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    Posts made by DizzKneeLand33

    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 1:09:36 PM
      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery, 5 infantry and 1 marine moved from French Indo China to 36 Sea Zone
              7 fighters and 5 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              4 bombers and 1 fighter moved from French Indo China to 79 Sea Zone
              1 artillery and 2 infantry moved from India to West India
              3 fighters moved from French Indo China to West India
      
          Combat - Japanese
              Battle in Philippines
              Battle in West India
                  Japanese attack with 1 artillery, 3 fighters and 2 infantry
                  British defend with 1 infantry and 1 marine
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in West India, round 2 : 1/6 hits, 2.33 expected hits
                      UK_Pacific roll dice for 1 infantry and 1 marine in West India, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in West India
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in West India, round 3 : 2/6 hits, 2.33 expected hits
                      UK_Pacific roll dice for 1 marine in West India, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 marine owned by the British lost in West India
                  Japanese win, taking Philippines from Americans, taking West India from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry and 1 marine
                  Casualties for Japanese: 1 infantry
              Battle in 34 Sea Zone
                  Japanese attack with 7 fighters and 5 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 7 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 9/12 hits, 6.83 expected hits
                      ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 79 Sea Zone
                  Japanese attack with 4 bombers and 1 fighter
                  British defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 4 bombers and 1 fighter in 79 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
                      1 transport owned by the British lost in 79 Sea Zone
                  Japanese win with 3 bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 1 bomber and 1 fighter
                  Casualties for British: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - Japanese
              3 bombers moved from 79 Sea Zone to India
              3 fighters moved from West India to India
              1 artillery and 5 infantry moved from French Indo China to Shan State
              1 artillery and 2 infantry moved from Malaya to Shan State
              1 aaGun moved from French Indo China to Shan State
              1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
              7 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
              3 fighters moved from Japan to French Indo China
      
          Place Units - Japanese
              3 infantry placed in India
              3 mech_infantrys placed in Malaya
              1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
              3 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 70 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      British : 0.83
      ANZAC : -0.33
      UK_Pacific : 0.00
      Japanese : 0.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2

      Damn, didn’t realize I didn’t post here lol. Will get turn out soon! When you are a grandparent, you will realize that forgetfulness is an asset lol.

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              4 artilleries and 9 infantry moved from Russia to Bryansk
              2 artilleries and 4 infantry moved from Tambov to Bryansk
              2 artilleries and 3 infantry moved from Volgograd to Tambov
              1 artillery and 5 infantry moved from Caucasus to Volgograd
              1 artillery and 5 infantry moved from Northwest Persia to Caucasus
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              1 artillery and 2 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 19 PUs; end with 23 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              4 artilleries and 9 infantry moved from Russia to Bryansk
              2 artilleries and 4 infantry moved from Tambov to Bryansk
              2 artilleries and 3 infantry moved from Volgograd to Tambov
              1 artillery and 5 infantry moved from Caucasus to Volgograd
              1 artillery and 5 infantry moved from Northwest Persia to Caucasus
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              1 artillery and 2 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 19 PUs; end with 23 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Caucasus to Rostov
              3 artilleries and 6 infantry moved from Caucasus to Volgograd
              2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
              1 armour and 2 mech_infantrys moved from Persia to Caucasus
              1 armour and 2 mech_infantrys moved from Iraq to Caucasus
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Caucasus to Rostov
              3 artilleries and 6 infantry moved from Caucasus to Volgograd
              2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
              1 armour and 2 mech_infantrys moved from Persia to Caucasus
              1 armour and 2 mech_infantrys moved from Iraq to Caucasus
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from India to Persia
              7 bombers moved from Archangel to Persia
              8 bombers moved from Russia to Persia
      
          Combat - Americans
              Battle in Persia
                  Americans attack with 16 bombers
                  Germans defend with 13 armour and 1 factory_minor
                      Americans roll dice for 16 bombers in Persia, round 2 : 11/16 hits, 10.67 expected hits
                      Germans roll dice for 13 armour in Persia, round 2 : 7/13 hits, 6.50 expected hits
                      11 armour owned by the Germans and 7 bombers owned by the Americans lost in Persia
                      Americans roll dice for 9 bombers in Persia, round 3 : 5/9 hits, 6.00 expected hits
                      Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Germans lost in Persia
                  Americans win with 9 bombers remaining. Battle score for attacker is -6
                  Casualties for Americans: 7 bombers
                  Casualties for Germans: 13 armour
      
          Non Combat Move - Americans
              9 bombers moved from Persia to Iraq
              5 bombers moved from United Kingdom to Norway
              5 bombers moved from Western United States to Scotland
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 submarines moved from 30 Sea Zone to 54 Sea Zone
              1 submarine moved from 25 Sea Zone to 30 Sea Zone
              1 submarine moved from 31 Sea Zone to 30 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
      
          Place Units - Americans
              5 bombers placed in Western United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
              Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 transports moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
      
