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    Posts made by Deimos

    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Baltic States to Poland
                    Russians take Poland from Germans
              1 infantry moved from Eastern Poland to Slovakia Hungary
                    Russians take Slovakia Hungary from Germans
              1 infantry moved from Eastern Poland to Romania
                    Russians take Romania from Germans
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              1 infantry moved from Karelia to Finland
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
      
          Combat - Russians
              Battle in Finland
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Finland to Vyborg
              3 armour moved from Ukraine to Romania
              8 armour and 2 mech_infantrys moved from Western Ukraine to Romania
              2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
              3 infantry moved from Baltic States to Eastern Poland
              3 artilleries moved from Novgorod to Baltic States
              1 armour moved from Russia to Belarus
              2 infantry moved from Ukraine to Bessarabia
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              2 artilleries and 5 infantry moved from Eastern Poland to Romania
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Novgorod
              3 armour placed in Ukraine
              1 armour placed in Novgorod
              2 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 47 PUs; end with 47 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.83
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Eastern United States
              1 bomber moved from Western United States to Midway
              2 aaGuns moved from Western United States to Central United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Tsinghai
              1 fighter moved from Suiyuyan to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 artillery moved from 72 Sea Zone to Kenya
              1 mech_infantry moved from Ethiopia to Kenya
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Kenya
                  British attack with 1 artillery and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
              1 cruiser moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Union of South Africa to Rhodesia
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 armour and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.50
      Italians regular : -0.67
      Japanese regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Tsinghai
              1 fighter moved from Suiyuyan to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Eastern United States
              1 bomber moved from Western United States to Midway
              2 aaGuns moved from Western United States to Central United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 armour moved from Burma to India
              1 infantry moved from Shan State to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 39 Sea Zone to India
              3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
              3 artilleries and 3 infantry moved from 39 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Kwangsi to India
              1 fighter and 1 tactical_bomber moved from Kwangsi to India
              1 artillery and 5 infantry moved from Kweichow to Yunnan
              3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 bomber moved from Kwangsi to Yunnan
              1 bomber moved from Kwangsi to India
              1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
              1 artillery moved from Kwangsi to Yunnan
              1 mech_infantry moved from Hopei to Yunnan
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 3 aaGuns and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      British roll AA dice in India : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/14 hits, 6.17 expected hits
                      UK_Pacific roll dice for 3 aaGuns and 7 infantry in India, round 2 : 3/7 hits, 2.33 expected hits
                      3 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 7/11 hits, 5.17 expected hits
                      UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in India
                  Japanese captures 8PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for Japanese: 1 artillery and 4 infantry
                  Casualties for British: 3 aaGuns and 7 infantry
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                  British defend with 4 mech_infantrys; Chinese defend with 1 fighter and 6 infantry
                      Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.17 expected hits
                      Chinese roll dice for 1 fighter, 6 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/11 hits, 4.00 expected hits
                      5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/10 hits, 5.17 expected hits
                      Chinese roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
                      2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
                  Casualties for Chinese: 1 fighter and 6 infantry
                  Casualties for British: 4 mech_infantrys
      
          Non Combat Move - Japanese
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              1 carrier moved from 36 Sea Zone to 39 Sea Zone
              2 fighters moved from India to 39 Sea Zone
              2 tactical_bombers moved from India to 39 Sea Zone
              1 bomber moved from India to Kwangsi
              1 bomber moved from Yunnan to Kiangsu
              1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
              1 artillery moved from Hopei to Shensi
              3 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 carrier moved from 36 Sea Zone to 20 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Anhwe to Kiangsi
              1 aaGun and 2 infantry moved from Anhwe to Kweichow
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
              1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
              1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
      
