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 mech_infantry moved from 34 Sea Zone to Paulau Island
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
              1 mech_infantry moved from 22 Sea Zone to Marianas
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              2 infantry moved from 32 Sea Zone to Marshall Islands
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in 125 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 artilleries and 1 infantry
              Battle in 22 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters, 1 submarine and 1 transport in 22 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Iraq
                  Americans attack with 1 armour and 1 mech_infantry
                  Germans defend with 1 armour
                      Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Iraq
                  Americans win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Marianas
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                  Americans win, taking Marianas from Japanese with 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 34 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters, 1 submarine and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Paulau Island
      
          Non Combat Move - Americans
              3 fighters moved from 23 Sea Zone to 54 Sea Zone
              2 fighters moved from 22 Sea Zone to 54 Sea Zone
              1 fighter moved from 23 Sea Zone to 30 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 48 Sea Zone
              1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 49 Sea Zone
              1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              1 fighter moved from 34 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from 34 Sea Zone to 54 Sea Zone
              1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 aaGun moved from Morocco to 92 Sea Zone
              1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
              3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
              2 fighters moved from 110 Sea Zone to United Kingdom
              3 transports moved from 110 Sea Zone to 91 Sea Zone
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 125 Sea Zone to United Kingdom
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              3 infantry placed in Southern France
              4 transports placed in 101 Sea Zone
              8 infantry placed in Central United States
              2 fighters placed in Eastern United States
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 64 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Kansu to Suiyuyan
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Yunnan to Suiyuyan
              1 artillery moved from Yunnan to Hunan
              2 artilleries and 13 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 2 artilleries and 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries and 13 infantry in Kweichow, round 2 : 3/15 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 1 fighter
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 artillery
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Ethiopia to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Persia
              2 fighters moved from India to Persia
      
          Combat - British
              Battle in Persia
                  British attack with 2 fighters and 2 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Persia
                  British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              2 fighters moved from Persia to Iraq
              2 mech_infantrys moved from Eastern Persia to Iraq
              1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
              1 artillery and 6 infantry moved from Trans-Jordan to Iraq
              1 armour moved from Egypt to Iraq
              1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              3 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from Trans-Jordan to 98 Sea Zone
              1 aaGun moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Burma
              2 infantry moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Burma
              1 mech_infantry moved from India to Eastern Persia
              1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
              3 fighters moved from 110 Sea Zone to Normandy Bordeaux
              3 aaGuns, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
              3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 92 Sea Zone to 98 Sea Zone
              1 submarine moved from 110 Sea Zone to 92 Sea Zone
              2 infantry moved from India to West India
              2 infantry moved from India to West India
      
          Place Units - British
              3 fighters placed in 98 Sea Zone
              2 artilleries and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Americans regular : -1.33
      Japanese regular : -0.50
      Germans regular : 0.00
      British regular : -0.33
      

      Savegame

      posted in Tournaments
      D
      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 artilleries and 17 infantry moved from Buryatia to Sakha
              1 artillery moved from Vologda to Archangel
              3 infantry moved from Vologda to Archangel
              1 armour and 1 mech_infantry moved from Vologda to Nenetsia
                    Russians take Nenetsia from Germans
              1 armour and 1 mech_infantry moved from Nenetsia to Archangel
              2 infantry moved from Smolensk to Archangel
              2 mech_infantrys moved from Russia to Archangel
              1 artillery moved from Smolensk to Bryansk
              2 infantry moved from Smolensk to Bryansk
              2 infantry moved from Samara to Tambov
              1 artillery and 3 infantry moved from Samara to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to 127 Sea Zone
      
