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    Posts made by DizzKneeLand33

    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers, 2 marines and 3 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              4 bombers moved from Eastern Poland to Germany
              6 bombers moved from India to Szechwan
              3 bombers moved from India to Burma
              3 bombers moved from Eastern Poland to Kazakhstan
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              2 submarines moved from 30 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              4 bombers moved from Queensland to 26 Sea Zone
              1 marine moved from India to Burma
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/4 hits, 0.67 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 4,7,7 and causes: 18 damage to unit: factory_major
                  Bombing raid in Germany causes 18 damage total. 
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Szechwan
                  Americans attack with 6 bombers
                  Japanese defend with 2 infantry
                      Americans roll dice for 6 bombers in Szechwan, round 2 : 5/6 hits, 4.00 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Szechwan
                  Americans win with 4 bombers remaining. Battle score for attacker is -18
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 2 infantry
              Battle in 26 Sea Zone
                  Americans attack with 4 bombers and 4 submarines
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 4 bombers and 4 submarines remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in Burma
                  Americans attack with 3 bombers and 1 marine
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 bombers and 1 marine in Burma, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Burma
                  Americans win with 3 bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 marine
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  Americans attack with 3 bombers
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 3 bombers in Kazakhstan, round 2 : 2/3 hits, 2.00 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 bomber
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Americans
              2 bombers moved from Kazakhstan to Sikang
              3 bombers moved from Burma to India
              4 bombers moved from Szechwan to India
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              4 bombers moved from 26 Sea Zone to Line Islands
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              3 bombers moved from Germany to Eastern Poland
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 battleship, 1 destroyer and 3 submarines placed in 10 Sea Zone
              2 marines placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 6 infantry and 2 marines; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 fighters moved from 110 Sea Zone to Normandy Bordeaux
              2 fighters moved from United Kingdom to Normandy Bordeaux
              1 fighter moved from Norway to Normandy Bordeaux
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 1 artillery, 7 fighters and 5 infantry
                  Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery, 7 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4.83 expected hits
                      Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                      2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 1 artillery, 7 fighters and 5 infantry remaining. Battle score for attacker is 14
                  Casualties for Germans: 2 artilleries and 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Normandy Bordeaux to Norway
              2 fighters moved from Normandy Bordeaux to United Kingdom
              4 fighters moved from Normandy Bordeaux to 110 Sea Zone
              2 transports moved from 110 Sea Zone to 112 Sea Zone
              1 aaGun and 3 infantry moved from Norway to 112 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              2 artilleries, 6 infantry and 2 marines placed in United Kingdom
      
          Turn Complete - British
              British collect 37 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.00
      Americans : 3.17
      Japanese : 1.67
      AA fire in Germany : : 0.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      I assumed no scramble since the number of subs was equal to your destroyer + fighters (so nothing but fodder hits turn one).