          Combat - British
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Alexandria
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 4 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 5 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              1 infantry moved from Trans-Jordan to Egypt
              1 artillery and 2 infantry moved from United Kingdom to Scotland
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
              1 fighter moved from Norway to Scotland
              1 fighter moved from Norway to United Kingdom
              1 infantry moved from India to Burma
      
          Place Units - British
              1 airfield placed in Norway
              1 artillery and 2 infantry placed in United Kingdom
              1 artillery placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,1,6,3,5,4,2,4
              British collect 34 PUs (3 lost to blockades); end with 34 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -2.33
      Italians : -1.33
      Americans : -0.67
      Chinese : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from India to Persia
              7 bombers moved from Archangel to Persia
              8 bombers moved from Russia to Persia
      
          Combat - Americans
              Battle in Persia
                  Americans attack with 16 bombers
                  Germans defend with 13 armour and 1 factory_minor
                      Americans roll dice for 16 bombers in Persia, round 2 : 11/16 hits, 10.67 expected hits
                      Germans roll dice for 13 armour in Persia, round 2 : 7/13 hits, 6.50 expected hits
                      11 armour owned by the Germans and 7 bombers owned by the Americans lost in Persia
                      Americans roll dice for 9 bombers in Persia, round 3 : 5/9 hits, 6.00 expected hits
                      Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Germans lost in Persia
                  Americans win with 9 bombers remaining. Battle score for attacker is -6
                  Casualties for Americans: 7 bombers
                  Casualties for Germans: 13 armour
      
          Non Combat Move - Americans
              9 bombers moved from Persia to Iraq
              5 bombers moved from United Kingdom to Norway
              5 bombers moved from Western United States to Scotland
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 submarines moved from 30 Sea Zone to 54 Sea Zone
              1 submarine moved from 25 Sea Zone to 30 Sea Zone
              1 submarine moved from 31 Sea Zone to 30 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
      
          Place Units - Americans
              5 bombers placed in Western United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
              Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : -0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 battleship, 3 infantry, 2 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Manchuria to Jehol
              3 bombers moved from Shan State to Jehol
              2 bombers moved from Korea to Jehol
      
          Combat - Americans
              Battle in Jehol
                  Americans attack with 5 bombers and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 5 bombers and 1 infantry in Jehol, round 2 : 4/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Americans win, taking Jehol from Japanese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              5 bombers moved from Jehol to Korea
              1 armour and 2 mech_infantrys moved from Korea to Manchuria
              1 armour and 1 mech_infantry moved from Tunisia to Morocco
              1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
              5 transports moved from 91 Sea Zone to 89 Sea Zone
              5 bombers moved from Western United States to Morocco
      
          Place Units - Americans
              1 armour and 2 mech_infantrys placed in Korea
              3 infantry placed in Eastern United States
              1 battleship, 6 submarines and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Shan State to Szechwan
              1 mech_infantry moved from Shan State to Kweichow
              1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
              3 fighters moved from Shan State to Szechwan
              2 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
              2 artilleries, 4 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - British
              Battle in Kweichow
                  British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Gibraltar
                  British attack with 2 artilleries, 4 fighters and 4 infantry
                  Italians defend with 1 airfield, 3 artilleries, 1 harbour and 1 infantry
                      British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 4 fighters and 4 infantry in Gibraltar, round 2 : 3/10 hits, 3.67 expected hits
                      Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                      3 artilleries owned by the Italians, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 2 artilleries
                  Casualties for Italians: 3 artilleries and 1 infantry
              Battle in Szechwan
                  British attack with 3 fighters and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 4/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  British win, taking Szechwan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              3 fighters moved from Szechwan to Shan State
              1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              2 armour and 4 mech_infantrys moved from India to Shan State
              1 fighter moved from Northwest Persia to India
              4 fighters moved from Gibraltar to 91 Sea Zone
              2 destroyers moved from 109 Sea Zone to 91 Sea Zone
              1 armour and 3 mech_infantrys moved from Tunisia to Morocco
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              2 infantry placed in Quebec
              5 submarines placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
              British collect 29 PUs (3 lost to blockades); end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              4 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 28 PUs; end with 28 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
              Some Units in India change ownership: 4 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 2.83
      Italians : 0.67
      Americans : 0.50
      Japanese : 0.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 battleship, 3 infantry, 2 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Manchuria to Jehol
              3 bombers moved from Shan State to Jehol
              2 bombers moved from Korea to Jehol
      
          Combat - Americans
              Battle in Jehol
                  Americans attack with 5 bombers and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 5 bombers and 1 infantry in Jehol, round 2 : 4/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Americans win, taking Jehol from Japanese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              5 bombers moved from Jehol to Korea
              1 armour and 2 mech_infantrys moved from Korea to Manchuria
              1 armour and 1 mech_infantry moved from Tunisia to Morocco
              1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
              5 transports moved from 91 Sea Zone to 89 Sea Zone
              5 bombers moved from Western United States to Morocco
      
