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    Topics created by DocFav

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      Global 1940 Piece Count in Spreadsheet

      Axis & Allies Global 1940
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      @DocFav

      Just wondering what your trying to do?

      If you want to see a specific setup just load it into TripleA.

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      Retreating Transports (was: Amphib Assault Question)

      Axis & Allies Global 1940
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      @Panther

      :+1:

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      Building Factories

      Axis & Allies 1942 2nd Edition
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      @docfav

      building with the usa on the lower japanese islands is very popular

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      The Bunker CT War Gaming Event - North Haven, CT - Nov 26, 2021

      Events
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      Our next game day is Day After Turkey Day! Friday November 26th, 2021. 9am until End!

      Mark it down. We would like to have the following games played.

      1 - Axis and Allies Global 1940 or 1942. (6 players MAX)

      2 - WarRoom (6 players MAX)

      3 - Axis and Allies Anniversary Edition Double Blind!! This is a BIG game (no longer than other games though). (7 people MAX). You need 3 on each side to play this game. Italy is a LOT of fun in this game. 1 person will be the Referee (This person is in place already).

      4 - I’d like to set up a space if someone wanted to play something different. 1914 or Memoir '44 or possibly a 2nd A&A Global game. This will be setup in a separate space in my office.

      That is the limit. 25 players is the CUT OFF.

      Please email me if interested: DocFav@GMail.com

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      Some 3D Prints

      Customizations
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      @midnight_reaper I have damage dials that I put underneath factories, naval yards and airfields to show how much damage. The lego flames I also use for damaged ships as well.

      As for the color, it’s whatever filament I choose. That was shiny bronze. Camera doesn’t do them justice.

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      Global 1940 Targeted Technologies

      House Rules
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      Hi @blaze-the-action-junkie

      This is an interesting way of getting more tech rolls as well

      https://www.axisandallies.org/forums/topic/13543/research-facilities-and-infrastructure-simple-rule-additions

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      The Bunker Rules

      House Rules
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      Here are our updated rules. Added some new pieces and changed a few Enhancements. TheBunkerRulesV3.pdf

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      Looking for players in Central/Southern Connecticut. Global 40/42

      Player Locator
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      Hello all,

      Looking for some players in the southern or central part of CT. We play in North Haven and sometimes in Newington. When we play it’s an all day affair. Nice big conference room in my office. We generally play on Saturdays with the occasional Sunday. PM me if interested.

      Brian

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      Global 40/42 House Rules

      House Rules
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      Midnight_ReaperM

      In my opinion, the ultimate expression of anti-aircraft cruiser was built too late for the war: the US Navy’s Worcester class cruisers. Six twin-gun 6" turrets, with semi-automatic loading. They were capable of launching 144 rounds a minute at maximum rate of fire (12 rounds / minute per barrel, 12 barrels). Or, put another way, each of those 144 shells weighed 105 to 130 lbs, for a mass of about 7 1/2 tons of steel and explosives launched in the air. Every minute. I mean, when you’re done messing with Kamikazes…

      Just, not commissioned until 1948…

      -Midnight_Reaper

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      3D Printing Files

      Customizations
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      @vodot I’ve actually used a couple of your files. SOme I’ve taken and reworked and made them for my game. Thanks again. Docfav

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      [Global 1940] Trans Siberian House Rules

      House Rules
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      Just some thoughts on how I might implement a TSRR rule in our Global game. I feel this may help out in the bidding process. If Russia can get it’s troops back to Moscow, the Allies may not need such a high bid.

      A -The Trans-Siberian Railroad was made to bring mass troops from all over Russia. Therefore, ALL troops gathered along the Trans-Siberian Railroad countries may move freely from one end to the end on Russia’s NON-COMBAT move. This move may only go ONE WAY OR THE OTHER! There was only one rail and it took 8 days from end to the other. This railway may ONLY be used by Russian troops. The route exists along Russia to Samara, Samara to Novosibirsk, Novosibirsk to Tunguska, Tunguska to Yenisey, Yenisey to Yakut SSR, SSR to Buryatia, Buryatia to Amur.

      B - Exceptions: If Axis controls any country of The Trans-Siberian Railroad, it is then sabotaged and no longer functions until Allies liberates. It then can be used on its FOLLOWING non-combat move.

      C - The Trans Siberian Railroad may bombed by Tac/Strat Bombers the same as Naval and Air Bases. (See Rule Book)

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      Global 1942 Setup Charts

      Axis & Allies Global 1940
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      Hello all. Just wondering if there are any custom setup charts for the Global 1942 scenario? I have the printout but was looking for setup charts to customize what I have. Thanks in advance.

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