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    Posts made by dedo

    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs;

      Combat Move - British
                  1 submarine moved from 39 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Eastern Australia to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  1 fighter moved from 35 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                  1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 bomber moved from United Kingdom to 7 Sea Zone
                  1 fighter moved from United Kingdom to 7 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  1 armour and 1 transport moved from 10 Sea Zone to 23 Sea Zone
                  1 armour moved from 23 Sea Zone to French West Africa
                  1 infantry moved from India to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Persia to 34 Sea Zone
                  2 infantry moved from 34 Sea Zone to Egypt
                  1 infantry moved from Trans-Jordan to Egypt

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 37 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport
                      Japanese defend with 1 battleship, 1 carrier and 2 fighters
                      Units damaged: 1 battleship owned by the Japanese
                      British win with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 28
                      Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
                      Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                  Battle in Egypt
                      British attack with 3 infantry
                      Germans defend with 1 armour
                      British win, taking Egypt from Germans with 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in 7 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 1 fighter
                      Germans defend with 1 cruiser and 1 submarine
                      Germans win with 1 cruiser remaining. Battle score for attacker is -24
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 bomber, 1 destroyer and 1 fighter

      Non Combat Move - British
                  1 fighter moved from 5 Sea Zone to West Russia
                  1 infantry moved from Burma to India

      Place Units - British
                  1 armour, 1 artillery and 1 fighter placed in India
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs total

      Production/PUs Summary :

      Russians : 26 / 30
          Germans : 39 / 41
          British : 31 / 32
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Tournaments
      dedoD
      dedo
    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      I apologize for the inconvenience I cause, it was my first PBF file ever. The Brits probably will do it better!

      posted in Tournaments
      dedoD
      dedo
    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      My OOL (order of loss) in case you attack sz7:
      sub - bb

      posted in Tournaments
      dedoD
      dedo
    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Germans

      posted in Tournaments
      dedoD
      dedo
    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      Test summary from TripleA, engine version: 1.8.0.9, time: 13:03:28

      posted in Tournaments
      dedoD
      dedo
    • RE: S01 - rmorel (Axis) vs. dedo (allies + 21)

      Test summary from TripleA, engine version: 1.8.0.9, time: 11:50:27

      posted in Tournaments
      dedoD
      dedo
    • S01 - rmorel (Axis) vs. dedo (allies + 21)

      Setup for game will follow, good Luck!

      posted in Tournaments
      dedoD
      dedo
    • RE: Victory Cities

      Interesting poll…for any reasons Germany seems to be most popular…

      posted in House Rules
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Welcome to the board, SteveO!

      If you’d like to paint the units too, feel free to take a look at the customization forum. There is a lot of phantastic work of enthusiastic people, documented by fotos.

      Please bear in mind, that you have to do some posts in the forum until you are allowed to upload fotos (for the sake of avoiding automatic spam).

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Summer/Fall Spring 42 2E Tournament Sign-up/Rules

      You’re as late as announced when you signed in, but definitely not too late. As you may have read, we are found to play a first game. Have a look at your pm (personal mail) and we can start engaging with the game.

      posted in Tournaments
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Insert Quote
      It is the double triple border thing.
      Is it the number of lines making up the border?

      Yes. See examples below.

      double border.jpg
      triple border.jpg

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Please, describe what it is, that confuses you.
      There are 5 maps, any one consisting of a landscape and several design features which differ between the maps. You can use any of the 5 maps, links to the maps are on p.2 and p.3 of this thread.

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Emrah’s pictures 3/3

      rev1942-1-e1440165388825.jpg

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Emrah#s pictures 2/3

      rev1942-2-e1440165365601.jpg

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Emrah’s pictures 1/3

      rev1942-3-e1440165330702.jpg

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Supreme map 1942 ed 2

      Thank you for your friendly words, enjoy the game, it is much fun to play the big scale!

      Unfortunately, posting fotos is not possible unless you gain some replies on any AAA-Forum (to avoid auto-spammers…). Feel free to send me a pm (personal mail), I can upload your fotos, if you like.

      posted in Axis & Allies 1942 2nd Edition
      dedoD
      dedo
    • RE: Summer/Fall Spring 42 2E Tournament Sign-up/Rules

      A new stable triple A version (1.8.0.7) is online. Is there a recommendation or rule for the use of a certain tripleA version for reasons of compatibility (e.g. 1.8.0.5)?

      posted in Tournaments
      dedoD
      dedo
    • RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

      I dropped some lines for rmorel by pm to let him know, that we’re not in a hurry. I’ll wait for his wake-up call.

      posted in Tournaments
      dedoD
      dedo
    • RE: Summer/Fall Spring 42 2E Tournament Sign-up/Rules

      Count me in, thanks to Panter and you for the additional information. I know tripleA, already installed, but never played a game via forum.

      posted in Tournaments
      dedoD
      dedo
    • RE: Summer/Fall Spring 42 2E Tournament Sign-up/Rules

      If no other player will join in the upcoming days until deadline, count me in.

      Problem: I will be in vacation in the next days from Aug 8th until Aug 16th…unfortunately without internet (Northern Germany wilderness…) Perhaps my children can give me a hotspot with their mobiles, but I don’t know it eventually.

      Some questions occured:

      • will the tournament be played with low luck rules or with regular dice?
      • how does a forum game work (send in turns, edit turns, battle calculation, receiving turns)?
      • is there a definite hosting time (e.g., is it possible to send in more turns and only the turn sent finally counts in)?
      posted in Tournaments
      dedoD
      dedo
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