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    Posts made by DirtyDugga

    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 64 Sea Zone
              2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
              1 destroyer moved from 64 Sea Zone to 55 Sea Zone
              1 cruiser moved from 65 Sea Zone to 55 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 infantry moved from Egypt to Anglo-Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo-Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 artillery
                      ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                  ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by British from Union of South Africa: 2 infantry
              EDIT: Adding units owned by British to Rhodesia: 2 infantry
              EDIT: Turning off Edit Mode
              2 infantry moved from 59 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 23 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 destroyer moved from 74 Sea Zone to 83 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      ANZAC regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 64 Sea Zone
              2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
              1 destroyer moved from 64 Sea Zone to 55 Sea Zone
              1 cruiser moved from 65 Sea Zone to 55 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 infantry moved from Egypt to Anglo-Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo-Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 artillery
                      ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                  ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by British from Union of South Africa: 2 infantry
              EDIT: Adding units owned by British to Rhodesia: 2 infantry
              EDIT: Turning off Edit Mode
              2 infantry moved from 59 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      ANZAC regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Davao to Wake Island
              1 destroyer moved from 36 Sea Zone to 50 Sea Zone
              1 submarine moved from 36 Sea Zone to 50 Sea Zone
              1 fighter moved from 11 Sea Zone to 27 Sea Zone
              1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
              1 infantry moved from Western United States to 11 Sea Zone
              1 artillery moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 104 Sea Zone
              1 fighter moved from Western United States to 104 Sea Zone
              1 armour, 1 bomber and 1 infantry moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
              1 marine moved from 27 Sea Zone to Hawaiian Islands
              1 artillery moved from 27 Sea Zone to Hawaiian Islands
              1 infantry moved from 27 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 destroyer placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              1 marine placed in Eastern United States
              1 carrier and 1 destroyer placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hopei to Szechwan
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 3 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 battleship moved from 132 Sea Zone to 55 Sea Zone
              1 infantry moved from Eastern India to 40 Sea Zone
              1 artillery moved from Eastern India to 40 Sea Zone
              1 infantry moved from Western India to Eastern India
              1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
              1 artillery moved from 78 Sea Zone to Ethiopia
              1 infantry moved from 78 Sea Zone to Ethiopia
              1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              1 cruiser moved from 40 Sea Zone to 78 Sea Zone
              1 destroyer moved from 40 Sea Zone to 78 Sea Zone
              1 destroyer moved from 112 Sea Zone to 113 Sea Zone
              2 fighters moved from United Kingdom to 113 Sea Zone
              1 fighter moved from Scotland to 113 Sea Zone
              1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 infantry moved from Ontario to Quebec
              1 artillery moved from Ontario to Quebec
              1 fighter moved from Gibraltar to 98 Sea Zone
              1 cruiser moved from 93 Sea Zone to 98 Sea Zone
              1 fighter moved from Malta to 99 Sea Zone
              1 cruiser moved from 100 Sea Zone to 99 Sea Zone
              1 carrier moved from 100 Sea Zone to 99 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
              1 destroyer moved from 100 Sea Zone to 99 Sea Zone
              1 bomber moved from United Kingdom to 99 Sea Zone
              1 infantry moved from Egypt to 100 Sea Zone
              1 artillery moved from Egypt to 100 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Tobruk
              1 artillery moved from 98 Sea Zone to Tobruk
              2 infantry moved from Alexandria to Tobruk
              1 artillery moved from Alexandria to Tobruk
              1 armour moved from Alexandria to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              1 destroyer moved from 73 Sea Zone to 83 Sea Zone
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 cruiser, 1 fighter and 1 transport
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Tobruk
                  British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits, 2.33 expected hits
                      2 artilleries owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                  1 mech_infantry owned by the British and 1 armour owned by the British retreated to Alexandria
                  Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
                  Casualties for British: 2 artilleries and 3 infantry
                  Casualties for Italians: 3 infantry
              Battle in 99 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 carrier owned by the British
                      1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 113 Sea Zone
                  British attack with 1 destroyer and 3 fighters
                  Germans defend with 1 battleship and 2 submarines
                      British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      2 submarines owned by the Germans lost in 113 Sea Zone
                      British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                  British win with 3 fighters remaining. Battle score for attacker is 22
                  Casualties for Germans: 1 battleship and 2 submarines
                  Casualties for British: 1 destroyer
              Battle in Ethiopia
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Ethiopia
                  Italians win with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from 98 Sea Zone to Malta
              1 fighter moved from 99 Sea Zone to Alexandria
              1 tactical_bomber moved from 99 Sea Zone to Malta
              1 bomber moved from 99 Sea Zone to Malta
              2 fighters moved from 113 Sea Zone to United Kingdom
              1 fighter moved from 113 Sea Zone to Scotland
              1 fighter moved from Eastern India to Trans-Jordan
              1 tactical_bomber moved from Eastern India to Trans-Jordan
              5 infantry moved from Eastern India to Burma
              2 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Eastern India
      
          Place Units - British
              1 factory_minor placed in Egypt
              2 destroyers placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in Eastern India
              Turning on Edit Mode
              EDIT: Removing units owned by UK_Pacific from Eastern India: 2 artilleries and 3 infantry
              EDIT: Adding units owned by British to Eastern India: 2 artilleries and 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Italians regular : 3.17
      Japanese regular : -3.00
      Germans regular : -0.67
      British regular : 2.50
      

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hopei to Szechwan
              2 infantry moved from Inner Mongolia to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 infantry moved from Eastern Sinkiang to Tsinghai
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 3 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Japanese regular : -3.00
      

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from Davao to Wake Island
              1 destroyer moved from 36 Sea Zone to 50 Sea Zone
              1 submarine moved from 36 Sea Zone to 50 Sea Zone
              1 fighter moved from 11 Sea Zone to 27 Sea Zone
              1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
              1 infantry moved from Western United States to 11 Sea Zone
              1 artillery moved from Western United States to 11 Sea Zone
              1 marine moved from Western United States to 11 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
              1 fighter moved from Eastern United States to 104 Sea Zone
              1 fighter moved from Western United States to 104 Sea Zone
              1 armour, 1 bomber and 1 infantry moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
              1 marine moved from 27 Sea Zone to Hawaiian Islands
              1 artillery moved from 27 Sea Zone to Hawaiian Islands
              1 infantry moved from 27 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 destroyer placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
              1 marine placed in Eastern United States
              1 carrier and 1 destroyer placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Amur to Buryatia
              6 infantry moved from Sakha to Buryatia
              3 infantry moved from Siberia to Sakha
              2 infantry moved from Bessarabia to Western Ukraine
              1 armour moved from Stalingrad to Southern Caucasus
              1 mech_infantry moved from Stalingrad to Kursk
              2 infantry moved from Karelia to Archangel
              1 infantry moved from Archangel to Leningrad
              3 infantry moved from Vyborg to Leningrad
              6 infantry moved from Leningrad to Northern Belarus
              1 artillery moved from Leningrad to Northern Belarus
              1 mech_infantry moved from Russia to Northern Belarus
              1 armour moved from Russia to Northern Belarus
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Eastern Poland to Southern Belarus
              1 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Baltic States to Northern Belarus
              1 fighter moved from Russia to Leningrad
              1 tactical_bomber moved from Russia to Leningrad
              1 cruiser moved from 118 Sea Zone to 117 Sea Zone
              1 submarine moved from 118 Sea Zone to 117 Sea Zone
              1 submarine moved from 130 Sea Zone to 128 Sea Zone
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Russia to Bryansk
              2 aaGuns moved from Leningrad to Northern Belarus
              2 aaGuns moved from Sakha to Buryatia
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Leningrad
              1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
              1 armour and 1 mech_infantry placed in Stalingrad
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • RE: DirtyDugga allies VS feckingwrecked axis Path to Victory

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DirtyDugga
    • DirtyDugga allies VS feckingwrecked axis Path to Victory

      @feckingwrecked War is on!

      posted in Play Boardgames
      D
      DirtyDugga
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