@the_good_captain Alright. Looks like Ottomans are going to die long before I’m going to be able to make anything happen in Italy or France. GG.
Best posts made by DoManMacgee
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RE: [Game 5] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
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RE: TGC(CP) v DoManMacgee(Entente)posted in Play Boardgames
Game History
Round: 1 Puchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Egypt 1 infantry moved from Somaliland to British East Africa 1 infantry moved from Naples to Tuscany 2 artilleries and 6 infantry moved from Rome to Tuscany 1 infantry moved from Tuscany to Piedmont 2 artilleries and 6 infantry moved from Venice to Switzerland 2 artilleries and 6 infantry moved from Piedmont to Switzerland Combat - Italians Italians creates battle in territory SZ 17 Battle in SZ 17 Italians attack with 1 battleship, 1 cruiser, 1 mines and 1 transport; French loiter and taunt Ottomans defend with 2 cruisers Italians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 17, round 2 : 1/2 hits, 1.17 expected hits Ottomans roll dice for 2 cruisers in SZ 17, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Italians and 1 cruiser owned by the Ottomans lost in SZ 17 1 transport owned by the Italians, 1 mines owned by the Italians and 1 battleship owned by the Italians retreated to SZ 17 Ottomans win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser Casualties for Ottomans: 1 cruiser Battle in Switzerland Italians attack with 4 artilleries and 12 infantry Neutral_True defend with 1 artillery and 1 infantry Italians roll dice for 4 artilleries and 12 infantry in Switzerland, round 2 : 5/16 hits, 6.67 expected hits Neutral_True roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Switzerland Italians win, taking Switzerland from Neutral_True with 4 artilleries and 12 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_True: 1 artillery and 1 infantry Combat Move - Italians Place Units - Italians 2 artilleries and 2 infantry placed in Rome Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.83 Ottomans regular : 1.00 Neutral_True regular : -1.00Game History
Round: 1 Puchase Units - Americans Americans buy nothing; Remaining resources: 20 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 40 PUsCombat Hit Differential Summary :
Understood Re: the mulligan. Just wanted to let you know it was on the table in case things get any further off the beaten path.
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RE: TGC(CP) v DoManMacgee(Entente)posted in Play Boardgames
@the_good_captain Game History
Round: 2 Puchase Units - Russians Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Sevastopol 1 infantry moved from Karelia to Moscow 1 infantry moved from Livonia to Moscow 2 artilleries and 3 infantry moved from Belarus to Ukraine 1 artillery, 1 fighter and 5 infantry moved from Moscow to Ukraine 1 infantry moved from Tatarstan to Ukraine 1 battleship moved from SZ 10 to SZ 9 Combat - Russians Russians creates battle in territory SZ 20 Combat Move - Russians Place Units - Russians 1 artillery, 1 fighter and 5 infantry placed in Moscow Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
If you want a chuckle go into the history tab and look at how many times I rearranged that turn before deciding on the completely generic option.
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RE: TGC(CP) v DoManMacgee(Entente)posted in Play Boardgames
Game History
Round: 2 Puchase Units - French French buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - French 8 artilleries, 1 fighter and 25 infantry moved from Picardy to Belgium French take Belgium from Germans 1 fighter moved from Paris to Belgium 3 artilleries and 2 infantry moved from Paris to Picardy 1 battleship moved from SZ 9 to SZ 15 1 infantry moved from Spanish Morocco to Algeria 1 infantry moved from Tunisia to Libya 1 infantry moved from Libya to Egypt Combat - French French creates battle in territory SZ 17 Battle in SZ 17 Italians loiter and taunt; French attack with 1 battleship and 1 cruiser Ottomans defend with 1 cruiser and 1 mines French roll dice for 1 battleship and 1 cruiser in SZ 17, round 2 : 1/2 hits, 1.17 expected hits Ottomans roll dice for 1 cruiser in SZ 17, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Ottomans lost in SZ 17 French win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 9 Casualties for Ottomans: 1 cruiser Battle in SZ 15 French attack with 1 battleship and 1 mines Germans defend with 1 battleship French roll dice for 1 battleship in SZ 15, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in SZ 15, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 battleship in SZ 15, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in SZ 15, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the French 1 battleship owned by the Germans lost in SZ 15 French win with 1 battleship remaining. Battle score for attacker is 12 Casualties for Germans: 1 battleship Combat Move - French Place Units - French 3 artilleries and 1 infantry placed in Paris 2 transports placed in SZ 16 Turning on Edit Mode EDIT: Removing units owned by French from SZ 16: 2 transports EDIT: Adding units owned by French to Paris: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : -0.50 Germans regular : -0.33 Ottomans regular : -0.50Game History
