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    Posts made by Deka74

    • RE: Nerd Group

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              1 armour moved from Borneo to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              3 infantry moved from 37 Sea Zone to Siam
              1 armour moved from 37 Sea Zone to Siam
              2 artilleries moved from 37 Sea Zone to Siam
              5 fighters moved from 37 Sea Zone to Siam
              1 tactical_bomber moved from 37 Sea Zone to Siam
              3 armour and 3 infantry moved from Morocco to 91 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              3 armour moved from 110 Sea Zone to Holland Belgium
              3 bombers moved from United Kingdom to Germany
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 artillery moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              3 transports moved from 110 Sea Zone to 91 Sea Zone
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Air Battle in Germany
                  Americans attacks with 3 units heading to Germany
                  Germans launches 1 interceptors out of Germany
                      Attackers Fire,  : 0/3 hits, 0,50 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/3 hits, 0,50 expected hits
                  Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in Germany causes 20 damage total. 
              Battle in Siam
                  Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 6 fighters and 2 tactical_bombers
                      Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits
                      Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits
                      2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam
                      Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits
                      Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits
                      2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam
                  Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                  Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
                  Casualties for Japanese: 6 fighters and 2 tactical_bombers
              Battle in Holland Belgium
                  Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 2 armour
                      Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
                      Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
                      2 armour owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 armour
              Cleaning up after air battles
      
          Non Combat Move - Americans
              2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Holland Belgium to 110 Sea Zone
              3 bombers moved from Germany to Western Ukraine
              4 fighters moved from Siam to 37 Sea Zone
              1 tactical_bomber moved from Siam to 37 Sea Zone
              1 fighter moved from Guam to 37 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 cruiser and 2 destroyers placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              3 transports placed in 101 Sea Zone
              1 armour, 2 artilleries and 2 infantry placed in Eastern United States
              1 artillery placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Sikang to Yunnan
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 2 artilleries
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry moved from India to Burma
              2 cruisers moved from 92 Sea Zone to 110 Sea Zone
      
          Combat - British
              Battle in Burma
                  British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
                  Japanese defend with 6 armour
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Burma, round 2 : 2/13 hits, 3,67 expected hits
                      Japanese roll dice for 6 armour in Burma, round 2 : 2/6 hits, 3,00 expected hits
                      2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 3 : 5/11 hits, 3,33 expected hits
                      Japanese roll dice for 4 armour in Burma, round 3 : 2/4 hits, 2,00 expected hits
                      4 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 6 armour
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 bomber moved from Burma to India
              1 armour moved from United Kingdom to 110 Sea Zone
              1 artillery moved from United Kingdom to 110 Sea Zone
              3 infantry moved from United Kingdom to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from 110 Sea Zone to Holland Belgium
              2 artilleries moved from 110 Sea Zone to Holland Belgium
              1 transport moved from 110 Sea Zone to 108 Sea Zone
              2 armour moved from Union of South Africa to Belgian Congo
      
          Place Units - British
              1 armour placed in Union of South Africa
              3 artilleries and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -1,00
      Defenders Fire,  : : -0,17
      British : 0,00
      Americans : -1,00
      Chinese : -1,00
      Attackers Fire,  : : -0,50
      Japanese : -1,67
      AA fire in Germany : : -0,50
      

      Savegame

      posted in Play Boardgames
      D
      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Sikang to Yunnan
              1 infantry moved from Shensi to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 2 artilleries
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1,00
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      D
      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 units repaired.
              1 armour moved from Borneo to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              3 infantry moved from 37 Sea Zone to Siam
              1 armour moved from 37 Sea Zone to Siam
              2 artilleries moved from 37 Sea Zone to Siam
              5 fighters moved from 37 Sea Zone to Siam
              1 tactical_bomber moved from 37 Sea Zone to Siam
              3 armour and 3 infantry moved from Morocco to 91 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Holland Belgium
              3 armour moved from 110 Sea Zone to Holland Belgium
              3 bombers moved from United Kingdom to Germany
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 artillery moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              3 transports moved from 110 Sea Zone to 91 Sea Zone
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Air Battle in Germany
                  Americans attacks with 3 units heading to Germany
                  Germans launches 1 interceptors out of Germany
                      Attackers Fire,  : 0/3 hits, 0,50 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/3 hits, 0,50 expected hits
                  Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in Germany causes 20 damage total. 
              Battle in Siam
                  Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 6 fighters and 2 tactical_bombers
                      Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits
                      Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits
                      2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam
                      Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits
                      Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits
                      2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam
                  Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                  Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
                  Casualties for Japanese: 6 fighters and 2 tactical_bombers
              Battle in Holland Belgium
                  Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 2 armour
                      Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
                      Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
                      2 armour owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 armour
              Cleaning up after air battles
      
