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    Posts made by Desert_Admiral

    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Buyant-Uhaa to Chahar
              1 infantry moved from Jehol to Shantung
              2 fighters moved from Jehol to Chahar
              2 tactical_bombers moved from Jehol to Chahar
              2 fighters moved from Jehol to Shantung
              2 tactical_bombers moved from Jehol to Shantung
              1 fighter moved from Jehol to Chahar
              1 tactical_bomber moved from Jehol to Chahar
              1 fighter moved from Jehol to Shantung
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
              1 bomber moved from Jehol to Shantung
              1 bomber moved from Jehol to Chahar
              1 bomber moved from Jehol to Shantung
      
          Combat - Japanese
              Battle in Chahar
                  Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 5/8 hits, 4.33 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shantung
                  Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 4/8 hits, 4.33 expected hits
                      Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 19 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
              1 aaGun moved from Buyant-Uhaa to Manchuria
              6 infantry moved from Korea to Manchuria
              4 artilleries moved from Jehol to Manchuria
              8 infantry moved from Jehol to Manchuria
              1 infantry moved from Jehol to Manchuria
              2 fighters moved from Shantung to 6 Sea Zone
              1 fighter and 2 tactical_bombers moved from Shantung to Manchuria
              2 bombers moved from Shantung to Manchuria
              1 bomber, 3 fighters and 3 tactical_bombers moved from Chahar to Manchuria
      
          Place Units - Japanese
              3 infantry placed in Japan
              2 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.17
      Chinese : 0.33
      Japanese : -0.50
      

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 1 destroyer and 21 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Caucasus to Iraq
      
          Combat - Germans
              Strategic bombing raid in Iraq
                      AA fire in Iraq : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Iraq causes 0 damage total. 
      
          Non Combat Move - Germans
              2 armour and 3 infantry moved from Volgograd to Caucasus
              1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
              3 armour moved from Bryansk to Caucasus
              1 mech_infantry moved from Bessarabia to Ukraine
              1 infantry moved from Novosibirsk to Kazakhstan
              1 infantry moved from Timguska to Novosibirsk
              1 infantry moved from Olgiy to Timguska
              3 mech_infantrys moved from Russia to Volgograd
              3 fighters moved from Novgorod to Caucasus
              1 artillery and 1 infantry moved from Greater Southern Germany to Germany
              2 infantry moved from France to Western Germany
              4 infantry moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
              1 infantry moved from Western Germany to Germany
      
          Place Units - Germans
              1 airfield placed in Caucasus
              3 infantry placed in Caucasus
              3 infantry placed in Volgograd
              3 infantry placed in Rostov
              3 infantry placed in Ukraine
              3 infantry placed in Russia
              6 infantry placed in Germany
              1 destroyer placed in 115 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,3,2,3,6,1,6,1,2,4,2,3,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
              Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      AA fire in Iraq : : 0.83
      

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 fighters and 2 mech_infantrys moved from Caucasus to Kazakhstan
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Battle in Kazakhstan
                  Italians attack with 2 fighters and 2 mech_infantrys
                  British defend with 1 armour and 1 artillery
                      Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan
                  Italians win, taking Kazakhstan from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for British: 1 armour and 1 artillery
      
          Non Combat Move - Italians
              2 fighters moved from Kazakhstan to Caucasus
              1 mech_infantry moved from Ukraine to Caucasus
              1 artillery and 1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 mech_infantrys placed in Western Ukraine
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 13
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,1,4,4,5,6,2,5,1,2,3,6
              Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      British : -0.83
      

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      @FMErwinRommel said in Blitzkrieg Banzai !!!:

      The allies will be hard pressed to offset the addition of the army in Romania before the BEF can reach Stalingrad.

      It’s been a careful balance between allocating resources to the East and West.

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      @FMErwinRommel said in Blitzkrieg Banzai !!!:

      If I must say so myself, I’ve done a magnificent job of getting military resources to southern Russia, despite only having 1 factory in the Mideast. :relaxed: ANZ played a key role in defending Cauc (blocker) and Stalingrad (fighter) this turn. That was my last ANZ infantry that re-imposed the blocker after the Italian air attack. But now I have a dozen international ground units that will reinforce Stalingrad next turn. And the British Expeditionary force just landed in Palestine.

