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    Topics created by Dashofpepper

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      [Global 1940] Need Advice on a sub +1 DEF house rule

      House Rules
      • • • Dashofpepper
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      PantherP

      @Dashofpepper:

      Hey guys -

      I see this has been moved into house rules…and that a moderator tagged this as Global 1941.   This is for Global 1940 - I’ve never played Global 1941, so I don’t know if there are differences or if the advice would be the same for Global 1940.

      Typo corrected, thanks.

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      Submarine OOB Misprint?

      Axis & Allies Global 1940
      • • • Dashofpepper
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      Caesar-SerionaC

      I believe they made Submarines weak for defense to 1 because every single player would pump out cheap Sub. to boost their navy so this allowed great strength for destroyer + “any” attacks to have the advantage.

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      Sample G1940 Games by the champs?

      Player Help
      • • • Dashofpepper
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      PantherP

      Ok, I see. I am not aware that anybody keeps track of “famous games” or has an inventory of “legendary games”.

      Unless someone else has a better idea, you could go through League results threads (or tournament results threads) and pick up specific game links to take a look there.
      The league standings https://www.axisandallies.org/forums/index.php?topic=34806.msg1346450#msg1346450
      might help you identifying players.

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      Tactical Bomber (rule?) question

      Axis & Allies Global 1940
      • • • Dashofpepper
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      S

      1. Yes, tacs can only bomb airfields and naval bases.
      2. Perhaps the CV as a landing site has already had its capacity used up by other moves you have made?

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      Sea Lion Discussion

      Axis & Allies Global 1940
      • • • Dashofpepper
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      T

      but reduced UK ATL income?  Its a fallback?

      Unless we boost it with pieces (grey or tan) and income, then its a great idea

      Ram Tanks.  Not just 1.  Free tanks on C3-4?
      more dds?  destroyer escorts trawlers etc
      Brave Canadian men 3into HR.

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      Dashofpepper(Axis) vs Shadowhawk(Allies)

      Play Boardgames
      • • • Dashofpepper
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      D

      Its this coming Friday - I’m to be the Germans, and probably Italy.

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      I need Axis help against Russia

      Axis & Allies Global 1940
      • • • Dashofpepper
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      T

      If the fighters die, Taranto is weakened.

      Its a small exaggeration, a couple of my bombers always die, you’re going to want 6.  And I agree with you im building mechs and tanks and going east.

      Gargantua said hes buying 6 tanks with Russia, I haven’t tried that.  Seems like so few infantry you only have like 20-23? or so to start with its tiny.

      I’m going to get routed south in my current game (167 Axis) but im still going to take novogrod on G3 with ease, whatever his posture that’s a gimme.  Italy has 3 tanks and 3 mechs on the continent.  Attacking the Syrian air  stack left after Taranto wasn’t a good idea I lost 2 bombers.

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      Looking for a Global 1940 Game

      Find Online Players
      • • • Dashofpepper
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      aequitas-et-veritasA

      You may want to look there:
      www.axisandallies.org/forums/index.php?topic=7165.330

      A Forum to find opponents for a friendly PBEM/PBF game(s).

      Post what kind of match you prefer and check your message box frequently.

      Here is the link where you can download triple a with an instruction.
      Once you have downloaded triple a , there is also an online portal to meet people dir playing a live online game.

      Good luck and have fun.

      www.axisandallies.org/forums/index.php?topic=27127.0

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      Deep dive & newbie questions as an Axis player

      Axis & Allies Global 1940
      • • • Dashofpepper
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      majikforceM

      @Caesar:

      @oysteilo:

      That was a lot of questions!

      for point 4. Why Yunnan, because it is the most important chinese territory. If China holds Yunnan at the start of their turn they can build artillary. If China does not need to fight Yunnan they will fight you everywhere else, such as up north and press towards the coastline. Yunnan is in fact one of the key allied “strongholds” comparable to sz 110, bryansk and later in the game, the middle east. It means the Axis should meet significant resistance here

      I disagree with this. While it is important to keep it Chinese for the Burma Road, Japan can easily by pass it if it’s end goal is India. It is tactical but it doesn’t break the Axis.

      Ignoring China can definitely break Japan!  Even if you take India early you will still have to invest in ground forces to get back the VC’s you lost to China and now you have no infrastructure to do it effectivley.  Its better to tame China early set up a supply line and get factories going on the mainland.  Its hard enough to maintain island dominace and you can’t afford to lose your income core as well ,China is that core especially the coast line.  Japan is a ripe fruit but if you let it rot from the inside out you are doomed.  I have seen it happen too many times and its what I try to do as the allies against Japan.  Having a big navy for Japan and controlling the DEI as well as getting calcutta are all good things for Japan but ignoring China can negate those advances.  Just my two cents from extensive game play face to face and league play.

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