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    Posts made by Deaths Head 420

    • RE: Global War(Free Map) + Rules

      Updated with Tech Tree

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: Global War(Free Map) + Rules

      @Craig:

      Since the convoys on the map are boxes (like AAE) instead of integral to the sea zones (like AAP), I don’t see that the AAP rules could apply.

      You are correct, that was a Typo, Use AAE rules sorry

      As per AAP Rules
      Establishing a Combat Air Patrol.
      During the Non Combat movement phase You may Initiate a CAP by moving fighter planes that have not moved this turn from any territory to an adjacent Sea zone. How ever a CAP fighter may not be moved  to a sea zone which the presence of enemy pieces would cause combat. During the Enemy’s turn, The CAP will stop all Navel movement,except subs from moving through the Sea Zone. Navel units that move into the sea zone must stop, and a battle will be fought, Enemy Air units may Fly though the Sea Zone without having to stop for the CAP

      As for "CAP"ing land territories, you can send fighter interceptors after Raiding Parties. thats about it.

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: AAMRE: Axis and Allies Modern Revised Edition

      Yes kill those white flag carrying, Surrendering to themselves, wimps

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: Global War(Free Map) + Rules

      Updated rules  Part

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: Global War(Free Map) + Rules

      I spent $80 to print original Map and Set up Charts. It’s Printed on High quality Photo paper and I chose non  glossy.(I’m glad I did) Was well worth the investment. When all is said and done, and you play often, It is well worth the investment. Chances are you have already spent more $ on your AA board games, and here’s the missing link, a map that brings them all together.

      I love my map,  Thanks Positronica

      The 1939 Varient will cost slighty more because of the overlays being printed also.

      The best part is when War at Sea set II comes out. Then you can use your Land Mini’s + WaS Mini’s instead of the little plastic boats.  I enlarged the map already to Accomodate the Change in Piece size. It needed a little stretching anyway. ;)

      The only Pieces I have to Hand craft will be Russian Naval and a German and Italian Carrier and Russian Aircraft. But these will come out in later sets.

      Then you can go to a D12 system and really go nuts.  So my 5 Panzer IV’s, 1x King Tiger, 1x Tiger I, 2HMG’s and 15 SS Grenadiers can attack your 10x Partisans, 8x PPsh 41’s, 2 T-34/76, and 3x T-34/85’s

      Summer is not getting here soon enough.

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      I have started a 1939 Varient also from this Map.

      In my house we play on Plexi Glass sheets so this make this easy. plus it holds down the map flat Cause mines rolled up in a tube for storage.

      Because of the texture and color mixture used on the original map, I have to change all the colors.
      I have Added France, Poland, Indo China

      France and Poland, French IndoChina and others. will be made on seperate Sheets with a “pull tab” so you can place your map down, add French and Polish overlays, then Plexi, then Pieces, so when you Conquer an area or Liberate it you can change colors easily. Slide in Slide out.
      I have Made a Set up chart for them and would like a little help figuring out a proper set up for them. Keep in mind, that they probably will not be on board for long. 1 turn, maybe 2 Maybe.
      I do not want to add any more land territory so little hep with which territories should be French or not would be nice.

      As for game play, I like the idea of a German 2 attack first turn some how. Maybe like Xemo Game?
      I am also Partial to the way they handled Japans surprise attack in the Pacific Edition. Maybe Germany could be The Same, Def units Def on a 1 no matter what it is.

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: Global War(Free Map) + Rules

      Rules of Global War- non 1939 varient

      Turn Order

      Germany
      Russia
      UK
      Japan
      China
      Italy
      US

      Turn Phases
      a.Cap fighters return
      b.Tech rolls may be purchased
      c.Purchase units
      d.Combat move
      e. Non Combat move
      f. Cap fighters may move
      g. collect $
      end of turn

      Industrial Complexes-
      Capitol Cities- = to IPC total +5
      Non Capitol Cities- Equal to IPC value of Territory, ie. Western Europe=6 IPC,= 6 units can be produced max

      Railways- Inf. + Arty. may move 2 spaces instead of 1 during their Noncombat move. A unit must start on the Railway to gain benifit from it. Any newly captured section of road may be used the same turn that it was captured.

      Unit values and costs, same as revised.
      Tanks defend on 3
      fighter cost 10

      Country Specific rules

      *China- may only produce Infantry. If China’s Fighter is lost, China may not rebuild it.
                May build 1 tank every 3rd turn
      *US- If China loses it’s Fighter, the US may replace it during his or her (US’s) mobilize new unit phase.

      Navel Bases work the same way they do in AAP

      Air Bases Same as AAP

      Convoy boxes, Work the same as AAE

      Combat Air Patrol- AAP

      Strategic Raiding- Max $ amount able to take is = to territory $ value. Fighters in the defending zone may attempt to intercept Bombers. The Def. fighters hit on a 2 or less.Intercepting fighters May not defend against any land attacks made this turn, Escorting fighters may not make any other attacks this turn.  The bombers may have escorts that can try to defend the bombers, the Escorts hit on a 2 or less. The combat only lasts 1 round, any surviving bombers may perform their raid. The defending AA shoots before the air combat takes place.