      You have done a good job.

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              1 infantry moved from Tambov to Rostov
              1 artillery moved from Bryansk to Rostov
              1 fighter moved from Russia to Rostov
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor and 1 mech_infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                      British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Ukraine
                  Germans win, taking Ukraine from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Rostov
                  Germans attack with 1 artillery, 1 fighter and 1 infantry
                  ANZAC defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Rostov to Tambov
              1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
              2 armour moved from Greece to Romania
              2 destroyers and 3 transports moved from 113 Sea Zone to 114 Sea Zone
              15 artilleries moved from Western Germany to France
              14 mech_infantrys moved from Western Germany to France
              7 infantry moved from Western Germany to France
              8 mech_infantrys moved from Greece to Romania
              3 mech_infantrys moved from Greater Southern Germany to Romania
              7 mech_infantrys moved from Germany to Western Germany
              2 infantry moved from Southern France to France
              1 artillery and 1 infantry moved from Russia to Tambov
      
          Place Units - Germans
              3 armour placed in Russia
              3 armour placed in Novgorod
              3 mech_infantrys placed in Western Germany
              7 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6,1,4,4,3
              Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.33
      Russians : 0.67
      

      Production/PUs Summary :

      Germans : 64 / 72
      Russians : 8 / 0
      Japanese : 55 / 55
      Americans : 54 / 74
      Chinese : 1 / 5
      British : 32 / 40
      UK_Pacific : 14 / 15
      Italians : 10 / 3
      ANZAC : 17 / 27
      French : 10 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber and 2 fighters moved from Russia to Rostov
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 bomber and 2 fighters
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 2 fighters moved from Rostov to Russia
              1 artillery and 1 infantry moved from Western Ukraine to Bryansk
              1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
      
          Place Units - Italians
              1 infantry placed in Western Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,6,1,2,3
              Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Russians : -0.33
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Central Mongolia to Chahar
              3 bombers moved from Shantung to Chahar
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
              2 fighters moved from 6 Sea Zone to 19 Sea Zone
              6 fighters moved from Shantung to 19 Sea Zone
              2 tactical_bombers moved from Shantung to 19 Sea Zone
      
          Combat - Japanese
              Battle in Chahar
                  Japanese attack with 3 bombers and 1 infantry
                  Chinese defend with 1 artillery
                      Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                      Chinese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar
                  Japanese win with 3 bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery
              Battle in 19 Sea Zone
                  Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits
                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 19 Sea Zone
                  Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              4 artilleries and 11 infantry moved from Shantung to Jehol
              3 bombers moved from Chahar to Jehol
              3 fighters moved from 19 Sea Zone to 6 Sea Zone
              3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
              5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
              1 fighter and 3 tactical_bombers moved from Korea to Jehol
              5 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              6 infantry moved from 6 Sea Zone to Korea
              1 aaGun and 1 infantry moved from Central Mongolia to Buyant-Uhaa
      
          Place Units - Japanese
              7 infantry placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
              Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.17
      Chinese : 0.67
      Japanese : 0.17
      

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      @FMErwinRommel Brits did good. German rolls were -5.

