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    Posts made by Dashofpepper

    • RE: [Global 1940] Need Advice on a sub +1 DEF house rule

      Hey guys -

      I see this has been moved into house rules…and that a moderator tagged this as Global 1941.   This is for Global 1940 - I’ve never played Global 1941, so I don’t know if there are differences or if the advice would be the same for Global 1940.

      Moderator’s edit: Corrected typo in title.

      posted in House Rules
      D
      Dashofpepper
    • [Global 1940] Need Advice on a sub +1 DEF house rule

      Hey folks!

      I have a game coming up next week against my local tactical genius (CREEEEEEEEED) where I will be Axis to his Allies and he has two house rules.

      -Two hitpoint ships require D6 dollars in port to repair (they do not repair for free).
      -Submarines are 2/2, not 2/1.

      My good friend and mentor Colt tells me that submarines are already considered the best purchase available on the naval front, and while we talked about some potential options on how to exploit this “super sub” house rule, I wanted to open up the question to a broader audience.  I can’t convince my friend to not use his house rules, so I am hoping to demonstrate how unbalancing they can be - if they can be unbalancing.

      For context, I play a semi-conservative J2/I2/G3 war, played out about as you might expect.  I can see opportunities for Italy to buy submarines, but I’m hard pressed to find opportunity elsewhere - Japan’s early focus is transports and asian land factories and troops, while Germany’s is early mech to push east followed by bombers and fighters on G4-5-6-7.

      Advice welcome.

      Moderator’s edit: Added tag [Global 1940] to title.

      posted in House Rules
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      Dashofpepper
    • RE: Dice Roller

      For tac fighter:

      DiceRolling 1d6:
      (4)

      For fighter:

      DiceRolling 1d6:
      (6)

      For infantry:

      DiceRolling 1d6:
      (2)

      posted in Find Online Players
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      Dashofpepper
    • RE: Dice Roller

      DiceRolling 2d6:
      (2, 6)

      posted in Find Online Players
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      Dashofpepper
    • Submarine OOB Misprint?

      Hey folks!

      I just played a game of G1940, 2nd Edition - with my local board gamers today, and was surprised when they called for my Italian submarine to defend at a 2.  I told them that submarines attack at a 2, and defend at a 1.

      They got out the rules, and sure enough….the reference cards say that subs attack at two and defend at two.

      Was there a misprint somewhere that people know about?  Was there a previous version of G1940 that had subs defending at a two?

      When this happened, it was a US or UK2 or UK3 attack on Italy, and since they were ruling it as subs defending on a 2, I immediately switched my intended I3 purchase to submarines - but I don’t know what to tell them.

      posted in Axis & Allies Global 1940
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      Dashofpepper
    • RE: Sample G1940 Games by the champs?

      @P@nther:

      @Dashofpepper:

      Hey folks!

      Folks have said I should look at the league winners and tournament winners saved games if I want to see excellent play on both sides - which I do - to see various strategies unfold.

      I can’t find them.  I shuffled around in the tournament forum and in the league forum, but there’s nothing for G1940 specifically, and I’m not sure where to look.

      Help?

      Almost every thread in this forum https://www.axisandallies.org/forums/index.php?board=54.0
      is about a related game.
      You can download TripleA (see the software forum) and download savegames from those threads to see every game on the (virtual) board.

      Have fun :-)

      Hello P@nther - I use TripleA, and I’ve been through the forum and looked at those threads.  What I’m specifically asking for is for someone to nominate a couple of specific G1940 games played by two very veteran players that exemplify amazing tactical genius, preferably on both sides - so that I can download that game or those games and analyze them.

      posted in Player Help
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      Dashofpepper
    • Sample G1940 Games by the champs?

      Hey folks!

      Folks have said I should look at the league winners and tournament winners saved games if I want to see excellent play on both sides - which I do - to see various strategies unfold.

      I can’t find them.  I shuffled around in the tournament forum and in the league forum, but there’s nothing for G1940 specifically, and I’m not sure where to look.

      Help?

      Moderator’s edit: Corrected typo in title (G1940 instead of G9140)

      posted in Player Help
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Its this coming Friday - I’m to be the Germans, and probably Italy.

      posted in Play Boardgames
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      Dashofpepper
    • RE: Is there currently an average bid(or even a bid) in G40 2nd edition

      @DessertFox599:

      I dont believe in bids. I play with ygh rules and that works just fine. My only problem is with the USA. i cant seem to find a strategy that is effective on both sides. Other than that, no problems.

