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    Posts made by DeadTom

    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 22 Sea Zone
                  1 bomber moved from Caroline Islands to 22 Sea Zone
                  1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  2 bombers moved from Shensi to Chahar
                  2 mech_infantrys moved from Libya to Tobruk
                  3 infantry moved from Libya to Tobruk
                  1 mech_infantry moved from Tunisia to Tobruk
                  2 fighters moved from Gibraltar to Tobruk
                  2 bombers moved from Shensi to Szechwan

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
                  Battle in 34 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  0/4 hits
                          Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 22 Sea Zone
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 3 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                      Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -10
                      Casualties for Americans: 1 destroyer and 1 fighter
                      Casualties for Japanese: 1 destroyer
                  Battle in Tobruk
                      Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys
                      Italians defend with 1 infantry
                          Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Tobruk, round 2 :  1/8 hits
                          Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Tobruk
                      Americans win, taking Tobruk from Italians with 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Chahar
                      Americans attack with 2 bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 bombers in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                          1 bomber owned by the Americans lost in Chahar
                          Americans roll dice for 1 bomber in Chahar, round 3 :  0/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                          Americans roll dice for 1 bomber in Chahar, round 4 :  1/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                      Japanese win with no units remaining. Battle score for attacker is -21
                      Casualties for Americans: 2 bombers
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Americans attack with 2 bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 bombers in Szechwan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Americans win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 bombers moved from Szechwan to Shensi
                  1 bomber moved from 22 Sea Zone to Wake Island
                  1 fighter moved from Wake Island to 54 Sea Zone
                  1 fighter moved from 22 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 1 infantry, 1 mech_infantry, 13 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                  1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                  2 fighters moved from Tobruk to Libya
                  3 infantry moved from Tunisia to Libya
                  1 infantry moved from Algeria to Tunisia
                  1 mech_infantry moved from Morocco to Tunisia
                  3 infantry moved from Morocco to Algeria
                  1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from Tambov to Shensi

      Place Units - Americans
                  3 infantry and 1 mech_infantry placed in Central United States
                  1 carrier and 2 transports placed in 10 Sea Zone
                  1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  1 fighter moved from Shensi to Anhwe
                  3 infantry moved from Hopei to Anhwe

      Combat - Chinese
                  Chinese creates battle in territory Szechwan
                  Chinese creates battle in territory Chahar
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 :  0/4 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Anhwe
                          Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                          Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Anhwe, round 4 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Szechwan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - Chinese
                  1 artillery and 3 infantry moved from Hopei to Shensi
                  1 fighter moved from Anhwe to Shensi

      Place Units - Chinese
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs

      Purchase Units - British
                  British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                        UK_Pacific take Burma from Japanese
                  3 mech_infantrys moved from West India to Persia
                  1 bomber moved from West India to Persia
                  1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                  1 armour moved from Libya to Alexandria
                  2 mech_infantrys moved from Egypt to Alexandria

      Combat - British
                  Battle in Persia
                      British attack with 1 bomber and 3 mech_infantrys
                      Germans defend with 1 factory_minor and 2 mech_infantrys
                          British roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 :  1/4 hits
                          Germans roll dice for 2 mech_infantrys in Persia, round 2 :  1/2 hits
                          1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                          British roll dice for 1 bomber and 2 mech_infantrys in Persia, round 3 :  1/3 hits
                          Germans roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                          1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                      British win, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for British: 2 mech_infantrys
                  Battle in Alexandria
                      British attack with 1 armour and 2 mech_infantrys
                      Italians defend with 1 artillery
                          British roll dice for 1 armour and 2 mech_infantrys in Alexandria, round 2 :  1/3 hits
                          Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                          1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 artillery
                  Battle in Trans-Jordan
                      British attack with 1 artillery and 3 infantry
                      Italians defend with 2 infantry
                          British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  0/4 hits
                          Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  2/2 hits
                          2 infantry owned by the British lost in Trans-Jordan
                          British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                          Italians roll dice for 2 infantry in Trans-Jordan, round 3 :  2/2 hits
                          1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                      Italians win with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for British: 1 artillery and 3 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  2 mech_infantrys moved from Belgian Congo to Egypt
                  1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                  3 infantry moved from Union of South Africa to Rhodesia
                  1 bomber moved from Persia to Egypt
                  1 aaGun and 4 infantry moved from Libya to Tobruk
                  1 fighter moved from Quebec to 91 Sea Zone
                  1 transport moved from 92 Sea Zone to 91 Sea Zone
                  3 aaGuns, 3 artilleries and 18 infantry moved from India to Burma
                  1 armour and 4 mech_infantrys moved from West India to India
                  1 armour moved from Eastern Persia to India
                  1 infantry moved from 101 Sea Zone to Central United States
                  7 fighters and 2 tactical_bombers moved from Tambov to Shensi
                  2 fighters moved from 92 Sea Zone to Egypt