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 71 PUs; 
              Germans buy 3 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 armour, 1 infantry and 14 mech_infantrys moved from Albania to Greece
              1 infantry moved from Bulgaria to Greece
              2 infantry moved from France to Southern France
              1 fighter moved from Germany to Holland Belgium
              1 tactical_bomber moved from Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Germany to Southern France
              1 fighter and 2 tactical_bombers moved from Germany to Holland Belgium
              2 infantry moved from Western Germany to Holland Belgium
              4 bombers moved from Western Germany to Greece
              5 fighters moved from Western Germany to Greece
              1 infantry moved from Bryansk to Ukraine
                    Germans take Ukraine from British
              2 infantry moved from Tambov to Rostov
              1 tactical_bomber moved from Tambov to Rostov
              2 fighters moved from Tambov to Rostov
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 2 armour, 4 bombers, 5 fighters, 2 infantry and 14 mech_infantrys
                  British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 5 infantry
                      AA fire in Greece : 2/3 hits, 0.50 expected hits
                      2 fighters owned by the Germans lost in Greece
                      Germans roll dice for 2 armour, 4 bombers, 3 fighters, 2 infantry and 14 mech_infantrys in Greece, round 2 : 5/25 hits, 7.83 expected hits
                      British roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits
                      1 aaGun owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece
                      Germans roll dice for 2 armour, 4 bombers, 3 fighters and 12 mech_infantrys in Greece, round 3 : 7/21 hits, 7.17 expected hits
                      British roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 3 : 4/4 hits, 1.67 expected hits
                      1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Greece
                  Germans win, taking Greece from British with 2 armour, 4 bombers, 3 fighters and 8 mech_infantrys remaining. Battle score for attacker is -14
                  Casualties for Germans: 2 fighters, 2 infantry and 6 mech_infantrys
                  Casualties for British: 1 aaGun, 2 armour, 1 artillery and 5 infantry
              Battle in Holland Belgium
                  Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Rostov
                  Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Southern France to France
              1 infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              2 fighters moved from Holland Belgium to Western Germany
              3 tactical_bombers moved from Holland Belgium to Western Germany
              3 fighters moved from Greece to Southern Italy
              4 bombers moved from Greece to Western Germany
              3 transports moved from 115 Sea Zone to 113 Sea Zone
              6 mech_infantrys moved from Germany to Western Germany
              7 infantry moved from Germany to Western Germany
              1 artillery and 1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Tambov
              2 fighters and 1 tactical_bomber moved from Rostov to Russia
      
          Place Units - Germans
              3 artilleries placed in Western Germany
              7 mech_infantrys placed in Germany
              3 mech_infantrys placed in Greater Southern Germany
              3 armour placed in Russia
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,3,4,3,2,3
              Germans collect 60 PUs (4 lost to blockades); end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -5.17
      AA fire in Greece : : 1.50
      British : 3.33
      Russians : -0.33
      

      Production/PUs Summary :

      Germans : 64 / 76
      Russians : 8 / 0
      Japanese : 55 / 59
      Americans : 54 / 74
      Chinese : 1 / 5
      British : 32 / 47
      UK_Pacific : 14 / 11
      Italians : 10 / 3
      ANZAC : 17 / 28
      French : 10 / 0
      Dutch : 0 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 0 / 0
      Neutral_Allies : 0 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to Ukraine
              2 fighters moved from Russia to Ukraine
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 1 bomber and 2 fighters
                  British defend with 1 armour and 1 factory_minor
                      Italians roll dice for 1 bomber and 2 fighters in Ukraine, round 2 : 3/3 hits, 1.67 expected hits
                      British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Ukraine
                  Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Italians
              1 bomber moved from Ukraine to Russia
              2 fighters moved from Ukraine to Russia
              1 fighter moved from Greater Southern Germany to Southern Italy
              1 artillery and 2 infantry moved from Romania to Bessarabia
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Western Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,4,6,3,1,6
              Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.33
      British : -0.50
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 41 Sea Zone to 43 Sea Zone
                    Japanese take 42 Sea Zone from Americans
              1 destroyer moved from 41 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              2 armour and 2 mech_infantrys moved from Hunan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 tactical_bomber moved from Hunan to Yunnan
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              3 fighters moved from Japan to 16 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer and 1 transport
                  British defend with 1 transport
                      1 transport owned by the British lost in 37 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 16 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 submarine
                  1 submarine owned by the Americans Submerged
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Yunnan
                  Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 aaGun, 1 artillery and 2 infantry
                      AA fire in Yunnan : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                      Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 aaGun, 1 artillery and 2 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 armour and 2 mech_infantrys moved from Shantung to Hunan
              1 armour and 2 mech_infantrys moved from Jehol to Hunan
              1 tactical_bomber moved from Yunnan to Hunan
              1 armour and 2 mech_infantrys moved from Korea to Jehol
              1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
              3 fighters moved from 16 Sea Zone to Japan
              1 tactical_bomber moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
              1 armour and 2 mech_infantrys placed in Shantung
              1 armour and 1 mech_infantry placed in Korea
              1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      AA fire in Yunnan : : -0.17
      Chinese : -0.67
      UK_Pacific : 0.67
      Japanese : -0.67
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 63 PUs; 
              Germans buy 1 armour, 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from France to Southern France
              1 fighter moved from Western Germany to Southern France
              2 infantry moved from Western Germany to Holland Belgium
              2 tactical_bombers moved from Germany to Holland Belgium
              1 infantry moved from Yugoslavia to Albania
                    Italians take Albania from British
              1 armour moved from Yugoslavia to Bulgaria
                    Germans take Bulgaria from British
              1 armour moved from Bulgaria to Albania
              1 infantry moved from Yugoslavia to Bulgaria
              12 mech_infantrys moved from Yugoslavia to Albania
              1 armour and 1 mech_infantry moved from Greater Southern Germany to Albania
              2 fighters moved from Western Germany to Holland Belgium
              2 fighters moved from Greater Southern Germany to Southern France
              2 tactical_bombers moved from Greater Southern Germany to Southern France
              2 bombers moved from Southern Italy to Southern France
              2 bombers moved from Southern Italy to Holland Belgium
              1 mech_infantry moved from Greater Southern Germany to Albania
              2 infantry moved from Tambov to Rostov
              2 fighters moved from Tambov to Rostov
              1 tactical_bomber moved from Tambov to Rostov
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                  French defend with 1 infantry
                      Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 4.00 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Rostov
                  Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Holland Belgium to Western Germany
              1 fighter moved from Southern France to Western Germany
              2 fighters moved from Southern France to Greater Southern Germany
              2 tactical_bombers moved from Holland Belgium to Western Germany
              2 tactical_bombers moved from Southern France to Western Germany
              2 bombers moved from Southern France to Western Germany
              2 bombers moved from Holland Belgium to Western Germany
              5 mech_infantrys moved from Germany to Greater Southern Germany
              5 mech_infantrys moved from Germany to Western Germany
              3 infantry moved from Western Germany to Germany
              2 infantry moved from Western Germany to France
              1 tactical_bomber moved from Rostov to Tambov
              2 fighters moved from Rostov to Tambov
      
