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    Topics created by Dawkland

    • DawklandD

      Using starting inf in Manchuria and Korea to hammer China early

      Axis & Allies Global 1940
      • • • Dawkland
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      knp7765K

      What Japan does in the north really depends on what Russia does.
      If they pile up all 18 infantry on Amur, then do like Wittmann said, pound them good and quick. Except for the 6 guys in Mongolia, that basically opens up all the Russian far east territories for Japan to walk into over the next few rounds. Almost like free IPCs for Japan.
      If Russia withdraws all troops to head for Moscow, which I have seen happen, that leaves you free to use most of those troops in Manchuria and Korea in China or other places you might need extra troops. Just leave a few there on the border. Then after 3 rounds or so, when the Russians are too far west to hinder you, walk some troops up and start taking Soviet territories. Of course, you will have to deal with the 6 Mongolian/Russian troops but that shouldn’t be too difficult.
      If Russia only withdraws some of the far eastern troops, like say he leaves 6-9 infantry in Amur and heads the rest toward Moscow, that usually means he wants to guard his eastern territories but isn’t looking to be aggressive toward Japan unless a blatant opportunity comes up (like Japan withdrawing all troops from Korea or Manchuria and leaving them totally open). In that case, as Japan, I would simply leave the troops there on Manchuria and Korea and consider that area a “non-combat zone”, meaning there is simply no fighting going on there. You could possibly take a couple of the troops to use elsewhere, but you don’t want to weaken youself too much or Russia might take advantage. Yeah, it sucks leaving so many guys just sitting there, but you have to keep Russia honest. Plus, at least you start with those guys and any new stuff can go to your campaigns elsewhere.

    • DawklandD

      UK rd 1 Taranto in the face of Sea Lion?

      Axis & Allies Global 1940
      • • • Dawkland
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      BulwFiB

      Pack the UK with Inf, move the Indian fleet towards the Med and start being very aggressive with the Soviet Union.

    • DawklandD

      Reducing the Ruer and Saarland to Ashes: A US strategy

      Axis & Allies Global 1940
      • • • Dawkland
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      DawklandD

      Ok I’d suggest not using this strategy.  I got my ass handed to me.  Didn’t help either that I was mildly intoxicated  :-D.  I ultimately only got 5 bombers to the UK.  I was able to hold Egypt and the US bombers smashed the Italian fleet.  I wasn’t able to put enough pressure on Western Europe and Russia got smashed.  Also Japan carried out a successful Calcutta crush.  It just takes to much time to setup a successful bombing campaign especially when Russia falls G6 or 7.  I feel that Russia needs to build max infantry to stay alive as long as possible which I didn’t do even though I usually do build a ton of inf with Russia.  Anyway it was a lost game but a good learning experience.

    • DawklandD

      Alternate strategy for Japan

      Axis & Allies Global 1940
      • • • Dawkland
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      R

      @Cow:

      slang for pilipina. flip. philippines. most people just say flip.

      off topic: pinoy is tagalog (main filipino language) for filipino. Pinay is filipina :p

    • DawklandD

      1st Round action with UK N. Africa naval forces

      Axis & Allies Global 1940
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      JenniferJ

      @Jeff28:

      Is there any way to save the french ships in sz 93?

      No.  Italy goes before France, therefore, unless Italy decides to ignore the ships, they are dead.

    • DawklandD

      US Liberates Egypt than on to Greece and a Minor IC

      Axis & Allies Global 1940
      • • • Dawkland
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      special forcesS

      Silly would indeed be the correct word for any India/ANZAC player doing such a thing…

      Anyway, wasn’t this about Egypt?

    • DawklandD

      SBR to assist Barbarossa

      Axis & Allies Global 1940
      • • • Dawkland
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      Alsch91A

      Well that’s right, Jen, unless circumstances force Germany to plow through some Navy on the way to London.

    • DawklandD

      US technique to destroy the Luftwaffe in W. Europe

      Axis & Allies Global 1940
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      StalingradskiS

      Yes, yes, and yes. If I’m Germany, I try to spend 30 IPCs a round on Infantry, then scale back a little for more mobile units, then in the late game 10 per round again. Just as a general rule - game by game differs of course. They’re your best friend.

    • DawklandD

      Does the US have enough production to win the war?

      Axis & Allies Global 1940
      • • • Dawkland
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      ozteaO

      The US does not have enough income to represent its realistic capablities
      A real problem is that its a power that relies exclusively on transports to get to the action (japan also, but japan can build ICs on the coast, USA cant build ICs anywhere worthwhile)
      Transports that need a fleet to protect them.

      The best thing that could be done to help the US is to give them some extra infantry in the mainland. To ease the burden of having to buy so many high cost units.
      Maybe like 4-8 more infantry.
      The US really didnt have a manpower shortage, and the draft had already begun by 1940.

      The 4-8 infantry would allow the US to maybe buy another bomber and Cruiser over the course of the first few turns, while still able to fill its transports.
      I always feel the US shows up in a theatre with 3 units too few to really scare the axis player. They show up with enough that the axis can attack, and trade away planes for boats.
      Setting back the US by a little, and the axis by a little more.
      When in reality, the US should show up and the axis be very afraid to attack the US transports and fleet, and have to use its air units defensively. So that by turn 6 or so the US is the major allied agressor on the board. Not just the boogyman.

    • DawklandD

      US income question alpha 3

      Axis & Allies Global 1940
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      Young GrasshopperY

      @JimmyHat:

      Darklands is the greatest RPG ever!

      I don’t have the time for RPGs, to many A&A wars to wage.

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