          Combat - Russians
              Battle in 127 Sea Zone
                  Russians attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  Russians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Bryansk
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry; Italians defend with 1 aaGun
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 aaGun
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Sakha
                  Russians attack with 2 artilleries and 17 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 artilleries and 17 infantry in Sakha, round 2 : 1/19 hits, 3.83 expected hits
                      Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sakha
                  Russians win, taking Sakha from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.17 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Volgograd
                  1 artillery owned by the Russians retreated to Samara
                  Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Russians: 3 infantry
              Battle in Archangel
                  Russians attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Archangel, round 2 : 5/10 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 mech_infantry moved from Kazakhstan to Kansu
              1 infantry moved from Samara to Kazakhstan
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Tambov to Kansu
              1 armour and 1 mech_infantry moved from Vologda to Kansu
              1 mech_infantry moved from Russia to Archangel
              1 fighter moved from 127 Sea Zone to Vologda
              1 artillery moved from Vologda to Russia
              2 artilleries moved from Smolensk to Russia
              4 infantry moved from Russia to Samara
              2 infantry moved from Russia to Samara
              1 infantry moved from Russia to Samara
              2 infantry moved from Russia to Samara
              7 infantry moved from Smolensk to Russia
              1 infantry moved from Smolensk to Russia
              1 mech_infantry moved from Vologda to Kansu
              2 aaGuns moved from Buryatia to Sakha
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 18 PUs; end with 19 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Italians regular : -0.33
      Germans regular : 2.33
      Russians regular : -1.00
      

      Savegame

      posted in Tournaments
      D
      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: Russians round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 artilleries and 17 infantry moved from Buryatia to Sakha
              1 artillery moved from Vologda to Archangel
              3 infantry moved from Vologda to Archangel
              1 armour and 1 mech_infantry moved from Vologda to Nenetsia
                    Russians take Nenetsia from Germans
              1 armour and 1 mech_infantry moved from Nenetsia to Archangel
              2 infantry moved from Smolensk to Archangel
              2 mech_infantrys moved from Russia to Archangel
              1 artillery moved from Smolensk to Bryansk
              2 infantry moved from Smolensk to Bryansk
              2 infantry moved from Samara to Tambov
              1 artillery and 3 infantry moved from Samara to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to 127 Sea Zone
      

      Savegame

      posted in Tournaments
      D
      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Eastern United States to 110 Sea Zone
              1 bomber moved from Algeria to 110 Sea Zone
              1 tactical_bomber moved from 95 Sea Zone to 110 Sea Zone
              1 fighter moved from Dutch New Guinea to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
              3 fighters moved from 54 Sea Zone to 55 Sea Zone
              2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
              1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from United Kingdom to 110 Sea Zone
      
          Combat - Americans
              Battle in Southern France
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Southern France from Germans, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 6/11 hits, 4.83 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Normandy Bordeaux
      
          Non Combat Move - Americans
              2 fighters moved from 110 Sea Zone to United Kingdom
              2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone
              2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Algeria to Morocco
              2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
              2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
              1 carrier, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
              3 fighters moved from 55 Sea Zone to 33 Sea Zone
              3 fighters moved from 45 Sea Zone to 33 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from 110 Sea Zone to United Kingdom
              3 carriers moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 artillery moved from Sicily to 95 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Morocco
              1 armour moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 infantry placed in Central United States
              1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
              1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              1 artillery moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 2 carriers and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              1 mech_infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              3 infantry moved from Burma to Shan State
              2 fighters moved from Yunnan to Shan State
      
          Combat - British
              Battle in Holland Belgium
              Battle in Shan State
                  British attack with 2 fighters and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                  British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Shan State to India
              2 aaGuns moved from Burma to India
              1 infantry moved from Burma to India
              2 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from India to Eastern Persia
              2 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to India
              1 artillery and 1 infantry moved from Iraq to Trans-Jordan
              1 mech_infantry moved from Egypt to Trans-Jordan
              3 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
              1 armour moved from Ethiopia to Egypt
              1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 fighter moved from Iraq to Trans-Jordan
              5 destroyers and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
              2 carriers and 2 cruisers moved from 95 Sea Zone to 92 Sea Zone
              3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 110 Sea Zone
              1 transport moved from 95 Sea Zone to 92 Sea Zone
              2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 aaGuns, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 109 Sea Zone to 110 Sea Zone
              2 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
      
