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    Posts made by DarthMaximus

    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10

      Purchase Units - British
                  British repair damage of 1x factory; Remaining resources: 28 PUs;
                  British buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  14 infantry moved from Northwestern Europe to France
                  2 artilleries moved from Northwestern Europe to France
                  2 armour moved from Northwestern Europe to France
                  5 fighters moved from Northwestern Europe to France
                  3 bombers moved from Northwestern Europe to France
                  2 infantry moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to France

      Combat - British
                  Battle in France
                      British attack with 2 armour, 2 artilleries, 3 bombers, 5 fighters and 16 infantry
                      Germans defend with 3 infantry
                      British win, taking France from Germans with 2 armour, 2 artilleries, 3 bombers, 5 fighters and 15 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  5 fighters moved from France to 8 Sea Zone
                  3 bombers moved from France to United Kingdom
                  1 aaGun and 4 infantry moved from United Kingdom to 8 Sea Zone
                  4 infantry moved from 8 Sea Zone to France
                  1 aaGun moved from 8 Sea Zone to France
                  1 submarine moved from 11 Sea Zone to 23 Sea Zone

      Place Units - British
                  3 artilleries and 5 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 28 PUs; end with 29 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 transports
          23 Sea Zone : 1 submarine
          Algeria : 1 flag
          France : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 19 infantry
          Morocco : 1 flag
          Northwestern Europe : 1 flag
          Norway : 1 flag
          Russia : 1 aaGun and 4 infantry
          United Kingdom : 3 artilleries, 3 bombers, 1 factory and 5 infantry
          Wake Island : 1 flag

      Production/PUs Summary :

      Russians : 8 / 8
          Germans : 43 / 49
          British : 28 / 29
          Japanese : 52 / 54
          Americans : 37 / 43

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - British
                  British repair damage of 5x factory; Remaining resources: 26 PUs;
                  British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                  1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
                  1 armour and 1 infantry moved from 6 Sea Zone to Norway
                        British take Norway from Germans
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  2 fighters moved from 5 Sea Zone to Ukraine S.S.R.

      Combat - British
                  Battle in Ukraine S.S.R.
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                      retreated to Ukraine S.S.R.
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Ukraine S.S.R. to West Russia
                  2 carriers, 1 destroyer and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
                  2 fighters moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from Persia to Kazakh S.S.R.
                  1 infantry moved from Persia to Caucasus
                  1 infantry moved from Eastern Australia to Western Australia

      Place Units - British
                  1 artillery and 2 infantry placed in India
                  1 transport placed in 6 Sea Zone
                  3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 22 PUs; end with 22 PUs total

      Territory Summary for British :

      6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
          Caucasus : 1 infantry
          Eastern Canada : 1 infantry
          India : 1 aaGun, 1 armour, 1 artillery, 1 factory and 13 infantry
          Kazakh S.S.R. : 1 infantry
          New Zealand : 1 infantry
          Norway : 1 flag, 1 armour and 1 infantry
          Persia : 1 infantry
          United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
          West Russia : 2 fighters
          Western Australia : 1 infantry

      Production/PUs Summary :

      Russians : 20 / 24
          Germans : 49 / 51
          British : 22 / 22
          Japanese : 39 / 43
          Americans : 38 / 42

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 2 artilleries; Remaining resources: 0 PUs;

      Place Units - Russians
                  2 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 8 PUs; end with 8 PUs total

      Territory Summary for Russians :

      Russia : 2 aaGuns, 6 armour, 8 artilleries, 1 factory, 2 fighters and 22 infantry

      Production/PUs Summary :

      Russians : 8 / 8
          Germans : 43 / 50
          British : 22 / 29
          Japanese : 52 / 54
          Americans : 43 / 43

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 2 infantry moved from Western Canada to Alaska
                  1 infantry moved from French Equatorial Africa to Belgian Congo
                        British take Belgian Congo from Germans
                  2 infantry moved from Northwestern Europe to France
                  1 bomber and 7 fighters moved from Northwestern Europe to France
                  1 fighter moved from 8 Sea Zone to France

