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    Posts made by DarthMaximus

    • RE: 5 Bomber bid

      It does sound interesting and after all, bombers are so fun as it is.  :-)

      That’s good to hear about the Atlantic.  I guess if the US commits to the Atlantic the extra bomber won’t slow much.  I’m thinking a 2 carrier rd 1 buy with dd.  And the US can conservatively have 1 dd, 1 cru, 2 ac, 4 ftrs, 1 bb floating around and that doesn’t even include a round two buy.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: Five of the Japanese Openings

      That’s definitely a solid plan of attack for J.

      It’s just not a commitment I want make on J1, without seeing the US plans.  Just personal preference there.

      I should say, I’ve been assuming the UK hits the J trn/dd in Sz 61 on UK 1 and no sz 37 attack.  Ftr/cru to Sz 61.  UK AC to safest spot on eastern afr, the Aus Cru/trn 2 inf to safe spot in South East Pac (either to go to Afr or join up with US Pac fleet).  Also an avg bid 9-12 used on maybe 1-2 inf Egy, 1-2 inf Rus.

      I also think there are some German openings that make the EI IC on J1 a little safer IMO, but I personally like to see what the US is up to before I place any J factories.  I’m a big fan of trns on J1.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: Five of the Japanese Openings

      Those are certainly good points, but it is not that the US is going to take EI, it is that you are never going to need those (4) build spaces for Japan.  Or more accurately, be able to use them every turn.

      The problem with the factory is you are ultimately going to have to defend either Sz 37 or Sz 60.

      The US can pretty quickly go to Mid or Ala (say US 2).  Then you go to Wake (US 3).  Very quickly Japan sees the US coming at them an must counter.  And once Japan counters with additional ships or air, you don’t need 12 build slots and you won’t be needing to place tons of Navy in Sz 37 at this point b/c the US can have a token threat on Japan.

      Again, I’m not saying Japan will fall or EI will fall, or the US will sink the J fleet anytime soon, what I’m saying is you spent 15 ipcs on something that:
      1)  You won’t be using for its intended purpose (crush india sooner) or using very much at all
      2)  You won’t be needing for added build slots since planes and possibly ships are more expensive than inf and rt.

      I think the safer play is to just to wait until J2.  Yes you don’t get to India any faster, but you also get to see if the US pulls out of the Pac or how they plan to play on US 1.

      Personally I don’t like putting the target out there on J1.  It just invites a scenario where you feel obligated to defend it and you end up not placing a bunch of units down there as the US builds up its navy and moves out into the Pac.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: 5 Bomber bid

      Seems interesting, but wouldn’t it be that much harder for the Allies to get a fleet in the Atlantic?  Germany gets an extra 4 attacker and the Allies have no added ships defensive points for a navy.
      Germany could even buy a 3rd (or 4th) bomber on G1 and really mess with the Allies getting a fleet going.

      I do like the idea of a UK bom in Ind.  :-)

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: Five of the Japanese Openings

      Great Article!

      @Argothair:

      POLAR EXPRESS

      In the Polar Express, you set up to quickly ferry troops into Alaska, building a factory there and penetrating as far into the American interior as circumstances allow. This opening won’t let you actually conquer the United States unless your opponents royally screw up, but it can distract the heck out of the USA during crucial turns when they really need to be ferrying troops to Paris.

      There is an interesting variation to this using Germany too.
      G1 - buy AC + DD otherwise normal G1.  Take Gib.
      G2 - Unify G fleet off of France

      G3 - Take Ecan and on J3 take Ala.  (I’m not sure if Wcan is in play on J3, it may depend on transport movement on J2)

      This was a really nasty surprise in Revised b/c J could drop directly into Wcan from the Ala sz (I forget the #).  It’s a little different here, but you can still surprise the US.

      –---------------------------

      I like the idea of the East India Factory, but the problem is the commitment on J1.  It opens Japan up to a US Pac strat, with minor annoyance from any surviving UK ships.  I’m not saying you are going lose the factory anytime soon to the US, just that I’m going to force you to defend it, or at the very least buy navy so you won’t be getting the “planned” troops to Asia.  I’m going to try an make it a “wasted” purchase.

      A lot of this can depend on if Pearl was hit or not and what the Allies did with the UK ships etc., but it is an option for the US since you get to see how all of rd 1 played out.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: Japan Opening Moves - Pearl?

      There usually is a fairly safe spot to land the bomber.

      Assuming the US gets one hit and you lose your 4 move ftr you can end up with a sub/cru left there, and the cru blocks some moves, but even if US wants to go after your bomber that exposes their battleship.  It’s not usually a trade they’ll want to make that early, especially if they were planning on bringing the BB to the Atlantic to help with a KGF.  The surviving cru also becomes the “easier” 12 ipc target to hit with potentially less risk of a counter depending on where the J ACs are.