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers, 2 marines and 3 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              4 bombers moved from Eastern Poland to Germany
              6 bombers moved from India to Szechwan
              3 bombers moved from India to Burma
              3 bombers moved from Eastern Poland to Kazakhstan
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              2 submarines moved from 30 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              4 bombers moved from Queensland to 26 Sea Zone
              1 marine moved from India to Burma
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/4 hits, 0.67 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 4,7,7 and causes: 18 damage to unit: factory_major
                  Bombing raid in Germany causes 18 damage total. 
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Szechwan
                  Americans attack with 6 bombers
                  Japanese defend with 2 infantry
                      Americans roll dice for 6 bombers in Szechwan, round 2 : 5/6 hits, 4.00 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Szechwan
                  Americans win with 4 bombers remaining. Battle score for attacker is -18
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 2 infantry
              Battle in 26 Sea Zone
                  Americans attack with 4 bombers and 4 submarines
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 4 bombers and 4 submarines remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in Burma
                  Americans attack with 3 bombers and 1 marine
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 bombers and 1 marine in Burma, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Burma
                  Americans win with 3 bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 marine
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  Americans attack with 3 bombers
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 3 bombers in Kazakhstan, round 2 : 2/3 hits, 2.00 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 bomber
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Americans
              2 bombers moved from Kazakhstan to Sikang
              3 bombers moved from Burma to India
              4 bombers moved from Szechwan to India
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              4 bombers moved from 26 Sea Zone to Line Islands
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              3 bombers moved from Germany to Eastern Poland
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 battleship, 1 destroyer and 3 submarines placed in 10 Sea Zone
              2 marines placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Americans : 3.17
      Japanese : 1.67
      AA fire in Germany : : 0.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              2 battleships and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
              1 artillery and 3 infantry moved from 104 Sea Zone to Portugal
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 armour and 1 infantry moved from 104 Sea Zone to Portugal
              3 bombers moved from Eastern United States to Normandy Bordeaux
              2 infantry moved from Spain to Normandy Bordeaux
              5 bombers moved from United Kingdom to Norway
              3 bombers moved from Korea to Anhwe
              2 bombers moved from Korea to Hopei
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Battle in Normandy Bordeaux
                  Americans attack with 3 bombers and 2 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Norway
                  Americans attack with 5 bombers
                  Germans defend with 1 infantry
                      Americans roll dice for 5 bombers in Norway, round 2 : 4/5 hits, 3.33 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Americans win with 5 bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Hopei
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Portugal
                  Americans attack with 1 armour, 1 artillery and 4 infantry
                  Neutral_True defend with 2 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Portugal, round 2 : 2/3 hits, 1.83 expected hits
                      Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                  Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_True: 2 infantry
              Battle in Anhwe
                  Americans attack with 3 bombers
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 3 bombers in Anhwe, round 2 : 3/3 hits, 2.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Anhwe
                  Americans win with 3 bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              2 bombers moved from Hopei to Yunnan
              3 bombers moved from Anhwe to Korea
              3 bombers moved from Normandy Bordeaux to Spain
              1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              1 carrier, 2 destroyers and 6 submarines moved from 91 Sea Zone to 104 Sea Zone
              5 bombers moved from Norway to United Kingdom
      
          Place Units - Americans
              1 bomber placed in Korea
              1 airfield, 1 factory_minor and 1 harbour placed in Spain
              2 armour, 2 artilleries and 6 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
              Americans collect 62 PUs (1 lost to blockades); end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Yunnan to Kiangsi
                    Chinese take Kiangsi from Japanese
              4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 infantry moved from Yunnan to Kwangsi
      
          Combat - British
              Battle in Kwangsi
                  British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/7 hits, 3.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
              4 armour and 1 mech_infantry moved from French Indo China to Yunnan
              2 armour and 5 mech_infantrys moved from India to Yunnan
              1 aaGun, 2 artilleries, 12 infantry and 1 marine moved from Iraq to Turkey
              3 infantry moved from Trans-Jordan to Iraq
              1 artillery and 2 infantry moved from Egypt to Trans-Jordan
              6 transports moved from 91 Sea Zone to 109 Sea Zone
              2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 aaGuns, 1 artillery, 8 infantry, 1 mech_infantry and 6 transports moved from 109 Sea Zone to 104 Sea Zone
              2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
              2 fighters moved from Spain to 104 Sea Zone
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              1 artillery and 8 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4
              British collect 29 PUs (3 lost to blockades); end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              3 armour and 3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 28 PUs; end with 29 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
              Some Units in India change ownership: 3 armour and 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.00
      Americans : 1.17
      Neutral_True : 0.33
      Japanese : 0.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              2 battleships and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
              1 artillery and 3 infantry moved from 104 Sea Zone to Portugal
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              1 armour and 1 infantry moved from 104 Sea Zone to Portugal
              3 bombers moved from Eastern United States to Normandy Bordeaux
              2 infantry moved from Spain to Normandy Bordeaux
              5 bombers moved from United Kingdom to Norway
              3 bombers moved from Korea to Anhwe
              2 bombers moved from Korea to Hopei
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Battle in Normandy Bordeaux
                  Americans attack with 3 bombers and 2 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Norway
                  Americans attack with 5 bombers
                  Germans defend with 1 infantry
                      Americans roll dice for 5 bombers in Norway, round 2 : 4/5 hits, 3.33 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Americans win with 5 bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Hopei
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Portugal
                  Americans attack with 1 armour, 1 artillery and 4 infantry
                  Neutral_True defend with 2 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Portugal, round 2 : 2/3 hits, 1.83 expected hits
                      Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                  Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_True: 2 infantry
              Battle in Anhwe
                  Americans attack with 3 bombers
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 3 bombers in Anhwe, round 2 : 3/3 hits, 2.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Anhwe
                  Americans win with 3 bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              2 bombers moved from Hopei to Yunnan
              3 bombers moved from Anhwe to Korea
              3 bombers moved from Normandy Bordeaux to Spain
              1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Spain
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              1 carrier, 2 destroyers and 6 submarines moved from 91 Sea Zone to 104 Sea Zone
              5 bombers moved from Norway to United Kingdom
      
