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    2. DessertFox599
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    Posts made by DessertFox599

    • RE: Heavy (now renamed Anti-Tank) Artillery against Mechanized artillery and Tanks

      How about instead of taking to hits, we have them absorb one hit like the tanks in ww1.

      posted in House Rules
      DessertFox599D
      DessertFox599
    • Capitol Victory condition.

      I was wondering what you guys thought about going old-school in the victory conditions in 1940? Like in order for the Axis to win they would have to…

      A. Conquer two capitols in Europe (not including France). OR

      B. Conquer two capitols in the Pacific.

      The Allies would win the same way they would win in Global. Thoughts?

      posted in House Rules
      DessertFox599D
      DessertFox599
    • RE: US war time economy if Japan attacks in J1 or J2

      Do you know how  Western USA turns from a territory of 10 ipcs to a territory of 50 ipcs in war in Pacific? What if that happened in global as well?

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • RE: US war time economy if Japan attacks in J1 or J2

      Okay you guys might think I’m crazy but I wonder how much would change if the US could get that extra IPCs from West. USA? In all of our games, the axis are gaining more income individually then the US. Maybe it would balance the game out. Thoughts?

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • RE: Industrial omplexes with reduced production capacity

      Question: Can you build multiple complexes in any given territory?

      posted in House Rules
      DessertFox599D
      DessertFox599
    • RE: Northern Ireland

      Ok, sort of unrelated, but how do you customize maps?

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • RE: Infantry vs. Artillery vs. Tank Builds

      Yeah but if you had a lot of infantry and artillery, you would not even get close to taking out your tanks.

      posted in Axis & Allies 1914
      DessertFox599D
      DessertFox599
    • RE: Central powers russia first crush tactic

      Are you guys talking about the new rules or the OOB rules? That is actually important. If you are playing with the new ones, attack Russia with all of the central powers. Russia will collapse by turn four if the central powers have brains. Then The Central powers should all attack France. The Ottomans in Russia should follow Germany, Austria should go for Northern Italy and Southern France, and Germany should combine in one big force and attack France. Even with the OOB rules, you should crush Russia with the central powers (granted it will be take a long time but I think they can pull it off). The Western Front should distract France as much as possible but not go crazy.

      posted in Axis & Allies 1914
      DessertFox599D
      DessertFox599
    • RE: Infantry vs. Artillery vs. Tank Builds

      You don’t need a tank for every infantry. You just need a lot of tanks if you are attacking. Just make sure you have a lot of inf and arts and planes and you should be fine.

      posted in Axis & Allies 1914
      DessertFox599D
      DessertFox599
    • RE: Kamikaze Carriers

      I like how the game implemented Kamikazes however having a limit to them sucks.  I am the kinda guy who would like to buy them maybe at 5 ipc? Any thoughts?

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • Convoy routes

      Has anybody thought of using the actual convoy routes in the war for convoy disruption?  Any thoughts on this will be appreciated.

      posted in House Rules
      DessertFox599D
      DessertFox599
    • RE: USW Rethink

      I think that every country should have a convoy threshold like the economic and political collapse rules. Also they should have a restricted sub warfare option that is not as effective but still an option.

      posted in Axis & Allies 1914
      DessertFox599D
      DessertFox599
    • RE: Alternate Setups: Classic, AAE, AAP, D-Day, AAA, Bulge, 42.2, Global, WWI 1914

      Make a setup of 1939 for global please. :cry:

      posted in House Rules
      DessertFox599D
      DessertFox599
    • RE: How are you suppose to defend Russia?

      Thanks guys. Our main problem with Russia is what to buy. In past games in order to defend a territory, all you had to do was buy a ton of infantry and you were set. Now since they are more tanks and fighters, it has become harder to defend territories. Also the Axis use the 1-2punch which is when Germany takes a territory, Italy takes the other one, which makes straffing ourdated.

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • How are you suppose to defend Russia?

      In most of our recent games, Germany builds all mech. infantry and tanks. Then on turn 3, He rolls into Russia. By turn 6 or 7, Germany has Moscow and all of his beloved resources, Help!

      P.S. We always go south.

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • RE: Question about Tech.

      We always play with the aniversary rule for tech. We recently tried a new rule where you get to choose the tech like revised execept that the tech you choose have those tokens on the tech you what. For example, if you bought 4 dice for advanced artillary you can’t change those dice for heavy bombers. It was cool.

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
    • How do you play the US?

      I am playing the Allies in a game with my dad. I always use the same strategy, I do operation Tourch in Europe Meanwhile in the pacific I build a navy and head on with the Japanese. Operation Tourch is a success while the pacific stategy always fails. Any thoughts? :|

      posted in Axis & Allies Global 1940
      DessertFox599D
      DessertFox599
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