thx giallo…all except for when i initially resigned ;) .
would you like to do a re-match for the boards?
thx giallo…all except for when i initially resigned ;) .
would you like to do a re-match for the boards?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 aaGuns, 2 armour, 4 artilleries, 3 fighters, 10 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Spain to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from 97 Sea Zone to Greece
6 fighters moved from 98 Sea Zone to Greece
6 bombers moved from Spain to Greece
2 tactical_bombers moved from Southern France to Greece
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from Spain to Northern Italy
1 fighter moved from Spain to Western Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Greece
Americans attack with 2 artilleries, 6 bombers, 6 fighters, 8 infantry and 2 tactical_bombers
Germans defend with 5 armour and 8 mech_infantrys
Americans roll dice for 1 battleship in Greece, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 6 bombers, 6 fighters, 8 infantry and 2 tactical_bombers in Greece, round 2 : 8/24 hits
Germans roll dice for 5 armour and 8 mech_infantrys in Greece, round 2 : 2/13 hits
1 armour owned by the Germans, 2 infantry owned by the Americans and 8 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 2 artilleries, 6 bombers, 6 fighters, 6 infantry and 2 tactical_bombers in Greece, round 3 : 11/22 hits
Germans roll dice for 4 armour in Greece, round 3 : 2/4 hits
4 armour owned by the Germans and 2 infantry owned by the Americans lost in Greece
Americans win, taking 19 Sea Zone from Japanese, taking Greece from Germans with 2 artilleries, 6 bombers, 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 5 armour and 8 mech_infantrys
Casualties for Americans: 4 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Northern Italy to France
1 fighter moved from Western Germany to France
2 tactical_bombers moved from Greece to 97 Sea Zone
2 fighters moved from Greece to 97 Sea Zone
6 bombers moved from Greece to Egypt
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from Greece to Crete
1 infantry moved from Finland to Norway
1 marine moved from Queensland to 54 Sea Zone
1 aaGun moved from Southern France to France
1 infantry moved from Southern France to France
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Sweden to Norway
1 aaGun, 2 armour and 8 infantry moved from Spain to Southern France
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 17 Sea Zone to Korea
1 tactical_bomber moved from Iwo Jima to Korea
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Western United States to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour and 1 marine placed in Spain
2 artilleries and 8 infantry placed in Central United States
2 artilleries, 3 fighters and 2 infantry placed in Western United States
3 aaGuns placed in Korea
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 129 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 152 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 155 PUs
Purchase Units - British
British buy 6 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 8 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
French take French Equatorial Africa from Germans
1 bomber moved from Egypt to Nigeria
3 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 bomber moved from Egypt to Kenya
2 infantry moved from Persia to 80 Sea Zone
1 marine moved from Persia to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 marine moved from 76 Sea Zone to Ethiopia
3 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Syria
French take Syria from Germans
1 infantry moved from Northwest Persia to Turkey
British take Turkey from Germans
1 armour, 3 fighters and 1 mech_infantry moved from Western Ukraine to Romania
1 bomber moved from France to Romania
1 tactical_bomber moved from Egypt to Ethiopia
6 fighters moved from Egypt to Trans-Jordan
Combat - British
Battle in Romania
British attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Romania, round 2 : 4/6 hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Romania
British win, taking Romania from Germans with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Nigeria
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Nigeria, round 2 : 1/3 hits
Germans roll dice for 1 armour in Nigeria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Nigeria
British win, taking Nigeria from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Kenya
British attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 bomber and 3 mech_infantrys in Kenya, round 2 : 1/4 hits
Germans roll dice for 1 armour in Kenya, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kenya
British win, taking Kenya from Germans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 6 fighters and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 6 fighters and 3 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits
2 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Ethiopia
British attack with 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits
British roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Kenya to Egypt
1 bomber moved from Nigeria to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
6 fighters moved from Trans-Jordan to Greece
3 fighters moved from Romania to Greece
1 fighter moved from 80 Sea Zone to Greece
2 fighters moved from 112 Sea Zone to Greece
1 infantry moved from Egypt to Alexandria
1 bomber moved from Romania to France
2 infantry moved from Holland Belgium to France
1 carrier, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Sweden to 110 Sea Zone
1 fighter moved from Sweden to United Kingdom
8 fighters and 1 tactical_bomber moved from Sweden to Western Ukraine
1 infantry moved from Persia to Iraq
1 aaGun moved from Persia to Iraq
5 armour and 19 mech_infantrys moved from Persia to Turkey
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
2 infantry moved from Yunnan to Burma
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Manchuria to Korea
1 armour moved from Siberia to Korea
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
1 armour, 2 bombers and 6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
UK_Pacific collect 19 PUs (6 lost to blockades); end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 2 bombers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 fighters moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Bryansk to Ukraine
9 armour and 1 artillery moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
3 fighters moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
Place Units - Russians
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
4 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Greater Southern Germany to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
8 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 1 artillery, 6 infantry and 6 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys in Belarus, round 2 : 13/44 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 11 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Adding units owned by Germans to Gold Coast: 1 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 tactical_bombers moved from Archangel to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Ukraine to Romania
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Southern Italy
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Baltic States to Novgorod
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in Western Germany
1 aaGun and 1 mech_infantry placed in Novgorod
1 airfield placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Germans from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Iwo Jima to Malaya
1 battleship and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from India to 39 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns and 2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - French
French buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Switzerland to Northern Italy
2 infantry moved from France to Northern Italy
1 fighter moved from Southern France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
Place Units - French
1 armour and 2 artilleries placed in France
2 mech_infantrys placed in Southern France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
French collect 21 PUs (1 lost to blockades); end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
2 artilleries moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
2 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 4 transports; Remaining resources: 7 PUs;
Combat Move - Americans