      Combat - Americans
                  Battle in Alaska
                      Americans attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Alaska from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in France
                      Americans attack with 1 bomber, 8 fighters and 2 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking France from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 infantry moved from Eastern United States to 11 Sea Zone
                  2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                  1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 11 Sea Zone to 23 Sea Zone
                  2 infantry moved from 23 Sea Zone to French West Africa
                  1 transport moved from 27 Sea Zone to 23 Sea Zone
                  1 fighter moved from France to 23 Sea Zone
                  1 fighter moved from France to 8 Sea Zone
                  1 bomber and 6 fighters moved from France to Northwestern Europe
                  2 artilleries and 6 infantry moved from Eastern Canada to 10 Sea Zone
                  2 artilleries, 6 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                  6 transports moved from 8 Sea Zone to 10 Sea Zone
                  2 artilleries and 6 infantry moved from 8 Sea Zone to Northwestern Europe
                  4 infantry moved from Eastern United States to Eastern Canada
                  2 infantry moved from Western United States to Western Canada
                  1 artillery and 1 infantry moved from Western Canada to Eastern Canada
                  1 artillery moved from Western Canada to Eastern Canada
                  1 aaGun moved from Western Canada to Western United States
                  4 infantry moved from Western Canada to Eastern Canada

      Place Units - Americans
                  1 artillery, 1 fighter and 8 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 43 PUs; end with 43 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 transports
          10 Sea Zone : 6 transports
          23 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
          Alaska : 1 artillery and 2 infantry
          Belgian Congo : 1 infantry
          Eastern Canada : 3 artilleries and 9 infantry
          Eastern United States : 1 factory
          France : 1 flag, 2 infantry
          French West Africa : 2 infantry
          Northwestern Europe : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 6 fighters and 14 infantry
          Solomon Islands : 1 flag
          Western Canada : 2 infantry
          Western United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 9 infantry

      Production/PUs Summary :

      Russians : 8 / 8
          Germans : 43 / 50
          British : 22 / 29
          Japanese : 52 / 54
          Americans : 43 / 43

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Archangel to Karelia S.S.R.
                        Russians take Karelia S.S.R. from Germans

      Combat - Russians

      Non Combat Move - Russians
                  1 aaGun, 2 fighters and 3 infantry moved from Caucasus to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 aaGun, 3 armour and 2 infantry moved from Caucasus to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Russia to Vologda
                  5 infantry moved from Russia to West Russia
                  1 armour moved from Caucasus to West Russia

      Place Units - Russians
                  2 infantry placed in Caucasus
                  2 armour and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total

      Territory Summary for Russians :

      Caucasus : 1 factory and 2 infantry
          Karelia S.S.R. : 1 factory and 1 infantry
          Kazakh S.S.R. : 1 aaGun, 2 fighters and 3 infantry
          Russia : 2 armour, 1 factory and 4 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          Vologda : 1 infantry
          West Russia : 1 flag, 1 aaGun, 4 armour, 3 artilleries and 24 infantry

      Production/PUs Summary :

      Russians : 24 / 24
          Germans : 41 / 44
          British : 26 / 31
          Japanese : 39 / 43
          Americans : 38 / 42

      posted in Tournaments
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier and 2 fighters; Remaining resources: 4 PUs;

      Combat Move - Americans
                  2 infantry moved from Caucasus to Kazakh S.S.R.
                  1 fighter moved from Caucasus to Kazakh S.S.R.
                  1 fighter moved from India to Kazakh S.S.R.
                  2 infantry moved from Wake Island to 52 Sea Zone
                  2 infantry and 1 transport moved from 52 Sea Zone to 59 Sea Zone
                  2 infantry moved from 59 Sea Zone to Iwo Jima
                  1 battleship and 1 cruiser moved from 52 Sea Zone to 59 Sea Zone
                  1 bomber moved from Wake Island to Iwo Jima
                  2 fighters moved from 52 Sea Zone to Iwo Jima
                  2 fighters moved from 56 Sea Zone to Iwo Jima