Round: 2 Puchase Units - British British buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Ottomans from SZ 17: 1 mines EDIT: Adding units owned by Italians to SZ 17: 1 mines EDIT: Turning off Edit Mode 3 artilleries moved from London to SZ 9 1 infantry moved from Yorkshire to SZ 9 2 infantry moved from London to SZ 9 3 artilleries, 3 infantry and 3 transports moved from SZ 9 to SZ 6 3 artilleries and 3 infantry moved from SZ 6 to Karelia 2 cruisers moved from SZ 9 to SZ 14 1 artillery and 1 infantry moved from Somaliland to SZ 27 1 artillery, 1 infantry and 1 transport moved from SZ 27 to SZ 26 1 artillery and 1 infantry moved from SZ 26 to Portuguese East Africa British take Portuguese East Africa from Neutral_Allied 1 artillery and 1 infantry moved from German East Africa to SZ 26 1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24 1 artillery and 1 infantry moved from SZ 24 to South West Africa 1 artillery and 1 infantry moved from Angola to South West Africa 1 battleship moved from SZ 28 to SZ 17 2 cruisers moved from SZ 19 to SZ 14 1 artillery and 4 infantry moved from Afghanistan to Kazakhstan 1 infantry moved from India to Afghanistan 1 artillery and 1 infantry moved from Brest to Picardy Combat - British Battle in SZ 14 British attack with 4 cruisers Germans defend with 1 cruiser British roll dice for 4 cruisers in SZ 14, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser in SZ 14, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in SZ 14 British win with 3 cruisers remaining. Battle score for attacker is 0 Casualties for British: 1 cruiser Casualties for Germans: 1 cruiser Battle in South West Africa British attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 2 infantry in South West Africa, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in South West Africa, round 2 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Germans lost in South West Africa Germans and British reach a stalemate . Battle score for attacker is 4 Casualties for Germans: 1 artillery Combat Move - British Place Units - British 3 transports placed in SZ 9 2 artilleries and 2 infantry placed in India Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.00I changed my French build from 2 TT/1 INF/3 ART to 3 INF/3 ART/1 FTR. It wasn’t based on anything that happened during the turn, I had meant to use the latter build instead of the former, but ended the purchase phase before I could change it. If you take issue with this, just edit the build back during the Ottoman turn.
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RE: TGC(CP) v DoManMacgee(Entente)posted in Play Boardgames
@the_good_captain Game History
Round: 3 Puchase Units - French French buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - French 1 unit repaired. 1 fighter moved from Paris to Lorraine 8 artilleries, 2 fighters and 25 infantry moved from Belgium to Alsace French take Alsace from Germans 3 artilleries and 2 infantry moved from Picardy to Lorraine 3 artilleries and 3 infantry moved from Paris to Picardy 1 battleship moved from SZ 15 to SZ 9 Combat - French Combat Move - French Place Units - French 2 artilleries, 1 fighter and 5 infantry placed in Paris Turn Complete - French French collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Game History
Round: 3 Puchase Units - British British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Neutral_Allied to Karelia: 3 artilleries and 6 infantry EDIT: Removing units owned by British from London: 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Karelia: 3 artilleries and 3 infantry EDIT: Turning off Edit Mode 6 infantry moved from London to SZ 9 6 infantry and 3 transports moved from SZ 9 to SZ 6 3 transports moved from SZ 6 to SZ 9 EDIT: British undo move 2. EDIT: 6 infantry and 3 transports moved from SZ 9 to SZ 5 EDIT: British undo move 3. EDIT: British undo move 1. EDIT: 6 infantry moved from London to Yorkshire EDIT: British undo move 2. 3 transports moved from SZ 9 to SZ 6 1 artillery and 4 infantry moved from Kazakhstan to Tatarstan 2 artilleries and 2 infantry moved from India to Afghanistan 1 infantry moved from Afghanistan to Kazakhstan 1 artillery and 1 infantry moved from Portuguese East Africa to SZ 26 1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24 1 artillery and 1 infantry moved from SZ 24 to Nigeria British take Nigeria from Germans 1 infantry moved from Belgian Congo to Kamerun British take Kamerun from Germans Combat - British British creates battle in territory South West Africa Battle in South West Africa British attack with 2 artilleries and 2 infantry British roll dice for 2 artilleries and 2 infantry in South West Africa, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in South West Africa British win, taking South West Africa from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Casualties for Neutral_True: 1 infantry Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Karelia: 6 infantry EDIT: Turning on Edit Mode EDIT: Removing units owned by British from Karelia: 6 infantry EDIT: Removing units owned by Neutral_Allied from Karelia: 3 artilleries and 6 infantry EDIT: Adding units owned by British to Karelia: 3 artilleries and 9 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Place Units - British 3 artilleries placed in London 1 artillery, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.00I had to fumble around with Edit Mode a lot to get my move to go through properly but tl;dr:
-6 INF loaded from London into the 3 TTs.
