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    Posts made by Derek

    • RE: Derek vs. Schroeder

      I accidently took the UK fighter as a casualty at the end of the sea battle off Sumatra instead of the tac bomber. I edited it. (space bar spamming through the battles lol)

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
              1 destroyer and 2 submarines moved from 26 Sea Zone to 23 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 submarines moved from 54 Sea Zone to 41 Sea Zone
                    Americans take 42 Sea Zone from Japanese
              7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
              1 bomber moved from Queensland to 35 Sea Zone
              1 marine moved from Queensland to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
              1 battleship and 4 carriers moved from 54 Sea Zone to 45 Sea Zone
              1 cruiser and 1 marine moved from 54 Sea Zone to 45 Sea Zone
              1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
      
          Combat - Americans
              Battle in Java
              Battle in Borneo
              Battle in Marshall Islands
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Java from Japanese, taking Borneo from Japanese, taking Marshall Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in 35 Sea Zone
                  Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
                      Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                  Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/6 hits, 2.50 expected hits
                      Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
                      3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                      2 transports owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
              Battle in 23 Sea Zone
                  Americans attack with 2 destroyers and 2 submarines
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 23 Sea Zone
                  Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 1 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                  Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 submarine
              Battle in 41 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 battleship and 1 transport
                      Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Americans lost in 41 Sea Zone
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Americans lost in 41 Sea Zone
                  Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                  Casualties for Americans: 2 submarines
              Battle in 45 Sea Zone
                  Americans attack with 1 battleship, 4 carriers, 1 cruiser and 1 marine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 battleship, 4 carriers and 1 cruiser in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 battleship, 4 carriers and 1 cruiser remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 armour, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
              1 bomber moved from 35 Sea Zone to Caroline Islands
              6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
              1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 marine moved from Western United States to 10 Sea Zone
              1 battleship, 4 destroyers, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 marine moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
              1 fighter and 1 tactical_bomber placed in Eastern United States
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
              Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Tsinghai
              Chinese creates battle in territory Chahar
              Chinese creates battle in territory Sikang
              Chinese creates battle in territory Anhwe
              Battle in Chahar
                  Chinese attack with 1 infantry
                  Japanese defend with 1 aaGun
                      1 aaGun owned by the Japanese lost in Chahar
                  Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 aaGun
              Battle in Yunnan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; 
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
              1 armour moved from Eastern Persia to Kazakhstan
              3 fighters moved from Persia to Kazakhstan
              4 fighters moved from Russia to Rostov
              1 bomber and 1 tactical_bomber moved from Novosibirsk to Kansu
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
      
          Combat - British
              Battle in Kansu
                  British attack with 1 bomber and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 bomber and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kansu
                  British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Rostov
                  British attack with 4 fighters
                  Germans defend with 1 armour
                      British roll dice for 4 fighters in Rostov, round 2 : 2/4 hits, 2.00 expected hits
                      Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Rostov
                  British win with 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in 41 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship and 1 transport
                      British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the British lost in 41 Sea Zone
                      British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 2 fighters
                  Casualties for Japanese: 1 battleship and 1 transport
              Battle in Kazakhstan
                  British attack with 1 armour and 3 fighters
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour and 3 fighters in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakhstan
                  British win, taking Kazakhstan from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from 41 Sea Zone: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to India: 1 fighter
              EDIT: Turning off Edit Mode
              1 tactical_bomber moved from Kansu to Russia
              4 fighters moved from Rostov to Russia
              1 bomber moved from Kansu to India
              EDIT: British undo move 4.
              1 bomber moved from Kansu to India
              3 fighters moved from Kazakhstan to Russia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 artillery and 4 infantry moved from Alexandria to Tobruk
              2 mech_infantrys moved from Egypt to Tobruk
              1 mech_infantry moved from Trans-Jordan to Northwest Persia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 fighters moved from United Kingdom to Algeria
      
          Place Units - British
              3 fighters placed in Persia
              1 submarine placed in 98 Sea Zone
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -2.00
      Americans : -2.17
      Chinese : -0.17
      Japanese : -1.83
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 9x factory_major; Remaining resources: 22 PUs; 
              Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Russia to Archangel
              2 mech_infantrys moved from Russia to Archangel
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Archangel
                  Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 aaGun and 2 armour
                      AA fire in Archangel : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 aaGun and 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 aaGun and 2 armour
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              1 infantry moved from Tambov to Russia
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
              1 infantry moved from Olgiy to Timguska
              2 infantry moved from Kansu to Novosibirsk
              1 infantry moved from Novosibirsk to Vologda
              5 infantry moved from Novosibirsk to Samara
      
