@VictoryFirst As I’ve said to TGC in private chats, I am still very much of the impression that the game is massively pro-Axis. I just think that the changes to the setup are (potentially) fewer and need to focus more on the Med/Atlantic than the eastern front. More games will help 100% determine that, though.

Best posts made by DoManMacgee
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RE: TGC (Germans) vs Doman (Allies), Original Europe
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 1
@VictoryFirst Game History
Round: 4 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 5 armour moved from Leningrad to Karelia 1 fighter moved from Moscow to Karelia 1 submarine moved from British Convoy 4 Sea Zone to Celtic Sea Sea Zone 1 armour and 1 transport moved from English Channel Sea Zone to Baltic Sea Sea Zone Combat - Russians Battle in Karelia Russians attack with 5 armour and 1 fighter Germans defend with 5 infantry Russians roll dice for 5 armour and 1 fighter in Karelia, round 2 : 0/6 hits, 3.00 expected hits Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1.67 expected hits 1 armour owned by the Russians lost in Karelia Russians roll dice for 4 armour and 1 fighter in Karelia, round 3 : 0/5 hits, 2.50 expected hits Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 1.67 expected hits 1 armour owned by the Russians lost in Karelia Russians roll dice for 3 armour and 1 fighter in Karelia, round 4 : 3/4 hits, 2.00 expected hits Germans roll dice for 5 infantry in Karelia, round 4 : 1/5 hits, 1.67 expected hits 1 armour owned by the Russians lost in Karelia 3 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour and 1 fighter in Karelia, round 5 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 3 armour Casualties for Germans: 5 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Leningrad 3 artilleries and 32 infantry moved from Leningrad to Russia Place Units - Russians 6 infantry placed in Moscow Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -2.67 Russians regular : -3.00
Game History
Round: 4 Purchase Units - British British buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Leningrad: 1 bomber EDIT: Removing units owned by Americans from Leningrad: 4 fighters EDIT: Adding units owned by Russians to Leningrad: 1 bomber and 4 fighters EDIT: Turning off Edit Mode 1 submarine moved from English Channel Sea Zone to British Convoy 3 Sea Zone British take British Convoy 3 Sea Zone from Germans 1 armour moved from Baltic Sea Sea Zone to Leningrad 1 fighter moved from Caucasus to Moscow EDIT: British undo move 2. 1 armour moved from Baltic Sea Sea Zone to Leningrad 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to Netherlands-Belgium British take Netherlands-Belgium from Germans 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco Combat - British Battle in Morocco British attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Morocco British roll dice for 1 armour, 1 artillery and 3 infantry in Morocco, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Morocco 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco British roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 4 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco 1 armour owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 3 infantry Non Combat Move - British Place Units - British 1 bomber placed in United Kingdom 1 transport placed in English Channel Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 1.83
Game History
Round: 4 Purchase Units - Americans Americans buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 4 fighters EDIT: Adding units owned by Americans to Leningrad: 4 fighters EDIT: Removing units owned by Russians from Leningrad: 1 bomber EDIT: Adding units owned by British to Leningrad: 1 bomber EDIT: Turning off Edit Mode 4 fighters moved from United States to English Channel Sea Zone 3 fighters moved from English Channel Sea Zone to Leningrad EDIT: Americans undo move 2. EDIT: 4 fighters moved from Leningrad to Moscow EDIT: 1 bomber moved from Leningrad to Moscow EDIT: 1 fighter moved from Leningrad to Moscow 3 fighters moved from English Channel Sea Zone to Russia Non Combat Move - Americans Place Units - Americans 1 submarine and 3 transports placed in U.S. Eastern Coast Sea Zone 1 infantry placed in United States Turn Complete - Americans Americans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
