Japan Turn 5 still on the offensive but also going defensive for eventual US invasion. China is no more. Starting last turn I totally threw away stats and went inf vs inf and so on, in China. Worked.
Posts made by dazedwit
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RE: Middle Earth Counter
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RE: Middle Earth Counter
Germany took a VC. It’s a race to whether Moscow will fall first or Berlin. I feel Moscow will fall, but Egypt will be gone by then. Playing all countries like a maniac (save Anzac) is so much fun and constantly alters the board and coarse of the war.
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RE: Middle Earth Counter
Just finished Turn 4 so another update
Japan took out the allied fleet in the Suez Canal and took back the Money Islands.
US and UK about to join forces this round.
Us took Tobruk from Italy with everything that was in Morroco.
Lonely Philippines
Us builds first fleet in Pacific in response to Japan Turn 4 build
UK going to retake Suez
Two lonely Brits in the Urals
And, UK breaks Neutrality by invading Spain to give US an easy entry to Europe
Suez Canal is open!
Spain is secure and all 4 planes land in Normandy
Italy was looking so strong but now US is on their heels.
Italy sends its navy and entirety of its airforce from Syria to take out the US Med fleet
Italy going to spend 3rd straight turn attacking Suez
Can opener only 3 turns from Moscow
Italy took out fleet and looking great.
Italy takes a VC
The can opener looking good, 2 moves from Moscow
ANZAC is getting bored
France has been shockingly active all game and helpful to the allies
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RE: Middle Earth Counter
I’m playing out the whole game now and playing every country like a maniac. I just started G4, took Leningrad and decided to take some pictures for an update because the map is kinda insane.
France took Southern France back from Germany turn one with the two guys from Normandy and the fighter from London. Germany had plans for that complex turn 2 so this would set them back a turn so they gave up that plan and let Italy take it back… except all the units in No. Italy already moved east, so France has held it 3 turns.
USA ready to go for Italy’s capital - so Italy bought all inf and got a couple fighters back. US can just land in Southern France so Germany is going to take it back this turn and add a couple guys to Northern Italy.Italy built an AB on Syria turn 2. Both German and Italian planes been wreaking havoc in every direction from the Syrian AB. Italy had 3 guys survive invasion of Syria turn one. That little army and all the planes getting there turn 2 has turned Italy into a Middle East menace. This is Italy second turn in a row taking TransJordan and keeping all those boats trapped in the Red Sea. US is coming as soon as next turn to start crushing Italy - so on Italy4, all units from Alexandria and the one tank in TransJordan will attack Egypt. After one round of battle will retreat all survivors to TransJordan to get further away from US - and will prob just unleash them on Middle East or Russia or whatever presents itself.
Convoying UK off of Africa
Japan has so many options - Go west, go Norht, go East. That large fleet can be taken out J4, or can deal with resurgent Chinese, or go to Australia.
Damn Kiwi’s breaking up my Money Islands!
Ah, forgot to clean up Anzac attacks from last turn
You can tell US went KGF. Pearl Harbor fleet all out of sorts to drive Japan out of Alaska and Canada
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RE: Middle Earth Counter
@Cornwallis If you are talking about Italy, it’s their two starting transports. One survived Taranto.
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RE: Middle Earth Counter
@Arthur-Bomber-Harris
Well, for one, they have to suspect that J2 is even possible.and more importantly, that’s not Middle Earth. According to GHG’s video which I just rewatched for the 50th time you are basically abandoning India to move as many troops from India to Middle East - including guys moving to West India, planes attacking Iraq. If India had more transports India would be empty playing Middle Earth,
Pretty much every game that’s not an issue. I decided to buy the naval base on turn one instead of turn two. That made this possible.
Maybe Japan’s turn one moves would have made him abandon ME immediately but who knows since I’m not actually playing him, just trying to beat his strategy. Sacking J2 was way out of what I was planning, I just saw an opportunity. I was planning to sack Persia J3, and India J4 originally. With the turn one Naval Base, India not going to be placing units ever again as I bomb factory with both SB, and convoy the F out of Singapore and Calcutta for up to 6 per turn
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RE: Middle Earth Counter
@Arthur-Bomber-Harris GHG removed his planes and boats to attack Middle East - thinking he had at least a turn or two to rearm India.
India has almost nothing on it after turn one following this strategy aside from infantry, AA, and a fighter you might have bought turn one - or 3 extra guys. I wasn’t planning on J2 Calcutta Crush - I just noticed how week India was and how many pieces I could legally send in. Odds way more in my favor than what you are showing.
IIRC:
India: 7 INF, 2 FTR, 2 AA
Me: 2 SB, 2 Boosted Tacs, 2 FTR, 1 ART, 1 Tank, 2 INF, 2 BB shore bombardment, 1 CR shore bombardment - if I didn’t go J1 and UK moved BB from Singapore, I would have additional boosted tac and ftr for J2 sack.2 hits on bombardment removing AA’s
3 out of 4 hits on the 4’s
2 out of 3 hits on the 3’s
2 hits on the 2’s and 1
(not exactly sure which hits, just that all 7 inf were taken out on this batch after bombardment)That left India with 2 ftr after their return hits.
India had a good roll, maybe five hits so lost 3 ground and 2 planes
So round two: 3 - 4’s, 2 - 3’s. Got 3 hits and it was over pretty easily.
I would never had done this if the Middle Earth Strategy wasn’t in play. It would have been J3 or J4 otherwise.
Be aggressive. Go after capitals before they can stack.