          Place Units - Russians
              1 artillery and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 1.00
      AA fire in Archangel : : -0.50
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      Yes. Maximum intercept in Russia. Taking UK fighters as first casualties

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      eww got wreckd :P

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              2 destroyers and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      yes scramble

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 5 destroyers, 1 marine and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
              1 submarine moved from 30 Sea Zone to 23 Sea Zone
              1 submarine moved from 33 Sea Zone to 23 Sea Zone
              1 infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
      
          Combat - Americans
              Battle in 23 Sea Zone
                  Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                  Japanese defend with 2 destroyers and 1 submarine
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 destroyers in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 23 Sea Zone
                  Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              1 marine moved from Caroline Islands to 33 Sea Zone
              1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 marine moved from 44 Sea Zone to Celebes
              1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship, 3 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 marine moved from Caroline Islands to 33 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 marine and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
              1 marine moved from 54 Sea Zone to Queensland
              3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
              1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 30 Sea Zone to 54 Sea Zone
              1 armour, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
              1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
              1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
              1 bomber moved from Southeast Mexico to Queensland
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 infantry moved from Suriname to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 battleship, 5 destroyers and 2 submarines placed in 10 Sea Zone
              1 marine placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Szechwan
              Battle in Kweichow
                  Chinese attack with 1 infantry
                  Japanese defend with 1 fighter
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Kweichow
                  Chinese win, taking Shensi from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British repair damage of 3x airfield; Remaining resources: 40 PUs; 
              British buy 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; 
              UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 2 mech_infantrys moved from Burma to Malaya
              1 infantry moved from Shan State to Malaya
              3 infantry moved from Burma to Yunnan
              2 fighters and 1 tactical_bomber moved from India to Yunnan
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 bomber moved from Persia to Sikang
              1 tactical_bomber moved from Caucasus to Sikang
      
          Combat - British
              Battle in Yunnan
                  British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 1 infantry
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the British lost in Yunnan
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour and 1 infantry
              Battle in Sikang
                  British attack with 1 bomber and 1 tactical_bomber
                  Japanese defend with 1 armour
                      British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 bomber and 1 tactical_bomber in Sikang, round 3 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Sikang
                  British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Malaya
                  British attack with 1 armour, 1 infantry and 2 mech_infantrys
                  Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Malaya
                      British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Malaya, round 3 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 2
                  Casualties for British: 1 infantry and 2 mech_infantrys
                  Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Celebes from Dutch to Americans
              EDIT: Changing ownership of Suriname from Dutch to Americans
              EDIT: Changing PUs for Americans from 85 to 88
              EDIT: Turning off Edit Mode
              1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from Gibraltar to United Kingdom
              1 bomber and 1 tactical_bomber moved from Sikang to Novosibirsk
              3 fighters moved from Persia to Russia
              2 fighters moved from Caucasus to Russia
              1 artillery and 3 infantry moved from Iraq to Northwest Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 mech_infantry moved from Alexandria to Trans-Jordan
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 armour moved from Italian Somaliland to 76 Sea Zone
              1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 armour moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from Burma to Shan State
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              3 aaGuns moved from Burma to India
              1 artillery moved from Burma to India
              4 infantry moved from Burma to India
      
          Place Units - British
              3 fighters placed in Persia
              2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              1 aaGun and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3
              UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 aaGun and 2 infantry
      

      Combat Hit Differential Summary :

      British : -1.17
      Americans : 1.33
      Chinese : 0.83
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      I edited celebis to USA and edit USA +3 IPC. also Suriname in S America

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      land units not air units

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      when I noncombat move into dutch territories they are not becoming allied. am I missing something or do I have to edit them?

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      Attacking your 2 destroyers and one submarine in SZ23. Next to Marianas Island. Attacking with 2 submarines, 3 fighters and 1 tactical bomber. Can’t get the screenshot to load onto here for some reason.
      Do you want to submerge the submarine?