      Place Units - British
                  3 infantry placed in Egypt
                  1 armour and 2 mech_infantrys placed in Union of South Africa
                  1 fighter placed in Quebec

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                  British collect 30 PUs; end with 30 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41768_UK_7.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  1 fighter moved from Shensi to Anhwe
                  3 infantry moved from Hopei to Anhwe

      Combat - Chinese
                  Chinese creates battle in territory Szechwan
                  Chinese creates battle in territory Chahar
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 :  0/4 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Anhwe
                          Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                          Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 :  1/2 hits
                          Japanese roll dice for 1 mech_infantry in Anhwe, round 4 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Szechwan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - Chinese
                  1 artillery and 3 infantry moved from Hopei to Shensi
                  1 fighter moved from Anhwe to Shensi

      Place Units - Chinese
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs

      triplea_41768_Chi7.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 22 Sea Zone
                  1 bomber moved from Caroline Islands to 22 Sea Zone
                  1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  2 bombers moved from Shensi to Chahar
                  2 mech_infantrys moved from Libya to Tobruk
                  3 infantry moved from Libya to Tobruk
                  1 mech_infantry moved from Tunisia to Tobruk
                  2 fighters moved from Gibraltar to Tobruk
                  2 bombers moved from Shensi to Szechwan

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
                  Battle in 34 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 :  0/4 hits
                          Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 22 Sea Zone
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 3 :  1/3 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                      Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -10
                      Casualties for Americans: 1 destroyer and 1 fighter
                      Casualties for Japanese: 1 destroyer
                  Battle in Tobruk
                      Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys
                      Italians defend with 1 infantry
                          Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Tobruk, round 2 :  1/8 hits
                          Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Tobruk
                      Americans win, taking Tobruk from Italians with 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Chahar
                      Americans attack with 2 bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 bombers in Chahar, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                          1 bomber owned by the Americans lost in Chahar
                          Americans roll dice for 1 bomber in Chahar, round 3 :  0/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                          Americans roll dice for 1 bomber in Chahar, round 4 :  1/1 hits
                          Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                      Japanese win with no units remaining. Battle score for attacker is -21
                      Casualties for Americans: 2 bombers
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Americans attack with 2 bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 bombers in Szechwan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Americans win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 bombers moved from Szechwan to Shensi
                  1 bomber moved from 22 Sea Zone to Wake Island
                  1 fighter moved from Wake Island to 54 Sea Zone
                  1 fighter moved from 22 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 1 infantry, 1 mech_infantry, 13 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                  2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                  1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                  2 fighters moved from Tobruk to Libya
                  3 infantry moved from Tunisia to Libya
                  1 infantry moved from Algeria to Tunisia
                  1 mech_infantry moved from Morocco to Tunisia
                  3 infantry moved from Morocco to Algeria
                  1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from Tambov to Shensi

      Place Units - Americans
                  3 infantry and 1 mech_infantry placed in Central United States
                  1 carrier and 2 transports placed in 10 Sea Zone
                  1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

      triplea_41768_Ame7.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      Kamikaze in 22?

