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    Topics created by DonaldTrain

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      Triple A

      Find Online Players
      • • • DonaldTrain
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      S

      I’m interested

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      P40 Strategy Outline(s)

      Axis & Allies Pacific 1940
      • • • DonaldTrain
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      Corpo24C

      Howdy!
      Japan:  Japan has a lot of potential in this game.  They start off with a massive air force and solid navy.  I usually like to attack turn 3 which allows me to have the transports to hit all my objectives.  Turn two is not bad also and turn one can work but I feel three is the best.  Turn four is to long of a wait and by then India has lots of men defending Calcutta.  Two minor IC on the Asian mainland will put China and India out of business.  I like them on Hong Kong and French Indo China.  Until China and India fall, I get two tanks and a mech for both factories.  I also like to add a aircraft carrier a turn for my remaining fighters and I usually post in the Philippines so I get the six kamikiezes and three fighters can also scramble.  Don’t forget to also have a destroyer next to Hawaii! That way USA doesn’t sneak in and surpise you in Japan! I caught my opponent sleeping one time and took Korea with the USA. Subs and destroyers are also good for cannon fotter when you eventually have the big navy clash with the allies.  You will needs transports also because the allies will try to take some of those money islands back to stop your objectives.  When you have only one more VC to go hit Australia.  Establish a beach head and keep the supply line coming and then strike at Sydney! If you played your cards right your navy should still be stronger than the allies and it should be game over for them.

      UK:  UK is limited in this game.  I like to buy men and if I’m lucky a mech or artillery.  If Japan hasnt attacked you early then take the money islands.  If Japan hasn’t attacked by round 3, then declare war and get the NO. A AA is also not a bad buy.  Maybe you will get lucky and shoot a few fighters down during the Calcutta battle.  That itself will benefit the other allies, especially the navy.  Anyways, have fun! This is a great game and I still enjoy playing it by itself

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      USA Political rules

      Axis & Allies Pacific 1940
      • • • DonaldTrain
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      PantherP

      @TrumpTrain16:

      1. Must the US go to war at the beginning of its third turn or can it wait till whenever it wants to declare war if not already done so?

      2. When nations are not at war (such as the US) can they share spaces on the board with other nations such as szs w/ Japan?

      These were not clarified in the rules and I was just wondering.

      Actually it is in the rules:

      1.
      @rulebook:

      However, if the United States is still not at war with
      Japan by the Collect Income phase of its third turn, it may
      declare
      war on Japan at the beginning of that phase.

      So they don’t have to declare war.

      @rulebook:

      Sea Units:
      A sea unit can move through any friendly sea
      zone. It can’t move into or through a hostile sea zone.

      Unlike other sea units, submarines can move through and
      even into hostile sea zones in the Noncombat Move phase.
      However, a submarine must end its movement when it enters
      a sea zone containing one or more enemy destroyers.
      …

      So they can share seazones, as the seazone is friendly when the US is not at war.
      Only allied nations can share land territories.

      HTH :-)

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      Capital ships

      Axis & Allies Pacific 1940
      • • • DonaldTrain
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      PantherP

      @barney:

      Yes. If you have an allied fighter on your carrier when you attack and take a hit on that carrier it still carries the allied fighter.

      However, the fighter can not take off while the carrier is damaged. BBs and ACs repair after the politics phase. They can attack and defend while damaged

      Additionally fighters cannot land on damaged carriers.

      Precisely units (and facilities) are repaired during the Purchase and Repair Phase after the order of new units.
      This is actually before “Declaring War”. Declaring War happens at the beginning of the Combat Move Phase.

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