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    Posts made by DarthMaximus

    • RE: Allies Strategy

      I agree and disagree on Sz 37.  Lol!

      I think it is bad if your thought process is “I can try to kill these J units” (cause they are right there and it is so tempting!) but after that you don’t really have a plan.

      However, it is very powerful if your intended strategy is to go after Japan with the US.  (quick note, I wouldn’t do sz 37 without at least 1 bid unit).
      With coordinated US 1 moves you can have a US fleet at Wake or Sol in rd 1 and from then then on you pick off 1 island a turn while keeping your fleet out of any danger.
      This assumes you will be committing 100% of the US to the Pacific.

      That said, I have a much harder time in the Atlantic going KGF, then I do going after Japan.  So it could just be a byproduct of my play style right now.  I’m good with Russia and good at going after Japan, but the Atlantic sea zones still bother me for shucking purposes.  I’m just not efficient there yet.

      Africa in rd2/3 seems about right, then heading north as MI suggests for rd 4 seems like my normal Atlantic time frame.  But beyond that I start to lose efficiency in the Atlantic some where along the way and it turns into desperate mode of keeping Rus alive instead of doing something productive and eventually J just gets too strong.  Whether it is rd 10, 15, 20, etc, the writing tends to be on the wall for a while.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      @gygy:

      Leisure time now :lol:
      Punishment on Japs is coming!

      I hope not!  :-D

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      I wanted to complain about the dice in France, but I got good dice in Nwe so I guess things even out.  :-P

      Still doesn’t look too good for the Allies.

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

      The first post has been edited with rd 2 games and winners.

      posted in Tournaments
      D
      DarthMaximus
    • RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

      @rmorel:

      looks like our 2nd round game is over.  Is it a 2 month wait now for the next round?  :P

      Wow, some quick rd 2 games.

      Nah, shouldn’t be a two month wait for next game.  There are already two rd two games done so it seems they are going pretty quick.  :-)
      Too bad they are on opposite sides of bracket or we could get some quicker starts for the next rd.  But as it is there will be a little waiting for now.  :-P

      posted in Tournaments
      D
      DarthMaximus
    • RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

      @MagicQ:

      @DarthMaximus:

      Calvin, DM, (B_E - Q winner), and Cow can start the bidding whenever they are ready.

      Please start game threads with

      S02 - etc…

      For round 2.

      Good Luck!

      Who will be paired with me, sir?

      Wittman is correct, you’re playing JEB and you can start the bidding right away (if you haven’t already).

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians repair damage of 4x factory; Remaining resources: 11 PUs;
                  Russians buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to West Russia
                        Russians take West Russia from Germans
                  1 armour moved from West Russia to Russia
                  2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 2 fighters and 2 infantry
                      Japanese defend with 2 infantry
                      retreated to Kazakh S.S.R.
                      Japanese win with 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  2 fighters moved from Kazakh S.S.R. to Russia

      Place Units - Russians
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 14 PUs; end with 16 PUs total

      Territory Summary for Russians :

      Caucasus : 1 factory
          Russia : 2 aaGuns, 5 armour, 6 artilleries, 1 factory, 2 fighters and 21 infantry
          West Russia : 1 flag

      Production/PUs Summary :

      Russians : 14 / 16
          Germans : 40 / 54
          British : 22 / 23
          Japanese : 48 / 48
          Americans : 44 / 44

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Eastern United States to 11 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 23 Sea Zone
                  1 artillery and 3 infantry moved from 23 Sea Zone to French West Africa
                        British take French West Africa from Germans
                  8 infantry moved from Eastern Canada to 10 Sea Zone
                  8 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                  8 infantry moved from 8 Sea Zone to France
                  4 fighters moved from 8 Sea Zone to France
                  4 fighters moved from United Kingdom to France
                  1 bomber moved from United Kingdom to France

