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    Posts made by dissndat

    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      scramble?

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                  1 fighter moved from United Kingdom to 104 Sea Zone
                  2 infantry moved from Egypt to Alexandria
                  1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                  1 bomber moved from Eastern Persia to Alexandria
                  1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                        British take Kenya from Italians
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  1 artillery moved from Iraq to 80 Sea Zone
                  1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                  1 artillery moved from 72 Sea Zone to Tanganyika Territory
                  3 fighters moved from Egypt to 97 Sea Zone
                  1 tactical_bomber moved from Egypt to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Yunnan to French Indo China
                        UK_Pacific take French Indo China from Japanese
                  2 infantry moved from Yunnan to Shan State
                  1 artillery moved from Yunnan to Shan State
                  2 fighters moved from Yunnan to Shan State
                  1 tactical_bomber moved from Yunnan to Shan State
                  1 fighter moved from India to Shan State
                  1 mech_infantry moved from Yunnan to Kwangtung
                        UK_Pacific take Kwangtung from Japanese

      Combat - British

      triplea_40998.0_Bri3.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese
                  2 infantry moved from Yunnan to Kweichow
                  1 fighter moved from Sikang to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      retreated to Kweichow
                      Japanese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Yunnan
                  1 infantry moved from Sikang to Shensi
                  1 infantry moved from Sikang to Tsinghai
                  1 infantry moved from Yunnan to Szechwan

      Place Units - Chinese
                  3 artilleries placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

      triplea_40998.0_Chi3.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Wake Island
                  1 mech_infantry moved from 31 Sea Zone to Wake Island
                  2 transports moved from 31 Sea Zone to 10 Sea Zone
                  1 fighter moved from Hawaiian Islands to Wake Island
                  1 transport moved from 86 Sea Zone to 85 Sea Zone
                  1 destroyer moved from 31 Sea Zone to 25 Sea Zone

      Place Units - Americans
                  2 infantry placed in Western United States
                  1 carrier and 3 submarines placed in 101 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                  EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                  EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  1 fighter and 2 tactical_bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      triplea_40998.0_Ame3.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Belarus to Baltic States
                  1 fighter moved from Novgorod to Baltic States
                  1 tactical_bomber moved from Novgorod to Baltic States
                  1 fighter moved from Novgorod to Bessarabia
                  1 tactical_bomber moved from Novgorod to Bessarabia

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Bessarabia
                      Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Baltic States
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 artillery
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                          Germans roll dice for 1 artillery in Baltic States, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Bessarabia to Bryansk
                  1 tactical_bomber moved from Bessarabia to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  4 infantry moved from Russia to Bryansk
                  2 aaGuns, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                  1 aaGun moved from Belarus to Novgorod
                  4 infantry moved from Belarus to Novgorod
                  1 fighter moved from Baltic States to Bryansk
                  1 tactical_bomber moved from Baltic States to Bryansk
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                  1 infantry moved from Belarus to Archangel
                  1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk

      Place Units - Russians
                  3 infantry placed in Novgorod
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 36 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

      triplea_40998.0_Rus3.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      wow!

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      no

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      np. also edited the american destroyer from australia to wake…i thought of it after i placed my units during the american turn, but, since i didn’t know what the editing rules were i thought i’d let it slide. my take on editing is that i try to be as generous as possible as long as i can’t see that it would affect any battles. i want to win against your best game :) !

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone

      Turn Complete - French

      triplea_40998.0_Fre2.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                      Turning on Edit Mode
                      EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                      EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
                      EDIT: Turning off Edit Mode
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch

      Place Units - ANZAC
                  1 infantry and 1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      triplea_40998.0_ANZ2.tsvg

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Queensland to Sumatra

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 18 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone

      Turn Complete - French

      triplea_40984_Fre2.tsvg

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Malaya to Shan State
                  1 fighter moved from Queensland to Sumatra

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 18 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

      triplea_40984_ANZ2.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Anglo Egyptian Sudan
                  2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                  2 infantry moved from Persia to Iraq
                  1 artillery moved from Persia to Iraq
                  1 bomber moved from Malta to Iraq
                  1 infantry moved from Persia to Iraq
                  1 infantry moved from Eastern Persia to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Iraq
                  1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  1 fighter moved from India to 41 Sea Zone
                  2 infantry moved from Burma to Shan State
                  1 tactical_bomber moved from India to Shan State
                  1 fighter moved from India to Shan State

      Combat - British
                  Battle in 41 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 41 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Shan State
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Japanese defend with 2 infantry
                          British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                          Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                          British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                          Japanese roll dice for 2 infantry in Shan State, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Shan State
                          British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 4 :  1/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Iraq
                      British attack with 1 artillery, 1 bomber and 4 infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 battleship in Iraq, round 2 :  0/1 hits
                          British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 2 :  2/6 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                          British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 3 :  1/5 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 armour, 1 artillery and 2 mech_infantrys
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 fighter moved from Shan State to Yunnan
                  1 tactical_bomber moved from Shan State to Yunnan
                  1 fighter moved from 41 Sea Zone to Yunnan
                  3 aaGuns, 1 artillery and 3 infantry moved from Burma to Yunnan
                  4 mech_infantrys moved from India to Yunnan
                  1 transport moved from 91 Sea Zone to 106 Sea Zone
                  1 bomber moved from Iraq to Eastern Persia
                  2 fighters moved from Malta to Egypt
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 fighter moved from Gibraltar to Egypt
                  1 tactical_bomber moved from Malta to Egypt