          Place Units - Americans
              1 bomber placed in Korea
              1 airfield, 1 factory_minor and 1 harbour placed in Spain
              2 armour, 2 artilleries and 6 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
              Americans collect 62 PUs (1 lost to blockades); end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans : 1.17
      Neutral_True : 0.33
      Japanese : -0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_minor; Remaining resources: 51 PUs; 
              Russians buy 1 factory_minor and 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Novgorod to Vyborg
                    Russians take Vyborg from Germans
              1 armour moved from Vyborg to Finland
                    Russians take Finland from Germans
              1 mech_infantry moved from Novgorod to Karelia
                    Russians take Karelia from Germans
              1 infantry moved from Belarus to Baltic States
              1 mech_infantry moved from Novgorod to Baltic States
              5 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/8 hits, 3.50 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              5 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
              3 armour and 4 mech_infantrys moved from Archangel to Karelia
              1 mech_infantry moved from Russia to Belarus
              3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
              2 infantry moved from Ukraine to Western Ukraine
      
          Place Units - Russians
              1 factory_minor placed in Western Ukraine
              3 infantry placed in Novgorod
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -0.50
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 marine moved from Borneo to 43 Sea Zone
              1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
              1 marine moved from 41 Sea Zone to Sumatra
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from Queensland to India
              1 bomber moved from New South Wales to Queensland
              2 artilleries and 10 infantry moved from Rostov to Ukraine
              2 artilleries and 4 infantry moved from Caucasus to Rostov
              2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              3 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 22 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: ANZAC round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 marine moved from Borneo to 43 Sea Zone
              1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone
              1 marine moved from 41 Sea Zone to Sumatra
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from Queensland to India
              1 bomber moved from New South Wales to Queensland
              2 artilleries and 10 infantry moved from Rostov to Ukraine
              2 artilleries and 4 infantry moved from Caucasus to Rostov
              2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              3 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 22 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
              3 armour and 3 mech_infantrys moved from Archangel to Novgorod
              3 fighters and 1 tactical_bomber moved from Russia to Novgorod
              1 artillery and 2 infantry moved from Volgograd to Rostov
              1 infantry moved from Tambov to Rostov
              1 infantry moved from Tambov to Rostov
              2 artilleries and 2 infantry moved from Tambov to Bryansk
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
                      Russians roll dice for 3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/10 hits, 4.17 expected hits
                      Germans roll dice for 5 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 3.00 expected hits
                      2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 3.83 expected hits
                      Germans roll dice for 3 infantry and 4 mech_infantrys in Novgorod, round 3 : 5/7 hits, 2.33 expected hits
                      1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                      Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 3/3 hits, 1.67 expected hits
                      Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -24
                  Casualties for Russians: 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                  Casualties for Germans: 5 infantry and 4 mech_infantrys
              Battle in Bryansk
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Rostov
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 artillery and 1 mech_infantry
                      Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 4/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery and 1 mech_infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Tambov to Rostov
              2 aaGuns, 23 artilleries and 32 infantry moved from Smolensk to Belarus
              1 armour and 3 mech_infantrys moved from Russia to Belarus
              1 aaGun, 2 artilleries and 4 infantry moved from Russia to Smolensk
              1 fighter moved from Novgorod to Smolensk
              1 aaGun, 2 artilleries and 3 infantry moved from Russia to Smolensk
      