          Non Combat Move - Americans
              2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Holland Belgium to 110 Sea Zone
              3 bombers moved from Germany to Western Ukraine
              4 fighters moved from Siam to 37 Sea Zone
              1 tactical_bomber moved from Siam to 37 Sea Zone
              1 fighter moved from Guam to 37 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 cruiser and 2 destroyers placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              3 transports placed in 101 Sea Zone
              1 armour, 2 artilleries and 2 infantry placed in Eastern United States
              1 artillery placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,00
      Defenders Fire,  : : -0,17
      Americans : -1,00
      Attackers Fire,  : : -0,50
      Japanese : -0,33
      AA fire in Germany : : -0,50
      

      Savegame

      posted in Play Boardgames
      D
      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Russians
              1 infantry moved from Vologda to Samara
              2 armour moved from Russia to Kazakhstan
              4 infantry moved from Vologda to Russia
              6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
              1 infantry moved from Archangel to Belarus
              2 infantry moved from Bryansk to Tambov
              1 fighter moved from Russia to Tambov
              2 infantry moved from Bryansk to Rostov
              1 fighter moved from Russia to Rostov
              2 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Russia to Western Ukraine
              5 armour moved from Bryansk to Eastern Poland
              6 infantry moved from Bryansk to Ukraine
              4 infantry moved from Bryansk to Ukraine
              11 infantry moved from Bryansk to Ukraine
              4 armour moved from Russia to Ukraine
              2 artilleries moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                  Germans defend with 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
                      Russians roll dice for 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 8,33 expected hits
                      Germans roll dice for 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/16 hits, 7,17 expected hits
                      2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 11 armour in Eastern Poland, round 3 : 7/11 hits, 5,50 expected hits
                      Germans roll dice for 7 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 : 4/11 hits, 5,50 expected hits
                      4 armour owned by the Russians, 1 artillery owned by the Germans and 6 armour owned by the Germans lost in Eastern Poland
                      Russians roll dice for 7 armour in Eastern Poland, round 4 : 5/7 hits, 3,50 expected hits
                      Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 4 : 1/4 hits, 2,17 expected hits
                      1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 6 armour remaining. Battle score for attacker is 25
                  Casualties for Russians: 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                  Casualties for Germans: 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
              Battle in Ukraine
                  Russians attack with 4 armour, 2 artilleries and 21 infantry
                  Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
                      Russians roll dice for 4 armour, 2 artilleries and 21 infantry in Ukraine, round 2 : 5/27 hits, 6,50 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 16
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 armour, 1 artillery and 2 infantry
              Battle in Tambov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 2 armour
                  Germans defend with 1 armour
                      Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                  Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 fighter moved from Rostov to Bryansk
              1 fighter moved from Western Ukraine to Bryansk
              1 fighter moved from Tambov to Bryansk
      
          Place Units - Russians
              3 armour, 1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,33
      Russians : -2,17
      

      Savegame

      posted in Play Boardgames
      D
      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery moved from Queensland to New South Wales
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
              1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
      
          Non Combat Move - ANZAC
              3 fighters moved from Caroline Islands to 35 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              3 fighters moved from 35 Sea Zone to Philippines
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery moved from Queensland to New South Wales
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
              1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
      
