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    Posts made by dazedwit

    • RE: Red Skies

      @Cornwallis SB’s were mainly for bombing factories but they were also there for offense - or the threat of offense. Maybe turn 4 , Germany split it’s army to take two territories instead of one. The smaller of the two armies got decimated by a wall of Soviet SB’s and whatever fodder could join. Germany didn’t split it’s army again. This also kept Germany’s dark skies at bay in Romania - if they flew up, they wouldn’t be able to get all the way back to Romania and would be exposed to bombing. They couldn’t waste plains - they are needed for Moscow.

      The threat of offense is one of the biggest pros to this strat I think.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Red Skies

      @Cornwallis

      Yeah, I roll out the battles (sorry if it’s boring) because that proves one way or the other whether strategy will work.

      I wasn’t worried about Germany building in Berlin. In fact that’s all they did after turn 3. Berlin is two extra spaces away.

      First series, Germany bought nothing but tanks every round. Big scary offensive juggernaut.

      SU bout 1 SB and 10 inf every turn after one.

      What these strategy vids are teaching me (among other things) is that inf is most important unit in the game. I kinda knew that with my sealion vids but Red Skies really brought that point home. Germany bought nothing but tanks - they lose. Germany buys 10 inf and 5 tanks instead of 10 tanks, they win.

      Sealion is super easy when you go all in with SBR and convoys - you remove 8-13 inf and then Battle of London is over after two rounds of rolling and you have inf left in London. I recently read on here somebody say that UK should buy nothing but fighters so Germany will go up against 7 planes; that’s going to make Sealion even easier. It will be over after one round.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Red Skies

      @Cornwallis did you watch the playlist? I bought 3 SB’s on R1, and one SB every turn after that. For the first 4 turns they bombed Germany IC’s. Germany abandoned their Major in Romania after round 3 (and only got half what he wanted to put down on round 3). The wall of SB’s kept Germany from SBR Moscow IC, since the wall of SB’s would take out his planes right after - and forced Germany not to split his army since they could picked off by the planes. Once Germany hit Bryansk, Russia sent 5 SB’s (lost one in a raid), 2 fighters, 1 Tac, 1 tank, 1 art, and i think 30 inf at Germany’s 20 tanks and his fodder.

      That battle was a blowout in Soviet favor.

      I then rerolled it with Germany buying 10 inf, 5 tanks instead of 10 tanks - but didn’t change anything about SU defense (which, if you saw an extra 10 inf coming you would have abandoned Leningrad and the Eastern Front to get more fodder in). Germany won that battle with 2 tanks left.

      I developed the Red Skies strategy to deal with Germany buying Major on turn one. I like it so much I’m prob buying 3 SB’s SU turn one most games now. Just started a new Japan strategy game and Germany did G1 Barbarosa and looking like they will take Leningrad turn two. Not buying SB’s turn one as I need bodies in Leningrad.

      For Japan strategy vid I was going to just roll and film Asia, but I’m going J1 so playing whole world to see how the strategy interacts with everything else.

      posted in Axis & Allies Global 1940
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      dazedwit
    • Sneaky Sealion

      I rolled two games where Germany buys a Major IC on turn one.

      First game, UK bought an IC in Egypt and a fighter for London, and US spent in the Pacific. Sealion G3 was a rout.

      Second game, UK played conservative/defensively and aggressively with scrambles, and piled on the troops. US still spent in the Pacific because they’re not stacking 3 fully loaded AC’s in SZ 102 when Germany purchases a Major on turn one. This battle was a lot closer but Germany still sacked London with 4 tanks left and it’s entire air force (what was left of it - lost over half on G1 and G2. 1 SB, 3 Tac, 1 Ftr)

      https://www.youtube.com/playlist?list=PLC5zN4iV9YdGilBNXv91hgvUn99pR70xu

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Is killing Sea Zone 110 an absolute must?