      Combat - Americans
                  Battle in France
                      Americans attack with 1 bomber, 8 fighters and 8 infantry
                      Germans defend with 3 infantry
                      Americans win, taking France from Germans with 1 bomber, 8 fighters and 7 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 carrier moved from 8 Sea Zone to 23 Sea Zone
                  2 fighters moved from France to 23 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 23 Sea Zone
                  2 fighters moved from France to 8 Sea Zone
                  4 fighters moved from France to United Kingdom
                  1 bomber moved from France to United Kingdom
                  4 transports moved from 8 Sea Zone to 10 Sea Zone
                  5 infantry moved from Eastern United States to Eastern Canada
                  1 artillery and 2 infantry moved from Western Canada to Eastern Canada
                  1 artillery and 2 infantry moved from Western United States to Western Canada
                  1 carrier, 1 destroyer and 1 submarine moved from 56 Sea Zone to 19 Sea Zone

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  2 artilleries and 6 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 44 PUs; end with 44 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 4 transports
          10 Sea Zone : 4 transports
          11 Sea Zone : 1 transport
          19 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
          23 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
          Eastern Canada : 1 armour, 2 artilleries and 7 infantry
          Eastern United States : 2 artilleries, 1 factory and 6 infantry
          France : 1 flag, 7 infantry
          French West Africa : 1 artillery and 3 infantry
          Hawaiian Islands : 1 infantry
          Solomon Islands : 1 flag
          United Kingdom : 1 aaGun, 1 bomber, 4 fighters and 1 infantry
          Western Canada : 1 aaGun, 1 artillery and 6 infantry
          Western United States : 1 artillery, 1 factory and 1 infantry

      Production/PUs Summary :

      Russians : 12 / 15
          Germans : 42 / 54
          British : 22 / 23
          Japanese : 48 / 48
          Americans : 44 / 44

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 16

      Non Combat Move - Germans
                  1 submarine moved from 17 Sea Zone to 33 Sea Zone
                  4 armour moved from Caucasus to Trans-Jordan

      Turn Complete - Germans

      Territory Summary for Germans :

      33 Sea Zone : 1 submarine
          Persia : 1 flag
          Trans-Jordan : 4 armour

      Production/PUs Summary :

      Russians : 7 / 0
          Germans : 1 / 0
          British : 31 / 30
          Japanese : 73 / 90
          Americans : 56 / 67

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      Such a strange looking map now with the different colors.  :-P

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      Booooooooooooooooooo!

      :wink:

      Not much of turn coming up here…

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                        British take Ukraine S.S.R. from Germans
                  1 infantry moved from Caucasus to West Russia
                  1 bomber moved from Russia to West Russia
                  2 infantry moved from Caucasus to Kazakh S.S.R.
                  1 bomber and 1 fighter moved from Russia to Kazakh S.S.R.
                  1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
                  1 armour and 1 infantry moved from 13 Sea Zone to Morocco
                        British take Morocco from Germans
                  2 infantry moved from Eastern Canada to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
                  1 artillery and 5 infantry moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from United Kingdom to Northwestern Europe

      Combat - British
                  Battle in Northwestern Europe
                      British attack with 1 artillery, 4 fighters and 5 infantry
                      Germans defend with 1 artillery and 5 infantry
                      British win, taking Northwestern Europe from Germans with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 1 artillery and 5 infantry
                      Casualties for British: 1 infantry
                  Battle in West Russia
                      British attack with 1 bomber and 1 infantry
                      Germans defend with 1 infantry
                      British win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Kazakh S.S.R.
                      British attack with 1 bomber, 1 fighter and 2 infantry
                      Japanese defend with 2 infantry
                      British win, taking Kazakh S.S.R. from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  1 bomber and 1 fighter moved from Kazakh S.S.R. to Russia
                  1 aaGun and 5 infantry moved from Caucasus to Russia
                  1 bomber moved from West Russia to Russia
                  1 carrier moved from 8 Sea Zone to 13 Sea Zone
                  2 fighters moved from Northwestern Europe to 8 Sea Zone
                  2 fighters moved from Northwestern Europe to 13 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 13 Sea Zone
                  1 cruiser and 1 transport moved from 19 Sea Zone to 11 Sea Zone