      Combat - Americans
                  Battle in Kazakh S.S.R.
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Iwo Jima
                      Americans attack with 1 bomber, 4 fighters and 2 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Iwo Jima from Japanese with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 carrier, 3 destroyers and 1 submarine moved from 52 Sea Zone to 59 Sea Zone
                  1 carrier and 1 destroyer moved from 56 Sea Zone to 59 Sea Zone
                  4 fighters moved from Iwo Jima to 59 Sea Zone
                  1 bomber moved from Iwo Jima to Wake Island
                  2 fighters moved from Kazakh S.S.R. to India
                  1 artillery moved from Eastern Canada to Western Canada

      Place Units - Americans
                  1 carrier placed in 56 Sea Zone
                  2 fighters placed in 56 Sea Zone

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 42 PUs total

      Territory Summary for Americans :

      5 Sea Zone : 2 fighters
          10 Sea Zone : 1 carrier
          56 Sea Zone : 1 carrier and 2 fighters
          59 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 1 transport
          Eastern Canada : 1 aaGun, 1 armour and 2 infantry
          Eastern United States : 1 factory
          Hawaiian Islands : 1 infantry
          India : 2 fighters
          Iwo Jima : 1 flag, 2 infantry
          Kazakh S.S.R. : 2 infantry
          Wake Island : 1 flag, 1 bomber
          Western Canada : 1 aaGun, 1 artillery and 2 infantry
          Western United States : 1 factory and 1 infantry

      Production/PUs Summary :

      Russians : 22 / 30
          Germans : 43 / 44
          British : 26 / 31
          Japanese : 39 / 43
          Americans : 38 / 42

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 18

      Turn Complete - Germans

      Territory Summary for Germans :

      28 Sea Zone : 1 submarine
          Egypt : 4 armour
          Persia : 1 flag

      Production/PUs Summary :

      Russians : 2 / 0
          Germans : 1 / 0
          British : 28 / 32
          Japanese : 79 / 85
          Americans : 58 / 60

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - British
                  British repair damage of 4x factory; Remaining resources: 18 PUs;
                  British buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Northwestern Europe to France
                  3 bombers moved from Northwestern Europe to France
                  5 fighters moved from Northwestern Europe to France

      Combat - British
                  Battle in France
                      British attack with 3 bombers, 5 fighters and 1 infantry
                      Germans defend with 1 infantry
                      British win, taking France from Germans with 3 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  3 bombers and 5 fighters moved from France to Northwestern Europe
                  1 cruiser and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 artillery and 8 infantry moved from United Kingdom to 8 Sea Zone
                  1 artillery and 8 infantry moved from 8 Sea Zone to Northwestern Europe
                  1 submarine moved from 19 Sea Zone to 11 Sea Zone

      Place Units - British
                  6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 5 transports
          11 Sea Zone : 1 submarine
          Algeria : 1 flag
          France : 1 flag, 1 infantry
          Morocco : 1 flag
          Northwestern Europe : 1 flag, 2 armour, 2 artilleries, 3 bombers, 5 fighters and 14 infantry
          Norway : 1 flag
          Russia : 1 aaGun and 4 infantry
          United Kingdom : 1 aaGun, 1 factory and 6 infantry
          Wake Island : 1 flag

      Production/PUs Summary :

      Russians : 8 / 8
          Germans : 44 / 50
          British : 29 / 29
          Japanese : 49 / 49
          Americans : 38 / 38

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 2 fighters and 4 infantry; Remaining resources: 5 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                  1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  2 fighters moved from 8 Sea Zone to Karelia S.S.R.
                  3 infantry moved from India to Persia

      Combat - British
                  Battle in Persia
                      British attack with 3 infantry
                      Germans defend with 1 infantry
                      British win, taking Persia from Germans with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Karelia S.S.R.
                      British attack with 1 armour, 2 fighters and 1 infantry
                      Germans defend with 1 factory and 2 infantry
                      British win with 2 fighters remaining. Battle score for attacker is -3
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 infantry

      Non Combat Move - British
                  2 carriers, 1 destroyer and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
                  2 fighters moved from Karelia S.S.R. to 5 Sea Zone
                  1 infantry moved from Western Australia to Eastern Australia
                  1 infantry moved from Kazakh S.S.R. to Caucasus

      Place Units - British
                  3 infantry placed in India
                  2 fighters and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 31 PUs total