          Place Units - British
              2 carriers placed in 110 Sea Zone
              2 infantry placed in United Kingdom
              3 infantry placed in Egypt
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Americans regular : 3.33
      Japanese regular : 0.33
      Germans regular : -0.33
      British regular : 1.50
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Combat Move - British
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              1 mech_infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              3 infantry moved from Burma to Shan State
              2 fighters moved from Yunnan to Shan State
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
              EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
              EDIT: Turning off Edit Mode
              Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; 
              Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                    Russians take Urals from Germans
              1 armour and 1 mech_infantry moved from Urals to Vologda
              2 artilleries moved from Russia to Vologda
              3 infantry moved from Russia to Vologda
              4 artilleries moved from Russia to Smolensk
              24 infantry moved from Russia to Smolensk
              2 fighters moved from Russia to Volgograd
              2 mech_infantrys moved from Novosibirsk to Volgograd
              8 artilleries moved from Russia to Samara
              15 infantry moved from Russia to Samara
              1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
              1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
              1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.50 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 4 artilleries and 24 infantry
                  Germans defend with 1 aaGun and 1 infantry
                      Russians roll dice for 4 artilleries and 24 infantry in Smolensk, round 2 : 5/28 hits, 6.00 expected hits
                      Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 4 artilleries and 24 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 aaGun and 1 infantry
              Battle in Samara
                  Russians attack with 8 artilleries and 15 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 8 artilleries and 15 infantry in Samara, round 2 : 5/23 hits, 6.50 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 8 artilleries and 15 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                  Germans defend with 1 infantry and 1 mech_infantry
                      Russians roll dice for 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Vologda, round 2 : 2/11 hits, 3.50 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Russians
              1 mech_infantry moved from Russia to Kazakhstan
              3 fighters and 1 tactical_bomber moved from Volgograd to Russia
              1 aaGun moved from Russia to Samara
              1 aaGun moved from Russia to Smolensk
              1 infantry moved from Yakut S.S.R. to Buryatia
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
      
          Place Units - Russians
              7 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.67
      Russians regular : -2.50
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Java to 44 Sea Zone
              1 fighter moved from Java to 45 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              2 artilleries and 2 infantry moved from Cyprus to 99 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 96 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 infantry moved from 95 Sea Zone to Sardinia
              1 artillery moved from 95 Sea Zone to Sardinia
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
              1 bomber moved from United Kingdom to 95 Sea Zone
      
          Combat - Americans
              Battle in Sicily
              Battle in 44 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Sardinia
              Battle in 45 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters and 1 submarine in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win, taking Sardinia from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              2 infantry moved from Southeast Mexico to 89 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              2 aaGuns moved from Western United States to Central United States
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              2 aaGuns, 1 artillery, 1 carrier, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from Tobruk to Egypt
              2 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 mech_infantry moved from Egypt to Iraq
              1 bomber moved from 95 Sea Zone to Algeria
              1 infantry moved from Morocco to Algeria
              1 fighter moved from 44 Sea Zone to Dutch New Guinea
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
              1 fighter and 2 infantry placed in Western United States
              2 infantry placed in Central United States
              1 fighter placed in Eastern United States
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Shensi
              1 artillery moved from Kansu to Shensi
              1 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
              2 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Shensi
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery, 1 fighter and 2 infantry moved from Yunnan to French Indo China
              1 artillery and 2 infantry moved from Yunnan to Shan State
              1 fighter moved from India to Shan State
              1 armour moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Ethiopia
              1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 infantry moved from British Somaliland to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Battle in French Madagascar
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      British roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in French Indo China
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                      British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in French Indo China
                   retreated to French Indo China
                  Japanese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from French Indo China to Yunnan
              1 fighter moved from Shan State to Yunnan
              2 aaGuns and 10 infantry moved from India to Burma
              1 mech_infantry moved from Kenya to Egypt
              1 infantry moved from Egypt to Trans-Jordan
              1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Syria to Iraq
              1 armour and 1 infantry moved from Crete to 99 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
              1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
              1 fighter moved from 99 Sea Zone to Iraq
              1 fighter moved from 95 Sea Zone to 99 Sea Zone
              2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 95 Sea Zone
              1 destroyer and 2 submarines moved from 81 Sea Zone to 95 Sea Zone
      