          Place Units - Japanese
              1 infantry placed in Japan
              1 carrier placed in 6 Sea Zone
              1 fighter placed in 6 Sea Zone
              3 armour placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : 0.17
      British AA : -0.83
      UK_Pacific regular : 1.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Germans
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              2 transports moved from 111 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              3 infantry moved from Norway to 113 Sea Zone
              7 infantry moved from Germany to 113 Sea Zone
              2 armour moved from Western Germany to 112 Sea Zone
              1 artillery moved from Western Germany to 113 Sea Zone
              3 artilleries moved from Germany to 113 Sea Zone
              6 armour moved from Western Germany to 113 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              6 armour, 4 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
              2 infantry moved from Scotland to United Kingdom
              2 fighters moved from 111 Sea Zone to United Kingdom
              2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
              8 armour, 4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 8 armour, 4 artilleries, 2 bombers, 4 fighters, 14 infantry and 3 tactical_bombers
                  British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                      British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                      1 fighter owned by the Germans lost in United Kingdom
                      Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 3 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 13.17 expected hits
                      British roll dice for 4 aaGuns, 1 armour, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits, 7.83 expected hits
                      4 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 16/26 hits, 11.83 expected hits
                      British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.17 expected hits
                      1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                  Germans captures 30PUs while taking British capital
                  Germans converts factory_major into different units
                  Germans win, taking United Kingdom from British with 8 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 52
                  Casualties for Germans: 2 artilleries, 1 fighter and 9 infantry
                  Casualties for British: 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry
                  Casualties for French: 2 infantry
              Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
      
          Non Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
              2 bombers moved from United Kingdom to Western Germany
              1 infantry moved from Norway to Finland
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 armour moved from Western Germany to Greater Southern Germany
              4 infantry moved from Romania to Yugoslavia
              2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
              2 artilleries moved from Normandy Bordeaux to Holland Belgium
      
          Place Units - Germans
              6 artilleries and 4 infantry placed in Germany
              3 armour placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
              Germans collect 47 PUs (2 lost to blockades); end with 77 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Germans regular : 4.83
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
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      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 unit repaired.
              1 artillery moved from Alexandria to Egypt
              1 armour and 1 mech_infantry moved from Tobruk to Egypt
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 armour moved from Greece to 97 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 97 Sea Zone to 96 Sea Zone
              2 infantry moved from Tobruk to 96 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 destroyer moved from 99 Sea Zone to 98 Sea Zone
              1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              2 fighters moved from Southern Italy to Egypt
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                  British defend with 2 cruisers and 2 destroyers
                      Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      British roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      2 destroyers owned by the British and 2 cruisers owned by the British lost in 98 Sea Zone
                  Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 40
                  Casualties for British: 2 cruisers and 2 destroyers
              Battle in Egypt
                  Italians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                  British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                      Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3.50 expected hits
                      British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
                      1 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 3.00 expected hits
                      British roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
                      Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 4 : 6/6 hits, 2.67 expected hits
                      British roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for ANZAC: 2 infantry
                  Casualties for British: 1 armour, 2 artilleries and 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Egypt to Alexandria
              1 bomber moved from 98 Sea Zone to Southern Italy
              4 infantry moved from Greece to Bulgaria
              2 aaGuns and 2 infantry moved from Northern Italy to Greater Southern Germany
              1 armour moved from Southern France to Greater Southern Germany
              2 artilleries and 2 infantry moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 armour and 3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
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      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Hunan to Yunnan
              2 infantry moved from French Indo China to Yunnan
              2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery and 1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 artillery and 5 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Borneo to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
              1 armour and 1 artillery moved from Philippines to 35 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
              1 armour and 1 infantry moved from 37 Sea Zone to Shan State
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Shan State
              1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              2 battleships moved from 35 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Shan State
                  Japanese attack with 1 armour and 2 infantry
                  British defend with 3 infantry
                      Japanese roll dice for 2 battleships and 1 cruiser in Shan State, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 bombers, 7 fighters, 3 infantry and 8 tactical_bombers
                  British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                      Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 10/20 hits, 10.50 expected hits
                      Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/17 hits, 6.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 8 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 12/15 hits, 8.83 expected hits
                      Chinese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.17 expected hits
                      2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 4 infantry owned by the Chinese and 2 fighters owned by the British lost in Yunnan
                  Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 fighters, 3 infantry and 3 tactical_bombers
                  Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                  Casualties for Chinese: 12 infantry
      