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 22 Sea Zone
                  1 bomber moved from Caroline Islands to 22 Sea Zone
                  1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  2 bombers moved from Shensi to Chahar
                  2 mech_infantrys moved from Libya to Tobruk
                  3 infantry moved from Libya to Tobruk
                  1 mech_infantry moved from Tunisia to Tobruk
                  2 fighters moved from Gibraltar to Tobruk
                  2 bombers moved from Shensi to Szechwan

      triplea_41768_Ame7.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: BM 3.0 DeadTom (axis) vs Amon-Sul (Allies)

      The US can either retreat or continue combat. I will not submerge the sub.

      posted in League
      DeadTomD
      DeadTom
    • RE: BM 3.0 DeadTom (axis) vs Amon-Sul (Allies)

      I did not want to submerge the sub in sz 91. The US had nothing that could kill it.

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      I’ve been very busy this week. I’ll play by this weekend.

      posted in League
      DeadTomD
      DeadTom
    • RE: BM 3.0 DeadTom (axis) vs Amon-Sul (Allies)

      Yeah, put 5 kamikazis on the destroyer. I forgot to calc that  :roll:

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      R7 is posted on the previous page.

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      I didn’t attack Archangel, so that makes no difference.

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      I don’t think they affect R7. The mechs in Baltic states can reach Bryansk either way. Just do the edits at the start of J7

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      @JDOW:

      Sorry for the edits, not sure whether it was you who already downloaded the map.

      Yeah, sorry. I just did my turn with the first map. Let me see if the edits affect my move.

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Tambov to Rostov
                  4 infantry moved from Samara to Volgograd
                  1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                  1 fighter moved from Russia to Rostov
                  2 armour, 25 artilleries and 32 infantry moved from Tambov to Bryansk
                  6 artilleries and 17 infantry moved from Russia to Bryansk
                  2 infantry moved from Smolensk to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 2 armour, 31 artilleries and 51 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 armour, 31 artilleries and 51 infantry in Bryansk, round 2 :  22/84 hits
                          Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 2 armour, 31 artilleries and 50 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Volgograd
                      Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 3 infantry
                          Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/6 hits
                          Germans roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                          Germans roll dice for 2 infantry in Volgograd, round 3 :  0/2 hits
                          2 infantry owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Rostov
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 :  0/3 hits
                          Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Rostov
                          Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 :  1/2 hits
                          Germans roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Rostov to Russia
                  1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                  2 aaGuns moved from Tambov to Bryansk
                  2 aaGuns moved from Russia to Bryansk
                  1 infantry moved from Samara to Tambov
                  1 infantry moved from Vologda to Smolensk
                  1 infantry moved from Vologda to Samara
                  2 aaGuns and 2 infantry moved from Vologda to Russia
                  3 infantry moved from Dzavhan to Yenisey
                  1 infantry moved from Suiyuyan to Hopei
                  1 infantry moved from Kansu to Shensi

      Place Units - Russians
                  1 artillery, 1 infantry and 3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 18 PUs; end with 18 PUs

      triplea_41768_Rus7.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 infantry moved from New Guinea to Dutch New Guinea
                  2 fighters moved from Caroline Islands to Dutch New Guinea

      Combat - ANZAC
                  Battle in Dutch New Guinea
                      ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Dutch New Guinea, round 2 :  3/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from Dutch New Guinea to New Guinea
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                  1 fighter moved from Vologda to Shensi

      Place Units - ANZAC
                  1 destroyer and 2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 fighter moved from Gibraltar to Egypt
                  1 destroyer moved from 76 Sea Zone to 77 Sea Zone

      Turn Complete - French

      triplea_41768_Fre6.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 infantry moved from New Guinea to Dutch New Guinea
                  2 fighters moved from Caroline Islands to Dutch New Guinea

      Combat - ANZAC
                  Battle in Dutch New Guinea
                      ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Dutch New Guinea, round 2 :  3/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                      Casualties for ANZAC: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from Dutch New Guinea to New Guinea
                  1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                  1 fighter moved from Vologda to Shensi

      Place Units - ANZAC
                  1 destroyer and 2 transports placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

      triplea_41768_ANZ6.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      I feel like my 450 IPC TUV advantage is an illusion.