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      Yes. Scramble both fighters

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians repair damage of 18x factory_major; Remaining resources: 24 PUs; 
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Smolensk to Archangel
              2 fighters moved from Bryansk to Archangel
              1 tactical_bomber moved from Bryansk to Archangel
              1 infantry moved from Olgiy to Kansu
              2 infantry moved from Timguska to Kansu
      
          Combat - Russians
              Battle in Kansu
                  Russians attack with 3 infantry
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kansu
                      Russians roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kansu
                  Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Archangel
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Tambov
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
              1 infantry moved from Dzavhan to Olgiy
              1 artillery and 1 infantry moved from Smolensk to Russia
              4 aaGuns, 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia
              1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : -0.83
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
              1 submarine moved from 42 Sea Zone to 43 Sea Zone
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Morocco to Algeria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 marines moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
                    Americans take 26 Sea Zone from Japanese
              1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
              3 submarines moved from 26 Sea Zone to 33 Sea Zone
              2 carriers moved from 26 Sea Zone to 33 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Morocco to Algeria
              1 bomber moved from Gibraltar to Algeria
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 1 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                      Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Algeria
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 22 Sea Zone
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 2 carriers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone
              2 fighters moved from Hawaiian Islands to 30 Sea Zone
              1 fighter moved from Western United States to 30 Sea Zone
              1 fighter moved from Queensland to 30 Sea Zone
              2 infantry moved from Brazil to Suriname
              1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Algeria to Southeast Mexico
      
          Place Units - Americans
              1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
              1 infantry and 1 marine placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Chahar
              Chinese creates battle in territory Anhwe
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery moved from Kenya to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 bomber moved from Tanganyika Territory to Iraq
              1 armour moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
      
          Combat - British
              Battle in 36 Sea Zone
                  British attack with 1 cruiser and 1 destroyer
                  Japanese defend with 1 battleship, 1 submarine and 3 transports
                      British roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British lost in 36 Sea Zone
                  1 cruiser owned by the British retreated to 43 Sea Zone
                  Japanese win with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in Iraq
                  British attack with 1 artillery, 1 bomber and 5 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 3 : 1/6 hits, 1.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 bomber moved from Iraq to Persia
              4 infantry moved from Egypt to Alexandria
              1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Tanganyika Territory to Kenya
              2 fighters and 1 tactical_bomber moved from Malta to Caucasus
              1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
              1 armour moved from India to Burma
              2 mech_infantrys moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from Malaya to Shan State
      
          Place Units - British
              3 fighters placed in Persia
              2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              1 artillery and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Some Units in India change ownership: 1 artillery and 5 infantry
      

      Combat Hit Differential Summary :

      Italians : -0.67
      British : -1.67
      Americans : -2.83
      Neutral_Axis : 0.67
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              1 artillery and 4 infantry moved from Ukraine to Bessarabia
              2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 artillery and 1 infantry moved from Archangel to Belarus
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries and 5 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits
                      Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                  1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                  Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 artillery and 4 infantry moved from Archangel to Smolensk
              2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Buyant-Uhaa to Central Mongolia
              2 infantry moved from Olgiy to Timguska
              1 infantry moved from Dzavhan to Olgiy
              1 infantry moved from Ulaanbaatar to Dzavhan
              9 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 0.17
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
              1 destroyer moved from 58 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              2 marines moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Northern Territory to Queensland
              1 fighter moved from Western United States to 26 Sea Zone
              1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Hawaiian Islands
              1 bomber moved from Western United States to Gibraltar
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 carriers, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
              1 fighter placed in Western United States
              Americans undo move 1.
              1 destroyer and 1 submarine placed in 101 Sea Zone
              2 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              4 infantry moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 0/7 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 5 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 transport moved from 41 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              1 destroyer moved from 58 Sea Zone to 42 Sea Zone
              1 destroyer moved from 41 Sea Zone to 42 Sea Zone
              1 cruiser moved from 41 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
              1 bomber moved from Malta to Kenya
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 armour moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
      
          Combat - British
              Battle in 97 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in French Indo China
              Battle in Kenya
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking French Indo China from Japanese, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 42 Sea Zone
                  British attack with 1 cruiser and 2 destroyers
                  Japanese defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - British
              2 mech_infantrys moved from India to Yunnan
              3 aaGuns, 1 artillery and 7 infantry moved from India to Burma
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 bomber moved from Kenya to Tanganyika Territory
              1 infantry moved from Alexandria to Egypt
              2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
              3 fighters moved from United Kingdom to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from Eastern Persia to Persia
              1 infantry moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              3 infantry placed in Egypt
              1 airfield placed in Gibraltar
              1 factory_minor placed in Persia
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 16 PUs; end with 16 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
              Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 2.17
      Italians : -0.67
      Chinese : -3.33
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      DerekD
      Derek
    • RE: Derek vs. Schroeder

      Scramble? From Italy. You have 1 Italian fighter that could scramble. I am attacking the lone Italian transport with 2 UK fighters and 1 tac bomber

      posted in Play Boardgames
      DerekD
      Derek
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