      I’ve been playing Axis and learning - and while I haven’t picked up any wins against the veterans around here (even without a bid to aid them) I think that when it comes time for me to play Allies, my US strategy is going to be to pick up a couple research tokens the first turn and build a carrier or two, hoping for a naval/air advancement.  Then doing the same on the second turn.

      Depending on what the Axis is doing where, and what research I get, building to exploit it.  Super subs means I go heavy US subs; heavy bombers or long range planes means I bomb Europe or build more carriers…

      But either way, I think the US needs to concentrate firepower on one side or the other and dedicate to it. The forums here say that most games are won by Japan, in the Pacific, around turn 6-9.  If the UK reinforces Russia with airpower, then the US can 100% focus on the Pacific to neuter Japan with whatever it gets in the first round or two.

      posted in Axis & Allies Global 1940
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      @ShadowHAwk:

      Both italy and germany have the same NO’s in the middle east. So taking persia with germany and taking iraq with italy would have yielded the same result.

      I’ll have to re-read the objectives - I thought Italy had a middle east bonus that Germany didn’t have, so I was trying to give it to Italy, and also boost Italy’s income.

      @ShadowHAwk:

      The german fleet has been idle for the last 4 rounds as far as i checked. Why didnt you just build 2 inf 2 art and drop them in novgorod every turn? Same hit/attack as mech/tank and same speed with the transport but 8 ipcs cheaper. So thats 2 more mechs that are at the front.

      Probably because I’m a newb and it didn’t occur to me.  =D

      Although I’m not sure what you mean.  Novgorod has a three build capacity, so I couldn’t have built that, and the transport I had off West Germany was shuttling one infantry and one artillery up to Norway every turn to try preventing exactly what you just did.

      posted in Play Boardgames
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Shadow:

      Thanks for the tips.

      If you care what I was thinking with the Russia offensive:
        -I think I used the battle calculator, and it looked like you would have won an attack against me in Bryansk, so I diverted off so I could build. 
        -I didn’t want my army going to waste while you flew in reinforcements from the UK and spammed infantry builds, so I figured I’d divert to the middle east for a couple of turns while I built to give Italy a foothold in there. 
        -I attacked where I did instead of Persia because I didn’t see the counterattack, and I wanted Italy to take Persia for their national objective IPC bonus.

      On the western european front, I moved my German fleet into SZ112 because I’m playing against Colt as well (although that’s probably close to over too) and he got into Norway and is building America up there with reinforcements from UK.  I tried to dislodge him for several turns, which halted my Russian offensive, but it didn’t work; if my German navy had been in SZ112, his landing choices would have been limited to Normandy and Holland (or the Med).  I didn’t look as far down as Gibraltar to see what naval capability you had, I just saw a mostly empty British waters and thought I was safe.

      Lesson learned in the Pacific.  I was trying to fend off the US while also dealing with UK and China; the two turn opener guide I was following tells me to use the Caroline fleet to clear out ANZAC or other stray ships in the south pacific, but the one time I tried that, I ended out of position with the US taking Carolines, and me having a half fleet stuck south of it as I tried to get back into meaningful zones.  Losing a factory on the mainland hurt; I’ve just learned what the “India hammer” is, and that while I thought I was playing aggressively with my Japanese aircraft, I wasn’t aggressive enough.  I think if I pursue the second turn war, I need to abandon the pacific to US dominance and focus everything on taking India out those first few turns with enough defense to keep Japan safe from invasion, then working my way North into China and doing my best to defend either Manchuria or Korea.

      It sucks to give up Manchuria, because then the Chinese can build there and gain +3 IPCs, but long term…I think letting China have Yunnan would be even more disastrous.

      As for using a guide - we all have to start somewhere.  Instead of trying to invent a strategy, I found one that looked viable, practiced using its moveset so that I could do it without having to refer back step by step (IE, what to invade SZ110 and SZ111 with, how to attack France and Yugoslavia on G1), then looked at the outcome of the first couple turns.  I think its a viable strategy - or at least I hope it will be because I’m a conservative player, and it is explained as a more risk-averse solid strategy for Axis.