      Place Units - British
                  1 destroyer placed in 106 Sea Zone
                  1 fighter placed in United Kingdom
                  1 airfield placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
                  British collect 31 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  2 armour and 1 fighter placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                  UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                  Some Units in India change ownership: 2 armour and 1 fighter

      triplea_40998.0_UK_2.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Yunnan
                  1 fighter and 10 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 11 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 :  1/12 hits
                          Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 :  3/12 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Sikang

      Place Units - Chinese
                  2 infantry placed in Sikang
                  3 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      triplea_40998.0_Chi2.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 2 destroyers, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                  3 fighters moved from Hawaiian Islands to 16 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  1 bomber moved from Western United States to 106 Sea Zone

      Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/5 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 42 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans lost in 42 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                  Battle in 106 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Germans defend with 1 submarine
                          Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 :  2/2 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  1 bomber moved from 106 Sea Zone to Gibraltar
                  1 fighter moved from Eastern United States to Gibraltar
                  1 armour moved from Central United States to 101 Sea Zone
                  1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 armour moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Wake Island
                  1 artillery moved from 31 Sea Zone to Wake Island
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from 16 Sea Zone to Wake Island
                  3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Wake Island
                  1 mech_infantry moved from 31 Sea Zone to Wake Island
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  2 destroyers placed in 101 Sea Zone
                  1 fighter placed in Eastern United States
                  2 submarines placed in 10 Sea Zone
                  1 harbour placed in Wake Island

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      triplea_40998.0_Ame2.tsvg

      posted in League
      D
      dissndat
    • RE: Dissndat (Allies +17) vs. StuckTojo (Axis)

      the dice giveth and the dice taketh away…i assume you’ll have great dice at some point!

      correct, no scramble.

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      i’m not sure what the rules are on editing, but if you don’t mind…i accidentally bought two fighters for the USA instead of a fighter and a tac, if you could change that in the eastern USA i would appreciate it (and also reduce my IPU’s by one). if that’s not allowed, that’s fine.

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 armour moved from Brazil to 86 Sea Zone
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 armour moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Hawaiian Islands to 25 Sea Zone
                  1 bomber moved from Western United States to 5 Sea Zone

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 5 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 25 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 91 Sea Zone
                      Americans attack with 2 destroyers, 1 fighter and 1 transport
                      Germans defend with 2 submarines
                          Americans roll dice for 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                          2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 submarines
                      Casualties for Americans: 1 destroyer
                  Battle in Morocco
                      Americans attack with 1 armour and 1 infantry
                      Neutral_Axis defend with 1 infantry
                          Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                          1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                      Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Neutral_Axis: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from Brazil to British Guiana
                  1 fighter moved from 25 Sea Zone to Hawaiian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 battleship moved from 26 Sea Zone to 10 Sea Zone
                  1 battleship moved from 10 Sea Zone to 89 Sea Zone
                  1 bomber moved from 5 Sea Zone to Buryatia

      Place Units - Americans
                  2 destroyers placed in 101 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  2 fighters placed in Eastern United States
                  1 marine placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Burma to Yunnan

      Place Units - Chinese
                  3 artilleries placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

      Purchase Units - British
                  British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Persia to Iraq
                  1 artillery moved from Persia to Iraq
                  1 mech_infantry moved from Egypt to Iraq
                  1 bomber moved from Malta to Iraq
                  1 cruiser moved from 39 Sea Zone to 43 Sea Zone
                        UK_Pacific take 37 Sea Zone from Japanese

      Combat - British
                  Battle in 43 Sea Zone
                      British attack with 1 cruiser
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Iraq
                      British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                          British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 3 :  1/3 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  1 bomber moved from Iraq to Eastern Persia
                  1 infantry moved from Persia to 80 Sea Zone
                  1 infantry moved from Eastern Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Union of South Africa to Rhodesia
                  3 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
                  4 mech_infantrys moved from India to Yunnan
                  1 fighter moved from Malta to Egypt
                  1 tactical_bomber moved from Malta to Egypt
                  1 fighter moved from Gibraltar to Egypt

      Place Units - British
                  1 airfield placed in Egypt
                  2 mech_infantrys placed in Union of South Africa
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  2 armour and 1 fighter placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                  UK_Pacific collect 14 PUs; end with 14 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                  Some Units in India change ownership: 2 armour and 1 fighter

      triplea_40984_UK_2.tsvg

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Burma to Yunnan

      Place Units - Chinese
                  3 artilleries placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

      triplea_40984_Chi2.tsvg

      posted in League
      D
      dissndat
    • RE: Giallo(x) vs disnndat(1st game) BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 armour moved from Brazil to 86 Sea Zone
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 armour moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Hawaiian Islands to 25 Sea Zone
                  1 bomber moved from Western United States to 5 Sea Zone

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 5 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 25 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 91 Sea Zone
                      Americans attack with 2 destroyers, 1 fighter and 1 transport
                      Germans defend with 2 submarines
                          Americans roll dice for 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                          2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 submarines
                      Casualties for Americans: 1 destroyer
                  Battle in Morocco
                      Americans attack with 1 armour and 1 infantry
                      Neutral_Axis defend with 1 infantry
                          Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                          Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                          1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                      Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Neutral_Axis: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from Brazil to British Guiana
                  1 fighter moved from 25 Sea Zone to Hawaiian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 battleship moved from 26 Sea Zone to 10 Sea Zone
                  1 battleship moved from 10 Sea Zone to 89 Sea Zone
                  1 bomber moved from 5 Sea Zone to Buryatia

      Place Units - Americans
                  2 destroyers placed in 101 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  2 fighters placed in Eastern United States
                  1 marine placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

      triplea_40984_Ame2.tsvg

      posted in League
      D
      dissndat
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