          Non Combat Move - Japanese
              2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
              1 artillery moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Jehol to Hopei
              3 infantry moved from Jehol to Chahar
              3 infantry moved from Jehol to Anhwe
              1 aaGun moved from Jehol to Anhwe
              1 infantry moved from Manchuria to Jehol
              3 infantry moved from Korea to 6 Sea Zone
              3 artilleries moved from Japan to 6 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 carrier moved from 43 Sea Zone to 37 Sea Zone
              1 carrier moved from 35 Sea Zone to 36 Sea Zone
              1 submarine moved from 35 Sea Zone to 36 Sea Zone
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Place Units - Japanese
              2 artilleries placed in Japan
              1 transport placed in 6 Sea Zone
              1 harbour placed in Hainan
              1 factory_minor placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 2.83
      UK_Pacific regular : 0.33
      

      Savegame

      posted in Play Boardgames
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      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
              2 infantry moved from Western Germany to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
              3 infantry moved from 111 Sea Zone to Scotland
              1 cruiser moved from 112 Sea Zone to 111 Sea Zone
              1 battleship moved from 110 Sea Zone to 111 Sea Zone
              2 bombers moved from Western Germany to Scotland
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Western Germany to Scotland
              1 fighter moved from Western Germany to Scotland
              1 fighter and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
      
          Combat - Germans
              Battle in Scotland
                  Germans attack with 2 bombers, 2 fighters and 3 infantry
                  British defend with 1 aaGun, 1 airfield and 2 infantry
                      British roll AA dice in Scotland : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Scotland, round 2 : 3/7 hits, 2.83 expected hits
                      British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                  Germans win, taking Scotland from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 aaGun and 2 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Scotland to Western Germany
              6 armour moved from France to Western Germany
              1 armour moved from Poland to Western Germany
              1 armour moved from Slovakia Hungary to Western Germany
              1 armour moved from Yugoslavia to Western Germany
              3 artilleries moved from Poland to Germany
              6 infantry moved from Finland to Norway
              3 aaGuns and 15 infantry moved from Poland to Germany
              2 infantry moved from Romania to Slovakia Hungary
              2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
              5 infantry moved from Bulgaria to Romania
              1 carrier moved from 112 Sea Zone to 111 Sea Zone
              1 transport moved from 112 Sea Zone to 113 Sea Zone
              2 fighters moved from Scotland to 111 Sea Zone
      
          Place Units - Germans
              9 transports placed in 113 Sea Zone
              1 artillery placed in Germany
              Germans undo move 2.
              1 artillery placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.33
      British AA : -0.50
      Germans regular : -1.17
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 unit repaired.
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 destroyer moved from 95 Sea Zone to 99 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 fighter moved from Southern Italy to Greece
              1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 battleship moved from 97 Sea Zone to 93 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              4 infantry moved from 97 Sea Zone to Greece
              1 armour moved from Northern Italy to Southern France
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 artillery and 1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 destroyer and 1 fighter
                  British defend with 1 submarine and 1 transport
                      Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the British lost in 99 Sea Zone
                      1 transport owned by the British lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                  Casualties for British: 1 submarine and 1 transport
              Battle in 93 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French lost in 93 Sea Zone
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Alexandria
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                  Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Greece
                  Italians attack with 1 armour, 1 fighter and 6 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 fighter and 6 infantry in Greece, round 2 : 1/8 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 3 : 2/7 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 4 : 2/6 hits, 1.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 fighter moved from Greece to Southern Italy
              1 bomber moved from 93 Sea Zone to Southern Italy
              2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 artillery placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
              Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.67
      Italians regular : -2.33
      Neutral_Allies regular : -0.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      scramble 1 italian ftr and both german planes

