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    2. dazedwit
    3. Posts
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    Posts made by dazedwit

    • RE: Middle Earth Counter

      @dazedwit

      End of Japan Turn 5

      IMG_9171.jpg

      ![0_1737050003708_IMG_9172.jpg](Uploading 100%)

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      End of Japan Turn 5

      IMG_9171.jpg

      IMG_9172.jpg

      IMG_9173.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit Oh crap, no NO. Didn’t realize US still owns Tobruk

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit
      End of Italy Turn 5

      Helping fortify Germany
      IMG_9167.jpg

      Finally picked up this NO (forgot to move him last turn so took two)
      IMG_9168.jpg

      I was initially going to abandon Egypt and go into Africa. But then I realized that’s a victory city and I need to fight for it. So I did. Had two fighters in Southern Italy - reached 4 spaces and will land in Egypt.
      IMG_9169.jpg

      Can Opener is ready for Turn 6
      IMG_9170.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      End of UK Round 5. USA and UK have a large army in Holland. Germany two turns from taking Moscow. USA and UK planning to take Berlin in two turns. I’m gonna have to look up to see other people’s experience with both capitals falling same turn.

      IMG_9163.jpg
      IMG_9164.jpg
      IMG_9165.jpg
      IMG_9166.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      Japan Turn 5 still on the offensive but also going defensive for eventual US invasion. China is no more. Starting last turn I totally threw away stats and went inf vs inf and so on, in China. Worked.

      IMG_9160.jpg

      IMG_9161.jpg

      IMG_9162.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      Russia the big red turtle

      Russia Turn 5.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      Germany took a VC. It’s a race to whether Moscow will fall first or Berlin. I feel Moscow will fall, but Egypt will be gone by then. Playing all countries like a maniac (save Anzac) is so much fun and constantly alters the board and coarse of the war.

      IMG_9157.jpg

      IMG_9158.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit

      Just finished Turn 4 so another update

      Japan took out the allied fleet in the Suez Canal and took back the Money Islands.

      IMG_9127.jpg
      IMG_9128.jpg

      US and UK about to join forces this round.

      Us took Tobruk from Italy with everything that was in Morroco.
      IMG_9130.jpg

      Lonely Philippines
      IMG_9131.jpg

      Us builds first fleet in Pacific in response to Japan Turn 4 build
      IMG_9132.jpg

      UK going to retake Suez
      IMG_9134.jpg

      Two lonely Brits in the Urals
      IMG_9135.jpg

      And, UK breaks Neutrality by invading Spain to give US an easy entry to Europe
      IMG_9133.jpg

      Suez Canal is open!
      IMG_9141.jpg

      Spain is secure and all 4 planes land in Normandy
      IMG_9140.jpg

      Italy was looking so strong but now US is on their heels.

      Italy sends its navy and entirety of its airforce from Syria to take out the US Med fleet
      IMG_9142.jpg

      Italy going to spend 3rd straight turn attacking Suez
      IMG_9143.jpg

      Can opener only 3 turns from Moscow
      IMG_9144.jpg

      Italy took out fleet and looking great.
      IMG_9146.jpg

      Italy takes a VC
      IMG_9147.jpg

      The can opener looking good, 2 moves from Moscow
      IMG_9148.jpg

      ANZAC is getting bored
      IMG_9151.jpg
      IMG_9152.jpg

      France has been shockingly active all game and helpful to the allies
      IMG_9153.jpg
      IMG_9155.jpg

      IMG_9154.jpg
      IMG_9156.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      I’m playing out the whole game now and playing every country like a maniac. I just started G4, took Leningrad and decided to take some pictures for an update because the map is kinda insane.

      France took Southern France back from Germany turn one with the two guys from Normandy and the fighter from London. Germany had plans for that complex turn 2 so this would set them back a turn so they gave up that plan and let Italy take it back… except all the units in No. Italy already moved east, so France has held it 3 turns.
      USA ready to go for Italy’s capital - so Italy bought all inf and got a couple fighters back. US can just land in Southern France so Germany is going to take it back this turn and add a couple guys to Northern Italy.

      Germany_Turn_4_1.jpg

      Italy built an AB on Syria turn 2. Both German and Italian planes been wreaking havoc in every direction from the Syrian AB. Italy had 3 guys survive invasion of Syria turn one. That little army and all the planes getting there turn 2 has turned Italy into a Middle East menace. This is Italy second turn in a row taking TransJordan and keeping all those boats trapped in the Red Sea. US is coming as soon as next turn to start crushing Italy - so on Italy4, all units from Alexandria and the one tank in TransJordan will attack Egypt. After one round of battle will retreat all survivors to TransJordan to get further away from US - and will prob just unleash them on Middle East or Russia or whatever presents itself.

      Germany_Turn_4_2.jpg

      Convoying UK off of Africa

      Germany_Turn_4_3.jpg

      Japan has so many options - Go west, go Norht, go East. That large fleet can be taken out J4, or can deal with resurgent Chinese, or go to Australia.

      Germany_Turn_4_4.jpg

      Damn Kiwi’s breaking up my Money Islands!

      Germany_Turn_4_5.jpg

      Ah, forgot to clean up Anzac attacks from last turn

      Germany_Turn_4_6.jpg

      You can tell US went KGF. Pearl Harbor fleet all out of sorts to drive Japan out of Alaska and Canada

      Germany_Turn_4_7.jpg

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Cornwallis If you are talking about Italy, it’s their two starting transports. One survived Taranto.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris
      Well, for one, they have to suspect that J2 is even possible.

      and more importantly, that’s not Middle Earth. According to GHG’s video which I just rewatched for the 50th time you are basically abandoning India to move as many troops from India to Middle East - including guys moving to West India, planes attacking Iraq. If India had more transports India would be empty playing Middle Earth,

      Pretty much every game that’s not an issue. I decided to buy the naval base on turn one instead of turn two. That made this possible.