          Non Combat Move - ANZAC
              3 fighters moved from Caroline Islands to 35 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              3 fighters moved from 35 Sea Zone to Philippines
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
              4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
              5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from United Kingdom to Normandy Bordeaux
              1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
              2 bombers moved from United Kingdom to Normandy Bordeaux
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
              3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
              3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
              1 infantry moved from Formosa to 20 Sea Zone
              1 artillery moved from Formosa to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 infantry moved from Formosa to 20 Sea Zone
              1 armour moved from Formosa to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 armour moved from 43 Sea Zone to Borneo
              1 artillery moved from Formosa to 20 Sea Zone
              1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 carrier moved from 20 Sea Zone to 43 Sea Zone
              2 battleships moved from 20 Sea Zone to 35 Sea Zone
              1 fighter moved from 20 Sea Zone to 43 Sea Zone
              2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in 37 Sea Zone
                  Americans attack with 1 tactical_bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Celebes
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                  Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
                      1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
                      Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
                      1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
                  Casualties for Americans: 4 infantry and 3 mech_infantrys
                  Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
              2 bombers moved from Normandy Bordeaux to United Kingdom
              3 infantry moved from 91 Sea Zone to Morocco
              3 armour moved from 91 Sea Zone to Morocco
              1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 factory_minor placed in Alaska
              2 armour placed in Western United States
              2 transports placed in 101 Sea Zone
              1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kansu to Shensi
              1 infantry moved from Hopei to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from West India to India
              1 infantry moved from Burma to India
              1 carrier moved from 92 Sea Zone to 110 Sea Zone
              1 fighter moved from United Kingdom to 110 Sea Zone
              3 fighters moved from 110 Sea Zone to Holland Belgium
              1 armour moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 artillery moved from 110 Sea Zone to Holland Belgium
              1 transport moved from 110 Sea Zone to 109 Sea Zone
              1 infantry moved from Scotland to 109 Sea Zone
              1 armour moved from Scotland to 109 Sea Zone
              1 artillery moved from Scotland to 109 Sea Zone
              1 infantry moved from Scotland to 109 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
              1 armour moved from 110 Sea Zone to Holland Belgium
              2 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 2 armour, 1 artillery, 3 fighters and 4 infantry
                  Germans defend with 3 armour and 2 infantry
                      British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 1/5 hits, 2,83 expected hits
                      British roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/10 hits, 3,67 expected hits
                      Germans roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
                      2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                      British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/9 hits, 3,50 expected hits
                      Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 21
                  Casualties for British: 1 infantry
                  Casualties for Germans: 3 armour and 2 infantry
      
          Non Combat Move - British
              3 fighters moved from Holland Belgium to 110 Sea Zone
      
          Place Units - British
              2 armour placed in Union of South Africa
              1 armour, 1 artillery and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,2,3,5,4,3,4
              UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -2,67
      British : -3,00
      Americans : 1,33
      Chinese : -0,67
      Japanese : -0,33
      

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      Deka74
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      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kansu to Shensi
              1 infantry moved from Hopei to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,67
      Japanese : -0,33
      

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      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
              4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
              5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from United Kingdom to Normandy Bordeaux
              1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
              2 bombers moved from United Kingdom to Normandy Bordeaux
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
              3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
              3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
              1 infantry moved from Formosa to 20 Sea Zone
              1 artillery moved from Formosa to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 infantry moved from Formosa to 20 Sea Zone
              1 armour moved from Formosa to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 armour moved from 43 Sea Zone to Borneo
              1 artillery moved from Formosa to 20 Sea Zone
              1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 carrier moved from 20 Sea Zone to 43 Sea Zone
              2 battleships moved from 20 Sea Zone to 35 Sea Zone
              1 fighter moved from 20 Sea Zone to 43 Sea Zone
              2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in 37 Sea Zone
                  Americans attack with 1 tactical_bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Celebes
              Battle in Normandy Bordeaux
                  Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                  Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
                      1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
                      Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
                      1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
                  Casualties for Americans: 4 infantry and 3 mech_infantrys
                  Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - Americans
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
              2 bombers moved from Normandy Bordeaux to United Kingdom
              3 infantry moved from 91 Sea Zone to Morocco
              3 armour moved from 91 Sea Zone to Morocco
              1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 tactical_bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 factory_minor placed in Alaska
              2 armour placed in Western United States
              2 transports placed in 101 Sea Zone
              1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,00
      Americans : 1,33
      

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      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 cruiser moved from 33 Sea Zone to 20 Sea Zone
              1 carrier moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Queensland to 33 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              2 fighters moved from Queensland to Caroline Islands
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Northern Territory to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
              1 destroyer moved from 96 Sea Zone to 92 Sea Zone
              2 cruisers and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 cruiser moved from 33 Sea Zone to 20 Sea Zone
              1 carrier moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from Queensland to 33 Sea Zone
              1 fighter moved from Queensland to Caroline Islands
              2 fighters moved from Queensland to Caroline Islands
              2 infantry moved from Queensland to New South Wales
              1 artillery moved from Northern Territory to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nerd Group

