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    Best posts made by dazedwit

    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      @djensen

      I’m from Massachusetts (South Coast and Cape Cod Canal areas). I started playing A&A in the mid 80’s. Played like a maniac in the mid 90’s, and then only rare times for the rest of my life, usually with people who have never played.

      I own original (two copies), Anniversary, and Global.

      I have no one to play with. I watch YouTube videos and finally opened up Global and set up and started reading the rules.

      I love the customizations in all of the videos so I just started my own customizations.

      I’ve visited this site for many years but only recently signed up.

      posted in Welcome
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      dazedwit
    • RE: My favorite turn 1 builds

      @TinCanoftheSea

      Yes Anzac needs to help. Calcutta is going to fall regardless so either abandon it for Persia or set up a six plane scramble and make Japan lose lots of expensive equipment. If you are just building infantry Japan won’t even lose a plane.

      A fun strategy is to drop AB on Borneo and get two inf and at least 3 fighters on it turn one. It creates a large expensive distraction if Japan wants the money islands

      posted in Axis & Allies Global 1940
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      dazedwit
    • Ideas for updating my G40 map

      I have two ideas which I think will change strategy for multiple countries and be historically accurate.

      1: Azores in SZ 103 (90 would work but too close to West Indies in my opinion).

      This feeds into Hitler’s fantasy of bombing US with long range bombers.
      It’s also a great naval base for all Europe countries.
      And US can long range bomb Europe from there.

      1. Diego Garcia in SZ 78. Pretty much all the same high points as Azores but in Pacific.

      Azores will be strict neutral like Portugal.

      Diego feels like it should be Pro Allied Neutral but UK didn’t take it over until 1942 so strict neutral is best choice.

      What do you guys think?

      And what additional missing map territories might improve the game?

      posted in House Rules global 1940
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      dazedwit
    • Operation Felix

      Operation Felix was an Axis plan to take Gibraltar by going through Spain. It never happened because Franco denied permission.

      I thought that would be a perfect counter to Gibastion.

      G1: ignored SZ’s 110, 109, 91 to encourage Gibastion. Take Southern France and Normandy with 7 fast movers (1 died)

      UK1: move all boats to SZ 92. 3 fighters to Gibraltar, one to Algeria with two transports worth of land units and one destroyer as blocker in SZ 94. Purchase air base and place in Gibraltar.

      I1: all boats to SZ 93, all planes, tank, 2 art, 2 inf invade Spain.

      G2: buy 10 transports. Wipe out all planes on Gibraltar with 3 tanks, 3 mechs and a bunch of planes that can land in Spain. The large UK fleet is now trapped in Med and can’t get back to defend against Sea Lion, and no more planes.

      I2: purchase air base for Spain. All the German planes in Spain can now legally hit London on G3

      G3: easy Sea Lion

      I know everyone will freak out over the 14 free infantry on Russian border so I am playing out entire game to see if Felix will be Axis downfall

      14 free infantry are at worst an annoyance. I7 is next and there are only 5 French infantry in Caucasus left out of 14.

      Game looks like it will end on J10 most likely.

      I’m growing bored and want to move onto my next crazy strategy but I will keep going and try to finish the game.

      Please feel free to watch my videos and hopefully subscribe etc.

      Operation Felix: https://youtube.com/playlist?list=PLC5zN4iV9YdFAQ-gWPjX3ch09HyCUWbkP&si=8l1y1TjVCylDK-kk

      posted in Axis & Allies Global 1940
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      dazedwit
    • What is your favorite sea zone and why?

      I’m looking forward to the totally random SZ’s you may not think of as your favorite

      posted in Axis & Allies Global 1940
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      dazedwit
    • My first video - I won the French set

      I’m a big fan of @GeneralHandGrenade and I was the winner of his Viva La France contest. The French set came in the mail today so I decided to give making videos a go. I started customizing recently so I included that in the video.

      https://youtu.be/6RrQi3cozDwop

      posted in Global War
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      dazedwit
    • RE: Middle Earth Counter

      @Arthur-Bomber-Harris I play every country aggressively - hyper aggressively. It’s more fun that way.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: My first video - I won the French set

      @cdatkins74 thank you. Not sure on what video I make next. I just got a delivery of tiny magnets, but my stands are trash; maybe when I figure that out I’ll make my own flight stand video.

