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    Posts made by DizzKneeLand33

    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: French round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 3 infantry moved from Russia to Tambov
              1 artillery and 1 infantry moved from Russia to Tambov
              1 artillery and 2 infantry moved from Russia to Smolensk
              2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Turkey to Greece
              1 artillery and 2 infantry moved from Northwest Persia to Turkey
              3 infantry moved from Persia to Northwest Persia
              3 infantry moved from Iraq to Turkey
      
          Place Units - ANZAC
              3 infantry placed in Persia
              3 infantry placed in Iraq
              3 infantry placed in Turkey
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
              ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Turkey to Greece
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: ANZAC round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 3 infantry moved from Russia to Tambov
              1 artillery and 1 infantry moved from Russia to Tambov
              1 artillery and 2 infantry moved from Russia to Smolensk
              2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Turkey to Greece
              1 artillery and 2 infantry moved from Northwest Persia to Turkey
              3 infantry moved from Persia to Northwest Persia
              3 infantry moved from Iraq to Turkey
      
          Place Units - ANZAC
              3 infantry placed in Persia
              3 infantry placed in Iraq
              3 infantry placed in Turkey
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
              ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Romania to Bulgaria
                    Russians take Bulgaria from Germans
              1 infantry moved from Romania to Yugoslavia
                    Russians take Yugoslavia from Germans
              1 artillery moved from Poland to Slovakia Hungary
              6 armour, 6 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
              1 infantry moved from Novosibirsk to Kazakhstan
                    Russians take Kazakhstan from Germans
              3 infantry moved from Samara to Volgograd
              1 mech_infantry moved from Rostov to Caucasus
              1 armour and 2 mech_infantrys moved from Russia to Volgograd
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Volgograd
                  Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/6 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Volgograd, round 3 : 0/6 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Volgograd, round 4 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 artillery and 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Slovakia Hungary
                  Russians attack with 6 armour, 7 artilleries, 24 infantry and 3 mech_infantrys
                  Germans defend with 2 infantry
                      Russians roll dice for 6 armour, 7 artilleries, 24 infantry and 3 mech_infantrys in Slovakia Hungary, round 2 : 9/40 hits, 11.00 expected hits
                      Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 6 armour, 7 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 artillery and 2 infantry moved from Novgorod to Baltic States
              1 infantry moved from Eastern Poland to Poland
              2 aaGuns moved from Eastern Poland to Slovakia Hungary
              4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
              1 mech_infantry moved from Vyborg to Baltic States
              1 armour moved from Finland to Novgorod
              1 aaGun and 6 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Ukraine to Bessarabia
              2 artilleries moved from Rostov to Ukraine
              1 armour moved from Rostov to Bessarabia
              1 artillery and 2 infantry moved from Tambov to Bryansk
              2 mech_infantrys moved from Russia to Western Ukraine
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              1 armour and 9 mech_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Romania: 1 aaGun, 1 artillery and 6 infantry
              EDIT: Adding units owned by Russians to Slovakia Hungary: 1 aaGun, 1 artillery and 6 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 50 PUs; end with 50 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -3.83
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              5 bombers moved from United Kingdom to Germany
              1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
              3 bombers moved from Spain to Normandy Bordeaux
              2 bombers moved from Yunnan to Sikang
              2 bombers moved from Korea to Shensi
              2 bombers moved from Korea to Suiyuyan
              1 armour and 2 mech_infantrys moved from Korea to Jehol
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Air Battle in Germany
                  Americans attacks with 5 units heading to Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/5 hits, 0.83 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 4,5,4,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in Germany causes 20 damage total. 
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 3 bombers and 2 infantry
                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.83 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Suiyuyan
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Jehol
                  Americans attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                  Americans win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Sikang
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Americans
              2 bombers moved from Sikang to Yunnan
              2 bombers moved from Shensi to Yunnan
              2 bombers moved from Suiyuyan to Yunnan
              1 bomber moved from Egypt to Spain
              3 bombers moved from Normandy Bordeaux to Spain
              4 bombers moved from Germany to Belarus
              1 armour, 1 artillery and 3 infantry moved from Portugal to Spain
              2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
              2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
              2 armour, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain
              5 transports moved from 104 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              3 bombers placed in Spain
              1 armour, 1 bomber and 1 mech_infantry placed in Korea
              2 armour, 2 artilleries and 6 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
              Americans collect 60 PUs (3 lost to blockades); end with 62 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              1 infantry moved from Hunan to Kwangsi
              2 artilleries and 1 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Sikang
              Battle in Kwangsi
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 4/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Hopei to Anhwe
              1 infantry moved from Kweichow to Hunan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 2 artilleries, 12 infantry and 1 marine moved from Turkey to Greece
              2 fighters moved from Spain to Greece
              1 mech_infantry moved from Yunnan to Kiangsi
              4 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
      
