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    Posts made by dawgoneit

    • RE: World at War game 23

      d07bc95e-d403-4d62-a3a5-63bee33edeba-triplea_42206_2USA.tsvg

      Game History

      Round: 2
      
          Combat Move - Americans
              1 Destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 Infantry and 1 Tank moved from Hispaniola to 26 Sea Zone
              1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba
              1 Fighter moved from Colombia to 25 Sea Zone
              2 Artillerys moved from W.Mexico to 99 Sea Zone
              2 Infantrys moved from W.Mexico to 99 Sea Zone
              1 Artillery and 1 Tank moved from E.Mexico to 100 Sea Zone
              1 Infantry moved from E.Mexico to 100 Sea Zone
              1 Infantry moved from Central America to 100 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 125 Sea Zone
              2 Artillerys and 2 Infantrys moved from 125 Sea Zone to Santiago
              1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 100 Sea Zone to 125 Sea Zone
              1 Artillery, 2 Infantrys and 1 Tank moved from 125 Sea Zone to Santiago
              1 Infantry and 1 Tank moved from Peru to N.Chile
              1 Transport moved from 83 Sea Zone to 99 Sea Zone
              1 Infantry moved from W.Mexico to 99 Sea Zone
              1 Infantry moved from W.Mexico to 99 Sea Zone
              2 Infantrys and 1 Transport moved from 99 Sea Zone to 119 Sea Zone
              2 Infantrys moved from 119 Sea Zone to N.Chile
              1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
              1 Bomber moved from Pearl Harbor to Port Moresby
              1 Destroyer and 1 Submarine moved from 78 Sea Zone to 88 Sea Zone
              2 Infantrys moved from South Central USA to South Atlantic USA
      
          Purchase Units - Americans
              Americans buy 1 Adv.Fighter, 1 Battleship, 4 Destroyers, 1 Factory, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 Destroyer and 1 Fighter
                  Germans defend with 1 Submarine
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 Submarine owned by the Germans lost in 25 Sea Zone
                  Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Submarine
              Battle in N.Chile
                  Americans attack with 3 Infantrys and 1 Tank
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Americans roll dice for 3 Infantrys and 1 Tank in N.Chile, round 2 : 1/4 hits, 1.00 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Americans lost in N.Chile
                      1 Infantry owned by the Neutral lost in N.Chile
                      Americans roll dice for 2 Infantrys and 1 Tank in N.Chile, round 3 : 1/3 hits, 0.83 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in N.Chile
                      1 Infantry owned by the Neutral lost in N.Chile
                      Americans roll dice for 1 Infantry and 1 Tank in N.Chile, round 4 : 1/2 hits, 0.67 expected hits
                      Neutral roll dice for 1 Artillery in N.Chile, round 4 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in N.Chile
                  Americans loses 0 PUs for violating N.Chiles neutrality.
                  Americans win, taking N.Chile from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Santiago
                  Americans attack with 3 Artillerys, 4 Infantrys and 1 Tank
                  Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                      Americans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Santiago, round 2 : 4/8 hits, 2.67 expected hits
                      Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                      3 Infantrys owned by the Americans lost in Santiago
                      2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                      Americans roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Santiago, round 3 : 2/5 hits, 1.83 expected hits
                      Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
                      1 Infantry owned by the Americans lost in Santiago
                      2 Tanks owned by the Neutral lost in Santiago
                  Americans loses 0 PUs for violating Santiagos neutrality.
                  Americans win, taking Santiago from Neutral with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 14
                  Casualties for Americans: 4 Infantrys
                  Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
              Battle in Cuba
                  Americans attack with 1 Infantry and 1 Tank
                  Neutral defend with 1 Infantry
                      Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                      Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Cuba
                      1 Infantry owned by the Neutral lost in Cuba
                  Americans loses 0 PUs for violating Cubas neutrality.
                  Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Infantry
                  Casualties for Neutral: 1 Infantry
      
          Non Combat Move - Americans
              1 Artillery, 1 Infantry and 2 Tanks moved from Central America to Colombia
              1 Tank moved from E.Mexico to Colombia
              3 Infantrys moved from Northeast USA to South Atlantic USA
              1 Fighter moved from 25 Sea Zone to Colombia
      
          Place Units - Americans
              1 Factory placed in Colombia
              1 Destroyer placed in 26 Sea Zone
              1 Battleship placed in 26 Sea Zone
              3 Destroyers placed in 91 Sea Zone
              1 Adv.Fighter and 1 Fighter placed in San Francisco
              1 Infantry placed in South Atlantic USA
              5 Infantrys placed in South Central USA
      