          Place Units - Germans
              3 infantry placed in Western Germany
              3 fighters placed in Germany
              1 armour and 2 infantry placed in Ukraine
              3 artilleries placed in Russia
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,4,2
              Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Greater Southern Germany: 2 fighters
              EDIT: Adding units owned by Germans to Western Germany: 2 fighters
              EDIT: Removing units owned by Germans from 115 Sea Zone: 2 destroyers
              EDIT: Adding units owned by Germans to 113 Sea Zone: 2 destroyers
              EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
              EDIT: Removing units owned by Germans from Greater Southern Germany: 5 mech_infantrys
              EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
              EDIT: Removing units owned by Germans from Western Germany: 4 infantry
              EDIT: Adding units owned by Germans to Germany: 4 infantry
              EDIT: Removing units owned by Germans from Western Germany: 4 tactical_bombers
              EDIT: Adding units owned by Germans to Germany: 4 tactical_bombers
              EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
              EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -1.50
      French : 0.67
      Americans : 0.67
      Russians : -0.33
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      @Desert_Admiral Redoing couple non-coms

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 63 PUs; 
              Germans buy 1 armour, 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from France to Southern France
              1 fighter moved from Western Germany to Southern France
              2 infantry moved from Western Germany to Holland Belgium
              2 tactical_bombers moved from Germany to Holland Belgium
              1 infantry moved from Yugoslavia to Albania
                    Italians take Albania from British
              1 armour moved from Yugoslavia to Bulgaria
                    Germans take Bulgaria from British
              1 armour moved from Bulgaria to Albania
              1 infantry moved from Yugoslavia to Bulgaria
              12 mech_infantrys moved from Yugoslavia to Albania
              1 armour and 1 mech_infantry moved from Greater Southern Germany to Albania
              2 fighters moved from Western Germany to Holland Belgium
              2 fighters moved from Greater Southern Germany to Southern France
              2 tactical_bombers moved from Greater Southern Germany to Southern France
              2 bombers moved from Southern Italy to Southern France
              2 bombers moved from Southern Italy to Holland Belgium
              1 mech_infantry moved from Greater Southern Germany to Albania
              2 infantry moved from Tambov to Rostov
              2 fighters moved from Tambov to Rostov
              1 tactical_bomber moved from Tambov to Rostov
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                  French defend with 1 infantry
                      Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 4.00 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Rostov
                  Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Holland Belgium to Western Germany
              1 fighter moved from Southern France to Western Germany
              2 fighters moved from Southern France to Greater Southern Germany
              2 tactical_bombers moved from Holland Belgium to Western Germany
              2 tactical_bombers moved from Southern France to Western Germany
              2 bombers moved from Southern France to Western Germany
              2 bombers moved from Holland Belgium to Western Germany
              5 mech_infantrys moved from Germany to Greater Southern Germany
              5 mech_infantrys moved from Germany to Western Germany
              3 infantry moved from Western Germany to Germany
              2 infantry moved from Western Germany to France
              1 tactical_bomber moved from Rostov to Tambov
              2 fighters moved from Rostov to Tambov
      