      Territory Summary for British :

      5 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
          Caucasus : 1 infantry
          Eastern Australia : 1 infantry
          Eastern Canada : 1 infantry
          India : 1 aaGun, 1 armour, 1 factory and 11 infantry
          New Zealand : 1 infantry
          Persia : 3 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry

      Production/PUs Summary :

      Russians : 25 / 30
          Germans : 43 / 44
          British : 26 / 31
          Japanese : 36 / 37
          Americans : 38 / 38

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 17

      Purchase Units - Japanese
                  Japanese repair damage of 5x factory; Remaining resources: 74 PUs;
                  Japanese buy 1 artillery, 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 artillery and 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
                  1 artillery and 2 infantry moved from Ukraine S.S.R. to Poland
                  11 artilleries and 30 infantry moved from West Russia to Belorussia

      Combat - Japanese
                  Battle in Bulgaria Romania
                      Japanese attack with 1 artillery and 2 infantry
                      Americans defend with 1 infantry
                      Japanese win, taking Bulgaria Romania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Belorussia
                      Japanese attack with 11 artilleries and 30 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Belorussia from British with 11 artilleries and 30 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Poland
                      Japanese attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Poland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 aaGun, 11 armour and 7 infantry moved from Ukraine S.S.R. to Belorussia
                  4 armour moved from Caucasus to Belorussia
                  2 artilleries and 5 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Russia to West Russia
                  2 artilleries and 5 infantry moved from Kazakh S.S.R. to Caucasus
                  2 infantry moved from Persia to Caucasus
                  1 infantry moved from Novosibirsk to Russia
                  2 armour moved from Szechwan to Russia
                  2 infantry moved from Szechwan to Kazakh S.S.R.
                  1 infantry moved from Anhwei to Sinkiang
                  2 fighters moved from Kwangtung to Caucasus
                  1 artillery moved from Persia to 34 Sea Zone
                  1 artillery moved from 34 Sea Zone to Egypt
                  3 infantry moved from Manchuria to Anhwei
                  2 infantry moved from Yunnan to 61 Sea Zone
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  2 infantry moved from Japan to 62 Sea Zone
                  1 transport moved from 35 Sea Zone to 61 Sea Zone
                  2 infantry moved from India to 35 Sea Zone
                  1 transport moved from 34 Sea Zone to 35 Sea Zone
                  2 infantry moved from India to 35 Sea Zone
                  4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                  4 infantry moved from 34 Sea Zone to Egypt
                  1 infantry moved from Egypt to Libya
                  3 infantry moved from India to Persia
                  2 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to India
                  2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from 61 Sea Zone to Yunnan
                  1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                  1 destroyer moved from 60 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  1 bomber and 7 infantry placed in Russia
                  1 artillery and 3 infantry placed in Caucasus
                  3 infantry placed in India
                  1 fighter and 1 infantry placed in Kwangtung
                  2 infantry placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 85 PUs; end with 85 PUs total

      Territory Summary for Japanese :

      34 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 5 transports
          35 Sea Zone : 1 transport
          36 Sea Zone : 1 destroyer
          61 Sea Zone : 1 destroyer and 2 transports
          Anglo-Egyptian Sudan : 1 flag
          Anhwei : 1 flag, 3 infantry
          Archangel : 1 flag, 1 infantry
          Belgian Congo : 1 flag
          Belorussia : 1 flag, 1 aaGun, 15 armour, 11 artilleries and 37 infantry
          Bulgaria Romania : 1 flag, 1 artillery and 1 infantry
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Caucasus : 1 flag, 3 artilleries, 1 factory, 2 fighters and 10 infantry
          Eastern Australia : 1 flag
          Egypt : 1 flag, 1 artillery and 8 infantry
          Evenki National Okrug : 1 flag
          French Equatorial Africa : 1 flag, 1 infantry
          French Madagascar : 1 flag
          Hawaiian Islands : 1 flag
          India : 1 flag, 1 factory and 5 infantry
          Italian East Africa : 1 flag
          Japan : 1 factory
          Kazakh S.S.R. : 1 flag, 2 infantry
          Kwangtung : 1 factory, 1 fighter and 1 infantry
          Libya : 1 flag, 1 infantry
          Manchuria : 1 factory and 2 infantry
          New Zealand : 1 flag
          Novosibirsk : 1 flag
          Persia : 3 infantry
          Poland : 1 flag, 1 artillery and 2 infantry
          Rhodesia : 1 flag
          Russia : 1 flag, 2 armour, 1 bomber, 1 factory and 16 infantry
          Sinkiang : 1 flag, 1 infantry
          Solomon Islands : 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag
          Trans-Jordan : 1 flag
          Ukraine S.S.R. : 1 flag, 2 artilleries and 5 infantry
          Union of South Africa : 1 flag
          Vologda : 1 flag
          Wake Island : 1 infantry
          West Russia : 1 flag, 1 infantry
          Western Australia : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Yunnan : 1 flag, 2 infantry