      Getting some games under my belt trying it gives me the opportunity to see what works and what doesn’t and shift.  IE, I think I’m going to start buying a carrier and a bomber on G1 instead of just a carrier.  The guide says if my transports are left alive in I1, I should evacuate Italy - you left them alive, but blocked my Italian exit and I didn’t know what to do - so what I should have done instead then would be to suicide them into Egypt to pressure the UK’s hold on Africa and let my African Italy corp maybe get into Egypt.  If I’m going to lose them anyway, might as well try making it count.

      Give me some time to watch and learn some more and I’ll challenge your expert prowess again!

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Well, I’ve learned a ton, and you’ve spanked me hard twice. =D

      Let me gracefully concede, study more tactics, and try to challenge you again when I can make fewer mistakes.  My IRL game is coming up this Friday, and while I’m not confident my team is going to win based on any generalship on my part, at least I know what’s happening on the board, and some possibilities on both sides.

      Any post game critique?

      posted in Play Boardgames
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Uh…not to mention that the US has Norway now, I have nothing around to try wedging you out, and that’s the only European wedge that the US needs to be in the war in a big way.

      -I didn’t get into Russia, and that opportunity is gone.
      -China is about to sweep the asian continent.
      -The US has its European Theater Secure
      -UK just kicked Axis out of the middle east
      -Allies own the Pacific.
      -I messed up my India push and didn’t get it.

      Conventional wisdom says that by Turn 6-7, the Axis needs to be on par with the Allies for production to have a chance at winning - I’m down by a chunk, and its going to get worse over the next several turns.  I’m pretty sure that the game is over and we’re going through the motions at this point, but if you see something that I’m not, speak up.

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      @ShadowHAwk:

      You got really lucky with some rolls, so im not sure if this puts me in a bad situation at some fronts but the combats went as planned for the most part.

      Battle calculator had you coming out at -87 in FIC, and you came out +22. 
      Battle calculator had you coming out at +21 in SZ112 and you ended up +52.
      China had a clean sweep.
      UK Pacific had you at +4 in NW Persia, and you came out at -10.  But since you only sent planes with one mech, that’s one dice difference, which isn’t anomalous.
      Iraq had you at +35, and you came out at +45.

      Everywhere else looks like you pretty much came out median expectation, which has been reflective of the game as a whole so far.

      So…you pretty much outperformed average everywhere on dice rolls.  Where do you think I got lucky that is going to give you hard choices?

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      @ShadowHAwk:

      Just wondering, why did you ignore my fleet off gibraltar?
      It can easy kill your german fleet now.

      I’m looking - I don’t see anything I could have done about it.  Germany couldn’t take it even without a scramble.  What would you have done about the fleet there?

      Japanese turn done.

      dashvsshadow.tsvg

      posted in Play Boardgames
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      G8 complete.

      Take a look at the dice rolls.  I’ve made some mistakes in this game, but I think that was my worst dice round so far.  Russians defended 2/2 infantry dice rolls in 2/3 of my attacks, UK scored 3/3 hits against my airstrike in Persia.

      That really hurt.

      G8.tsvg

      posted in Play Boardgames
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Well, there’s the attachment at any rate.

      I7.tsvg

      posted in Play Boardgames
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      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      I7 is attached.

      I assumed a scramble in SZ92, lost both my subs, didn’t kill your destroyer. :(  Didn’t realize there was a destroyer there - its hiding under the graphic for the navy and airbase. ><

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      @ShadowHAwk:

      Here is the save again. All up to italy now.

      What am I missing here?  I did the battle calculator on Yunnan, which is why I moved what I did there - and China had a 0% chance of winning.  Not even 1%, just straight 0%.  How did China win that?

      posted in Play Boardgames
      D
      Dashofpepper
    • RE: Dashofpepper(Axis) vs Shadowhawk(Allies)

      Hopefully that’s a solid J7.

      I’ve been learning.  Time to working those subs and making you build destroyers.  I also realized you could destroy another factory, so dropped another blocker in the Philippines to keep you away from FIC.  I couldn’t block Malaya, so I had to make a lesser attack on Yunnan, which puts me off India for another turn or two, but at least it’ll be costly if you try for Malaya now.  I learned my lesson on the first destroyed factory.  Or the third. =p

      J7.tsvg

      posted in Play Boardgames
      D
      Dashofpepper
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