          Combat - British
              Battle in Greece
                  British attack with 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 marine
                  Germans defend with 1 armour and 13 mech_infantrys
                      British roll dice for 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 marine in Greece, round 2 : 6/18 hits, 4.67 expected hits
                      Germans roll dice for 1 armour and 13 mech_infantrys in Greece, round 2 : 5/14 hits, 4.83 expected hits
                      6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece
                      British roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 marine in Greece, round 3 : 2/13 hits, 3.83 expected hits
                      Germans roll dice for 1 armour and 7 mech_infantrys in Greece, round 3 : 5/8 hits, 2.83 expected hits
                      2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Greece
                      British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 marine in Greece, round 4 : 5/8 hits, 3.00 expected hits
                      Germans roll dice for 1 armour and 5 mech_infantrys in Greece, round 4 : 1/6 hits, 2.17 expected hits
                      5 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
                      British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 marine in Greece, round 5 : 4/7 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
                  British win, taking Greece from Germans with 1 armour, 2 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 22
                  Casualties for British: 12 infantry
                  Casualties for Germans: 1 armour and 13 mech_infantrys
              Battle in Kiangsi
                  British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  British win, taking Kiangsi from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              3 armour and 3 mech_infantrys moved from India to Yunnan
              1 mech_infantry moved from Szechwan to Yunnan
              4 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
              2 fighters moved from Greece to Turkey
              1 fighter moved from 104 Sea Zone to Spain
              3 infantry moved from Iraq to Turkey
              1 artillery and 2 infantry moved from Trans-Jordan to Iraq
              1 artillery and 2 infantry moved from Egypt to Trans-Jordan
              6 transports moved from 104 Sea Zone to 109 Sea Zone
              1 artillery and 11 infantry moved from United Kingdom to 109 Sea Zone
              1 artillery, 11 infantry and 6 transports moved from 109 Sea Zone to 104 Sea Zone
              1 artillery and 11 infantry moved from 104 Sea Zone to Spain
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              1 artillery and 8 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,2
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              4 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 28 PUs; end with 28 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
              Some Units in India change ownership: 4 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 1.67
      British : 3.00
      Americans : 0.33
      Chinese : 2.67
      Japanese : -1.00
      AA fire in Germany : : 0.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              1 infantry moved from Hunan to Kwangsi
              2 artilleries and 1 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Sikang
              Battle in Kwangsi
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 4/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Hopei to Anhwe
              1 infantry moved from Kweichow to Hunan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2.67
      Japanese : -0.33
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              5 bombers moved from United Kingdom to Germany
              1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
              3 bombers moved from Spain to Normandy Bordeaux
              2 bombers moved from Yunnan to Sikang
              2 bombers moved from Korea to Shensi
              2 bombers moved from Korea to Suiyuyan
              1 armour and 2 mech_infantrys moved from Korea to Jehol
      
          Combat - Americans
              Americans creates battle in territory 6 Sea Zone
              Air Battle in Germany
                  Americans attacks with 5 units heading to Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/5 hits, 0.83 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 4,5,4,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in Germany causes 20 damage total. 
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 3 bombers and 2 infantry
                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.83 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Suiyuyan
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Jehol
                  Americans attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
                  Americans win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Sikang
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Americans attack with 2 bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Americans win with 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Americans
              2 bombers moved from Sikang to Yunnan
              2 bombers moved from Shensi to Yunnan
              2 bombers moved from Suiyuyan to Yunnan
              1 bomber moved from Egypt to Spain
              3 bombers moved from Normandy Bordeaux to Spain
              4 bombers moved from Germany to Belarus
              1 armour, 1 artillery and 3 infantry moved from Portugal to Spain
              2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
              2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
              2 armour, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain
              5 transports moved from 104 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              3 bombers placed in Spain
              1 armour, 1 bomber and 1 mech_infantry placed in Korea
              2 armour, 2 artilleries and 6 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
              Americans collect 60 PUs (3 lost to blockades); end with 62 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Americans : 0.33
      Japanese : -0.33
      AA fire in Germany : : 0.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 4 infantry moved from Northwest Persia to Caucasus
      
          Combat - ANZAC
              Battle in Caucasus
                  ANZAC attack with 1 artillery and 4 infantry
                  Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry
                      ANZAC roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Caucasus
                      ANZAC roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Caucasus
                  1 artillery owned by the ANZAC retreated to Northwest Persia
                  Germans win with 1 aaGun, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 4 infantry
      