          Turn Complete - Americans
              Americans collect 102 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.67
      Germans regular : -0.33
      Neutral regular : 1.33
      
      posted in Team Games
      D
      dawgoneit
    • RE: Dawg +64 v Mike G40 start round 5

      @mike64

      c614f4ba-e0ff-49e8-9a64-3ef965a72a55-dawg-64-v-mike-g40-start-round-5-us ch uk-8.tsvg

      sorry so late. been real busy

      posted in Play Boardgames
      D
      dawgoneit
    • RE: TRS Entek v dawg (Axis)

      @dawgoneit

      sorry about that.

      posted in Play Boardgames
      D
      dawgoneit
    • RE: TRS Entek v dawg (Axis)

      …

      posted in Play Boardgames
      D
      dawgoneit
    • RE: WaW dawg v entek (axis)

      @Entek

      00b7700a-535a-4838-a7be-a723fd1f96dc-triplea_42140_5usa.tsvg

      posted in Play Boardgames
      D
      dawgoneit
    • RE: World at War game 23

      @dawgoneit

      sorry so late. got real busy

      posted in Team Games
      D
      dawgoneit
    • RE: World at War game 23

      @Witt

      f323a831-33f0-4b5c-b2f6-a489f3d0c4fd-triplea_42206_2fre.tsvg

      Game History

      Round: 2
      
          Combat Move - French
              1 Infantry moved from Italian East Africa to Equatoria
      
          Purchase Units - French
              French buy 1 Elite, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
      
          Combat - French
              Battle in Equatoria
                  French attack with 1 Infantry
                  Italians defend with 1 Artillery
                      French roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.17 expected hits
                      Italians roll dice for 1 Artillery in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Italians lost in Equatoria
                  French win, taking Equatoria from Italians with 1 Infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 Artillery
      
          Non Combat Move - French
              1 Fighter moved from Paris to Wales
              1 Infantry moved from W.Morocco to E.Morocco
              1 Submarine moved from 56 Sea Zone to 51 Sea Zone
      
          Place Units - French
              4 Tanks placed in E.Morocco
              2 Tanks placed in Syria
              8 Infantrys placed in Paris
              1 Elite and 2 Infantrys placed in Normandy
      
          Turn Complete - French
              French collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      French regular : 0.83
      
      posted in Team Games
      D
      dawgoneit
    • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

      @dawgoneit

      sorry so late. been very busy

      posted in League
      D
      dawgoneit
    • RE: L26 PTV Surfer (L) vs Dawgoneit (X+15)

      @surfer

      7073cff3-17e3-4fc6-a294-d10d18ccae8c-triplea_42186_7jap.tsvg

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 36 Sea Zone to 44 Sea Zone
              1 destroyer moved from 36 Sea Zone to 132 Sea Zone
              1 destroyer moved from 36 Sea Zone to 56 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
              2 fighters moved from Kwangtung to Kwangsi
              2 fighters moved from Kwangtung to Kiangsi
              1 infantry moved from Chahar to Inner Mongolia
              1 artillery moved from Inner Mongolia to Chahar
              1 artillery moved from Anhwe to Kiangsu
              1 infantry moved from Kiangsu to Anhwe
              2 transports moved from 20 Sea Zone to 6 Sea Zone
              2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
              1 marine moved from Kiangsu to 20 Sea Zone
              1 artillery moved from Kiangsu to 20 Sea Zone
              1 infantry moved from Kiangsu to 20 Sea Zone
              1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 5 Sea Zone
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              2 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              2 artilleries and 1 infantry moved from Siberia to Amur
                    Japanese take Amur from Russians
              1 artillery and 1 infantry moved from Korea to Amur
              3 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur
              1 artillery moved from Kwangtung to Hunan
              1 fighter moved from Kwangtung to Hunan
              2 infantry moved from Kwangtung to Kwangsi
              3 infantry moved from Kiangsu to Kiangsi
      
          Combat - Japanese
              Battle in 132 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 132 Sea Zone
                  Japanese win, taking 132 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Kwangsi
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 44 Sea Zone
                      1 transport owned by the Americans lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Kiangsi
                  Japanese attack with 2 fighters and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 : 3/5 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery and 1 fighter
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 2 : 2/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win with 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine; ANZAC defend with 1 transport
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 transport in 56 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 submarine
                  Casualties for ANZAC: 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from 56 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
              2 fighters moved from Kwangsi to Kwangtung
              1 fighter moved from Hunan to Kwangtung
              2 fighters moved from Kiangsi to Kwangtung
              1 infantry moved from Kiangsu to Anhwe
      