          Place Units - British
              4 transports placed in 109 Sea Zone
              1 infantry placed in United Kingdom
              3 infantry placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              1 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 1 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Americans regular : -0.33
      Japanese regular : 2.33
      British regular : -1.33
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: British round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Combat Move - British
              1 artillery, 1 fighter and 2 infantry moved from Yunnan to French Indo China
              1 artillery and 2 infantry moved from Yunnan to Shan State
              1 fighter moved from India to Shan State
              1 armour moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Ethiopia
              1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 infantry moved from British Somaliland to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; 
              Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
              1 fighter moved from Volgograd to Rostov
              1 infantry moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
              1 artillery and 3 infantry moved from Russia to Vologda
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                   retreated to Tambov
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Rostov to Russia
              2 mech_infantrys moved from Volgograd to Novosibirsk
              1 fighter moved from Yunnan to Novosibirsk
              1 tactical_bomber moved from Russia to Novosibirsk
              3 armour moved from Russia to Novosibirsk
              3 mech_infantrys moved from Russia to Novosibirsk
              1 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 fighter, 4 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.17
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: Russians round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 30 PUs; 
              Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
              1 fighter moved from Volgograd to Rostov
              1 infantry moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
              1 artillery and 3 infantry moved from Russia to Vologda
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                    Americans take Libya from Italians
              1 tactical_bomber moved from 94 Sea Zone to Tobruk
              2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
              1 infantry moved from Algeria to 94 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
              2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
              1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
      
          Combat - Americans
              Battle in Cyprus
                  Americans attack with 2 artilleries and 2 infantry
                  Italians defend with 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 2 artilleries and 2 infantry in Cyprus, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
                  Americans win, taking Cyprus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry and 1 mech_infantry
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                   retreated to 110 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 fighter and 1 submarine in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Tobruk
                  Americans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 2 artilleries and 1 infantry
                      Americans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                      Americans roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                  Americans win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Italians: 2 artilleries and 1 infantry
      
          Non Combat Move - Americans
              1 tactical_bomber moved from Tobruk to 99 Sea Zone
              1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
              1 mech_infantry moved from French Equatorial Africa to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
              2 infantry moved from French West Africa to French Central Africa
              1 transport moved from 87 Sea Zone to 89 Sea Zone
              2 infantry moved from Central United States to Southeast Mexico
              2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
              3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from Queensland to Java
              2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
              2 fighters moved from Western United States to 26 Sea Zone
              1 fighter moved from 16 Sea Zone to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Algeria to Morocco
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              1 carrier and 5 submarines placed in 101 Sea Zone
              2 infantry placed in Central United States
              2 fighters placed in Eastern United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Shensi to Kansu
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                   retreated to Kweichow
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kansu
                  Chinese attack with 1 artillery
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              2 infantry placed in Yunnan
              Chinese undo move 2.
              1 infantry placed in Tsinghai
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Iraq to Syria
                    British take Syria from Neutral_Axis
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              2 infantry moved from Burma to Shan State
              1 fighter moved from Yunnan to Shan State
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
              1 tactical_bomber moved from Egypt to Crete
              3 fighters moved from 94 Sea Zone to Crete
              1 armour and 3 infantry moved from Tunisia to 94 Sea Zone
              1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
              1 armour and 3 infantry moved from 99 Sea Zone to Crete
              1 fighter moved from Egypt to Crete
              2 cruisers moved from 94 Sea Zone to 99 Sea Zone
              1 infantry moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 artillery and 2 infantry moved from Belgian Congo to Kenya
              1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
      