5 infantry moved from Spain to 92 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Spain to Southern Italy
2 tactical_bombers moved from Spain to Southern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/4 hits
Bombing raid in Southern Italy rolls: 3,7,5,6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in Egypt
Battle in Alexandria
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Germans to Americans
EDIT: Adding units owned by Americans to Sweden: 1 infantry
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 92 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Spain
1 aaGun and 13 infantry moved from Southern France to France
5 artilleries and 3 infantry moved from Spain to Southern France
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Western United States to Iwo Jima
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
3 artilleries moved from Southern France to France
1 aaGun moved from Southern France to Spain
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
2 artilleries moved from Southern France to France
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 2 fighters
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 armour placed in Spain
1 factory_minor placed in Korea
1 fighter and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 bomber placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 65 PUs (1 lost to blockades); end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 103 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 126 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 129 PUs
Purchase Units - British
British buy 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Siberia
2 infantry moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Persia to Iraq
2 bombers moved from Kenya to Iraq
3 fighters moved from Persia to Northwest Persia
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
10 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
5 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
Combat - British
Battle in Iraq
British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 11 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys; Italians defend with 2 infantry
AA fire in Western Germany : 0/3 hits
British roll dice for 1 artillery, 1 bomber, 11 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 9/21 hits
Germans roll dice for 1 aaGun, 4 infantry and 6 mech_infantrys in Western Germany, round 2 : 6/10 hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 2 infantry owned by the Italians and 5 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 11 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 3 : 6/15 hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 3 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 bomber, 11 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 2 infantry and 6 mech_infantrys
Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 112 Sea Zone
11 fighters and 1 tactical_bomber moved from Western Germany to Sweden
1 bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 4 infantry moved from Southern France to France
1 infantry moved from Scotland to United Kingdom
2 bombers moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 fighters moved from Northwest Persia to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 marine moved from 80 Sea Zone to Persia
1 carrier, 1 destroyer and 1 fighter moved from 76 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Mozambique to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Eastern Persia to Persia
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Siberia to Manchuria
3 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from 76 Sea Zone to Egypt
Place Units - British
1 armour and 2 infantry placed in Persia
2 aaGuns and 1 fighter placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 4 transports; Remaining resources: 7 PUs;
Combat Move - Americans
5 infantry moved from Spain to 92 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Spain to Southern Italy
2 tactical_bombers moved from Spain to Southern Italy
Combat - Americans
Air Battle in Southern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 bomber, 1 factory_minor, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Romania
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Romania, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 2 fighters and 1 infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
2 fighters moved from Romania to Western Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Bryansk
4 aaGuns, 14 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Yenisey to Timguska
Place Units - Russians
1 infantry placed in Volgograd
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 aaGuns and 2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
French converts factory_major into different units
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
1 infantry moved from France to Switzerland
French take Switzerland from Germans
Combat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Southern France
Turn Complete - French
French collect 22 PUs; end with 22 PUs
every time i try to post the british turn it gives me the message "summary text:the site gave an error:‘the message exceeds the maximum allowed length (20000 characters).’
i’m at a loss…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 77 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 100 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 103 PUs
success!
i’ll run through the next two turns and edit them as necessary.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take Algeria from Americans
French take French West Africa from British
French take Tunisia from Americans
2 bombers moved from Spain to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
4 artilleries, 6 fighters, 10 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Spain to Southern France
3 infantry moved from Spain to Southern France
1 artillery moved from Spain to Southern France
10 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to Korea
3 bombers moved from Iwo Jima to 6 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 3 bombers, 3 fighters, 15 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 4/15 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 bombers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/8 hits
Japanese roll dice for 3 carriers, 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 14 submarines in 6 Sea Zone, round 3 : 6/14 hits
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 14 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 77
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers and 1 transport
Battle in Holland Belgium
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 7/28 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from Korea to Iwo Jima
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Spain to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
3 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to France
2 aaGuns moved from Spain to Southern France
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 bombers moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 destroyers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
6 fighters moved from Southern France to 92 Sea Zone
2 tactical_bombers moved from Southern France to Spain
3 bombers moved from Holland Belgium to Spain
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers and 1 fighter placed in Western United States
5 transports placed in 101 Sea Zone
10 infantry placed in Central United States
2 artilleries and 1 infantry placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,3
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 115 to 117
EDIT: Turning off Edit Mode
alright, so i totally messed this game up, it won’t allow me to post even the original game. i feel so embarrassed by this :cry: . the only thing i can think of is to re-download the game and start over at the american’s turn, but i’m not sure that won’t generate an error message as well…i suspect that re-rolling a battle generates the error message. what do you think?
so i tried to save the game at the start of the british turn, went through the whole turn and when i tried to post it i got an error message, tried to post again, same error message, something like “the message exceeds blah blah blah”. what i’m going to do is post the original game and edit it to match the results of the rolls in the corrupted game, that’s the only way i can think of to do it. if there’s a better way, i’m open to suggestions :) .
say giallo, if you don’t mind, after this game is over i’d like to talk about a few tactics you used…