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    Deimos

    @Deimos

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    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Baltic States to Poland
                    Russians take Poland from Germans
              1 infantry moved from Eastern Poland to Slovakia Hungary
                    Russians take Slovakia Hungary from Germans
              1 infantry moved from Eastern Poland to Romania
                    Russians take Romania from Germans
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              1 infantry moved from Karelia to Finland
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
      
          Combat - Russians
              Battle in Finland
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Finland to Vyborg
              3 armour moved from Ukraine to Romania
              8 armour and 2 mech_infantrys moved from Western Ukraine to Romania
              2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
              3 infantry moved from Baltic States to Eastern Poland
              3 artilleries moved from Novgorod to Baltic States
              1 armour moved from Russia to Belarus
              2 infantry moved from Ukraine to Bessarabia
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              2 artilleries and 5 infantry moved from Eastern Poland to Romania
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Novgorod
              3 armour placed in Ukraine
              1 armour placed in Novgorod
              2 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 47 PUs; end with 47 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.83
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Eastern United States
              1 bomber moved from Western United States to Midway
              2 aaGuns moved from Western United States to Central United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Tsinghai
              1 fighter moved from Suiyuyan to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 artillery moved from 72 Sea Zone to Kenya
              1 mech_infantry moved from Ethiopia to Kenya
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Kenya
                  British attack with 1 artillery and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
              1 cruiser moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Union of South Africa to Rhodesia
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 armour and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.50
      Italians regular : -0.67
      Japanese regular : 0.33
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Tsinghai
              1 fighter moved from Suiyuyan to Tsinghai
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 fighters moved from 16 Sea Zone to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 89 Sea Zone
              1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Eastern United States
              1 bomber moved from Western United States to Midway
              2 aaGuns moved from Western United States to Central United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 tactical_bombers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 armour moved from Burma to India
              1 infantry moved from Shan State to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 39 Sea Zone to India
              3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
              3 artilleries and 3 infantry moved from 39 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Kwangsi to India
              1 fighter and 1 tactical_bomber moved from Kwangsi to India
              1 artillery and 5 infantry moved from Kweichow to Yunnan
              3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 bomber moved from Kwangsi to Yunnan
              1 bomber moved from Kwangsi to India
              1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
              1 artillery moved from Kwangsi to Yunnan
              1 mech_infantry moved from Hopei to Yunnan
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 3 aaGuns and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      British roll AA dice in India : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/14 hits, 6.17 expected hits
                      UK_Pacific roll dice for 3 aaGuns and 7 infantry in India, round 2 : 3/7 hits, 2.33 expected hits
                      3 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 7/11 hits, 5.17 expected hits
                      UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in India
                  Japanese captures 8PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for Japanese: 1 artillery and 4 infantry
                  Casualties for British: 3 aaGuns and 7 infantry
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                  British defend with 4 mech_infantrys; Chinese defend with 1 fighter and 6 infantry
                      Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.17 expected hits
                      Chinese roll dice for 1 fighter, 6 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/11 hits, 4.00 expected hits
                      5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/10 hits, 5.17 expected hits
                      Chinese roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
                      2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
                  Casualties for Chinese: 1 fighter and 6 infantry
                  Casualties for British: 4 mech_infantrys
      
          Non Combat Move - Japanese
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              1 carrier moved from 36 Sea Zone to 39 Sea Zone
              2 fighters moved from India to 39 Sea Zone
              2 tactical_bombers moved from India to 39 Sea Zone
              1 bomber moved from India to Kwangsi
              1 bomber moved from Yunnan to Kiangsu
              1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
              1 artillery moved from Hopei to Shensi
              3 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 carrier moved from 36 Sea Zone to 20 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Anhwe to Kiangsi
              1 aaGun and 2 infantry moved from Anhwe to Kweichow
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
              1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
              1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
      
          Place Units - Japanese
              1 infantry placed in Japan
              1 carrier placed in 6 Sea Zone
              1 fighter placed in 6 Sea Zone
              3 armour placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : 0.17
      British AA : -0.83
      UK_Pacific regular : 1.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Germans
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              2 transports moved from 111 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              3 infantry moved from Norway to 113 Sea Zone
              7 infantry moved from Germany to 113 Sea Zone
              2 armour moved from Western Germany to 112 Sea Zone
              1 artillery moved from Western Germany to 113 Sea Zone
              3 artilleries moved from Germany to 113 Sea Zone
              6 armour moved from Western Germany to 113 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              6 armour, 4 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
              2 infantry moved from Scotland to United Kingdom
              2 fighters moved from 111 Sea Zone to United Kingdom
              2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
              8 armour, 4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 8 armour, 4 artilleries, 2 bombers, 4 fighters, 14 infantry and 3 tactical_bombers
                  British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                      British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                      1 fighter owned by the Germans lost in United Kingdom
                      Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 3 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 13.17 expected hits
                      British roll dice for 4 aaGuns, 1 armour, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits, 7.83 expected hits
                      4 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 16/26 hits, 11.83 expected hits
                      British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.17 expected hits
                      1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                  Germans captures 30PUs while taking British capital
                  Germans converts factory_major into different units
                  Germans win, taking United Kingdom from British with 8 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 52
                  Casualties for Germans: 2 artilleries, 1 fighter and 9 infantry
                  Casualties for British: 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry
                  Casualties for French: 2 infantry
              Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
      