      @shadowhawk

      wow look at you

      I said I’m testing out a new strategy. Didn’t say you needed to do it.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Looking for players in Massachusetts

      @Patton-Pending I live in Taunton

      posted in Player Locator
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      dazedwit
    • RE: Boston Area Players

      @Rosco I live in Taunton. Haven’t played a live game since playing classic 15+ years ago.

      I’ve been making Global 40 vids for the last few weeks and having a blast, but playing against real people would be funner.

      posted in Player Locator
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      dazedwit
    • South Coast Massachusetts games

      Hi, I live in Taunton with no one to play with live. I have a lake house in Plymouth too, but we might be renting it out this year so that won’t be on the table for long.

      posted in Player Locator
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      dazedwit
    • RE: Any Massachusetts players?

      @mozkaynak I live in Taunton, and have a lake house in Plymouth (although we might be renting it out long term later this year)

      posted in Player Locator
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      dazedwit
    • RE: Global 2nd edition Q+A ( AAG40.2)

      G1 - two subs attack SZ 109. UK scrambles 3 fighters into 109 to try to take out the subs.

      Germany attacks first and hits - destroyer is removed from board. Lets say UK misses all or one hit - now the battle is over since planes can’t hit subs without destroyer present.

      1. What happens to the UK transport in this situation since there was a scramble? Does it go down with the destroyer or do the scrambled fighters keep it alive?

      2. UK sends transport/destroyer from Canada to SZ 109 and rather than ignore and land troops, destroyer initiates attack with the support of fighters. Lets say subs get a hit, so destroyer is gone. If transport is still alive, are they still barred from offloading (since destroyer gone and no longer escorting) even though sub/s submerged to end scramble battle? Or does the transport go down with the destroyer?

      3. No scramble. Destroyer and sub/s take each other out. What happens to transport?

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Is killing Sea Zone 110 an absolute must?

      @Charles-de-Gaulle

      My newest strategy I’m testing out - sending only two subs to 110 to eliminate the scramble. Usually the two take off the French cruiser. If the two remaining boats stay in 110, they git hit by 3 subs on turn two - again no scramble. which usually finishes them off. If the boats hightail it out to either med or Canada, two subs there to hit them.

      posted in Axis & Allies Global 1940
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      dazedwit
    • Red Skies

      I developed a highly unconventional Russian strategy against Barbarosa I named Red Skies. Makes playing Soviet Union a little funner.

      https://www.youtube.com/playlist?list=PLC5zN4iV9YdG5oQz9v_03bI-FR8b2SF0y

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Egyptian Ping Pong

      @SuperbattleshipYamato i only have 3 colored dice so if i have a 1,2,3,4 I can’t roll for everyone boo

      posted in Axis & Allies Global 1940
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      dazedwit
    • Egyptian Ping Pong

      Only time I ever did a ping pong outside of Yugoslavia. Kept Italy a nuisance in the Middle East.

      https://www.youtube.com/watch?v=0xdyt9QYs2U&list=PLC5zN4iV9YdH9PxRQDRnE0UvzqU9a-iF1&index=1

      posted in Axis & Allies Global 1940
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      dazedwit
    • Axis & Allies Global 40: Economic Warfare (Video)

      https://www.youtube.com/playlist?list=PLC5zN4iV9YdHu-UhYV8G6DmHSnPPz2223

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Ottawa, the forgotten VC

      @shadowhawk said in Ottawa, the forgotten VC:

      @dazedwit said in Ottawa, the forgotten VC:

      @SuperbattleshipYamato

      And we mostly dont question rolls as well as moves. But i guess this is the same game where you gifted Germany London.

      no, different game.

      And gifted London? LOLOLOLOLOL

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Sealion G1 - Economic Warfare

      @farmboy

      They didn’t scramble because I was playing against myself and I knew Sealion was coming. I wanted at least 4 fighters to defend London for the battle.