          Place Units - Russians
              3 infantry placed in Volgograd
              3 armour and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 2.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Novgorod to Vyborg
                    Russians take Vyborg from Germans
              1 armour moved from Novgorod to Finland
                    Russians take Karelia from Germans
                    Russians take Finland from Germans
              1 artillery and 2 infantry moved from Ukraine to Rostov
              1 armour and 1 mech_infantry moved from Bessarabia to Rostov
              1 artillery and 3 infantry moved from Bryansk to Rostov
              4 fighters and 1 tactical_bomber moved from Russia to Rostov
              1 infantry moved from Tambov to Volgograd
                    Russians take Volgograd from Germans
              1 artillery and 2 infantry moved from Baltic States to Poland
              1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
              1 infantry moved from Eastern Poland to Slovakia Hungary
              1 infantry moved from Baltic States to Poland
              1 artillery and 9 infantry moved from Bessarabia to Romania
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 1 artillery and 9 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 9 infantry in Romania, round 2 : 1/10 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Poland
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Poland, round 3 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry
                      AA fire in Rostov : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 5/14 hits, 5.17 expected hits
                      Germans roll dice for 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 3/9 hits, 3.00 expected hits
                      3 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Rostov
                      Russians roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 6/11 hits, 4.67 expected hits
                      Germans roll dice for 4 artilleries and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians, 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 armour, 2 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Russians: 5 infantry
                  Casualties for Germans: 1 aaGun, 4 artilleries, 4 infantry and 1 mech_infantry
              Battle in Slovakia Hungary
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 fighters and 1 tactical_bomber moved from Rostov to Eastern Poland
              1 infantry moved from Samara to Novosibirsk
              3 infantry moved from Russia to Samara
              1 artillery and 2 infantry moved from Russia to Tambov
              6 infantry moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 aaGun and 1 armour moved from Baltic States to Eastern Poland
              2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
              2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
              1 aaGun moved from Bessarabia to Romania
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              3 infantry placed in Ukraine
              1 armour and 4 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 44 PUs; end with 44 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      AA fire in Rostov : : -0.50
      Russians : 0.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      That German fighter in Yunnan is kinda sexy. Just sayin. :P

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              10 bombers moved from Western Ukraine to 113 Sea Zone
              3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
              6 bombers moved from Western Ukraine to 113 Sea Zone
              6 bombers moved from Russia to Finland
      
          Combat - Americans
              Battle in Philippines
                  Americans attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                      Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                      2 fighters owned by the Americans lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 2 artilleries and 2 infantry
              Battle in Finland
                  Americans attack with 6 bombers
                  Germans defend with 1 artillery and 1 infantry
                      Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                  Americans win with 6 bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in 113 Sea Zone
                  Americans attack with 16 bombers
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports
                  9 submarines owned by the Germans Submerged
                      Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                  Americans win with 14 bombers remaining. Battle score for attacker is 37
                  Casualties for Americans: 2 bombers
                  Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
      
          Non Combat Move - Americans
              14 bombers moved from 113 Sea Zone to United Kingdom
              1 mech_infantry moved from Bryansk to Western Ukraine
              5 bombers moved from Manchuria to India
              3 mech_infantrys moved from Anhwe to Manchuria
              1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
              5 bombers moved from Western United States to United Kingdom
              6 bombers moved from Finland to Archangel
      