          Place Units - Germans
              3 infantry placed in Western Germany
              3 fighters placed in Germany
              1 armour and 2 infantry placed in Ukraine
              3 artilleries placed in Russia
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,4,2
              Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      French : 0.67
      Americans : 0.67
      Russians : -0.33
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 1 factory_minor; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Yugoslavia to Romania
              1 bomber and 1 fighter moved from Southern Italy to Romania
      
          Combat - Italians
              Battle in Romania
                  Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                  British defend with 1 armour
                      Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 : 2/5 hits, 2.00 expected hits
                      British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Romania
                  Italians win, taking Romania from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Italians
              1 bomber moved from Romania to Southern Italy
              1 fighter moved from Romania to Greater Southern Germany
      
          Place Units - Italians
              1 factory_minor placed in Western Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,5,5,4,2
              Italians collect 2 PUs (7 lost to blockades); end with 3 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      British : -0.50
      

      Savegame

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Blitzkrieg Banzai !!!

      @dawgoneit Yes

      posted in Team Games
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 factory_minor, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Sikang to Kazakhstan
              1 infantry moved from Novosibirsk to Kazakhstan
              1 artillery moved from Volgograd to Kazakhstan
              1 armour moved from Russia to Kazakhstan
              1 bomber moved from Volgograd to Persia
              3 bombers, 3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan
      
          Combat - Germans
              Strategic bombing raid in Persia
                      AA fire in Persia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Persia causes 6 damage total. 
              Battle in Kazakhstan
                  Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                  British defend with 1 mech_infantry
                      Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/15 hits, 8.00 expected hits
                      British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kazakhstan
                  Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              3 bombers, 3 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus
              3 armour moved from Volgograd to Caucasus
              2 artilleries moved from Volgograd to Caucasus
              3 mech_infantrys moved from Ukraine to Caucasus
              1 tactical_bomber moved from Ukraine to Caucasus
              1 infantry moved from Timguska to Novosibirsk
              1 infantry moved from Olgiy to Timguska
              1 infantry moved from Tsagaan Olom to Olgiy
              3 fighters moved from Southern Italy to Caucasus
              1 mech_infantry moved from Slovakia Hungary to Bessarabia
              1 bomber moved from Persia to Caucasus
              2 armour moved from Russia to Volgograd
              3 armour moved from Novgorod to Bryansk
              1 fighter moved from Western Germany to Caucasus
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 infantry placed in Rostov
              1 armour and 2 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
              1 factory_minor placed in Caucasus
              3 fighters placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,5,2,1,2,5,3,4,4,3,2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
              Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      AA fire in Persia : : -0.17
      British : -0.33
      

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 1 factory_minor; Remaining resources: 6 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
      
          Non Combat Move - Italians
              2 fighters moved from Southern Italy to Caucasus
              2 mech_infantrys moved from Rostov to Caucasus
              1 artillery and 1 infantry moved from France to Northern Italy
              1 mech_infantry moved from Romania to Ukraine
      
          Place Units - Italians
              1 factory_minor placed in Western Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2
              Italians collect 9 PUs (9 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Desert_AdmiralD
      Desert_Admiral
    • RE: Desert Admiral (Axis) vs FMRommel (Allies+16)

      @Desert_Admiral Sorry for the delay. Thought it was your turn.

      posted in League
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