AAE-game11-A4.tsvgI had to do some edit mode shenanigans on the USA turn because I severely messed up some calcs on my end. I thought I was going to be able to hold Leningrad but when I remembered you can just bring all the air from Germany and have like 99+% chance to kill all my air units. Sorry about that.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine and 1 transport moved from White Sea Sea Zone to North Atlantic Sea Zone 1 armour moved from Archangel to Vyborg 2 infantry moved from Karelia to Vyborg 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Baltic States 1 artillery and 4 infantry moved from Belorussia to Baltic States 1 bomber and 1 fighter moved from Moscow to Baltic States 1 infantry moved from East Poland to Baltic States 1 artillery and 8 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Iran to Caucasus 1 armour and 3 infantry moved from Caucasus to Stalingrad 1 armour, 1 artillery and 2 infantry moved from Stalingrad to Belorussia 3 infantry moved from Turkestan to Belorussia 4 infantry moved from Moscow to Belorussia 1 artillery and 3 infantry moved from Siberia to Russia 3 infantry moved from Archangel to Russia Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Baltic States, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States 1 fighter owned by the Russians and 1 bomber owned by the Russians retreated 4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Leningrad Germans win with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vyborg Russians attack with 1 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 3 infantry in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vyborg Russians roll dice for 1 armour and 2 infantry in Vyborg, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 armour and 1 infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vyborg 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Leningrad Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Baltic States to Leningrad 1 armour moved from Siberia to Leningrad 1 armour moved from Moscow to Leningrad 1 armour moved from Turkestan to Leningrad 1 aaGun moved from Archangel to Russia 1 aaGun moved from Moscow to Belorussia Place Units - Russians 8 infantry placed in Leningrad Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
Rest will come later. Stuff to do, calcs to make.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 1
@VictoryFirst Regardless of the outcome of the game, I will walk away from this happy that “the script” was defied.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 1
@VictoryFirst Well that’s that. I don’t think I need another one as you clearly knew before the game started the solution to what I did was to just build one more round of tanks and wait until turn 7, exploiting the fact that the fighter jump is something that can only be done once.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 1
@VictoryFirst No worries. Yesterday was a holiday in the US so I did that have the time or enthusiasm to jump into another game immediately.
@VictoryFirst said in VF (Germany) vs. DoMan (Allies) | Original Europe, Game 1:
I didn’t know your exact strategy before this game, during the game I realized I could afford to build one more round of tanks without Berlin becoming in danger.
I think with the balance this strategy might have some more success, as long as you put a little more money into attacking Berlin as well.
TGC and I discussed this same potential weakness (Germany builds the extra round of Tanks because Berlin is not in danger) in the strategy last week when I initially rolled it out so I assumed he’d shared my concerns with you as well. I am going to spend some time thinking about ways to strike a better balance of force distribution and get back to you. I am not very good at making major innovations on the fly, unfortunately.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 2
@VictoryFirst I was not aware that in classic you could rig things so to allow the attack to retreat into a territory that was captured earlier in the turn. That is interesting.
Regardless, will play on with the file where Germany retreated into Romania.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 2
@VictoryFirst Game History
Round: 1 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 1 bomber and 1 fighter moved from United States to Celtic Sea Sea Zone 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 2 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 2 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Battle in Celtic Sea Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 3 submarines Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in Celtic Sea Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in Celtic Sea Sea Zone 2 submarines owned by the Germans lost in Celtic Sea Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Celtic Sea Sea Zone: 1 submarine EDIT: Removing units owned by British from Celtic Sea Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Celtic Sea Sea Zone to United Kingdom Place Units - Americans 3 fighters placed in United States Turn Complete - Americans Americans collect 41 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.00
Ignore the dice stats provided for the US turn and calculate based on the actual dice that got rolled.