-3 unloaded TTs from Karelia went back to London.
-3 loaded TTs from London went to Karelia and reinforced (but no combat was pressed).Rest of the turn is pretty cut-and-dry.
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RE: TGC(CP) v DoManMacgee(Entente)posted in Play Boardgames
@the_good_captain 8 UK INF die.
Side-Note: That Ukraine looks pretty ugly wow.
Side-Note #2: I’m not going to do R4 until tomorrow morning, so don’t stay up waiting for my next move.
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RE: TGC(CP) v DoManMacgee(Entente) [game 6]posted in Play Boardgames
@the_good_captain Game History
Round: 3 Puchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 8 infantry moved from Venice to Tyrolia 1 artillery, 1 fighter and 3 infantry moved from Rome to Tuscany 2 artilleries, 1 fighter and 1 infantry moved from Tuscany to Piedmont 1 battleship and 1 transport moved from SZ 18 to SZ 17 1 artillery and 1 infantry moved from Egypt to SZ 17 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from SZ 17 to Piedmont Combat - Italians Battle in Tyrolia Italians attack with 6 artilleries and 12 infantry Germans defend with 3 artilleries, 1 fighter and 8 infantry Italians roll dice for 6 artilleries and 12 infantry in Tyrolia, round 2 : 7/18 hits, 8.00 expected hits Germans roll dice for 3 artilleries, 1 fighter and 8 infantry in Tyrolia, round 2 : 5/12 hits, 6.33 expected hits 7 infantry owned by the Germans and 5 infantry owned by the Italians lost in Tyrolia Germans and Italians reach a stalemate . Battle score for attacker is 6 Casualties for Italians: 5 infantry Casualties for Germans: 7 infantry Combat Move - Italians Place Units - Italians 2 artilleries and 5 infantry placed in Rome Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -1.33Game History
Round: 3 Puchase Units - Americans Americans buy 3 artilleries, 1 fighter and 7 transports; Remaining resources: 0 PUs; Place Units - Americans 7 transports placed in SZ 1 3 artilleries and 1 fighter placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
If, for whatever reason, you wanted to drop the G FTR instead of an INF, just edit it on AH4.
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RE: TGC(CP) v DoManMacgee(Entente) [game 6]posted in Play Boardgames
@the_good_captain Last note on this: Charging Kiel is an absolutely awful idea due to the extremely devastating impact mines can have on the game if a few go off in an untimely fashion.
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RE: TGC(CP) v DoManMacgee(Entente) [game 6]posted in Play Boardgames
@the_good_captain Yeah I had lots of stuff go completely sideways on me this time.
I poorly distributed my initial guys in Poland and botched the dice on dealing with the German fleet (in hindsight, I probably should have tried attacking with the R Battleship to try getting a lucky hit in), which more-or-less locked me out of getting any British guys to Karelia in time to impact things at all. That in turn snowballed the Russian front out of control to the point where Russia died way too early, which in turn negated the benefits I’d carved out for myself on the Western Front (you were able to literally send 100% of the German build west on G5, which was basically the last nail in the coffin).
If I were to try that “hold Poland R1” move again, I’d probably have to be content with leaving Ukraine empty, which creates its own problems as I’m sure you can imagine.
