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    Posts made by Deimos

    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
              1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
              1 battleship, 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 11 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 artilleries and 1 infantry placed in Central United States
              1 tactical_bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      Used edit mode to fix a non-combat move I forgot after starting place purchases.

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 artillery and 13 infantry moved from Belarus to Eastern Poland
              1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
              3 armour moved from Ukraine to Eastern Poland
              2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
              2 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
              1 armour moved from Novgorod to Eastern Poland
      
          Combat - Russians
              Battle in 113 Sea Zone
                  Russians attack with 1 cruiser and 1 submarine
                  Germans defend with 1 cruiser and 1 transport
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Germans lost in 113 Sea Zone
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 transport owned by the Germans lost in 113 Sea Zone
                  Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in Eastern Poland
                  Russians attack with 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 aaGuns, 2 armour, 4 artilleries and 20 infantry
                      Germans roll AA dice in Eastern Poland : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Russians lost in Eastern Poland
                      Russians roll dice for 8 armour, 2 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 10/33 hits, 9.67 expected hits
                      Germans roll dice for 3 aaGuns, 2 armour, 4 artilleries and 20 infantry in Eastern Poland, round 2 : 11/26 hits, 9.00 expected hits
                      11 infantry owned by the Russians, 3 aaGuns owned by the Germans and 7 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 8 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/22 hits, 7.83 expected hits
                      Germans roll dice for 2 armour, 4 artilleries and 13 infantry in Eastern Poland, round 3 : 6/19 hits, 6.67 expected hits
                      6 infantry owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 6/16 hits, 6.83 expected hits
                      Germans roll dice for 2 armour, 4 artilleries and 4 infantry in Eastern Poland, round 4 : 4/10 hits, 3.67 expected hits
                      1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                  1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
                  1 mech_infantry owned by the Russians, 8 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                  Germans win with 2 armour and 2 artilleries remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry
                  Casualties for Germans: 3 aaGuns, 2 artilleries and 20 infantry
      
          Non Combat Move - Russians
              4 infantry moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
              1 infantry moved from Novgorod to Belarus
              2 infantry moved from Kazakhstan to Tsinghai
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Ukraine
              2 armour, 3 infantry and 2 mech_infantrys placed in Russia
              Russians undo move 1.
              1 infantry placed in Ukraine
              2 infantry placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 1 infantry
              EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
              EDIT: Turning off Edit Mode
              Russians undo move 3.
              Russians undo move 2.
              2 infantry placed in Ukraine
              1 infantry placed in Russia
              Russians undo move 2.
              1 infantry placed in Ukraine
              1 infantry placed in Russia
              Russians undo move 1.
              Russians undo move 1.
              Russians undo move 2.
              Russians undo move 1.
              2 armour and 2 mech_infantrys placed in Russia
              4 infantry placed in Russia
              2 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans AA : 0.50
      Germans regular : 1.67
      Russians regular : 0.83
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 56 Sea Zone
              1 cruiser moved from 63 Sea Zone to 56 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 78 Sea Zone
              1 infantry moved from Algeria to Morocco
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 56 Sea Zone
              1 cruiser moved from 63 Sea Zone to 56 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from 10 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 35 Sea Zone to 48 Sea Zone
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
              2 aaGuns moved from Eastern United States to Central United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 submarine moved from 35 Sea Zone to 48 Sea Zone
      
          Place Units - Americans
              1 battleship and 2 carriers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Shensi
              2 infantry moved from Kweichow to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Alexandria to 98 Sea Zone
              1 armour moved from Alexandria to 98 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 battleship moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              2 fighters moved from Scotland to 112 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 109 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 destroyer
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 112 Sea Zone
                  British attack with 1 battleship and 3 fighters
                  Germans defend with 1 carrier, 1 tactical_bomber and 2 transports
                      British roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Germans roll dice for 1 carrier, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 carrier owned by the Germans lost in 112 Sea Zone
                      British roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                      Germans roll dice for 1 tactical_bomber and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Germans and 2 transports owned by the Germans lost in 112 Sea Zone
                  British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 41
                  Casualties for Germans: 1 carrier, 1 tactical_bomber and 2 transports
      