      I rolled out the scramble for 110 a ton of times to see what would happen. Most common outcome on like 30 rolls or whatever it was, was UK loses one fighter from a 3 fighter scramble. The second most common was they lost 2 fighters. Third was they keep all 3 fighters. I said in the video I pray they scramble. Sure I lose an extra 4 planes, but they lose valuable defenders they can’t afford to lose. And if they buy planes to replace any lost during scramble, that’s 3 less soakers they can plant.

      I could have added the two inf from Scotland instead of trying to defend the Double Dutch, but they wouldn’t have mattered as Germany had an extra 6 hits on their 2nd round battle.
      I could have bought 3 inf instead of 1 ftr for UK, but again, still over after two rounds, and prob 1-2 less causalities in the battle for Germany.

      After sacking London, on J3 all of the boats and ground units that could go invaded Alaska and Western Canada. I lined up the 3 destroyers as blockers so US couldn’t reach Alaska in one turn. On J3, bought 4 trn too. On J4 bought AB, NB, Minor and dropped them in Alaska, flew 3 ftr, 1 tac, to Alaska, landed 8 ground units. So US was hair on fire sending everything it had trying in vain to take back Alaska - East Coast empty save AAA. US4 they could finally reach Alaska after taking back Western Canada and taking out a blocker. But now Alaska was stacked with however many inf and tanks and planes I could get there. US failed to take back Alaska on turn 4. Thus began a hot potato of Western Canada next two turns.

      G4 Landed 8 surviving tanks, i art in London in Western Germany with 9 trn and entire fleet.
      1 tran took a tank and inf to take Iceland. Not a single boat in Atlantic as US sent all boats through Panama Canal to deal with Japan. US responded to obvious Sealion by building the 3 loaded AC’s and dumping them in SZ102, and trns and troops on East Coast.

      G5 took Labrador. Moved entire fleet with 9 trn, 9 tanks, 7 inf, and a bunch of planes to Iceland and dropped a NB on it.

      Now US has to scramble to get back to east coast while trying to save SF. US limited to adding 10 new units on DC so it’s going down no matter what. And since they started moving some guys east to deal with Germany, SF was open for Japan to take - which did J6 with a single tank and losing some planes

      I was just doing a Sealion strategy but decided early on I would play whole game decided J3 North American invasion to coincide with Sealion. The J3 strategy here meant UK Pacific and China hold most of China. That’s fine. They will be dealt with eventually.

      Because of G3 strategy, Soviet Union is a monster and putting serious pressure on Berlin. We’re trading Poland back and forth, and the just took the entirety of German Eastern Europe with considerable troops, and second line of offense right behind them.

      Losing Warsaw going to extend the game at least one turn as I won’t have forces to take it back immediately. Soviets are scary as F right now, but Germany just collected $162 so looking to spend my way out of it.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Sealion G1 - Economic Warfare

      @shadowhawk

      average number of UK/French inf on typical sealion is 22 (sometimes more)

      After bombing the factory to max and convoying, UK had 13 inf instead of 22. The battle is over after 2 rounds instead of the usual 3-4. This strategy is removing a massive amount of the UK’s soakers - and as such, Germany won’t lose a single tank.

      Most videos I watch of Sealion (GHG, YG) they lose most of their air force and take London with a single tank. You take off that many soakers and your air force is spared and so are your tanks.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Sealion G1 - Economic Warfare

      @shadowhawk

      I’m filming it. You get to see all the insane dice and all the really terrible dice. I developed this strategy using nothing but math. Numbers don’t lie. It works.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Sealion G1 - Economic Warfare

      @shadowhawk

      I set up the board and recorded the strategy. Sealion was a smashing success with Germany keeping all their planes, 9 tanks, 3 art, and two inf. The conquering army was so large I then sent it to DC

      I’m on J6. Germany will get it’s 8th VC on turn 7

      I’ll post it here so you can all watch and see how you all have been doing Sealion wrong all this time.

      posted in Axis & Allies Global 1940
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      dazedwit
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