      Place Units - British
                  1 bomber and 6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 23 PUs; end with 23 PUs total

      Territory Summary for British :

      8 Sea Zone : 1 carrier, 2 fighters and 3 transports
          11 Sea Zone : 1 cruiser and 1 transport
          13 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
          56 Sea Zone : 1 submarine
          Eastern Australia : 2 infantry
          Kazakh S.S.R. : 2 infantry
          Morocco : 1 flag, 1 armour and 1 infantry
          Northwestern Europe : 1 flag, 1 artillery and 4 infantry
          Norway : 1 flag
          Russia : 1 aaGun, 2 bombers, 1 fighter and 5 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 bomber, 1 factory and 8 infantry
          Wake Island : 1 flag

      Production/PUs Summary :

      Russians : 14 / 15
          Germans : 49 / 54
          British : 23 / 23
          Japanese : 44 / 49
          Americans : 38 / 40

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from United Kingdom to 7 Sea Zone
                  1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
                  1 infantry moved from 8 Sea Zone to France
                        British take France from Germans
                  1 destroyer moved from 7 Sea Zone to 9 Sea Zone
                  2 fighters moved from 7 Sea Zone to 9 Sea Zone
                  1 bomber moved from Eastern Canada to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 37 Sea Zone
                  2 infantry and 1 transport moved from 30 Sea Zone to 37 Sea Zone
                  1 artillery and 3 infantry moved from 37 Sea Zone to East Indies

      Combat - British
                  Battle in 9 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                      British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 62 Sea Zone
                      British attack with 1 bomber
                      Japanese defend with 1 transport
                      British win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in East Indies
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 2 infantry
                      British win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  1 infantry moved from Persia to Kazakh S.S.R.
                  1 armour and 1 infantry moved from Persia to India
                  1 carrier moved from 7 Sea Zone to 8 Sea Zone
                  2 fighters moved from 9 Sea Zone to 8 Sea Zone
                  1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
                  1 infantry moved from Rhodesia to Anglo-Egyptian Sudan

      Place Units - British
                  3 infantry placed in India
                  1 carrier and 1 destroyer placed in 8 Sea Zone

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
          9 Sea Zone : 1 destroyer
          37 Sea Zone : 2 transports
          Anglo-Egyptian Sudan : 1 infantry
          Buryatia S.S.R. : 1 bomber
          East Indies : 1 flag, 1 artillery and 1 infantry
          Eastern Canada : 1 infantry
          France : 1 flag, 1 infantry
          India : 1 aaGun, 1 armour, 1 factory and 11 infantry
          Kazakh S.S.R. : 1 infantry
          New Zealand : 1 infantry
          United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
          Western Australia : 1 infantry

      Production/PUs Summary :

      Russians : 26 / 31
          Germans : 38 / 44
          British : 37 / 37
          Japanese : 27 / 34
          Americans : 40 / 42

      posted in Tournaments
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      No problem.  Take your time.

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      OOL this time will be:

      AA-guns, inf, rt, arm, ftrs.

      J ftrs will be last.

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 15

      Purchase Units - Japanese
                  Japanese buy 3 armour, 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                      Japanese captures 16PUs while taking Russians capital
                  1 infantry moved from Kazakh S.S.R. to Russia
                        Japanese take Russia from Russians