      Production/PUs Summary :

      Russians : 2 / 0
          Germans : 1 / 0
          British : 27 / 32
          Japanese : 85 / 85
          Americans : 53 / 55

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians repair damage of 1x factory; Remaining resources: 15 PUs;
                  Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 fighter and 1 infantry moved from Russia to Vologda
                  1 fighter and 1 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                      retreated to West Russia
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Vologda to Russia
                  1 fighter moved from West Russia to Russia

      Place Units - Russians
                  1 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 8 PUs; end with 8 PUs total

      Territory Summary for Russians :

      Russia : 2 aaGuns, 6 armour, 6 artilleries, 1 factory, 2 fighters and 22 infantry

      Production/PUs Summary :

      Russians : 8 / 8
          Germans : 50 / 54
          British : 23 / 22
          Japanese : 49 / 49
          Americans : 38 / 38

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from French West Africa to French Equatorial Africa
                        British take French Equatorial Africa from Germans
                  1 artillery moved from French West Africa to 23 Sea Zone
                  1 artillery and 1 transport moved from 23 Sea Zone to 27 Sea Zone
                  1 artillery moved from 27 Sea Zone to Union of South Africa
                        British take Union of South Africa from Germans

      Combat - Americans

      Non Combat Move - Americans
                  1 aaGun and 1 infantry moved from United Kingdom to 8 Sea Zone
                  1 aaGun and 1 infantry moved from 8 Sea Zone to Northwestern Europe
                  1 armour and 7 infantry moved from Eastern Canada to 10 Sea Zone
                  1 armour, 7 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                  1 armour and 7 infantry moved from 8 Sea Zone to Northwestern Europe
                  3 transports moved from 8 Sea Zone to 10 Sea Zone
                  1 bomber and 4 fighters moved from United Kingdom to Northwestern Europe
                  1 fighter moved from 8 Sea Zone to Northwestern Europe
                  2 infantry moved from French West Africa to 23 Sea Zone
                  2 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from 23 Sea Zone to Northwestern Europe
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 23 Sea Zone to 8 Sea Zone
                  1 transport moved from 11 Sea Zone to 10 Sea Zone
                  2 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
                  1 artillery and 1 infantry moved from Western United States to Western Canada
                  1 artillery moved from Eastern Canada to Western Canada
                  1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 11 Sea Zone

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  1 fighter placed in 11 Sea Zone
                  6 infantry placed in Eastern United States
                  3 infantry placed in Western United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 destroyers
                  EDIT: Adding units owned by Japanese to 52 Sea Zone: 2 destroyers
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 6 transports
          10 Sea Zone : 4 transports
          11 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
          27 Sea Zone : 1 transport
          Eastern Canada : 3 artilleries and 6 infantry
          Eastern United States : 1 factory and 6 infantry
          French Equatorial Africa : 1 infantry
          Hawaiian Islands : 1 infantry
          Northwestern Europe : 1 aaGun, 1 armour, 1 bomber, 7 fighters and 10 infantry
          Solomon Islands : 1 flag
          Union of South Africa : 1 artillery
          Western Canada : 1 aaGun, 3 artilleries and 7 infantry
          Western United States : 1 factory and 3 infantry

      Production/PUs Summary :

      Russians : 8 / 16
          Germans : 50 / 54
          British : 23 / 22
          Japanese : 49 / 49
          Americans : 38 / 38