Likely going to be a very one-sided game based on these initial results but there is still a window for things to change. If you attack the USSR sub it will submerge if it somehow manages to survive the first round of combat.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 2
@VictoryFirst Game History
Round: 2 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 2 armour, 1 artillery and 11 infantry moved from Belorussia to Ukraine S.S.R. 1 submarine and 1 transport moved from Norwegian Sea Sea Zone to Soviet Convoy Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 artillery and 12 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 2 armour, 1 artillery and 12 infantry in Ukraine S.S.R., round 2 : 3/15 hits, 3.50 expected hits Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Soviet Convoy Sea Zone Russians attack with 1 submarine and 1 transport Germans defend with 2 submarines Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Germans roll dice for 2 submarines in Soviet Convoy Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Soviet Convoy Sea Zone Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Germans roll dice for 1 submarine in Soviet Convoy Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Germans roll dice for 1 submarine in Soviet Convoy Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Soviet Convoy Sea Zone Russians win, taking Soviet Convoy Sea Zone from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 2 submarines Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode 1 artillery and 6 infantry moved from Russia to Karelia 1 aaGun moved from Russia to Moscow 13 infantry moved from Leningrad to Belorussia 1 aaGun moved from Leningrad to Belorussia 1 aaGun moved from Belorussia to Stalingrad Place Units - Russians 7 infantry placed in Stalingrad Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 0.17
Game History
Round: 2 Purchase Units - British British buy 2 carriers; Remaining resources: 5 PUs; Combat Move - British 2 fighters moved from United Kingdom to Karelia 1 bomber moved from United Kingdom to Baltic Sea Sea Zone 1 fighter moved from Syria to Ukraine S.S.R. 1 armour moved from Libya to Tunisia British take Tunisia from Germans 1 artillery and 3 infantry moved from Libya to Tunisia 1 destroyer and 1 transport moved from Central Mediterranean Sea Zone to Sicilian Sea Sea Zone 1 destroyer and 1 transport moved from Sicilian Sea Sea Zone to Western Mediterranean Sea Zone 1 infantry moved from Iran to Caucasus Combat - British Battle in Baltic Sea Sea Zone British attack with 1 bomber Germans defend with 1 transport British roll dice for 1 bomber in Baltic Sea Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Baltic Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in Baltic Sea Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Baltic Sea Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Baltic Sea Sea Zone 1 transport owned by the Germans lost in Baltic Sea Sea Zone Germans win with no units remaining. Battle score for attacker is -7 Casualties for British: 1 bomber Casualties for Germans: 1 transport Non Combat Move - British Place Units - British 2 carriers placed in Atlantic Sea Zone Turn Complete - British British collect 11 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.33
Game History
Round: 2 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 9 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Baltic States 1 fighter moved from United Kingdom to Atlantic Sea Zone 3 fighters moved from United States to Atlantic Sea Zone 1 transport moved from South Atlantic Sea Zone to Azores Sea Sea Zone Combat - Americans Battle in Baltic States Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Baltic States to Ukraine S.S.R. Place Units - Americans 3 fighters placed in United States Turn Complete - Americans Americans collect 30 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.33
In case you’re concerned with my current moves, my proposed “altered strategy” was effectively ruined by how disastrous the German opener was (I intentionally gave you 70% @ Ukraine with the hopes that you would not attempt to take it). I am more or less flying by the seat of my pants at this point in the hope that the dice turn around somewhere.
I’m sure you were already expecting this, but I am going to ask for a do-over once the dust settles on this one.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 3
@VictoryFirst So the UK DD dies while the US one lives. Feel free to make that edit during your Germany turn. It would not have changed anything that I did.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 3
@VictoryFirst 0/13 hits. I’m approaching TGC’s level of bad luck lol.
Jokes aside, will work on my move later this afternoon.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain Do you want to fight to the death again? USSR’s turn is already over so you’re not blocking income anymore but you may be able to kill the carriers if my luck continues to trend badly. From what I can tell, in this edition Submarines do not get sneak-attack rolls when on defense; only offense.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain Game History
Round: 4 Actions - Russians Russians takes action: Action UKPays1PUs Action UKPays1PUs activates a trigger called: Trigger UKPays1PUs Trigger UKPays1PUs: British met a national objective for an additional -1 PUs; end with 16 PUs Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Caucasus to Baltic States 1 bomber moved from Caucasus to Baltic States Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Baltic States to Leningrad 5 infantry moved from Karelia to Russia 2 artilleries and 4 infantry moved from Leningrad to Russia 4 armour moved from Belorussia to Leningrad 8 infantry moved from Stalingrad to Turkestan 1 aaGun moved from Stalingrad to Belorussia 3 artilleries and 41 infantry moved from Belorussia to Russia Place Units - Russians 6 infantry placed in Moscow Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.33