          Non Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
              2 bombers moved from United Kingdom to Western Germany
              1 infantry moved from Norway to Finland
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 armour moved from Western Germany to Greater Southern Germany
              4 infantry moved from Romania to Yugoslavia
              2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
              2 artilleries moved from Normandy Bordeaux to Holland Belgium
      
          Place Units - Germans
              6 artilleries and 4 infantry placed in Germany
              3 armour placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
              Germans collect 47 PUs (2 lost to blockades); end with 77 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Germans regular : 4.83
      British regular : -1.00
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 unit repaired.
              1 artillery moved from Alexandria to Egypt
              1 armour and 1 mech_infantry moved from Tobruk to Egypt
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 armour moved from Greece to 97 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 97 Sea Zone to 96 Sea Zone
              2 infantry moved from Tobruk to 96 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 destroyer moved from 99 Sea Zone to 98 Sea Zone
              1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
              1 bomber moved from Southern Italy to 98 Sea Zone
              2 fighters moved from Southern Italy to Egypt
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                  British defend with 2 cruisers and 2 destroyers
                      Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      British roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      2 destroyers owned by the British and 2 cruisers owned by the British lost in 98 Sea Zone
                  Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 40
                  Casualties for British: 2 cruisers and 2 destroyers
              Battle in Egypt
                  Italians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                  British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                      Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3.50 expected hits
                      British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
                      1 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 3.00 expected hits
                      British roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
                      Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 4 : 6/6 hits, 2.67 expected hits
                      British roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for ANZAC: 2 infantry
                  Casualties for British: 1 armour, 2 artilleries and 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Egypt to Alexandria
              1 bomber moved from 98 Sea Zone to Southern Italy
              4 infantry moved from Greece to Bulgaria
              2 aaGuns and 2 infantry moved from Northern Italy to Greater Southern Germany
              1 armour moved from Southern France to Greater Southern Germany
              2 artilleries and 2 infantry moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 armour and 3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      British regular : -1.50
      

      Savegame

      posted in Play Boardgames
      D
      Deimos
    • RE: Deimos (Axis) vs Clemency (Allies + 24) G40

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              1 infantry moved from Hunan to Yunnan
              2 infantry moved from French Indo China to Yunnan
              2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery and 1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 artillery and 5 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Borneo to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
              1 armour and 1 artillery moved from Philippines to 35 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
              1 armour and 1 infantry moved from 37 Sea Zone to Shan State
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Shan State
              1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              2 battleships moved from 35 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Shan State
                  Japanese attack with 1 armour and 2 infantry
                  British defend with 3 infantry
                      Japanese roll dice for 2 battleships and 1 cruiser in Shan State, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                      UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                      Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 bombers, 7 fighters, 3 infantry and 8 tactical_bombers
                  British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                      Japanese roll dice for 2 bombers, 7 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 10/20 hits, 10.50 expected hits
                      Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/17 hits, 6.50 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 8 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 12/15 hits, 8.83 expected hits
                      Chinese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.17 expected hits
                      2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 4 infantry owned by the Chinese and 2 fighters owned by the British lost in Yunnan
                  Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
                  Casualties for Japanese: 2 fighters, 3 infantry and 3 tactical_bombers
                  Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                  Casualties for Chinese: 12 infantry
      
          Non Combat Move - Japanese
              2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
              1 artillery moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Jehol to Hopei
              3 infantry moved from Jehol to Chahar
              3 infantry moved from Jehol to Anhwe
              1 aaGun moved from Jehol to Anhwe
              1 infantry moved from Manchuria to Jehol
              3 infantry moved from Korea to 6 Sea Zone
              3 artilleries moved from Japan to 6 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 carrier moved from 43 Sea Zone to 37 Sea Zone
              1 carrier moved from 35 Sea Zone to 36 Sea Zone
              1 submarine moved from 35 Sea Zone to 36 Sea Zone
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Place Units - Japanese
              2 artilleries placed in Japan
              1 transport placed in 6 Sea Zone
              1 harbour placed in Hainan
              1 factory_minor placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 2.83
      UK_Pacific regular : 0.33
      

      Savegame

      posted in Play Boardgames
      D
      Deimos