      Combat - Japanese

      Non Combat Move - Japanese
                  5 artilleries and 16 infantry moved from Kazakh S.S.R. to Russia
                  1 infantry moved from Novosibirsk to Russia
                  6 artilleries and 11 infantry moved from Caucasus to Russia
                  5 armour moved from Caucasus to Russia
                  2 armour moved from Szechwan to Russia
                  3 armour moved from India to Caucasus
                  1 armour moved from Kazakh S.S.R. to Caucasus
                  1 infantry moved from Sinkiang to Evenki National Okrug
                  1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                  1 infantry moved from French West Africa to French Equatorial Africa
                  1 infantry moved from Caucasus to Russia
                  1 infantry moved from Persia to Caucasus
                  1 infantry moved from Persia to Caucasus
                  1 artillery and 5 infantry moved from Szechwan to Kazakh S.S.R.
                  5 infantry moved from Yunnan to Szechwan
                  1 infantry moved from Anhwei to Sinkiang
                  2 artilleries moved from Kwangtung to Szechwan
                  3 armour moved from Manchuria to Sinkiang
                  3 transports moved from 61 Sea Zone to 62 Sea Zone
                  6 infantry moved from Japan to 62 Sea Zone
                  6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
                  6 infantry moved from 61 Sea Zone to Yunnan
                  1 fighter moved from 34 Sea Zone to Germany
                  1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                  1 transport moved from 61 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  2 artilleries and 2 infantry placed in Caucasus
                  1 armour and 2 infantry placed in India
                  2 fighters placed in Kwangtung
                  2 armour and 1 infantry placed in Manchuria
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 74 PUs; end with 90 PUs total

      Territory Summary for Japanese :

      34 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 4 transports
          36 Sea Zone : 1 destroyer and 1 transport
          61 Sea Zone : 3 transports
          Anglo-Egyptian Sudan : 1 flag, 1 infantry
          Anhwei : 1 flag
          Belgian Congo : 1 flag
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Caucasus : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 1 factory and 11 infantry
          Eastern Australia : 1 flag
          Egypt : 1 flag, 2 infantry
          Evenki National Okrug : 1 flag, 1 infantry
          French Equatorial Africa : 1 flag, 1 infantry
          French Madagascar : 1 flag
          French West Africa : 1 flag
          Germany : 6 armour and 8 fighters
          Hawaiian Islands : 1 flag
          India : 1 flag, 1 armour, 1 factory and 2 infantry
          Italian East Africa : 1 flag
          Japan : 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 1 artillery and 5 infantry
          Kwangtung : 1 factory and 2 fighters
          Manchuria : 2 armour, 1 factory and 1 infantry
          New Zealand : 1 flag
          Novosibirsk : 1 flag
          Persia : 1 infantry
          Rhodesia : 1 flag
          Russia : 1 flag, 7 armour, 11 artilleries, 1 factory and 30 infantry
          Sinkiang : 1 flag, 3 armour and 1 infantry
          Solomon Islands : 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag, 2 artilleries and 5 infantry
          Trans-Jordan : 1 flag
          Union of South Africa : 1 flag
          Vologda : 1 flag, 1 infantry
          Wake Island : 1 infantry
          Western Australia : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Yunnan : 1 flag, 6 infantry

      Production/PUs Summary :

      Russians : 7 / 0
          Germans : 11 / 11
          British : 30 / 30
          Japanese : 74 / 90
          Americans : 46 / 46

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      That was some good defense by the Germans.  We need one more turn like that.  :-D

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair damage of 1x factory; Remaining resources: 17 PUs;
                  Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Archangel
                        Russians take Archangel from Germans
                  1 armour moved from Archangel to Russia
                  1 fighter and 2 infantry moved from Russia to Vologda
                  1 fighter and 2 infantry moved from Russia to Kazakh S.S.R.
                  1 artillery and 3 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Japanese defend with 2 infantry
                      1 infantry owned by the Russians retreated to Russia
                      Japanese win with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in West Russia
                      Russians attack with 1 artillery and 3 infantry
                      Germans defend with 1 artillery and 2 infantry
                      1 artillery owned by the Russians retreated to Russia
                      Germans win with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 2 infantry
                      Japanese defend with 2 infantry
                      Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Kazakh S.S.R. to Russia
                  1 fighter moved from Vologda to Russia

      Place Units - Russians
                  2 artilleries and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 15 PUs total

      Territory Summary for Russians :

      Caucasus : 1 factory
          Russia : 2 aaGuns, 5 armour, 6 artilleries, 1 factory, 2 fighters and 20 infantry
          Vologda : 2 infantry