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      That was an easy turn.  :lol:

      posted in Tournaments
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 17

      Non Combat Move - Germans
                  4 armour moved from Trans-Jordan to Egypt
                  1 submarine moved from 33 Sea Zone to 28 Sea Zone

      Turn Complete - Germans

      Territory Summary for Germans :

      28 Sea Zone : 1 submarine
          Egypt : 4 armour
          Persia : 1 flag

      Production/PUs Summary :

      Russians : 2 / 0
          Germans : 1 / 0
          British : 31 / 31
          Japanese : 79 / 79
          Americans : 55 / 55

      posted in Tournaments
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from West Russia to Ukraine S.S.R.
                        Russians take Ukraine S.S.R. from Germans
                  1 fighter and 2 infantry moved from West Russia to Belorussia
                  1 artillery, 1 fighter and 3 infantry moved from West Russia to Karelia S.S.R.

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 artillery
                      Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in Karelia S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 1 armour, 1 factory and 1 infantry
                      Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Karelia S.S.R. to Caucasus
                  1 fighter moved from Belorussia to Caucasus
                  2 aaGuns moved from West Russia to Caucasus
                  4 armour moved from West Russia to Caucasus
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Russia to Caucasus
                  1 artillery and 6 infantry moved from Russia to West Russia
                  2 infantry moved from Evenki National Okrug to Archangel

      Place Units - Russians
                  4 infantry placed in Caucasus
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 30 PUs total

      Territory Summary for Russians :

      Archangel : 2 infantry
          Belorussia : 1 flag, 2 infantry
          Caucasus : 2 aaGuns, 4 armour, 1 factory, 2 fighters and 6 infantry
          Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
          Russia : 1 factory and 6 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          West Russia : 1 flag, 3 artilleries and 16 infantry

      Production/PUs Summary :

      Russians : 29 / 30
          Germans : 32 / 44
          British : 33 / 37
          Japanese : 36 / 37
          Americans : 38 / 38

      posted in Tournaments
      D
      DarthMaximus
    • RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 11 Sea Zone to 23 Sea Zone
                  2 fighters moved from 11 Sea Zone to 23 Sea Zone

      Combat - Americans
                  Battle in 23 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                      Americans win with 2 fighters remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 23 Sea Zone to 8 Sea Zone
                  1 carrier moved from 11 Sea Zone to 10 Sea Zone
                  1 cruiser and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
                  1 bomber moved from Western Canada to Wake Island
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  1 fighter moved from India to Caucasus
                  1 fighter moved from Western Australia to India
                  1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 56 Sea Zone
                  2 fighters placed in 56 Sea Zone

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Territory Summary for Americans :

      8 Sea Zone : 2 fighters
          10 Sea Zone : 1 carrier
          52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
          56 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
          Caucasus : 1 fighter and 2 infantry
          Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 2 infantry
          Eastern United States : 1 factory
          Hawaiian Islands : 1 infantry
          India : 1 fighter
          Wake Island : 1 flag, 1 bomber and 2 infantry
          Western Canada : 1 aaGun and 2 infantry
          Western United States : 1 factory and 1 infantry

      Production/PUs Summary :

      Russians : 23 / 31
          Germans : 38 / 44
          British : 33 / 37
          Japanese : 36 / 37
          Americans : 38 / 38

      posted in Tournaments
      D
      DarthMaximus
    • RE: Japan's response to KJF

      I voted other, for Navy + Air.  I wasn’t sure if that was included in the all navy option.

      I also think you need you immediately go 100% Pac once it is clear the US is all in.  A few inf for Asia is fine, but given what you start with you really shouldn’t have trouble getting the 3-4 northern Russian territories the 4 US and probably Burma.  Beyond that you have to make sure the US can’t creep up on your islands, so I’d be going all in on Navy/Air.  Ftrs are a good all purpose buy.  If you can get a massive fleet out to Phil Is or Car that helps immensely.  Anything based too close to the coast or too far north/south allows the US to dance around and pick off islands one at a time while using DDs as blockers.