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 armour moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 infantry moved from 20 Sea Zone to Formosa
              1 infantry moved from 20 Sea Zone to Formosa
              1 artillery moved from 20 Sea Zone to Formosa
              1 artillery moved from 20 Sea Zone to Formosa
              1 armour moved from 20 Sea Zone to Formosa
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 91 Sea Zone to United Kingdom
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 bomber moved from United Kingdom to France
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
      
          Combat - Americans
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0,17 expected hits
                  Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in 20 Sea Zone
                  Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 7/14 hits, 7,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 6/14 hits, 7,00 expected hits
                      Japanese roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 93
                  Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Casualties for Americans: 2 destroyers
              Battle in Formosa
      
          Non Combat Move - Americans
              1 fighter moved from Wake Island to Guam
              1 bomber moved from France to United Kingdom
              5 infantry moved from 91 Sea Zone to Morocco
              4 mech_infantrys moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              3 armour, 1 bomber and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 artilleries and 15 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
              1 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Yunnan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British repair damage of 15x factory_major; Remaining resources: 16 PUs; 
              British buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; 
              UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              2 infantry moved from Kenya to Anglo Egyptian Sudan
              2 armour moved from Ethiopia to Anglo Egyptian Sudan
              1 tactical_bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
              1 fighter moved from 96 Sea Zone to Anglo Egyptian Sudan
              1 fighter moved from Trans-Jordan to West India
              4 infantry moved from India to Burma
              1 tactical_bomber moved from India to Burma
              1 fighter moved from India to Burma
              1 bomber moved from India to Burma
              1 mech_infantry moved from Eastern Persia to India
              1 armour moved from Eastern Persia to India
              4 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 battleship moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              3 cruisers moved from 91 Sea Zone to 110 Sea Zone
              2 battleships moved from 91 Sea Zone to 110 Sea Zone
              1 carrier and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 110 Sea Zone to Holland Belgium
              1 mech_infantry moved from 110 Sea Zone to Holland Belgium
              4 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from 110 Sea Zone to Holland Belgium
              1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour moved from 109 Sea Zone to Scotland
              1 infantry moved from 109 Sea Zone to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 artillery moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
                  Germans defend with 1 artillery, 1 fighter and 3 infantry
                      British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 3/5 hits, 2,83 expected hits
                      British roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2,33 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                      1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                  Casualties for British: 2 infantry
                  Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
              Battle in Scotland
                  British attack with 1 armour, 1 artillery and 3 infantry
                  Germans defend with 1 airfield, 1 armour and 1 infantry
                      British roll dice for 1 armour, 1 artillery and 3 infantry in Scotland, round 2 : 1/5 hits, 1,50 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Scotland, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Scotland
                  British win, taking Scotland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Burma
                  British attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 2,50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,17 expected hits
                      Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - British
              4 infantry moved from 39 Sea Zone to India
              2 fighters moved from Holland Belgium to 110 Sea Zone
              1 bomber moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 fighter moved from Burma to India
      
          Place Units - British
              1 armour and 1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : 0,33
      AA fire in France : : -0,17
      Americans : -2,33
      Japanese : -1,50
      

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      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 artilleries and 15 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
              1 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Yunnan
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 armour moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 infantry moved from 20 Sea Zone to Formosa
              1 infantry moved from 20 Sea Zone to Formosa
              1 artillery moved from 20 Sea Zone to Formosa
              1 artillery moved from 20 Sea Zone to Formosa
              1 armour moved from 20 Sea Zone to Formosa
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 91 Sea Zone to United Kingdom
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 bomber moved from United Kingdom to France
              1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
      
          Combat - Americans
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0,17 expected hits
                  Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in 20 Sea Zone
                  Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 7/14 hits, 7,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 6/14 hits, 7,00 expected hits
                      Japanese roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 93
                  Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Casualties for Americans: 2 destroyers
              Battle in Formosa
      
          Non Combat Move - Americans
              1 fighter moved from Wake Island to Guam
              1 bomber moved from France to United Kingdom
              5 infantry moved from 91 Sea Zone to Morocco
              4 mech_infantrys moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              3 armour, 1 bomber and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      AA fire in France : : -0,17
      Americans : -2,33
      Japanese : -1,50
      