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                  1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 fighter moved from 33 Sea Zone to 45 Sea Zone
                  1 bomber moved from India to Malaya
                  2 bombers moved from India to Chahar
                  1 bomber moved from India to Anhwe

      Combat - Americans
                  Strategic bombing raid in Malaya
                          AA fire in Malaya :  0/1 hits
                      Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Malaya causes 4 damage total.
                  Battle in Java
                  Battle in Guam
                  Battle in Iwo Jima
                  Battle in 45 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans win, taking Java from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Chahar
                      Americans attack with 2 bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 bombers in Chahar, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Chahar
                      Americans win with 2 bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Anhwe
                      Americans attack with 1 bomber
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 bomber in Anhwe, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Anhwe
                      Americans win with 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  3 infantry and 2 mech_infantrys moved from Tunisia to Libya
                  3 infantry moved from Algeria to Tunisia
                  1 mech_infantry moved from Morocco to Tunisia
                  1 infantry moved from Morocco to Algeria
                  1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  2 fighters moved from Eastern United States to Gibraltar
                  3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 fighter moved from 45 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 fighter moved from Western United States to Wake Island
                  2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber moved from Malaya to Shensi
                  1 bomber moved from Anhwe to Shensi
                  2 bombers moved from Chahar to Shensi
                  1 fighter moved from Russia to Tambov
                  1 fighter moved from Vologda to Tambov
                  1 bomber moved from New Zealand to Caroline Islands
                  1 submarine moved from 46 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  1 carrier and 1 transport placed in 101 Sea Zone
                  3 fighters and 1 tactical_bomber placed in Eastern United States
                  1 artillery and 3 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                  2 infantry moved from Shensi to Szechwan
                  1 fighter moved from Kansu to Szechwan
                  1 artillery and 2 infantry moved from Shensi to Kweichow
                  1 artillery and 3 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Chinese creates battle in territory Chahar
                  Chinese creates battle in territory Anhwe
                  Battle in Kweichow
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Hopei
                  1 fighter moved from Szechwan to Shensi

      Place Units - Chinese
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs

      Purchase Units - British
                  British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

      Combat Move - British
                  7 fighters and 2 tactical_bombers moved from Russia to Volgograd
                  1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                  1 bomber moved from Russia to Northwest Persia
                  1 mech_infantry moved from Persia to Northwest Persia

      Combat - British
                  Battle in Volgograd
                      British attack with 1 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers
                      Germans defend with 1 factory_minor and 1 mech_infantry
                          British roll dice for 1 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 :  6/11 hits
                          Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Volgograd
                      British win, taking Volgograd from Germans with 1 armour, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Northwest Persia
                      British attack with 1 bomber and 1 mech_infantry
                      Germans defend with 1 mech_infantry
                          British roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                          Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Northwest Persia
                      British win, taking Northwest Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - British
                  3 mech_infantrys moved from Eastern Persia to West India
                  2 mech_infantrys moved from Persia to West India
                  1 armour moved from Iraq to Eastern Persia
                  1 bomber moved from Northwest Persia to West India
                  7 fighters and 2 tactical_bombers moved from Volgograd to Tambov
                  1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Italian Somaliland to Kenya
                  1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
                  1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  2 fighters moved from Gibraltar to 92 Sea Zone
                  1 aaGun, 1 armour and 4 infantry moved from Tunisia to Libya

      Place Units - British
                  1 infantry placed in Persia
                  3 infantry placed in Egypt
                  3 infantry placed in Union of South Africa
                  1 fighter placed in Quebec

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                  British collect 33 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  2 artilleries placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 artilleries

      triplea_41768_UK_6.tsvg

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      @JDOW:

      Invincible bombers you have. :x

      My secret weapon. I’ll need them to win this game  :-P

      posted in League
      DeadTomD
      DeadTom
    • RE: 18L JDOW (Axis+3) vs DeadTom BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                  2 infantry moved from Shensi to Szechwan
                  1 fighter moved from Kansu to Szechwan
                  1 artillery and 2 infantry moved from Shensi to Kweichow
                  1 artillery and 3 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Chinese creates battle in territory Chahar
                  Chinese creates battle in territory Anhwe
                  Battle in Kweichow
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Hopei
                  1 fighter moved from Szechwan to Shensi

      Place Units - Chinese
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 11 PUs

      triplea_41768_Chi6.tsvg

      posted in League
      DeadTomD
      DeadTom
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