          Place Units - Japanese
              1 armour, 1 artillery and 1 infantry placed in Kwangtung
              1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
              2 destroyers placed in 7 Sea Zone
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 43 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.50
      Japanese regular : 2.83
      ANZAC regular : -0.17
      
      posted in League
      D
      dawgoneit
    • RE: World at War Dawgoneit ( axis) vs captain walker

      @captainwalker

      ef47eb46-4157-4059-83fb-e683460ba0c8-triplea_42177_3 germany.tsvg

      sorry so late. been very busy

      posted in Play Boardgames
      D
      dawgoneit
    • RE: PtV L26 Dawgoneit (Allies) vs Nikola1975 (Axis +9)

      @dawgoneit

      sorry for delay been very busy

      posted in League
      D
      dawgoneit
    • RE: PtV L26 Dawgoneit (Allies) vs Nikola1975 (Axis +9)

      @nikola1975

      f34198a9-07f4-4c66-bfb0-b798a98f07e5-triplea_42192_6russia.tsvg

      Game History

      Round: 6
      
          Combat Move - Russians
              1 infantry moved from Urals to Kazakhstan
              1 infantry moved from Urals to Komi
              1 infantry moved from Tambov to Saratov
              2 artilleries and 4 infantry moved from Stalingrad to Northern Caucasus
              15 infantry moved from Buryatia to Northern Manchuria
                    Chinese take Northern Manchuria from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Buryatia to Northern Manchuria
              2 infantry moved from Karelia to Finland
              1 artillery and 2 infantry moved from Norway to Finland
              1 submarine moved from 128 Sea Zone to 126 Sea Zone
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      posted in League
      D
      dawgoneit
    • RE: League PTV MikawaGunichi (X+9) vs Dawgoneit

      @mikawagunichi

      sorry for the delay. been very busy

      no scramble

      posted in League
      D
      dawgoneit
    • RE: L25 OOB Playoffs R1 AndrewAAGamer (X) vs dawgoneit (L+40)

      @AndrewAAGamer
      none.

      I like the no edit thing!

      posted in League
      D
      dawgoneit
    • RE: World at War Dawgoneit ( axis) vs captain walker

      @captainwalker

      ea1fdce1-92c2-4167-b78f-52c9f47a3694-f.tsvg

      [7c6361a2-15ac-4f24-972e-fabd10439ff9-r.tsvg](/forums/assets/uploads/files/1767642815556-7c6361a2-15ac-4f24-972e-fabd10439ff9-r.tsvg

      1129d518-fb27-4ec5-ac12-3f503bffeb66-triplea_42177_2thai.tsvg

      posted in Play Boardgames
      D
      dawgoneit
    • RE: World at War Dawgoneit ( axis) vs captain walker

      @captainwalker
      a9e60a1c-cf54-4f6a-aa6c-3b7eb930d7a3-triplea_42177_2hisa.tsvg

      posted in Play Boardgames
      D
      dawgoneit
    • RE: World at War Dawgoneit ( axis) vs captain walker

      @captainwalker

      74b60cbb-6d37-4562-a62c-4d58ea6209b5-triplea_42177_2jap.tsvg

      posted in Play Boardgames
      D
      dawgoneit
    • RE: PtV L26 Dawgoneit (Allies) vs Nikola1975 (Axis +9)

      @nikola1975

      80e26181-aee3-4f71-ba05-a5dd0196b311-triplea_42192_5AZ FR.tsvg

      Game History

      Round: 5
      
          Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
              1 infantry moved from New Guinea to 55 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Non Combat Move - ANZAC
      
          Turn Complete - ANZAC
              ANZAC collect 6 PUs; end with 6 PUs
      
          Combat Move - French
              1 destroyer moved from 82 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in League
      D
      dawgoneit
    • RE: Dawg +64 v Mike G40 start round 5

      @mike64

      4335c128-50e2-489b-9318-b2b28701cf43-dawg-64-v-mike-g40-start-round-5-russia-8.tsvg

      posted in Play Boardgames
      D
      dawgoneit
    • RE: TRS Entek v dawg (Axis)

      @Entek

      423cb031-76c6-43e0-a811-12edd2309983-triplea_42139_6jap.tsvg

      posted in Play Boardgames
      D
      dawgoneit
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