      I’d stay away from too many transports, cause they can’t defend and you’ll never be able to fill them all once US starts to venture out.  I’d stay away from ICs (you can get away with one in Man), b/c again they can’t defend, you won’t need the slots b/c of the cost of buying navy and air, and finally it is something you are going to have to defend.  I’d also limit bomber buys.  They are great at offense and project a large threat area, but they cannot defend a sz, whereas with a ftr you can just drop an AC.  That’s not to say don’t buy bombers, just that you need to be aware of the defensive limitations when you make the purchase.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      @gygy:

      I’ve never realized that occupied Germany territory by Japanese will provide incomes, it seems still a tough game with you. I am ready to defend Europe!

      Yeah, it’s a neat little trick.  You don’t want to have to do it, cause that means you lost a capital  :-D , but it can be important to some end games.

      I think the common scenarios are if Russia falls, UK or US liberate Kar or Cauc and then are able to use the factories there.  Or in this case Japan can gain income from Europe.  You will get income (for US/UK) for any Russian territory you now claim, provided you take it from Japan.  You will not get Kar income or the ability to use that factory since it is still “Russian”.  Japan would need to take it first.  That is why I waited to take Lib with Japan or move into Ukr/Wrus.  At that point it seemed clear Berlin would fall and waiting a turn so Japan can get the income instead of it being a dead territory (like Per) was the better play.
      Also as soon as the Capital gets liberated all territories revert to the original owner.  So If I were to take back Berlin, Europe would go back to Germany or if you took Arch then Moscow, Arch goes back to Russia.

      There are some real weird games you can have, but the timing has to be right like our game where the Capitals fall really close to each other.  I’d say within a round or 2 of each other.

      I’ve only had a couple of games like this, a few in Revised and a couple in AA50.

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Allies +9) vs. Innohub (Axis) 42 2E Game 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Morocco to Algeria
                        British take Algeria from Germans
                  2 bombers, 1 fighter and 1 infantry moved from Russia to West Russia

      Combat - British
                  Battle in West Russia
                      British attack with 2 bombers, 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 bombers moved from West Russia to Northwestern Europe
                  1 fighter moved from West Russia to Northwestern Europe
                  1 armour moved from Morocco to 13 Sea Zone
                  1 armour and 1 transport moved from 13 Sea Zone to 8 Sea Zone
                  1 armour and 6 infantry moved from United Kingdom to 8 Sea Zone
                  2 armour and 6 infantry moved from 8 Sea Zone to Northwestern Europe
                  2 fighters moved from 8 Sea Zone to Northwestern Europe
                  1 bomber moved from United Kingdom to Northwestern Europe
                  2 fighters moved from 13 Sea Zone to Northwestern Europe
                  1 carrier and 1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                  1 cruiser and 1 transport moved from 11 Sea Zone to 10 Sea Zone
                  1 submarine moved from 56 Sea Zone to 19 Sea Zone

      Place Units - British
                  1 artillery and 6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 21 PUs; end with 22 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 destroyer and 4 transports
          10 Sea Zone : 1 cruiser and 1 transport
          19 Sea Zone : 1 submarine
          Algeria : 1 flag, 1 infantry
          Eastern Australia : 2 infantry
          Morocco : 1 flag
          Northwestern Europe : 1 flag, 2 armour, 1 artillery, 3 bombers, 5 fighters and 7 infantry
          Norway : 1 flag
          Russia : 1 aaGun and 4 infantry
          United Kingdom : 1 aaGun, 1 artillery, 1 factory and 8 infantry
          Wake Island : 1 flag

      Production/PUs Summary :

      Russians : 8 / 16
          Germans : 53 / 54
          British : 21 / 22
          Japanese : 48 / 48
          Americans : 38 / 44

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: S01 - DarthMaximus(Axis) vs gygy(Allies + 5 Bids)

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 16

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 destroyer, 2 fighters and 18 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Evenki National Okrug to Archangel
                        Japanese take Archangel from Russians
                  1 infantry moved from Russia to West Russia
                        Japanese take West Russia from Russians
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                        Japanese take Ukraine S.S.R. from Russians
                  1 infantry moved from Egypt to Libya
                        Japanese take Libya from Americans