          Place Units - Americans
              1 bomber and 2 infantry placed in French Indo China
              6 bombers placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
              Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 6 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      
          Purchase Units - British
              British repair damage of 8x factory_major, 4x airfield; Remaining resources: 23 PUs; 
              British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              4 infantry moved from United Kingdom to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 fighters moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 4 fighters and 4 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Italians: 3 infantry
              Battle in Holland Belgium
                  British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 2 battleships in Holland Belgium, round 2 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
              4 fighters moved from Normandy Bordeaux to 110 Sea Zone
              2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
              2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
              2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
              2 armour and 2 mech_infantrys moved from India to Eastern Persia
      
          Place Units - British
              2 fighters and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 19 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Some Units in India change ownership: 2 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : 1.00
      Italians : 0.00
      Americans : -0.33
      Japanese : -2.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Chinese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 6 infantry placed in Jehol
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Americans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              10 bombers moved from Western Ukraine to 113 Sea Zone
              3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
              6 bombers moved from Western Ukraine to 113 Sea Zone
              6 bombers moved from Russia to Finland
      
          Combat - Americans
              Battle in Philippines
                  Americans attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                      Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                      2 fighters owned by the Americans lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                      Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippines
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 2 artilleries and 2 infantry
              Battle in Finland
                  Americans attack with 6 bombers
                  Germans defend with 1 artillery and 1 infantry
                      Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                  Americans win with 6 bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in 113 Sea Zone
                  Americans attack with 16 bombers
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports
                  9 submarines owned by the Germans Submerged
                      Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                  Americans win with 14 bombers remaining. Battle score for attacker is 37
                  Casualties for Americans: 2 bombers
                  Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
      
          Non Combat Move - Americans
              14 bombers moved from 113 Sea Zone to United Kingdom
              1 mech_infantry moved from Bryansk to Western Ukraine
              5 bombers moved from Manchuria to India
              3 mech_infantrys moved from Anhwe to Manchuria
              1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
              5 bombers moved from Western United States to United Kingdom
              6 bombers moved from Finland to Archangel
      
          Place Units - Americans
              1 bomber and 2 infantry placed in French Indo China
              6 bombers placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
              Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : -0.33
      Japanese : -2.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 mech_infantry moved from Turkey to Greece
              1 mech_infantry moved from Turkey to Greece
              2 fighters and 1 tactical_bomber moved from Russia to Greece
      
          Combat - ANZAC
              Battle in Greece
                  ANZAC attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 infantry
                      ANZAC roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                      ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.33 expected hits
                      Italians roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                  ANZAC win, taking Greece from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 2 mech_infantrys
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - ANZAC
              2 fighters and 1 tactical_bomber moved from Greece to Turkey
              3 artilleries and 6 infantry moved from Samara to Russia
              1 armour and 2 mech_infantrys moved from Persia to Turkey
              1 artillery and 2 infantry moved from Iraq to Turkey
      
          Place Units - ANZAC
              1 factory_minor placed in Turkey
              1 artillery and 2 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.67
      ANZAC : -0.83
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 mech_infantry moved from Turkey to Greece
              1 mech_infantry moved from Turkey to Greece
              2 fighters and 1 tactical_bomber moved from Russia to Greece
      
          Combat - ANZAC
              Battle in Greece
                  ANZAC attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 infantry
                      ANZAC roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                      ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/5 hits, 2.33 expected hits
                      Italians roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                  ANZAC win, taking Greece from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 2 mech_infantrys
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - ANZAC
              2 fighters and 1 tactical_bomber moved from Greece to Turkey
              3 artilleries and 6 infantry moved from Samara to Russia
              1 armour and 2 mech_infantrys moved from Persia to Turkey
              1 artillery and 2 infantry moved from Iraq to Turkey
      
          Place Units - ANZAC
              1 factory_minor placed in Turkey
              1 artillery and 2 infantry placed in Iraq
              1 artillery and 2 infantry placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      ANZAC : -0.83
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      Scramble SZ 113?

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Move Summary: Americans round 14

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              10 bombers moved from Western Ukraine to 113 Sea Zone
              3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
              6 bombers moved from Western Ukraine to 113 Sea Zone
              6 bombers moved from Russia to Finland
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
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