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RE: TGC(CP) v DoManMacgee(Entente) [game 6]posted in Play Boardgames
@the_good_captain Yeah 1914 is really REALLY weird with the rules. As you saw during our games I stepped on a lot of rakes myself.
Anyway, if you wanna start up another round I’m game (let’s swap off again though). I won’t be ready to go until tomorrow or Tuesday though.
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[Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@The_Good_Captain same rules as always. OOB + RR.
Game History
Round: 1 Puchase Units - AustroHungarians AustroHungarians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 cruiser moved from SZ 18 to SZ 17 2 artilleries and 6 infantry moved from Trieste to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 1 artillery and 5 infantry moved from Budapest to Serbia 1 artillery and 7 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia 2 artilleries and 6 infantry moved from Tyrolia to Switzerland Combat - AustroHungarians Battle in Romania AustroHungarians attack with 3 artilleries and 13 infantry Neutral_Allied defend with 1 artillery and 5 infantry AustroHungarians win, taking Romania from Neutral_Allied with 3 artilleries and 10 infantry remaining. Battle score for attacker is 10 Casualties for AustroHungarians: 3 infantry Casualties for Neutral_Allied: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 3 artilleries and 11 infantry Neutral_Allied defend with 1 artillery and 3 infantry AustroHungarians win, taking Serbia from Neutral_Allied with 3 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for AustroHungarians: 3 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Battle in Switzerland AustroHungarians attack with 2 artilleries and 6 infantry Neutral_True defend with 1 artillery and 1 infantry AustroHungarians win, taking Switzerland from Neutral_True with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for AustroHungarians: 1 infantry Casualties for Neutral_True: 1 artillery and 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 artilleries, 1 fighter and 4 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 32 PUs; end with 32 PUsI ended up having more free time than I thought tonight, so I made AH1. No rush on your end. I know you plan on being busy until ~Wednesday.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@the_good_captain Game History
Round: 2 Puchase Units - Germans Germans buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries, 1 fighter and 12 infantry moved from Poland to Livonia 3 artilleries and 19 infantry moved from Silesia to Poland 1 fighter moved from Berlin to Poland 1 fighter and 1 infantry moved from Berlin to Hanover 1 artillery moved from Berlin to Hanover 1 infantry moved from Berlin to Hanover 1 artillery and 3 infantry moved from Berlin to Silesia 4 artilleries and 3 infantry moved from Ruhr to Alsace 6 artilleries and 11 infantry moved from Belgium to Lorraine 3 artilleries and 11 infantry moved from Switzerland to Lorraine 1 infantry moved from Nigeria to Togoland Combat - Germans Battle in Livonia Germans attack with 6 artilleries, 1 fighter and 12 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries, 1 fighter and 12 infantry in Livonia, round 2 : 9/19 hits, 9.33 expected hits Russians roll dice for 1 infantry in Livonia, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Livonia Germans win, taking Livonia from Russians with 6 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alsace Germans attack with 4 artilleries and 3 infantry French defend with 1 infantry Germans roll dice for 4 artilleries and 3 infantry in Alsace, round 2 : 3/7 hits, 3.50 expected hits French roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Alsace Germans win, taking Alsace from French with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Combat Move - Germans Place Units - Germans 4 artilleries, 2 fighters and 5 infantry placed in Berlin Turn Complete - Germans Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
French regular : -0.50 Russians regular : -0.50 Germans regular : -0.83I was hoping for a grindout in Ukraine but the numbers just aren’t there following AH2/R2. That being said, I’m not ready to call the game by any means, just wanted to explain myself after getting blasted out of the water there.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@domanmacgee said in [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RR:
R3.tsvg I appreciate the “pop goes the weasel” move into Lavonia with Germany. That has fast become a stock move for me as the CP. This is the first time I’ve been on the Entente side of it. Really reduces the Russian options…
Since my reply didn’t post last time:
I got that idea from your games, actually. That positioning is an easy way to force the Russians to either leave Ukraine or give up Moscow.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@the_good_captain Game History
Round: 4 Puchase Units - Germans Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Ruhr to Lorraine 12 artilleries, 1 fighter and 22 infantry moved from Belgium to Lorraine 1 artillery and 2 infantry moved from Ruhr to Alsace 2 artilleries and 3 infantry moved from Hanover to Ruhr 1 fighter moved from Berlin to Ruhr 2 artilleries and 2 infantry moved from Silesia to Poland 9 artilleries and 30 infantry moved from Belarus to Ukraine 1 artillery, 3 fighters and 2 infantry moved from Galicia to Ukraine 1 fighter moved from Berlin to Poland 2 artilleries and 3 infantry moved from Berlin to Silesia 2 artilleries and 2 infantry moved from Berlin to Hanover 2 infantry moved from Gold Coast to French West Africa Combat - Germans Battle in French West Africa Germans attack with 2 infantry British defend with 1 infantry; French defend with 1 infantry Germans roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in French West Africa French and Germans reach a stalemate . Battle score for attacker is -3 Casualties for Germans: 1 infantry Combat Move - Germans Place Units - Germans 1 artillery, 2 fighters and 9 infantry placed in Berlin Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
French regular : 0.00 Germans regular : -0.67Just a heads-up. I’m not gonna be able to post much this weekend. Probably 1-2 times a day max.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
Game History
Round: 6 Puchase Units - AustroHungarians AustroHungarians buy 1 artillery, 1 fighter, 5 infantry and 2 tanks; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 unit repaired. 1 artillery and 3 infantry moved from Romania to Ukraine 1 artillery and 2 infantry moved from Albania to Trieste 1 artillery, 3 infantry and 1 tank moved from Bohemia to Tyrolia 1 fighter moved from Vienna to Trieste 7 infantry and 1 tank moved from Vienna to Trieste Combat - AustroHungarians Battle in Trieste AustroHungarians attack with 1 artillery, 1 fighter, 9 infantry and 1 tank Italians defend with 1 infantry and 1 port AustroHungarians roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tank in Trieste, round 2 : 3/12 hits, 4.50 expected hits Italians roll dice for 1 infantry in Trieste, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Trieste AustroHungarians win, taking Trieste from Italians with 1 artillery, 1 fighter, 9 infantry and 1 tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Combat Move - AustroHungarians Turning on Edit Mode EDIT: Removing units owned by French from Alsace: 1 infantry EDIT: Removing units owned by AustroHungarians from Belgium: 1 artillery EDIT: Changing ownership of Alsace from French to Germans EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Belgium to Alsace Place Units - AustroHungarians 1 artillery, 1 fighter, 5 infantry and 2 tanks placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.50 AustroHungarians regular : -1.50I messed up and forgot to attack Alsace with the Austrian stack in Belgium so I did some edit mode shenanigans. I rolled a hit for both the Austrians and the French so I lost 1 AH ART but took back the territory. Considering I had no other relevant combat, I hope you’ll take me on my word on this one.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@the_good_captain Game History
Round: 6 Puchase Units - Germans Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 16 infantry moved from Belarus to Moscow 6 artilleries, 4 fighters and 17 infantry moved from Ukraine to Moscow 1 fighter moved from Poland to Moscow 2 artilleries and 3 infantry moved from Poland to Livonia Germans take Livonia from Russians 1 artillery and 4 infantry moved from Silesia to Galicia 1 fighter moved from Berlin to Galicia 13 artilleries, 3 fighters and 23 infantry moved from Belgium to Alsace 2 artilleries, 1 fighter and 2 infantry moved from Munich to Alsace 1 fighter moved from Berlin to Ruhr 5 infantry moved from Hanover to Ruhr 1 artillery and 2 infantry moved from Berlin to Silesia 5 infantry moved from Berlin to Hanover Combat - Germans Air Battle in Moscow Germans attacks with 5 units heading to Moscow Russians launches 6 interceptors out of Moscow Attackers Fire, : 0/5 hits, 1.67 expected hits Defenders Fire, : 1/6 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Moscow Attackers Fire, : 1/4 hits, 1.33 expected hits Defenders Fire, : 2/6 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Moscow 1 fighter owned by the Russians lost in Moscow Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 0/5 hits, 1.67 expected hits Attackers Fire, : 2/2 hits, 0.67 expected hits Defenders Fire, : 1/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Moscow 2 fighters owned by the Russians