nevermind
Posts made by dissndat
-
RE: Giallo(x) vs disnndat(1st game) BMposted in League
hey giallo.
the game is not allowing me land US troops on australian land…should i just edit them in or is that somehow against the rules?
diss
-
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to RostovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Rostov
Russians attack with 1 fighter and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 7 infantry in Rostov, round 2 : 0/8 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 7 infantry in Rostov, round 3 : 0/8 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 7 infantry in Rostov, round 4 : 1/8 hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
10 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Cyprus to 98 Sea Zone
1 tactical_bomber moved from Cyprus to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
4 infantry moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Tanganyika Territory to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
3 fighters moved from United Kingdom to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 destroyer placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 4 mech_infantrys -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from 31 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 25 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 aaGun moved from 31 Sea Zone to Wake Island
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 armour and 3 infantry moved from Brazil to British Guiana
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Changing PUs for Americans from 4 to 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Bryansk to Ukraine
3 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Sakha to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 6 infantry moved from Yenisey to Timguska
1 infantry moved from Bryansk to Western Ukraine
4 aaGuns, 2 armour, 3 artilleries and 22 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
-
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Karelia
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Archangel to Novgorod
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
9 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to RostovPlace Units - Russians
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs -
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Queensland to Wake Island
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 105 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Buryatia to Aleutian Islands
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
1 bomber moved from Eastern Persia to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in French Madagascar
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 bomber moved from Syria to Egypt
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from Syria to Egypt
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from India to Iraq
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Shan State to Yunnan
2 armour moved from India to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 33 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 105 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Buryatia to Aleutian Islands
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
taking korea was a huge mistake :( . the rules for mongolia are different with this mod…
-
RE: Dissndat (Allies +17) vs. StuckTojo (Axis)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Eastern Persia to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
3 fighters moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belgian Congo
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 bomber and 1 mech_infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Alexandria, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 armour moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Alexandria to Egypt
2 fighters moved from 97 Sea Zone to Cyprus
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 104 Sea Zone to United Kingdom
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,4,5,1,6,1,3,4,2,6
UK_Pacific collect 15 PUs (1 lost to blockades); end with 16 PUs
Some Units in India change ownership: 4 infantry -
RE: Giallo(x) vs disnndat(1st game) BMposted in League
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bessarabia, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 fighters in Bessarabia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Buryatia to Sakha
1 infantry moved from Amur to Sakha
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Belarus to Smolensk
2 aaGuns, 1 artillery and 9 infantry moved from Belarus to BryanskPlace Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs