If you live in Arizona or are planing on being in the area, take a look here.
Posts made by dezrtfish
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RE: Arizonaposted in Player Locator
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RE: A RTS game based on Axis and Alliesposted in General Discussion
How is production controled? What replaces IPC’s?
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RE: Open source axis and alliesposted in General Discussion
I just got it to work and tried it out a little. Kick A$$!!
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RE: Open source axis and alliesposted in General Discussion
I down loaded it now what do I do with it?
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RE: Question to all..posted in Axis & Allies Classic
You can print a new one from the hasbro web site. They have a section where they have the rules in PDF format for most of thier games.
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RE: Where can i find a game manual?posted in Axis & Allies Pacific
Do you mean an Instuction book or some sort of strategy guide? If you are looking for the instructions you can get them off the Hasbro web site in pdf format.
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RE: How to spend 12 IPCsposted in Axis & Allies Europe
Your right Bossk I meant Germany.
I play against a guy (TheStenGun)who sometimes likes to put two armor in Africa. this can be an interesting diversion. When he did it it worked great. However, when I tried it I left them exposed and they were distroyed. I think I’ll stick to offencive units on the Eastern Front.:smile:
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RE: How to spend 12 IPCsposted in Axis & Allies Europe
I would have to agree with Yanny in that it depends on what the allies do.
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RE: RR & 2HBS - Can Germany Take UK in T1??posted in Axis & Allies Classic
With Russia Restricted I useualy move the armor from Finland to Algeria in non combat after I destroy the Brish fleet.
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RE: Question regarding the purchase of unitsposted in Axis & Allies Classic
Right, we threw that rule out before we even played our first game.
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RE: RR & 2HBS - Can Germany Take UK in T1??posted in Axis & Allies Classic
The naval Battle is no problem. The problem is your attack on GB has about 1 in 10 odds of success.
I actually tried this once in a game. It failed but it ultimately led to success. After attacking Britain on the first round he got defensive and spent to much time building defenses. We were all fairly new at the time so he didn’t realize that if this plan fails Germany is probably done offensively for the rest of the game.
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RE: Arizonaposted in Player Locator
We have now established a set monthly game day.
Starting in February 2002 we will be meeting on the second Sunday of every month at or around 10:00 AM.
It is however, still possible to get games together on odd weekends.
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RE: What rules or options make the game FAIR?posted in Axis & Allies Classic
True, I hadn’t thought of it that way.
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RE: Strategic Bombing Defenseposted in Axis & Allies Classic
In our group we’ve been considering a modified version of the AAE rule for fighter defense/ escort. All defending and or escorting air get 1 shot at a 1. This makes it possible to build up anti bombing defenses. But doesn’t completely eliminate strat bombing.
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RE: Question regarding the purchase of unitsposted in Axis & Allies Classic
A friend and I have combined our sets for a total of 4 original games and 2 sets of World @ War. We also useualy play with people who bring aditional sets. We never run out.
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Arizonaposted in Player Locator
Anyone wishing to play Strategy/War games including all variants of Axis and Allies in AZ post here or E-mail me at william.cook@wsfp.com I know of several people in the area who would love to get a game.
Red
[ This Message was edited by: dezrtfish on 2002-01-17 13:01 ]
[ This Message was edited by: djensen on 2002-03-13 15:36 ]
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RE: UK adviceposted in Axis & Allies Classic
I would build 3 transports and move all the allied ships to the UK including the Battleship at Gibralter.
Red
[ This Message was edited by: dezrtfish on 2002-01-17 07:14 ]
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RE: Russia's First Moveposted in Axis & Allies Classic
The way I see it the Russian fleet is useless to the Russians. It can be very helpfull to the americans and British however.
I would say the majoraty of the time the Germans hit the atlantic hard on the first turn. The best thing the russians can do is get in the fight. Every German sub that dies on Russia’s first turn creates the possibility for a dead German fighter on Germany’s turn. This benifits all allies. The transport has the ability to possibly allow the Brithish battleship an aditional kill by being cannon fodder.