          Non Combat Move - ANZAC
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Eastern Persia
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 2.00
      ANZAC : -3.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      Just wow. lol

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 4 infantry moved from Northwest Persia to Caucasus
      
          Combat - ANZAC
              Battle in Caucasus
                  ANZAC attack with 1 artillery and 4 infantry
                  Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry
                      ANZAC roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 0/5 hits, 1.17 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Caucasus
                      ANZAC roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Caucasus
                  1 artillery owned by the ANZAC retreated to Northwest Persia
                  Germans win with 1 aaGun, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 4 infantry
      
          Non Combat Move - ANZAC
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 artillery and 2 infantry moved from Persia to Eastern Persia
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 armour and 2 mech_infantrys placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.00
      ANZAC : -3.17
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Belarus to Novgorod
              1 armour and 3 mech_infantrys moved from Belarus to Novgorod
              1 artillery and 1 infantry moved from Belarus to Baltic States
              1 infantry moved from Belarus to Baltic States
              1 artillery and 2 infantry moved from Smolensk to Bryansk
              1 fighter moved from Smolensk to Bryansk
              1 infantry moved from Smolensk to Bryansk
              1 infantry moved from Belarus to Baltic States
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Russians roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits
                      Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Bryansk
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                      Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Baltic States
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 4/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns, 3 artilleries and 4 infantry moved from Smolensk to Belarus
              3 armour and 3 mech_infantrys moved from Russia to Belarus
              3 infantry moved from Volgograd to Rostov
              1 fighter moved from Bryansk to Belarus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              2 artilleries and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -0.67
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: Post League Game Results Here

      32 bombers ready to pounce on Western Germany – Welcome to DizzKneeLand, erinmores!! ;)

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      GG, @erinmores ! I actually am pretty new to BM3 – the bombers were even more prevalent 5 years ago or so (I think 6 actually). So, yes, I would be willing to play the opposite side with the 10 bid of this game if you like – if so, all I need is your bid placement and I will get that going in the next few days.

      Too bad we didn’t get to see those 32 bombers hit Western Germany next turn lmao.

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: Find League Opponents Thread

      But, if you are going that far off the rails, you should play the World At War map. That game is just awesome.

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Turkey to Greece
              1 mech_infantry moved from Turkey to Greece
      
          Combat - ANZAC
              Battle in Greece
                  ANZAC attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry and 2 mech_infantrys
                      ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
                      ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 5/5 hits, 2.33 expected hits
                      Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                  ANZAC win, taking Greece from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 2 infantry and 1 mech_infantry
                  Casualties for Germans: 1 infantry and 2 mech_infantrys
      
          Non Combat Move - ANZAC
              2 fighters and 1 tactical_bomber moved from Greece to Turkey
              1 artillery and 2 infantry moved from Iraq to Turkey
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              3 infantry placed in Turkey
              3 infantry placed in Iraq
              3 infantry placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Iraq to Turkey
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 1.67
      ANZAC : 2.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Turkey to Greece
              1 mech_infantry moved from Turkey to Greece
      
          Combat - ANZAC
              Battle in Greece
                  ANZAC attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry and 2 mech_infantrys
                      ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
                      ANZAC roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 5/5 hits, 2.33 expected hits
                      Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Greece
                  ANZAC win, taking Greece from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 2 infantry and 1 mech_infantry
                  Casualties for Germans: 1 infantry and 2 mech_infantrys
      
          Non Combat Move - ANZAC
              2 fighters and 1 tactical_bomber moved from Greece to Turkey
              1 artillery and 2 infantry moved from Iraq to Turkey
              1 artillery and 2 infantry moved from Persia to Northwest Persia
      
          Place Units - ANZAC
              3 infantry placed in Turkey
              3 infantry placed in Iraq
              3 infantry placed in Persia
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.67
      ANZAC : 2.00
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 6 bombers and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              19 bombers moved from United Kingdom to Germany
              3 bombers moved from Archangel to Germany
              3 bombers moved from Archangel to Romania
      