      Maybe Japan’s turn one moves would have made him abandon ME immediately but who knows since I’m not actually playing him, just trying to beat his strategy. Sacking J2 was way out of what I was planning, I just saw an opportunity. I was planning to sack Persia J3, and India J4 originally. With the turn one Naval Base, India not going to be placing units ever again as I bomb factory with both SB, and convoy the F out of Singapore and Calcutta for up to 6 per turn

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris GHG removed his planes and boats to attack Middle East - thinking he had at least a turn or two to rearm India.

      India has almost nothing on it after turn one following this strategy aside from infantry, AA, and a fighter you might have bought turn one - or 3 extra guys. I wasn’t planning on J2 Calcutta Crush - I just noticed how week India was and how many pieces I could legally send in. Odds way more in my favor than what you are showing.

      IIRC:
      India: 7 INF, 2 FTR, 2 AA
      Me: 2 SB, 2 Boosted Tacs, 2 FTR, 1 ART, 1 Tank, 2 INF, 2 BB shore bombardment, 1 CR shore bombardment - if I didn’t go J1 and UK moved BB from Singapore, I would have additional boosted tac and ftr for J2 sack.

      2 hits on bombardment removing AA’s
      3 out of 4 hits on the 4’s
      2 out of 3 hits on the 3’s
      2 hits on the 2’s and 1
      (not exactly sure which hits, just that all 7 inf were taken out on this batch after bombardment)

      That left India with 2 ftr after their return hits.

      India had a good roll, maybe five hits so lost 3 ground and 2 planes

      So round two: 3 - 4’s, 2 - 3’s. Got 3 hits and it was over pretty easily.

      I would never had done this if the Middle Earth Strategy wasn’t in play. It would have been J3 or J4 otherwise.

      Be aggressive. Go after capitals before they can stack.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @surfer no, not usually. If I have a few big hitters and one more unit than my enemy, that’s enough for me

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris I"m all set with calculators. I know people on here talk about not attacking unless you have 95% odds… pfft, I go at 45% odds. I like to gamble.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris My Japan strategy was initially a J2. But that was assuming Battleship at Singapore got retreated to India or wherever as it usually is. If it doesn’t move then I waste a turn clearing the BB. I decided J1 and take the battleship out completely so I can do J2.

      I might mess around in future with J2, as I will have 3 AC’s off Calcutta so additional Tac and Ftr which will really increase my odds. Declaring war at start of turn means I can’t get the Carolina AC and planes through Philapines to Hainan.

      I’m experimenting with getting at capitals as quickly as possible before they can stack on them. After this game I’m going to work on G1, G2 Sea Lion to see if it’s doable, before England really stacks up. G1 would take incredibly lucky rolls. G2, I can leave behind multiple subs in convoy zones to limit their stack turn one.

      My plan this game was to hit the West Coast of Australia next, but Anzac went all infantry and both main territories pretty stacked now. I’ll have to figure out and decide whether to nickle and dime Anzac or go help take Egypt. My brand new India factory going to be churning out 3 tanks a turn to hit Russia and China from the rear.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris well, I’m playing against myself.

      I bought a fighter and infantry for India on first buy which is pretty standard I believe. I was following GHG’s Middle Earth strategy so the boats and planes went to conquer the middle east turn one.

      that left India so vulnerable. I think in a real game J2 would surprise everyone. I bought the Hainan Naval Base turn one, which no one ever does. That really opened up so many opportunities that I think I’ll buy air base turn one now forever.

      If no Middle Earth I would have went with my J4 plan to sack it because odds would shift to India with those two extra planes in India. It was J4 so I could sack Persia Turn 3 and then turn back. Beginning Turn 2 India will not have a factory, and next to no money when I convoy 6 IPC’s off them. So they would sit their turn after turn not being able to add a single unit. I think that would be both cruel and hilarious.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris I play every country aggressively - hyper aggressively. It’s more fun that way.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris I just bought a major for Korea. Going to pump out ten tanks a turn and crush both Russia and China. I have $57 for Japan Turn 3 after sacking Calcutta. Depending on what UK does in Middle East I could have all 4 of money islands end of turn 3. I’m hoping GHG will tell me what he would do so I can do it. This is an effort to beat his Middle Earth strategy afterall.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Middle Earth Counter

      @dazedwit Japan Turn 2. My long planned out strategy for Japan 2 was to capture Ceylon, bomb the factory and convoy Calcutta and Singapore so no units would be appearing in UK Pacific ever again (I bought the Hainan naval base on initial buy so I could reach India in two turns - and went J1 to make sure the battleship won’t add a turn to my strategy… and to strip 8 IPC’s off UK Pacific immediately). But once I moved the air craft carriers there along with the rest of the fleet I realized I can now send two Tacs and two fighters legally, and with 3 offshore bombardments, this battle is now in my favor so I went for J2 Calcutta Crush and it was surprisingly easy. Lost 3 ground units and two planes.
      If UK bought nothing but infantry turn one, instead of fighter + infantry, I may not have went for it.

      Japan_Turn_2.jpg

      @GeneralHandGrenade How does Middle Earth look at end of Japan Turn 2. Would you still buy naval base and complex turn two for UK? Japan lacking in ground forces but they now have a factory

      posted in Axis & Allies Global 1940
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      dazedwit
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