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    Posts made by Deimos

    • 18L Deimos (Axis) vs dawgoneit (Allies +24) G40

      Pleasure to make your acquaintance, dawgoneit.
      Good luck & have fun!

      Bid placement is 1 art Novgorod, Belarus, Western Ukraine, Ukraine, Smolensk, and Bryansk.

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      Bump #1

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      Luckily we didn’t make it too far!

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      I’m gonna have to ask you to redo Japan’s turn. Sorry for the inconvenience, but since you accidentally made the game BM I’ve taken it upon myself to make an entirely new game file. I edited everything to as it was after Russia’s turn.

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 1 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians

      Non Combat Move - Russians
                  2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Belarus
                  3 infantry moved from Baltic States to Belarus
                  2 infantry moved from Eastern Poland to Belarus
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  2 infantry moved from Caucasus to Kazakhstan
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      triplea_42426_Rus1.tsvg

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 1 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians
                  Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians

      Non Combat Move - Russians
                  6 infantry moved from Novgorod to Belarus
                  1 artillery moved from Novgorod to Belarus
                  2 aaGuns moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Belarus
                  3 infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  2 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Belarus
                  3 infantry moved from Vyborg to Novgorod
                  2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  2 infantry moved from Caucasus to Volgograd
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Amur to Buryatia
                  2 infantry moved from Karelia to Novgorod
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  1 armour moved from Russia to Bryansk
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 armour placed in Novgorod
                  3 armour placed in Ukraine

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      triplea_42426_Rus1.tsvg

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      No scramble. Not feeling brave today!

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      Uh, you’ve forgotten my bids.

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 30) G40

      ftr scotland
      sub 98
      sub 91
      art alexandria
      art sudan

      Time for a rematch!

      posted in League
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      Nice combat hit differential for Germany. If that attack had gone average you’d be looking at just a coin flip to take London. Ah, well.

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Guam: 1 fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Guam: 1 fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from Western United States to Central United States
                  1 destroyer moved from 64 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  1 artillery and 2 marines placed in Central United States
                  2 infantry placed in Western United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 56 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                  1 infantry moved from Shensi to Hopei
                  1 infantry moved from Shensi to Hopei
                  1 fighter moved from Shensi to Hopei

      Combat - Chinese
                  Chinese creates battle in territory Hunan
                  Battle in Hopei
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  9 infantry moved from Shensi to Tsinghai
                  1 fighter moved from Hopei to Tsinghai

      Place Units - Chinese
                  4 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs

      Purchase Units - British
                  British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 infantry moved from United Kingdom to Scotland
                  3 fighters moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from Malta to 97 Sea Zone
                  1 bomber and 2 fighters moved from Malta to 97 Sea Zone
                  1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 artillery and 3 infantry moved from Persia to Iraq
                  1 fighter moved from India to Iraq
                  1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                  1 tactical_bomber moved from India to Iraq

      Combat - British
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 cruiser and 1 transport
                          British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                          Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                      Casualties for Italians: 1 cruiser and 1 transport
                  Battle in Scotland
                      British attack with 3 fighters and 4 infantry
                      Germans defend with 1 airfield, 2 artilleries and 4 infantry
                          British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2.17 expected hits
                          Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 5/6 hits, 2.00 expected hits
                          3 infantry owned by the Germans, 1 fighter owned by the British and 4 infantry owned by the British lost in Scotland
                      retreated to Scotland
                      Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
                      Casualties for British: 1 fighter and 4 infantry
                      Casualties for Germans: 3 infantry
                  Battle in Iraq
                      British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                          3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry
                  Battle in Kenya
                      British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 3 infantry
                          British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits
                          Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                          2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                          British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits
                          Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                          British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits
                          Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits
                          1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                      British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 3 infantry

      Non Combat Move - British
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                  2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
                  2 fighters moved from Scotland to United Kingdom
                  1 bomber moved from 97 Sea Zone to Syria
                  3 aaGuns and 13 infantry moved from India to Burma
                  1 fighter moved from India to Burma
                  3 infantry moved from Malaya to Shan State
                  1 transport moved from 87 Sea Zone to 88 Sea Zone

      Place Units - British
                  2 armour and 8 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,3
                  British collect 28 PUs (3 lost to blockades); end with 28 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

      Place Units - UK_Pacific
                  1 artillery and 5 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs
                  Some Units in India change ownership: 1 artillery and 5 infantry

      Combat Hit Differential Summary :

      Germans : 3.00
          British : 2.33
          Italians : -1.17
          Chinese : 1.17
          Neutral_Axis : 0.00
          Japanese : 0.67

      triplea_42416_UK_2.tsvg

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      scramble sz 97?