      Set up: this is assuming you have AAR, AAP, AAE, BoB, D-Day, + Original game
      Germany- AAR, BoB-germans
      United kindom- AAR,AAP,  If you have both games you will have just enough Destroyers to set up. I use AAR pieces for European theatre and the Darker AAP pieces for the Pacific Theatre  :)
      United States- AAR, AAP
      China- Use US pieces from Original, (Different shade of green) otherwise US pieces will do.
      Japan- AAP, mine are red
      Italy- AAR Japan- it’s the best choice and only really, mine are orangeish yellow
      US- AAR, AAE, AAP, BoB, or D-Day will do, there all green
      Russia- AAR or AAE, AAR for boats and AAE for rest.
      Neutrals- D-Day British Pieces, Mine are white

      As far as National Advantages and Techs, we have tried Different Ideas but this seems to work the Best for Us.

      National Advantages

      Russia
      1. Non Aggression Treaty- AAR- Except instead of 4 inf. Place 6 instead.
      2. Soviet Winter AAR
      3. Guards Tank Brigades- Tanks defending in Moscow, Stalingrad, and Lenin Grad Defend on 4
      4. Salvage- AAR
      5. Lend Lease- Any Allied Units within a space(or ships Next too) containing Russian Complex, other then    Infantry may be transfered to Russian pieces during his or her(Russia) Units placement Phase.
      6.Mobile Industry- AAR

      UK
      1. Common Wealth Troops- You may Place 1 free Infantry(does not count against Build limit) in any UK space containing a Ind. Complex during Mobilize new units
      2. Q- Ships- Any UK Transport or Fleet that contains a UK Transport, That is attacked by a submarine or a Fleet with Submarines may be declared a Q-Ship. Transport declared as not a Q-Ship Defend Normally.
      Q-Ships Defend on a 2 but can only hit Subs.
      3. Joint Strike AAR
      4. Mid East Oil-AAR - (will put in territories when map is done.)
      5. Collonial Garrison-AAR
      6. French Resistance- AAR, same rule apply’s but too 3 territories, Vichy France, Western France, France

      China-None

      US
      1. Marines- AAR
      2. Mechanized Inf. AAR
      3. Flying Fortresses Your Bombers May Defend Against Enemy interceptors they hit on a 1
      4. Liberty Ships- Transports cost $1 less
      5. Island Bases- Any Island Owned by the US and that does not already have an Airbase, Treat as if it did. Apply’s to US player only.
      6. Fast Carriers- AAR.

      Germany-
      1. U-Boat Program- Subs cost 6 IPC’s
      2. Atlantik Wall- AAR,–- Not AfriKa
      3. Panzer Blitz- AAR
      4. Wolf Packs- AAR
      5. Luftwaffe Dive Bombers- AAR----As Bomber Escorts, this is Useful now
      6. Fortress Europe- AAR

      Japan
      1. Tokyo Express- AAR
      2. Kamikaze’s- Costs 5, has an Attack range of 1, Non Combat of 4, Attacks on a 2, Defends at 0. May declare any ship as a target. Kamikaze is a prilimanary Bombardment weapon and is removed as a casualty in the opening fire step.
      3. Kaiten Torpedo’s- AAR, except the sub does not have to be adjacent to a friendly territory or island
      4. Dug In Defenders- AAR this includes Japan itself.
      5. Banzai Attacks- AAR
      6. Lightning Assaults- AAR

      Italy
      1. Marina Regina- Addition navel units added to set up

      Tech Tree.
      We use a 10 tech tree for this map, so you’ll need at least 1 D10
      I’m sure you’ll have already seen most of these before:
      1.Jet Fighters AAR (except may not land on carriers)
      2.Rockets- AAR
      3.Super Subs-AAR
      4.Long range Aircraft-AAR
      5.Combined Bombardment-AAR
      6.Radar-AAR
      7.Armoured Flight Deck- Your Carriers can now support Jet Fighters
      8. Heavy Bombers-AAR
      9. Longe range Artillery- Defending Artillery Get a Preliminary Bombardment at 1. Artillery Adjacent to a territory that is being attacked by you may “soften the target” For every land unit particapating in the Attack, 1 Artillery may support from an adjacent territory, This is also a Preliminary Bombardment. This is to prevent from 1 Infantry Attacking and 30 Arty’s Shelling, since only 1 Infantry attacked, only 1 Arty can Support. There is no International supporting each other. ie US inf supported by LRA from UK.
      exception- Joint strike

      10- Industrial Tech- Roll a D6.
      1-2 Land units are $1 Cheaper
      3-4 Sea Units are $1 Cheaper- BB is $2 less
      5-6 Air Units are $1Cheaper

      Be Patient, More to come with Full map release

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • Global War(Free Map) + Rules

      Below is the link to the current map setup. As I Update this Map I will put a new link in this post

      http://www.mediafire.com/?4ep0ezl1mvo–- See notes on last Page of old Thread

      Set up charts will be posted later this week, along with updated map with correct IPC values

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Alright, I have corrected all the spelling errors that have been brought to my attention thus far
      these would include all but Yakut and Columbia from Page 3, Columbia is spelled correctly and I didn’t think that changing to Yakutia from Yakut made that big of a Difference.