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      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Northern Territory to Queensland
              1 infantry moved from Northern Territory to Queensland
              1 artillery moved from Western Australia to Northern Territory
              4 fighters moved from Western Australia to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Non Combat Move - French
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Northern Territory to Queensland
              1 infantry moved from Northern Territory to Queensland
              1 artillery moved from Western Australia to Northern Territory
              4 fighters moved from Western Australia to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
              Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries moved from 33 Sea Zone to Caroline Islands
              1 armour moved from 33 Sea Zone to Caroline Islands
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from Gilbert Islands to Wake Island
              1 bomber moved from United Kingdom to Western Germany
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Western Germany causes 8 damage total. 
              Battle in Caroline Islands
                  Americans attack with 1 armour, 2 artilleries and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/5 hits, 2,83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
              4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              2 artilleries, 1 fighter and 15 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 2 artilleries, 1 fighter and 15 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Szechwan, round 2 : 5/18 hits, 4,00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 7x factory_major; Remaining resources: 24 PUs; 
              British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 11x factory_major; Remaining resources: 0 PUs; 
              UK_Pacific buy nothing; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters moved from 98 Sea Zone to 96 Sea Zone
              3 destroyers moved from 98 Sea Zone to 96 Sea Zone
              2 cruisers moved from 98 Sea Zone to 96 Sea Zone
              1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 carrier moved from 98 Sea Zone to 96 Sea Zone
              1 battleship moved from 76 Sea Zone to 80 Sea Zone
              3 infantry moved from Persia to Eastern Persia
              2 infantry moved from Tanganyika Territory to Kenya
              2 armour moved from Tanganyika Territory to Ethiopia
              1 mech_infantry moved from India to Burma
              2 armour moved from India to Burma
              2 mech_infantrys moved from West India to Burma
              1 tactical_bomber moved from West India to Burma
              1 fighter moved from West India to Burma
              4 infantry moved from India to Burma
              1 armour moved from Egypt to 98 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 mech_infantry moved from Egypt to 98 Sea Zone
              3 artilleries moved from Egypt to Anglo Egyptian Sudan
              1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
              1 bomber moved from Egypt to India
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                      British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 3,67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                      1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                      British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits
                      Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the British, 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                  British win with 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
                  Casualties for British: 3 destroyers
                  Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
              Battle in Burma
                  British attack with 2 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries and 2 infantry
                      British roll dice for 2 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/11 hits, 3,33 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
                      2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 artilleries and 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 armour moved from 80 Sea Zone to Eastern Persia
              1 mech_infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from 80 Sea Zone to Eastern Persia
              1 fighter moved from 96 Sea Zone to Trans-Jordan
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              2 artilleries and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      British : 5,00
      Italians : 0,17
      AA fire in Western Germany : : -0,17
      Americans : 0,17
      Chinese : 1,00
      Japanese : -1,00
      

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      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              2 artilleries, 1 fighter and 15 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 2 artilleries, 1 fighter and 15 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Szechwan, round 2 : 5/18 hits, 4,00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1,00
      Japanese : -1,00
      

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      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
              Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries moved from 33 Sea Zone to Caroline Islands
              1 armour moved from 33 Sea Zone to Caroline Islands
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 fighter moved from Gilbert Islands to Wake Island
              1 bomber moved from United Kingdom to Western Germany
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Western Germany causes 8 damage total. 
              Battle in Caroline Islands
                  Americans attack with 1 armour, 2 artilleries and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/5 hits, 2,83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - Americans
              1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
              4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western Germany : : -0,17
      Americans : 0,17
      Japanese : 0,33
      

      Savegame

      posted in Play Boardgames
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      Deka74
    • RE: Nerd Group

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              3 fighters moved from Queensland to Western Australia
              1 artillery moved from Northern Territory to Western Australia
              1 infantry moved from Queensland to Northern Territory
              1 fighter moved from New South Wales to Western Australia
      
          Non Combat Move - ANZAC
              1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              1 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              3 infantry moved from Algeria to Tunisia
              1 destroyer moved from 91 Sea Zone to 117 Sea Zone
              1 cruiser moved from 110 Sea Zone to 117 Sea Zone
              1 cruiser moved from 91 Sea Zone to 117 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Deka74
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