lost in Moscow Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Moscow Air Battle is over, the attackers have all died Battle in Moscow Germans attack with 12 artilleries and 33 infantry Russians defend with 14 artilleries, 1 factory, 3 fighters and 25 infantry Germans roll dice for 12 artilleries and 33 infantry in Moscow, round 2 : 12/45 hits, 19.00 expected hits Russians roll dice for 14 artilleries, 3 fighters and 25 infantry in Moscow, round 2 : 16/42 hits, 22.83 expected hits 12 infantry owned by the Russians and 16 infantry owned by the Germans lost in Moscow Russians and Germans reach a stalemate . Battle score for attacker is -12 Casualties for Germans: 16 infantry Casualties for Russians: 12 infantry Combat Move - Germans Place Units - Germans 2 artilleries, 2 fighters and 6 infantry placed in Berlin Turn Complete - Germans Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Defenders Fire, : -4.33 Attackers Fire, : -2.00 Russians regular : -6.83 Germans regular : -7.00Watching that turn play out in real time was an anxiety attack in and of itself.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
Game History
Round: 7 Puchase Units - Germans Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 3 infantry moved from Livonia to Belarus 12 artilleries and 17 infantry moved from Moscow to Ukraine 1 fighter moved from Galicia to Munich 2 fighters moved from Berlin to Munich 3 infantry moved from Hanover to Munich 2 infantry moved from Hanover to Ruhr 15 artilleries, 4 fighters and 25 infantry moved from Alsace to Ruhr 1 artillery and 2 infantry moved from Silesia to Hanover 2 artilleries and 6 infantry moved from Berlin to Hanover 1 artillery and 4 infantry moved from Galicia to Romania Combat - Germans Battle in Munich Germans attack with 3 fighters and 3 infantry French defend with 1 infantry Germans roll dice for 3 fighters and 3 infantry in Munich, round 2 : 4/6 hits, 2.00 expected hits French roll dice for 1 infantry in Munich, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Munich Germans win, taking Munich from French with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Combat Move - Germans Place Units - Germans 2 artilleries, 2 fighters and 6 infantry placed in Berlin Turn Complete - Germans Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
French regular : -0.50 Germans regular : 2.00I swapped out 1 Ottoman INF in Tartarstan and 1 AH INF in Moscow for “Neutral Central” counterparts in order to allow the rest of the CP units to move out. I also converted the remaining Russian territories to “Contested” control just so I/we can better measure the IPC/TUV counts going forward.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@the_good_captain I know. I just had to sleep on G8 to decide which direction to send the German stack. The AH turn was more set in stone.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@domanmacgee Game History
Round: 9 Puchase Units - Germans Germans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by AustroHungarians to Sevastopol: 2 artilleries and 4 infantry EDIT: Removing units owned by Neutral_Central from Sevastopol: 2 artilleries and 4 infantry EDIT: Adding units owned by Neutral_Central to Sevastopol: 15 artilleries and 4 infantry EDIT: Removing units owned by Germans from Sevastopol: 13 artilleries and 1 infantry EDIT: Removing units owned by Germans from Ukraine: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 1 infantry moved from Munich to Switzerland 3 infantry moved from Alsace to Switzerland 1 infantry moved from Alsace to Ruhr 2 artilleries and 6 infantry moved from Hanover to Ruhr 15 artilleries, 8 fighters and 30 infantry moved from Belgium to Ruhr 2 fighters moved from Berlin to Ruhr 2 artilleries and 6 infantry moved from Berlin to Kiel Combat - Germans Battle in Switzerland Germans attack with 4 infantry British defend with 1 infantry Germans roll dice for 4 infantry in Switzerland, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Switzerland Germans win, taking Switzerland from French with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Sevastopol: 15 artilleries and 4 infantry EDIT: Removing units owned by Neutral_Central from Sevastopol: 15 artilleries and 4 infantry EDIT: Turning off Edit Mode Place Units - Germans 1 artillery, 2 fighters and 8 infantry placed in Berlin Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
French regular : -0.50 Germans regular : -0.33Seeing as it’s Thanksgiving today, I’m not sure if I’m gonna be able to get another turn out until way later tonight. Have a good holiday.
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RE: [Game 8] TGC (Entente) v DoManMacgee (CP) -oob, no bid, RRposted in Play Boardgames
@the_good_captain Rolled a desperation AH attack and it went about as badly as you can imagine. GG.