      The German Territories below Sahara have been changed to English Colors and their IPC values Removed.

      I have also Made the Map about 12 inches by 8 inches larger. Piece density should be better.

      I am Going to Start a new thread with the rules posted and the map without the Previosly mentioned corrections made, this is so folks Can find it Easier

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      yes there is a new link 0n pg 43.

      Media fire

      Still working on map, sorry for no update on Sat. like I had Hoped

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      NB= Navel Base
      AB= Air Base

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Using the Existing Spaces in Europe, I could Make the French a country.

      But they would probably not survive the first turn.
      a. if I do this, should their be a Vichy Fleet?
      b. Should I build France, With a touch of Zeno Games mentality?
      c. limit Japans and US’s Options or phases of their first turn.

      If I Create France, should I do Same with Poland? I am thinking No, but could be convinced possibly.

      I Don’t want every other Space in Europe to be a different color. With France, Poland, Germany, Italy already in place if Poland is a go.

      of the existing NB’s and AB’s, which would you like to see go bye bye and others that may need to just slide a little.

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Nailing Down a Time Specific Start date is hard, because Germany was quit Militarily active in 39, 40 and 41, while Jpn at that time was only at war with China until Dec of 41.

      I would like to see a post Blitzkrieg, pre Barborossa Germany, but that is like a full year and then some before Japan attacks USA and British colonies.

      so there is the delema, cause I would prefer that GE has no Russian positions at game start.

      Yes those Italian spaces are an attempt to give them a little more cash.

      Pdel21, yes I realize there are alot of spelling errors still, and I plan on having them corrected in the next update

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Cool, It’s like going to computer School

      Thanks for the info.

      Also, the Next time I post an UpDate I will start a Whole new Thread, so the size of this one (thread) doesn’t scare peeps away.

      Unless most are against this Idea.

      I should be Able to Clean and Finish this Project sometime by the 16th of November.
      fingers crossed

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Thanks folks,

      Craig I agree with you Whole Heartedly
      @Craig:

      While a lot of the changes that happen over time during the Deep Blue work were also good, I don’t think that the original work got the proper playtesting that it deserved.

      Craig

      Which page in this post had all the Spelling Corrections, I cannot find it, :?  ?

      @tekkyy:

      Aren’t you vectoring the file?

      Its a pity with all the textures. Other PNG is loseless and compresses very well. Our AARHE are around the same resolution (7200x3600) and is like only 2-3 MBs.

      Vectoring? = To make it so you can print on smaller pieces of paper, right?

      The textures I think look nice, but I can Change the colors of the countries a little if you would like. I already changed the Impassable’s color.

      Yes I agree the file is large,  so what, it takes little longer to download?

      @Imperious:

      well ….still waiting on the set up sheets so we can see how it plays out. I cant comment on something i cant play.

      Also need rules uploaded that you used. I don’t even know if the units have the same prices or whatnot.

      Set up charts will be done, when the map is done. I plan on using an almost exact set up Positronica used.
      rules that the Easy Part.

      My next Map update, I will release Set up charts, and a Final Version of the map, But I first need your thoughts. I know I have missed a few things that my eyes are not seeing

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Surprised no feed back yet    :?

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Ok this is my first time putting something on Media Fire. So Bear with me plz

      I tried to Down load the latest Updated map but it says the files were not available for pretty much every map. So I had to pull out the disk that I had Made to print this map with, and thats a year old or more. Lucky I found it

      This is my first draft from Posi’s Original Post. So alot of the changes that I have made were from Suggestions and Points from the updated changes that were made.

      There are a few obvious changes, but the majority was from Air bases and Navel Bases. There is also a movement of a couple of Sea Zones and their borders. 
      The IPC values are not set yet  but they are close.

      Here’s the Link

      http://www.mediafire.com/?4ep0ezl1mvo

      Enjoy

      I realize there are spelling errors still, But if you would kindly re let me know what they were, I will try to fix Them. I have to copy the same letter from another spot from same country and paste over the original. It is time consuming so try not to be too picky.

      Azores are a neutral island w/ AB

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Made some good progress today, May take a little longer then Sat the 3rd but we are trying

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      Send me the $ and I’ll be there.

      lol

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
    • RE: New Axis & Allies Global War Variant (free map)

      OK,
      I just got off of the phone with My computer literate friend. I was speaking with him and he is on vacation all this week and i am off on Friday

      I spoke to him about vectoring the file, he knows how and has all the proper programs to fix and release this map. Look for a new map on Sat November 3rd. It will be awesome

      DeathsHead

      posted in Other Axis & Allies Variants
      Deaths Head 420D
      Deaths Head 420
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