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      Purchase was 8 inf 2 tanks

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Combat Move - British
                  3 infantry moved from United Kingdom to Scotland
                  3 fighters moved from United Kingdom to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from Malta to 97 Sea Zone
                  1 bomber and 2 fighters moved from Malta to 97 Sea Zone
                  1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians
                  1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 artillery and 3 infantry moved from Persia to Iraq
                  1 fighter moved from India to Iraq
                  1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                  1 tactical_bomber moved from India to Iraq

      Combat - British

      Combat Hit Differential Summary :

      triplea_42416_Bri2.tsvg

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                  1 infantry moved from Shensi to Hopei
                  1 infantry moved from Shensi to Hopei
                  1 fighter moved from Shensi to Hopei

      Combat - Chinese
                  Chinese creates battle in territory Hunan
                  Battle in Hopei
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  9 infantry moved from Shensi to Tsinghai
                  1 fighter moved from Hopei to Tsinghai

      Place Units - Chinese
                  4 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs

      Combat Hit Differential Summary :

      Chinese : 1.17
          Japanese : 0.67

      triplea_42416_Chi2.tsvg

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      If the fighter had started its turn on Guam as it should’ve, then it can reach my Hawaii sea zone this turn, so I put it there.

      posted in Play Boardgames
      D
      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies) BM3 G40

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Guam: 1 fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Guam: 1 fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from Western United States to Central United States
                  1 destroyer moved from 64 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  1 artillery and 2 marines placed in Central United States
                  2 infantry placed in Western United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 56 PUs

      Combat Hit Differential Summary :

      triplea_42416_Ame2.tsvg

      posted in Play Boardgames
      D
      Deimos
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      I really enjoyed this one, probably my best axis play ever. J3 capture of Calcutta, G6 Moscow (with generous use of the Italians).
      GG! Would you post the result, please?

      posted in League
      D
      Deimos
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      You still have a land unit in range of a european victory city (1 french inf outside Cairo). So would you like to call it a day, or shall we finish the round in case you can deny me for at least a round longer?

      posted in League
      D
      Deimos
    • RE: 18L Deimos (Axis) vs Clemency (Allies +24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Belarus to Russia
                  3 artilleries and 19 infantry moved from Bryansk to Russia
                  3 fighters and 3 tactical_bombers moved from Novgorod to Russia
                  2 armour moved from Smolensk to Russia
                  1 armour moved from Ukraine to Russia
                  1 bomber moved from Germany to Volgograd
                  1 infantry moved from Rostov to Volgograd
                  2 armour moved from Ukraine to Volgograd
                  1 bomber moved from Novgorod to Volgograd
                  2 bombers moved from Novgorod to Volgograd
                  4 armour moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  4 armour moved from Tambov to Russia
                  3 armour moved from Novgorod to Vologda
                  2 bombers moved from Novgorod to Vologda
                  3 bombers moved from Novgorod to Russia
                  1 mech_infantry moved from Baltic States to Vyborg
                        Germans take Vyborg from Russians

      Combat - Germans
                  Germans creates battle in territory 125 Sea Zone
                  Battle in Volgograd
                      Germans attack with 2 armour, 4 bombers and 1 infantry
                      Russians defend with 1 factory_minor and 1 infantry
                          Germans roll dice for 2 armour, 4 bombers and 1 infantry in Volgograd, round 2 : 4/7 hits, 3.83 expected hits
                          Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Volgograd
                      Germans win, taking Volgograd from Russians with 2 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Russia
                      Germans attack with 7 armour, 3 artilleries, 3 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 3 tactical_bombers
                      Russians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 16 infantry and 1 tactical_bomber
                          Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 : 12/39 hits, 13.83 expected hits
                          Russians roll dice for 3 armour, 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber in Russia, round 2 : 7/22 hits, 8.33 expected hits
                          12 infantry owned by the Russians and 7 infantry owned by the Germans lost in Russia
                          Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 13/32 hits, 12.67 expected hits
                          Russians roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 3 : 5/10 hits, 4.33 expected hits
                          1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Russia
                      Germans captures 22PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 7 armour, 3 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 55
                      Casualties for Germans: 12 infantry
                      Casualties for Russians: 3 armour, 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber
                  Battle in Vologda
                      Germans attack with 3 armour and 2 bombers
                      Russians defend with 1 armour
                          Germans roll dice for 3 armour and 2 bombers in Vologda, round 2 : 4/5 hits, 2.83 expected hits
                          Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda
                      Germans win, taking Vologda from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 armour

      Non Combat Move - Germans
                  2 bombers moved from Vologda to Novgorod
                  3 bombers moved from Russia to Novgorod
                  4 bombers moved from Volgograd to Rostov
                  3 aaGuns moved from Bryansk to Russia
                  3 fighters and 3 tactical_bombers moved from Russia to Rostov
                  4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk

      Place Units - Germans
                  3 infantry placed in France
                  3 armour and 3 bombers placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                  Germans collect 58 PUs (1 lost to blockades); end with 81 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

      Combat Hit Differential Summary :

      Germans : -0.17
          Russians : -0.50

      triplea_42395_Ger6.tsvg

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