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    Posts made by DermMannInDerHochburg

    • RE: Opinions of Bad Guy plans for new game

      @simon33 No, artillery is not better because they have the same movement. The point is to have the best soak stack on Russia sack.

      It is necessarily true that you’r best numbers, given a highly predictable set of 3-4 moves is to collapse your G1 buy with all the stragglers from Bulgaria, GSG into Yugo (or not…) into a streamline with your G2 purchase of two-movers. Those are your only new guys getting to Russia Turn 6.

      We could debate transports, but movement justifies at most an extra two turn 2 and/or 3. And that begs for a carrier that makes the buy a bad deal for how long those ground-pounders take to hit Russia.

      posted in Axis & Allies Global 1940
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      DermMannInDerHochburg
    • RE: Opinions of Bad Guy plans for new game

      I absolutely DID mean SZ5, my bad. Going off of a small Google Image and don’t have my glasses.

      Again, bombers will not save Russia, or cost you Germany proper before you take and retain Russia proper… especially if you don’t provoke war with US.

      The basic point being you get the best, early shot at Russia proper if you don’t provoke US, and if US sets up for response, it turns out to be a big waste of money and the fighters never reach Russia in time.

      Let me know your thoughts…

      posted in Axis & Allies Global 1940
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      DermMannInDerHochburg
    • Nomenclature

      I am an ‘inordinately experienced’ A&A player, but am also new to this forum.

      While I think I can contribute, can’t claim to be quick on some of the local short-hand.

      A chance we could get a table of commonly used abbreviations…?

      If I missed please feel free to link.

      posted in Player Help
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      DermMannInDerHochburg
    • RE: Opinions of Bad Guy plans for new game

      @Panther Verdankt

      ‘little things’ - Walt whitman

      posted in Axis & Allies Global 1940
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      DermMannInDerHochburg
    • RE: Germany playbook: overall strategy guide

      @Afrikakorps Your plan is the nuts and bolts of mine, but you can keep an option open for a Turn 5 crash on Russia proper.

      If you plan right, the new game seems lent to anti-Russia, and less UK than the last game.

      posted in Axis & Allies Global 1940
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      DermMannInDerHochburg
    • RE: Opinions of Bad Guy plans for new game

      And someone should clarify what “DoW” means… Vielen Dank

      posted in Axis & Allies Global 1940
      D
      DermMannInDerHochburg
    • RE: Opinions of Bad Guy plans for new game

      Out the gate, high praise for the community. Go Falls@!

      My main angle is I think G1 ought to begin with full 10 Infantry. On balance, their movement will pair with other available ground-pounders to give you an untenable numbers advantage on a Turn 6 crash into Russia.

      They won’t have the numbers, hommie-G will. That simple.

      You can do this while pairing with a delay meta against US with Japan. This means that at best, you get a modicum of support fighters from ANZAC and/or India(UK East) that won’t change the calculus.

      In theory, US could set up to land up to 10 added fighters in Russia proper before a Turn 6 attack, but that stop leaves them fairly open to a Japan attack, including and especially if Japan never starts the war.

      If Japan never starts the war, US path to land fighters in Russia on US Turn 5 follows only one path; and on that path Japan can set up to destroy everything in SZ8…

      Thoughts… … . . …?

      posted in Axis & Allies Global 1940
      D
      DermMannInDerHochburg
    • Opinions of Bad Guy plans for new game

      1940 2nd Ed German strategy…

      I am an in inordinately experienced A&A player, looking for input/exchange on Bad Guy strategy for the newest game

      Vielen Dank

      posted in Axis & Allies Global 1940
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      DermMannInDerHochburg
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