      I’m currently working on two expansion sets that will eventually get videos. I’m still trying to flesh out final details so I might make a video of what I have so far to ask for suggestions.

      I also need to navigate the world of making new items for the expansions. I keep reading, “3D printing,” but that means nothing to me.

      posted in Global War
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      dazedwit
    • RE: Middle Earth Counter

      @surfer no, not usually. If I have a few big hitters and one more unit than my enemy, that’s enough for me

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: My first video - I won the French set

      @Midnight_Reaper thank you. I appreciate the links especially. I love seeing all the 3D items replacing markers like naval bases and such.

      posted in Global War
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      dazedwit
    • RE: Ottawa, the forgotten VC

      @barnee I found the edit button

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: I'm tinkering around with a new German opener - ignoring SZ 110

      @Arthur-Bomber-Harris

      I love the game whether I win or lose.

      Back in the mid 90’s I worked with this guy and we were blood enemies. One day I just happened to mention Axis and Allies (original) and he lit up. We then became best friends and played A&A every weekend for the next year plus. We were the A&A nerds and then other coworkers insisted we teach them how to play and they joined us on weekends.

      I think it took me nine months to beat him for the first time. Some of our games lasted over a month since we were just playing Saturdays. Shortly before my first win, I had him. I invaded DC with six heavy bombers, and a trn with two inf. He had 2 inf and one fighter defending. Easy win for me. He rolled his AAA and hit 5 ones - and that’s how he kept me from winning my first game against him.

      IIRC, I remember games from the original, where buying AAA actually was a legit strategy - they fired at planes flying overhead both to combat and back - so SU would have all these bare territories with nothing but a single AAA

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @barnee thank you, that section is missing from Pacific. I knew I read that in the past.

      “You can’t move sea units through a canal or narrow strait that is controlled by a neutral territory or by a power which you at war”

      • this sentence had me asking the question. Turkey is still neutral but now pro allied neutral so wanted to know if that changed anything.

      “Turky begins the game as a neutral territory, so neither side may move through the Turkish Straits until Turkey is captured”

      • Turkey is captured seems to answer this but it again references its neutral status. It’s that wording that made me curious.

      I don’t think I’m the first to think that some of Krieg’s rulings have been rather mind blowing. This may or may not be one of them.

      Krieg just popped into my last thread to tell someone what they said was very much against the rules - I’m glad he did because I was going to immediately start using it.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: ITALY INVADES IRELAND

      @dazedwit

      I just finished round 7 and this game is insane now

      Germany captured its 8th victory city but Russia immediately captured Warsaw and liberated Stalingrad. So the war continues.

      posted in Axis & Allies Global 1940
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      dazedwit
    • My favorite turn 1 builds

      These are not necessarily my common builds but some are

      G1: 2 SB’s 1 Tank
      R1: 3 SB’s, save $1
      J1: 2 MIC’s, save $2
      US1: 5 fighters, save $2
      C1: 4 inf
      UKE1: 2 SB’s, save $4
      UKP1: Air Base, save $2
      I1: 1 tank, 1 mech
      ANZ1: 1 fighter
      F1: LOL

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: My favorite turn 1 builds

      @TinCanoftheSea

      US really depends on that game. A stack of fighters can cause havoc in different ways on both sides.

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: My favorite turn 1 builds

      @TinCanoftheSea

      Just give it a try. You will be shocked how much opens up for Russia

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: ITALY INVADES IRELAND

      @dazedwit

      It took a month but this game finally ended on J14

      Axis were setting up to have Ottawa be final victory city but Russia liberated Cairo so had to keep going until Japan took out San Francisco

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: My favorite turn 1 builds

      @Galendae

      I buy 1 Russian bomber every single turn after too

      posted in Axis & Allies Global 1940
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      dazedwit
    • RE: Operation Felix

      @barnee

      Ha. I searched this board for Felix when I first thought of this strategy and found that.

      I figured since mine is round one it’s wildly different

      posted in Axis & Allies Global 1940
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      dazedwit
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