          Non Combat Move - British
              3 fighters moved from 112 Sea Zone to United Kingdom
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Burma to India
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              1 fighter moved from 96 Sea Zone to Malta
              1 fighter moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 artillery moved from Alexandria to Egypt
      
          Place Units - British
              4 infantry placed in United Kingdom
              2 armour and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Italians regular : 1.50
      Germans regular : 0.50
      British regular : 2.17
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Combat Move - British
              1 unit repaired.
              1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Alexandria to 98 Sea Zone
              1 armour moved from Alexandria to 98 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 battleship moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from United Kingdom to 112 Sea Zone
              2 fighters moved from Scotland to 112 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Shensi
              2 infantry moved from Kweichow to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from 10 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 35 Sea Zone to 48 Sea Zone
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
              2 aaGuns moved from Eastern United States to Central United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 submarine moved from 35 Sea Zone to 48 Sea Zone
      
          Place Units - Americans
              1 battleship and 2 carriers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 6 armour; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Eastern Poland to Belarus
              3 infantry moved from Baltic States to Belarus
              2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Belarus
              1 armour and 1 mech_infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              2 infantry moved from Caucasus to Kazakhstan
              6 infantry moved from Buryatia to Yakut S.S.R.
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
      
          Place Units - Russians
              3 armour placed in Novgorod
              3 armour placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 20:04:59
      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      Scramble 110

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      Fighter scotland plz

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                  Japanese defend with 2 destroyers and 2 transports
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
                  Casualties for Japanese: 2 destroyers and 2 transports
      
          Non Combat Move - ANZAC
              2 fighters moved from 42 Sea Zone to Northern Territory
              1 artillery and 6 infantry moved from Queensland to Northern Territory
              2 aaGuns moved from Queensland to Northern Territory
              3 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              1 destroyer and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 destroyer moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from United Kingdom to French West Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -2.33
      Japanese : 1.33
      

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                  Japanese defend with 2 destroyers and 2 transports
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
                  Casualties for Japanese: 2 destroyers and 2 transports
      
          Non Combat Move - ANZAC
              2 fighters moved from 42 Sea Zone to Northern Territory
              1 artillery and 6 infantry moved from Queensland to Northern Territory
              2 aaGuns moved from Queensland to Northern Territory
              3 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              1 destroyer and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -2.33
      Japanese : 1.33
      

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 tactical_bombers moved from Western United States to 26 Sea Zone
              1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 battleship placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery moved from Kenya to 72 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour and 1 mech_infantry moved from Kenya to Egypt
              1 fighter and 2 tactical_bombers moved from Syria to Egypt
              1 artillery moved from Iraq to 80 Sea Zone
              1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Egypt
              1 bomber moved from Syria to Egypt
      
          Combat - British
              Battle in Egypt
                  British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
                      British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/13 hits, 5.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                  British win, taking Egypt from Italians with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              2 fighters moved from Syria to Persia
              1 bomber moved from Egypt to Persia
              2 fighters moved from Persia to West India
              1 bomber moved from Persia to Eastern Persia
              1 fighter and 2 tactical_bombers moved from Egypt to Ethiopia
              1 transport moved from 82 Sea Zone to 71 Sea Zone
              1 armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from West India to India
      
          Place Units - British
              3 armour placed in Persia
              1 infantry placed in Union of South Africa
              1 bomber placed in Union of South Africa
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 12 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      British : -0.17
      Italians : -0.17
      Americans : 1.83
      Japanese : -0.17
      

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 tactical_bombers moved from Western United States to 26 Sea Zone
              1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
              1 carrier and 1 transport placed in 10 Sea Zone
              1 battleship placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.83
      Japanese : -0.17
      

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
              6 infantry moved from Russia to Bryansk
              3 infantry moved from Ukraine to Bryansk
              4 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Belarus to Bryansk
              1 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Archangel
      
          Place Units - Russians
              4 armour, 3 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Deimos
    • RE: Clemency(Axis) vs Deimos(Allies +20)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
              3 fighters moved from New South Wales to Queensland
              2 aaGuns, 1 artillery and 6 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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