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RE: Middle Earth Counter
@surfer no, not usually. If I have a few big hitters and one more unit than my enemy, that’s enough for me
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RE: Middle Earth Counter
@Arthur-Bomber-Harris I"m all set with calculators. I know people on here talk about not attacking unless you have 95% odds… pfft, I go at 45% odds. I like to gamble.
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RE: Middle Earth Counter
@Arthur-Bomber-Harris My Japan strategy was initially a J2. But that was assuming Battleship at Singapore got retreated to India or wherever as it usually is. If it doesn’t move then I waste a turn clearing the BB. I decided J1 and take the battleship out completely so I can do J2.
I might mess around in future with J2, as I will have 3 AC’s off Calcutta so additional Tac and Ftr which will really increase my odds. Declaring war at start of turn means I can’t get the Carolina AC and planes through Philapines to Hainan.
I’m experimenting with getting at capitals as quickly as possible before they can stack on them. After this game I’m going to work on G1, G2 Sea Lion to see if it’s doable, before England really stacks up. G1 would take incredibly lucky rolls. G2, I can leave behind multiple subs in convoy zones to limit their stack turn one.
My plan this game was to hit the West Coast of Australia next, but Anzac went all infantry and both main territories pretty stacked now. I’ll have to figure out and decide whether to nickle and dime Anzac or go help take Egypt. My brand new India factory going to be churning out 3 tanks a turn to hit Russia and China from the rear.
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RE: Middle Earth Counter
@Arthur-Bomber-Harris well, I’m playing against myself.
I bought a fighter and infantry for India on first buy which is pretty standard I believe. I was following GHG’s Middle Earth strategy so the boats and planes went to conquer the middle east turn one.
that left India so vulnerable. I think in a real game J2 would surprise everyone. I bought the Hainan Naval Base turn one, which no one ever does. That really opened up so many opportunities that I think I’ll buy air base turn one now forever.
If no Middle Earth I would have went with my J4 plan to sack it because odds would shift to India with those two extra planes in India. It was J4 so I could sack Persia Turn 3 and then turn back. Beginning Turn 2 India will not have a factory, and next to no money when I convoy 6 IPC’s off them. So they would sit their turn after turn not being able to add a single unit. I think that would be both cruel and hilarious.
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RE: Middle Earth Counter
@Arthur-Bomber-Harris I play every country aggressively - hyper aggressively. It’s more fun that way.
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RE: Middle Earth Counter
@Arthur-Bomber-Harris I just bought a major for Korea. Going to pump out ten tanks a turn and crush both Russia and China. I have $57 for Japan Turn 3 after sacking Calcutta. Depending on what UK does in Middle East I could have all 4 of money islands end of turn 3. I’m hoping GHG will tell me what he would do so I can do it. This is an effort to beat his Middle Earth strategy afterall.
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RE: Middle Earth Counter
@dazedwit Japan Turn 2. My long planned out strategy for Japan 2 was to capture Ceylon, bomb the factory and convoy Calcutta and Singapore so no units would be appearing in UK Pacific ever again (I bought the Hainan naval base on initial buy so I could reach India in two turns - and went J1 to make sure the battleship won’t add a turn to my strategy… and to strip 8 IPC’s off UK Pacific immediately). But once I moved the air craft carriers there along with the rest of the fleet I realized I can now send two Tacs and two fighters legally, and with 3 offshore bombardments, this battle is now in my favor so I went for J2 Calcutta Crush and it was surprisingly easy. Lost 3 ground units and two planes.
If UK bought nothing but infantry turn one, instead of fighter + infantry, I may not have went for it.@GeneralHandGrenade How does Middle Earth look at end of Japan Turn 2. Would you still buy naval base and complex turn two for UK? Japan lacking in ground forces but they now have a factory
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RE: Middle Earth Counter
@dazedwit
Just finished Russia Turn 2. They are slugging it out hard with Germany and stalemate seems to be settling in around Ukraine. I feel good about Russia so time to get frisky. Bought a strategic bomber, and an airbase I dropped in Caucasus. Never see Russia buy an AB but this location opens up so many possibilities as you reach so many spots with the extra space. It can reach Calcutta, Germany and Egypt in 4 moves. -
RE: Middle Earth Counter
@dazedwit Oh, and do you attack Syria with planes and couple guys?
Do you send the plains back to England or send them to Iraq for defense if not attacking with them? -
Middle Earth Counter
Re: UK Strategy -"Middle Earth"
I’ve been thinking for years to counter Middle Earth as I refused to believe it was unbeatable. I have no one to play with so no ability to try them out.
So I set up the board solo and working out my strategies for beating Middle Earth.
@GeneralHandGrenade I followed your tactics for UK. Here is a pic of the end of Italy Turn one. Do you still buy the factory and naval base turn two? What is your reaction to this Italian group right on your doorstep?
Germany Turn 2 completely altered this area. I lost two strategic bombers to clear out the Cruiser off Malta, and the planes in Trans Jordan - I need the fighters to reinforce Syria, and the planes need something to do, and most importantly I killed those planes before they could fly back to India as I’m sacking it turn 4.
Russia turn now. Japan is going to do something crazy next turn. I’ll come back with picture of Japan Turn 2 to get your answer on the factory and naval base in Persia
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RE: Factory Upgrade Question
@AndrewAAGamer I’m on that chapter in the rulebook - says nothing of what you are showing. If it did, I wouldn’t have had to start this thread. Thank you for this.
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RE: Factory Upgrade Question
@AndrewAAGamer I think I just realized the confusion on my part: repairing the complex is immediate
I guess I applied that to upgrade