      Production/PUs Summary :

      Russians : 15 / 15
          Germans : 41 / 55
          British : 26 / 30
          Japanese : 46 / 49
          Americans : 40 / 40

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 2 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  6 infantry moved from Eastern Canada to 10 Sea Zone
                  6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
                  6 infantry moved from 8 Sea Zone to Northwestern Europe
                  4 fighters moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from 10 Sea Zone to Northwestern Europe
                  2 fighters moved from United Kingdom to Northwestern Europe
                  1 bomber moved from United Kingdom to Finland
                  1 infantry moved from Norway to Finland

      Combat - Americans
                  Battle in Northwestern Europe
                      Americans attack with 8 fighters and 6 infantry
                      Germans defend with 2 infantry
                      Americans win, taking Northwestern Europe from Germans with 8 fighters and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Finland
                      Americans attack with 1 bomber and 1 infantry
                      Germans defend with 1 infantry
                      Americans win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 bomber moved from Finland to United Kingdom
                  1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 aaGun and 1 infantry moved from 8 Sea Zone to United Kingdom
                  2 transports moved from 8 Sea Zone to 10 Sea Zone
                  1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                  2 transports moved from 11 Sea Zone to 10 Sea Zone
                  4 fighters moved from Northwestern Europe to 8 Sea Zone
                  4 fighters moved from Northwestern Europe to United Kingdom
                  1 artillery moved from Eastern Canada to Western Canada
                  1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
                  2 infantry moved from Western Canada to Eastern Canada
                  2 infantry moved from Western United States to Western Canada
                  1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  1 artillery and 2 infantry placed in Western United States
                  1 artillery and 8 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 40 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
          10 Sea Zone : 4 transports
          11 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
          56 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
          Eastern Canada : 1 armour, 1 artillery and 8 infantry
          Eastern United States : 1 artillery, 1 factory and 8 infantry
          Hawaiian Islands : 1 infantry
          Northwestern Europe : 1 flag, 5 infantry
          Solomon Islands : 1 flag
          United Kingdom : 1 aaGun, 1 bomber, 4 fighters and 1 infantry
          Western Canada : 1 aaGun, 1 artillery and 6 infantry
          Western United States : 1 artillery, 1 factory and 2 infantry

      Production/PUs Summary :

      Russians : 12 / 18
          Germans : 42 / 55
          British : 26 / 30
          Japanese : 48 / 49
          Americans : 40 / 40

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 fighter and 2 infantry moved from Archangel to Karelia S.S.R.
                  1 infantry moved from West Russia to Belorussia
                        Russians take Belorussia from Germans
                  2 infantry moved from Russia to Caucasus
                  1 fighter moved from Archangel to Caucasus
                  1 infantry moved from Szechwan to Kwangtung
                        Russians take Kwangtung from Japanese
                  2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.

      Combat - Russians
                  Battle in Buryatia S.S.R.
                      Russians attack with 2 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 factory and 1 infantry
                      Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Caucasus
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 factory and 1 infantry
                      Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Caucasus to West Russia
                  1 fighter moved from Karelia S.S.R. to West Russia
                  7 infantry moved from Russia to West Russia
                  1 infantry moved from Evenki National Okrug to Archangel
                  2 infantry moved from Yakut S.S.R. to Evenki National Okrug

      Place Units - Russians
                  1 artillery and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 31 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Belorussia : 1 flag, 1 infantry
          Buryatia S.S.R. : 2 infantry
          Caucasus : 1 factory and 2 infantry
          Evenki National Okrug : 2 infantry
          Karelia S.S.R. : 1 factory and 2 infantry
          Kwangtung : 1 flag, 1 infantry
          Russia : 1 artillery, 1 factory and 7 infantry
          West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 15 infantry

      Production/PUs Summary :

      Russians : 30 / 31
          Germans : 37 / 45
          British : 30 / 31
          Japanese : 31 / 34
          Americans : 40 / 42

      posted in Tournaments
      D
      DarthMaximus
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