Game History
Round: 4 Purchase Units - British British buy 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 carriers and 4 fighters moved from Soviet Convoy Sea Zone to North Sea Sea Zone 1 submarine moved from Celtic Sea Sea Zone to North Atlantic Sea Zone 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 1 armour moved from United Kingdom to English Channel Sea Zone 1 armour moved from English Channel Sea Zone to France British take France from Germans 1 armour, 1 artillery and 3 infantry moved from Palestine to Syria 1 infantry moved from Caucasus to Turkestan 2 fighters moved from Stalingrad to Leningrad Combat - British Non Combat Move - British Place Units - British 2 transports placed in English Channel Sea Zone Turn Complete - British British collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Game History
Round: 4 Purchase Units - Americans Americans buy 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 PUs; Combat Move - Americans 4 fighters moved from United States to North Sea Sea Zone 3 fighters moved from United Kingdom to Leningrad 4 fighters moved from North Sea Sea Zone to Vyborg 1 bomber moved from Caucasus to Vyborg Combat - Americans Battle in Vyborg Americans attack with 1 bomber and 4 fighters Germans defend with 2 infantry Americans roll dice for 1 bomber and 4 fighters in Vyborg, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Vyborg 2 infantry owned by the Germans lost in Vyborg Americans win with 3 fighters remaining. Battle score for attacker is -21 Casualties for Americans: 1 bomber and 1 fighter Casualties for Germans: 2 infantry Non Combat Move - Americans 3 fighters moved from Vyborg to Leningrad Place Units - Americans 1 submarine and 2 transports placed in U.S. Eastern Coast Sea Zone 2 infantry placed in United States Turn Complete - Americans Americans collect 36 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 1.33
Am rapidly realizing my previous guess about the ME was wrong. The Atlantic really is the end-all/be-all here because of the convoy spaces.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain
Game HistoryRound: 5 Purchase Units - Americans Americans buy 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Leningrad to Baltic States 4 fighters moved from English Channel Sea Zone to Karelia EDIT: 1 submarine and 2 transports moved from U.S. Eastern Coast Sea Zone to Mid-Atlantic Sea Zone Combat - Americans Battle in Baltic States Americans attack with 6 fighters Germans defend with 1 infantry Americans roll dice for 6 fighters in Baltic States, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win with 6 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Baltic States to Moscow EDIT: 1 submarine and 2 transports moved from Mid-Atlantic Sea Zone to U.S. Eastern Coast Sea Zone Place Units - Americans 1 submarine and 2 transports placed in U.S. Eastern Coast Sea Zone 1 fighter and 1 infantry placed in United States Turn Complete - Americans Americans collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.33
No G6 Moscow this time but the FTR pipeline is gone and US is more or less paralyzed for the immediate future. Germany is probably going to win but I’m still interested in seeing where things go from here.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain said in TGC (Germany) vs Doman (Allies) Europe, oob:
@DoManMacgee also, I added 4 IPC to the USA economy since nothing was lost by moving to the Southern USA convoy zone, freeing it, then returning to the embattled zone
That was me misunderstanding the rules. I thought you couldn’t leave the “contested” zone and then return in the same move, but re-reading the rules nothing explicitly prohibits it. Thanks.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 3
@VictoryFirst AAE-game14-R5.tsvg
10% with USSR attacking Moscow was better than <1% with Germans attacking Moscow. GG.
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RE: TGC (Germany) vs Doman (Allies) Europe, oob
@The_Good_Captain Yeah. Similar to what I tried Vs. VictoryFirst in our game (which also regrettably didn’t work out) was the last-ditch-effort to leave Moscow and attack back into it instead of defending. That would have at least eliminated the German air-factor (or alternatively let me throw all the allied air at Berlin), but of course that’s still grasping at straws and did not work out.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 3
@VictoryFirst Between the games with you + the games with TGC I am good to concede that my plan with the Fighters did not work (or at least, it has significant counterplay that can defeat mine as long as Germany deviates from the script of “winning on turn 6”)
We can do TGC’s balance suggestion. Under that alternate setup I am probably going to use a more “normal” plan as Allies as I do not feel Germany will have the overwhelming advantage they currently enjoy. We will see how it goes.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 4 - Balance 2.0
@VictoryFirst With that result, USSR Sub submerges. Just wanted to see if I’d get the extremely improbable event where all of your dice somehow missed. Carry on.
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RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 4 - Balance 2.0
@VictoryFirst The entire UK airforce (3 FTR/1 BOMB) exchanged for 1 BB/1 TT on turn 1. That was a 1% outcome and had it gone normally (1 bomber dies, the 3 fighters live) Moscow would be ~40%. Will post turns later to play the game out.