          Combat - Americans
              Americans creates battle in territory 43 Sea Zone
              Battle in Romania
                  Americans attack with 3 bombers
                  Germans defend with 1 artillery
                      Americans roll dice for 3 bombers in Romania, round 2 : 2/3 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Romania
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 bomber
                  Casualties for Germans: 1 artillery
              Battle in Germany
                  Americans attack with 22 bombers
                  Germans defend with 1 factory_major, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun and 4 fighters
                      AA fire in Germany : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 22 bombers in Germany, round 2 : 14/22 hits, 14.67 expected hits
                      Germans roll dice for 1 aaGun, 4 fighters, 5 infantry and 4 mech_infantrys in Germany, round 2 : 4/13 hits, 5.67 expected hits
                      1 aaGun owned by the Italians, 5 infantry owned by the Germans, 4 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 4 fighters owned by the Italians lost in Germany
                  Americans win with 18 bombers remaining. Battle score for attacker is 28
                  Casualties for Americans: 4 bombers
                  Casualties for Italians: 1 aaGun and 4 fighters
                  Casualties for Germans: 5 infantry and 4 mech_infantrys
      
          Non Combat Move - Americans
              18 bombers moved from Germany to Western Ukraine
              2 bombers moved from Romania to Western Ukraine
              5 bombers moved from India to Western Ukraine
              6 bombers moved from Western United States to United Kingdom
              1 bomber moved from French Indo China to Russia
      
          Place Units - Americans
              1 bomber and 2 infantry placed in French Indo China
              5 bombers placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,4,3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,3,2,3,1,6,1,1,5,2,1,6,3,1,4,6,4,3,6,1,4,3,3
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
              Americans collect 52 PUs (9 lost to blockades); end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 6 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_major; Remaining resources: 29 PUs; 
              British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
              4 fighters moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
      
          Combat - British
              Battle in Normandy Bordeaux
                  British attack with 1 artillery, 4 fighters and 2 infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 3 battleships in Normandy Bordeaux, round 2 : 3/3 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in Holland Belgium
                  British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry and 1 mech_infantry
                      British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
                      Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
              4 fighters moved from Normandy Bordeaux to 110 Sea Zone
              2 armour and 2 mech_infantrys moved from Russia to Archangel
              2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
              2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
              2 armour and 2 mech_infantrys moved from India to Eastern Persia
      
          Place Units - British
              2 artilleries and 7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 armour and 3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,6,1
              UK_Pacific collect 17 PUs (1 lost to blockades); end with 18 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
              Some Units in India change ownership: 2 armour and 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -1.00
      British : 1.33
      Italians : 1.00
      Americans : -0.67
      AA fire in Germany : : -0.50
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Chinese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 artilleries and 6 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      The reinforcement line to Eastern Poland is looking somewhat bare. ;)

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 6 bombers and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              19 bombers moved from United Kingdom to Germany
              3 bombers moved from Archangel to Germany
              3 bombers moved from Archangel to Romania
      
          Combat - Americans
              Americans creates battle in territory 43 Sea Zone
              Battle in Romania
                  Americans attack with 3 bombers
                  Germans defend with 1 artillery
                      Americans roll dice for 3 bombers in Romania, round 2 : 2/3 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Romania
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 bomber
                  Casualties for Germans: 1 artillery
              Battle in Germany
                  Americans attack with 22 bombers
                  Germans defend with 1 factory_major, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun and 4 fighters
                      AA fire in Germany : 0/3 hits, 0.50 expected hits
                      Americans roll dice for 22 bombers in Germany, round 2 : 14/22 hits, 14.67 expected hits
                      Germans roll dice for 1 aaGun, 4 fighters, 5 infantry and 4 mech_infantrys in Germany, round 2 : 4/13 hits, 5.67 expected hits
                      1 aaGun owned by the Italians, 5 infantry owned by the Germans, 4 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 4 fighters owned by the Italians lost in Germany
                  Americans win with 18 bombers remaining. Battle score for attacker is 28
                  Casualties for Americans: 4 bombers
                  Casualties for Italians: 1 aaGun and 4 fighters
                  Casualties for Germans: 5 infantry and 4 mech_infantrys
      
          Non Combat Move - Americans
              18 bombers moved from Germany to Western Ukraine
              2 bombers moved from Romania to Western Ukraine
              5 bombers moved from India to Western Ukraine
              6 bombers moved from Western United States to United Kingdom
              1 bomber moved from French Indo China to Russia
      
          Place Units - Americans
              1 bomber and 2 infantry placed in French Indo China
              5 bombers placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,4,3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,3,2,3,1,6,1,1,5,2,1,6,3,1,4,6,4,3,6,1,4,3,3
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
              Americans collect 52 PUs (9 lost to blockades); end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Americans : -0.67
      AA fire in Germany : : -0.50
      

      Savegame

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
    • RE: Find League Opponents Thread

      I think I need a translator for the last few replies… :P

      posted in League
      DizzKneeLand33D
      DizzKneeLand33
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