          Combat - British
              Battle in Kweichow
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Crete
                  British attack with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour and 1 infantry
                      British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber in Crete, round 2 : 4/9 hits, 3.67 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Crete, round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Crete
                  British win, taking Crete from Italians with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour and 1 infantry
              Battle in Shan State
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kenya
                  British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 destroyer and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from Alexandria to Egypt
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 artillery moved from Iraq to Syria
              2 carriers and 3 destroyers moved from 94 Sea Zone to 99 Sea Zone
              1 fighter moved from Crete to 99 Sea Zone
              3 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 aaGun moved from Burma to Yunnan
              2 artilleries moved from Burma to Yunnan
              2 aaGuns moved from Burma to India
              5 infantry moved from Burma to India
              4 infantry moved from Burma to Yunnan
              1 fighter moved from Kweichow to Yunnan
              1 fighter moved from Shan State to India
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              1 destroyer and 1 submarine placed in 109 Sea Zone
              2 submarines placed in 81 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,6,5,3,3,6
              UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 2.00
      Japanese regular : 0.33
      Italians regular : -0.17
      Germans regular : -0.33
      British regular : 2.33
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: British round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Combat Move - British
              1 infantry moved from Iraq to Syria
                    British take Syria from Neutral_Axis
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              2 infantry moved from Burma to Shan State
              1 fighter moved from Yunnan to Shan State
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Kweichow
              1 tactical_bomber moved from Egypt to Crete
              3 fighters moved from 94 Sea Zone to Crete
              1 armour and 3 infantry moved from Tunisia to 94 Sea Zone
              1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
              1 armour and 3 infantry moved from 99 Sea Zone to Crete
              1 fighter moved from Egypt to Crete
              2 cruisers moved from 94 Sea Zone to 99 Sea Zone
              1 infantry moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 artillery and 2 infantry moved from Belgian Congo to Kenya
              1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              1 tactical_bomber moved from Bryansk to Smolensk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Smolensk to Russia
              1 infantry moved from Russia to Vologda
              4 aaGuns, 1 armour, 12 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 2 artilleries and 17 infantry moved from Amur to Buryatia
              1 infantry moved from Russia to Vologda
              1 mech_infantry moved from Volgograd to Russia
              1 cruiser moved from 114 Sea Zone to 115 Sea Zone
              1 fighter moved from Yunnan to Volgograd
      
          Place Units - Russians
              1 infantry placed in Volgograd
              2 armour and 1 mech_infantry placed in Russia
              2 mech_infantrys placed in Volgograd
              Russians undo move 1.
              1 mech_infantry placed in Volgograd
              5 infantry placed in Russia
              Russians undo move 4.
              Russians undo move 3.
              1 infantry placed in Volgograd
              4 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 0.33
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: Russians round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              1 tactical_bomber moved from Bryansk to Smolensk
      

      Savegame

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      DrakeMortis
    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
              2 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Neutral_Axis
              1 bomber moved from Nigeria to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 armour and 1 mech_infantry moved from Morocco to Tunisia
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
              2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from 91 Sea Zone to Tunisia
              2 fighters moved from Queensland to 55 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
      
          Combat - Americans
              Battle in Guam
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Tunisia
                  Americans attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 2/7 hits, 2.67 expected hits
                      Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                  Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom
              2 infantry moved from Morocco to Algeria
              1 tactical_bomber moved from Tunisia to 94 Sea Zone
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 87 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
              2 infantry moved from 87 Sea Zone to French West Africa
              1 mech_infantry moved from French West Africa to French Equatorial Africa
              2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
              2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
              2 fighters moved from 55 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              1 transport placed in 101 Sea Zone
              2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Tsinghai to Shensi
              1 fighter moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Yunnan to Malaya
              2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Belgian Congo
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 artillery and 1 infantry moved from Trans-Jordan to Iraq
              3 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Belgian Congo
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Tanganyika Territory
                  British attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in Iraq
                  British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Malaya
                  British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Malaya
                  British win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
                  Casualties for British: 1 tactical_bomber
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Malaya to Yunnan
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 carriers, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 94 Sea Zone
              1 fighter moved from 98 Sea Zone to 94 Sea Zone
              1 fighter moved from 99 Sea Zone to 94 Sea Zone
              1 fighter moved from Gibraltar to 94 Sea Zone
              1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
              1 armour and 3 infantry moved from 94 Sea Zone to Tunisia
              2 infantry moved from Burma to Yunnan
              1 mech_infantry moved from India to Yunnan
              3 aaGuns, 2 artilleries and 11 infantry moved from India to Burma
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
      