      Combat - Japanese

      Non Combat Move - Japanese
                  11 artilleries and 29 infantry moved from Russia to West Russia
                  1 aaGun, 2 artilleries and 10 infantry moved from Caucasus to Ukraine S.S.R.
                  4 armour moved from Caucasus to Ukraine S.S.R.
                  7 armour moved from Russia to Ukraine S.S.R.
                  3 armour moved from Sinkiang to Caucasus
                  1 infantry moved from Anglo-Egyptian Sudan to Egypt
                  1 transport moved from 34 Sea Zone to 35 Sea Zone
                  2 infantry moved from India to 35 Sea Zone
                  2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  2 infantry moved from 34 Sea Zone to Egypt
                  1 infantry moved from Persia to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Egypt
                  1 artillery and 2 infantry moved from Kazakh S.S.R. to Persia
                  3 infantry moved from Kazakh S.S.R. to Caucasus
                  2 artilleries and 5 infantry moved from Szechwan to Kazakh S.S.R.
                  1 infantry moved from Sinkiang to Novosibirsk
                  1 infantry moved from Vologda to Russia
                  2 armour moved from Manchuria to Szechwan
                  1 infantry moved from Manchuria to Anhwei
                  4 infantry moved from Yunnan to 61 Sea Zone
                  4 infantry and 2 transports moved from 61 Sea Zone to 35 Sea Zone
                  4 infantry moved from 35 Sea Zone to India
                  1 armour moved from India to Caucasus
                  2 infantry moved from Yunnan to Szechwan
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  2 infantry moved from Japan to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from 61 Sea Zone to Yunnan
                  1 destroyer moved from 36 Sea Zone to 60 Sea Zone
                  1 transport moved from 36 Sea Zone to 61 Sea Zone
                  2 fighters moved from Kwangtung to 34 Sea Zone

      Place Units - Japanese
                  8 infantry placed in Russia
                  2 artilleries and 2 infantry placed in Caucasus
                  3 infantry placed in India
                  2 fighters placed in Kwangtung
                  1 destroyer placed in 60 Sea Zone
                  3 infantry placed in Manchuria
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 79 PUs; end with 79 PUs total

      Territory Summary for Japanese :

      34 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 4 transports
          35 Sea Zone : 2 transports
          60 Sea Zone : 2 destroyers
          61 Sea Zone : 2 transports
          Anglo-Egyptian Sudan : 1 flag
          Anhwei : 1 flag, 1 infantry
          Archangel : 1 flag, 1 infantry
          Belgian Congo : 1 flag
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Caucasus : 1 flag, 4 armour, 2 artilleries, 1 factory and 5 infantry
          Eastern Australia : 1 flag
          Egypt : 1 flag, 5 infantry
          Evenki National Okrug : 1 flag
          French Equatorial Africa : 1 flag, 1 infantry
          French Madagascar : 1 flag
          Hawaiian Islands : 1 flag
          India : 1 flag, 1 factory and 7 infantry
          Italian East Africa : 1 flag
          Japan : 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 2 artilleries and 5 infantry
          Kwangtung : 1 factory and 2 fighters
          Libya : 1 flag, 1 infantry
          Manchuria : 1 factory and 3 infantry
          New Zealand : 1 flag
          Novosibirsk : 1 flag, 1 infantry
          Persia : 1 artillery and 2 infantry
          Rhodesia : 1 flag
          Russia : 1 flag, 1 factory and 9 infantry
          Sinkiang : 1 flag
          Solomon Islands : 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag, 2 armour and 2 infantry
          Trans-Jordan : 1 flag
          Ukraine S.S.R. : 1 flag, 1 aaGun, 11 armour, 2 artilleries and 11 infantry
          Union of South Africa : 1 flag
          Vologda : 1 flag
          Wake Island : 1 infantry
          West Russia : 1 flag, 11 artilleries and 30 infantry
          Western Australia : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Yunnan : 1 flag, 2 infantry

      Production/PUs Summary :

      Russians : 2 / 0
          Germans : 1 / 0
          British : 31 / 31
          Japanese : 79 / 79
          Americans : 55 / 67

      posted in Tournaments
      D
      DarthMaximus
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