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter moved from Formosa to 37 Sea Zone
              1 bomber moved from Japan to 37 Sea Zone
              1 bomber moved from Japan to Yunnan
              1 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 destroyer moved from 19 Sea Zone to 35 Sea Zone
              1 battleship moved from 19 Sea Zone to 35 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from Kiangsi to Hunan
              1 artillery and 1 infantry moved from Kiangsi to Kwangtung
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 tactical_bombers moved from Japan to Kwangtung
              1 fighter moved from Okinawa to Kwangtung
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              1 fighter moved from 6 Sea Zone to Kwangtung
              1 fighter moved from 6 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to Kwangtung
              1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 0/5 hits, 2.33 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 62 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
              Battle in 37 Sea Zone
                  Japanese attack with 1 bomber, 1 cruiser and 1 fighter
                  British defend with 1 battleship
                      Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 battleship
              Battle in Hunan
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              2 infantry moved from Kiangsu to Anhwe
              1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
              1 fighter moved from Korea to Japan
              1 carrier moved from 33 Sea Zone to 43 Sea Zone
              1 bomber moved from 37 Sea Zone to Kwangsi
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from Korea to Manchuria
              1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
              1 infantry moved from Siam to French Indo China
              1 fighter moved from 35 Sea Zone to 43 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : -0.17
      Japanese regular : 0.17
      UK_Pacific regular : 0.33
      ANZAC regular : 0.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to Egypt: 1 artillery
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 artillery and 3 infantry moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              4 mech_infantrys moved from Western Germany to France
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Germans
              British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 cruiser owned by the French lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 53
                  Casualties for French: 1 cruiser and 1 fighter
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser and 2 fighters
              Battle in 111 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                      1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits, 3.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 7 infantry owned by the Germans and 3 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 7/13 hits, 5.17 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
                      1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 3/11 hits, 4.67 expected hits
                      French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 bomber, 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
              1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Slovakia Hungary to Poland
              1 infantry moved from Slovakia Hungary to Romania
              2 infantry moved from Denmark to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 carrier and 2 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.67
      Neutral_Allies regular : 0.33
      Germans regular : 3.83
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to Egypt: 1 artillery
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 artillery and 3 infantry moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              4 mech_infantrys moved from Western Germany to France
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 20:43:03
      Savegame

      posted in Play Boardgames
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      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      bid is:
      ftr scotland
      art sudan
      art egypt
      sub sz 98

      posted in Play Boardgames
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      Deimos
    • Deimos (Axis) vs Clemency (Allies + 24) G40

      Let’s go

      posted in Play Boardgames
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      Deimos
    • RE: Clemency (Axis) vs Deimos (Allies + 10) G40

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Bryansk to Western Ukraine
              1 armour moved from Smolensk to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
              1 mech_infantry moved from Novgorod to Eastern Poland
                    Russians take Eastern Poland from Germans
              1 infantry moved from Novgorod to Karelia
                    Russians take Karelia from Germans
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 4 armour and 2 artilleries
                      Russians roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.83 expected hits
                      Germans roll dice for 4 armour and 2 artilleries in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
                      3 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                      Russians roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/5 hits, 2.33 expected hits
                      Germans roll dice for 4 armour in Western Ukraine, round 3 : 2/4 hits, 2.00 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                  1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
                  1 armour owned by the Russians retreated to Bryansk
                  Germans win with 4 armour remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 armour and 4 infantry
                  Casualties for Germans: 2 artilleries
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
              2 infantry moved from Novgorod to Belarus
              2 infantry moved from Smolensk to Belarus
              1 infantry moved from Smolensk to Belarus
              5 artilleries and 2 infantry moved from Russia to Bryansk
              2 infantry moved from Kazakhstan to Volgograd
              6 infantry moved from Novosibirsk to Samara
              2 aaGuns and 12 infantry moved from Timguska to Urals
              1 aaGun moved from Smolensk to Belarus
              2 aaGuns, 6 artilleries and 3 infantry moved from Smolensk to Bryansk
              11 armour and 1 mech_infantry moved from Archangel to Bryansk
      
          Place Units - Russians
              2 infantry placed in Novgorod
              1 armour placed in Russia
              1 armour, 1 artillery and 1 infantry placed in Volgograd
              Russians undo move 3.
              1 armour and 2 infantry placed in Volgograd
              1 artillery and 3 infantry placed in Russia
              Russians undo move 4.
              1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -3.17
      

      Savegame

      posted in Play Boardgames
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      Deimos
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