          Place Units - British
              2 submarines placed in 81 Sea Zone
              1 destroyer placed in 71 Sea Zone
              1 destroyer placed in 81 Sea Zone
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,2,3,6,1,5
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
              UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.17
      Americans regular : -1.67
      Italians regular : 0.67
      Japanese regular : 2.00
      Germans regular : -0.33
      Neutral_Axis regular : 0.33
      British regular : 0.00
      

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    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: British round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Combat Move - British
              1 mech_infantry moved from Yunnan to Malaya
              2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Belgian Congo
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 artillery and 1 infantry moved from Trans-Jordan to Iraq
              3 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
      

      Savegame

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    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour, 2 fighters and 1 mech_infantry moved from Yunnan to Malaya
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Russia to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Malaya
                  Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                      Russians roll dice for 1 armour and 2 fighters in Malaya, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  Russians win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 fighters moved from Malaya to Yunnan
              1 tactical_bomber moved from Bessarabia to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              1 armour and 1 mech_infantry moved from Rostov to Bryansk
              1 artillery and 4 infantry moved from Russia to Bryansk
              2 aaGuns moved from Belarus to Bryansk
              5 artilleries moved from Belarus to Bryansk
              2 infantry moved from Novgorod to Archangel
              21 infantry moved from Belarus to Bryansk
              2 aaGuns moved from Western Ukraine to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              8 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              3 artilleries and 7 infantry placed in Russia
              1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
              Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      Germans regular : -0.33
      Russians regular : -1.00
      

      Savegame

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    • RE: TT ColtWitt vs General Death(+27)

      TripleA Move Summary: Russians round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour, 2 fighters and 1 mech_infantry moved from Yunnan to Malaya
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Russia to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      

      Savegame

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    • RE: TT ColtWitt vs General Death(+27)

      @witt apologies, we forgot to edit as well. feel free to still move the factory on Italy’s turn.

      posted in Tournaments
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    • RE: TT ColtWitt vs General Death(+27)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Gibraltar to Morocco
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
              1 bomber moved from Algeria to French West Africa
              2 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
              1 armour moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in Morocco
                  Americans attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 2 : 3/9 hits, 2.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Morocco
                  Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in French West Africa
                  Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in French West Africa
                  Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from French West Africa to Nigeria
              1 fighter moved from Morocco to Gibraltar
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from 54 Sea Zone to Queensland
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
              2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                   retreated to Kweichow
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
              2 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 artillery placed in Tsinghai
              2 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 carrier and 2 fighters; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Yunnan to French Indo China
              2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
              1 bomber moved from United Kingdom to France
      
          Combat - British
              Battle in France
                  British attack with 1 bomber
                  Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                      Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                      1 bomber owned by the British lost in France
                  Germans win with 1 aaGun remaining. Battle score for attacker is -14
                  Casualties for British: 1 bomber
              Battle in French Indo China
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
              1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
              1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
              1 fighter moved from Algeria to 98 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              1 mech_infantry moved from India to Yunnan
              2 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - British
              1 carrier and 2 fighters placed in 98 Sea Zone
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              5 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,6,2,2,1,6,3,6
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,3
              UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 5 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : -0.17
      Italians regular : -0.33
      Japanese regular : 0.00
      Germans AA : 0.83
      Germans regular : -0.50
      Neutral_Axis regular : -0.67
      British regular : -1.50
      

      Savegame

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