          Place Units - Americans
              1 armour and 2 mech_infantrys placed in Korea
              3 infantry placed in Eastern United States
              1 battleship, 6 submarines and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      Japanese : -0.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 3 bombers and 4 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 bombers moved from French Indo China to Borneo
              1 bomber moved from French Indo China to Borneo
              2 bombers moved from French Indo China to Celebes
              3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
              1 mech_infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Americans
              Americans creates battle in territory 35 Sea Zone
              Battle in Borneo
                  Americans attack with 5 bombers
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 5 bombers in Borneo, round 2 : 4/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                  Americans win, taking 35 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Celebes
                  Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Celebes to Philippines
              3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
              5 bombers moved from Borneo to French Indo China
              3 mech_infantrys moved from French Indo China to Kweichow
              1 mech_infantry moved from Kansu to Samara
              12 bombers moved from Hopei to Russia
              4 bombers moved from Hunan to Russia
              3 artilleries and 3 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              4 fighters placed in Western United States
              3 bombers placed in French Indo China
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
              Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              7 infantry moved from Jehol to Manchuria
      
          Place Units - Chinese
              2 artilleries and 5 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      
          Purchase Units - British
              British buy 1 battleship and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 fighters moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 armour moved from Jehol to Amur
                    Russians take Amur from Japanese
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 4 fighters and 2 infantry
                  Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                      British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Holland Belgium
                  British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
              4 fighters moved from Normandy Bordeaux to 110 Sea Zone
              1 armour moved from Jehol to Manchuria
              3 mech_infantrys moved from Russia to Bryansk
              1 armour and 2 mech_infantrys moved from Samara to Bryansk
              5 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
              2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
              2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
              2 armour and 2 mech_infantrys moved from India to Eastern Persia
      
          Place Units - British
              6 infantry placed in United Kingdom
              1 battleship placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
              Some Units in India change ownership: 2 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 0.17
      Americans : 1.17
      Japanese : 0.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              7 infantry moved from Jehol to Manchuria
      
          Place Units - Chinese
              2 artilleries and 5 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 3 bombers and 4 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 bombers moved from French Indo China to Borneo
              1 bomber moved from French Indo China to Borneo
              2 bombers moved from French Indo China to Celebes
              3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
              1 mech_infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
      
          Combat - Americans
              Americans creates battle in territory 35 Sea Zone
              Battle in Borneo
                  Americans attack with 5 bombers
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 5 bombers in Borneo, round 2 : 4/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                  Americans win, taking 35 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Celebes
                  Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Celebes to Philippines
              3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
              5 bombers moved from Borneo to French Indo China
              3 mech_infantrys moved from French Indo China to Kweichow
              1 mech_infantry moved from Kansu to Samara
              12 bombers moved from Hopei to Russia
              4 bombers moved from Hunan to Russia
              3 artilleries and 3 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              4 fighters placed in Western United States
              3 bombers placed in French Indo China
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
              Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.17
      Japanese : 0.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      Turn coming shortly!

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Archangel to Novgorod
                    Russians take Novgorod from Germans
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
                    Russians take Rostov from Italians
              1 artillery and 1 infantry moved from Smolensk to Belarus
              4 infantry moved from Bryansk to Belarus
              1 armour and 1 mech_infantry moved from Archangel to Belarus
              1 artillery and 3 infantry moved from Bryansk to Ukraine
              1 armour and 1 mech_infantry moved from Russia to Ukraine
              1 artillery and 2 infantry moved from Russia to Tambov
              2 fighters and 1 tactical_bomber moved from Russia to Tambov
              2 fighters moved from Russia to Tambov
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Germans defend with 1 artillery and 1 factory_minor
                      Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Tambov
                  Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 3.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Belarus
                  Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 2.00 expected hits
                      Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Samara
              4 fighters and 1 tactical_bomber moved from Tambov to Russia
              6 armour and 4 mech_infantrys moved from Archangel to Belarus
              1 artillery and 5 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 aaGun moved from Bryansk to Belarus
              5 infantry moved from Bryansk to Ukraine
              1 aaGun moved from Bryansk to Ukraine
              2 infantry moved from Bryansk to Ukraine
              1 aaGun, 4 artilleries and 19 infantry moved from Bryansk to Western Ukraine
              2 artilleries and 2 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Italians : 0.67
      Russians : -3.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Smolensk to Archangel
              2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              1 infantry moved from Russia to Smolensk
              1 armour, 2 artilleries and 2 infantry moved from Tambov to Russia
              1 armour and 1 mech_infantry moved from Rostov to Russia
              1 armour and 2 mech_infantrys moved from Volgograd to Russia
      
          Place Units - Russians
              1 infantry placed in Volgograd
              9 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: samuel06 (A+7) vs DizzKneeLand33 (X) BM3 L20

      Thanks for the game, samuel! It was fun. Let me know when you are in the mood for a rematch and we can go from there – I’ll be ready to start some new games next week if you are interested.

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
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