      I’ll typically plan on landing my surviving J ftr with the bom so I have the freedom to move my two carriers where ever I want, then I gauge the results of Pearl and figure out if I really need the ftr with the bomber or do I need it elsewhere.

      posted in Axis & Allies 1942 2nd Edition
      D
      DarthMaximus
    • RE: Tournament History

      2015 Summer-Fall –-- Spring 42.2 Tournament ----

      –-------------------------------------------------------------

      @DarthMaximus:

      This thread is for the Spring 42.2 tournament discussion

      –-------------------------------------------------------------

      Tournament Games/Winners

      Round 1 Games

      Game 1

      wittman vs. Private Panic
      Winner: wittman

      Game 2

      Djensen vs. calvinhobbesliker
      Winner: calvinhobbesliker

      Game 3

      Innohub vs. Geograph
      Winner: Geograph

      Game 4

      DarthMaximus vs. gygy
      Winner: DarthMaximus

      Game 5

      P@ther vs. JEB
      Winner: JEB

      Game 6

      Black_Elk vs. MagicQ
      Winner: MagicQ

      Game 7

      rmorel vs. Dedo
      Winner: rmorel

      Game 8

      craykirk vs. Cow
      Winner: Cow

      Round 2 Games

      Game 9

      wittman vs. calvinhobbesliker
      Winner: wittman

      Game 10

      Geograph vs. DarthMaximus
      Winner: Geograph

      Game 11

      JEB vs. MagicQ
      Winner: JEB

      Game 12

      rmorel vs. Cow
      Winner: rmorel

      Semi-Final Games

      Game 13

      wittman vs. Geograph
      Winner: Geograph

      Game 14

      JEB vs. rmorel
      Winner: JEB

      Championship

      Game 15

      Geograph vs. JEB
      Winner: Geograph

      posted in Tournaments
      D
      DarthMaximus
    • RE: S04 (Final)- Geograph (Axis) vs JEB (Allies + 10)

      Congrats Geo!

      Good game guys and well played guys.

      posted in Tournaments
      D
      DarthMaximus
    • RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

      Geograph is the Winner!

      Congrats and well played!

      Thanks to everyone who played and making it a successful tournament.  I think it went pretty smoothly for a 16 player tournament and assuming we’d have interest I’d have no problem setting up another tournament in the future.  We can let Geo celebrate his victory a little bit though.  :-D

      Perhaps in the spring, maybe a few weeks, I’ll look towards do a sign up or something.

      Any comments about the tourney?  Improvements or things we need to do?

      Thanks again to everyone who played and watched the games.

      posted in Tournaments
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      I enjoy our game too!  They are really fun.  :-D
      Another one would be great.  Maybe in a few days or a week or so.  I can shoot you a PM or something when I’m ready.

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      Inno -

      I think this is a good time to call it.  I don’t really see a way out for the Axis here.  Germany can still be a bit of a pain, but not to the point of cracking Russia or somehow sneaking in an effective assault.  I’m left with hoping you attack me at some point and I get great dice, but you have little incentive to make any attacks that aren’t heavily in your favor.

      Sorry my pace got a little slower at the end, week days started getting more busy for me.

      It was a long game but I never felt like I could get J going.  I was able to do some things by getting your fleet a couple times but couldn’t do anything in Asia.  I never really recovered from your opening.  I do think I’d play G differently with that kind of open, but it was neat to see.

      Good game and well played!

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 21

      Purchase Units - Japanese
                  Japanese repair damage of 3x factory; Remaining resources: 14 PUs;
                  Japanese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Non Combat Move - Japanese
                  2 fighters moved from 35 Sea Zone to Japan
                  1 fighter moved from 35 Sea Zone to Japan
                  1 bomber moved from India to Germany

      Place Units - Japanese
                  2 artilleries and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 15 PUs; end with 15 PUs total

      Territory Summary for Japanese :

      35 Sea Zone : 2 battleships, 6 carriers, 2 destroyers and 1 fighter
          Germany : 1 bomber
          Japan : 1 aaGun, 2 artilleries, 1 factory, 10 fighters and 7 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 27 / 31
          Germans : 34 / 42
          British : 43 / 43
          Japanese : 15 / 15
          Americans : 49 / 49

      triplea_36743_Jap21.tsvg

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 21

      Purchase Units - Germans
                  Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  14 armour, 11 artilleries and 24 infantry moved from India to Persia
                  1 infantry moved from Karelia S.S.R. to Archangel
                        Germans take Archangel from Russians
                  3 infantry moved from Poland to Ukraine S.S.R.
                  1 infantry moved from Italy to France
                  1 infantry moved from Germany to France
                  2 bombers moved from India to Ukraine S.S.R.
                  1 bomber and 2 fighters moved from Poland to France

      Combat - Germans
                  Battle in Persia
                      Germans attack with 14 armour, 11 artilleries and 24 infantry
                      Russians defend with 2 artilleries
                      Germans win, taking Persia from British with 14 armour, 11 artilleries and 23 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 artilleries
                  Battle in Ukraine S.S.R.
                      Germans attack with 2 bombers and 3 infantry
                      Russians defend with 1 artillery and 1 infantry
                      Germans win, taking Ukraine S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in France
                      Germans attack with 1 bomber, 2 fighters and 2 infantry
                      British defend with 1 infantry
                      Germans win, taking France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  1 infantry moved from Burma to Yunnan
                  1 infantry moved from Malaya to French Indo-China Thailand
                  1 infantry moved from India to Persia
                  1 infantry moved from Poland to Belorussia
                  1 infantry moved from Karelia S.S.R. to Finland
                  4 artilleries and 25 infantry moved from Karelia S.S.R. to Baltic States
                  1 armour moved from Poland to Baltic States
                  2 fighters moved from France to Baltic States
                  1 bomber moved from France to Baltic States
                  1 bomber moved from Ukraine S.S.R. to Baltic States
                  1 infantry moved from Germany to Poland
                  1 infantry moved from Germany to Poland
                  2 artilleries and 5 infantry moved from Germany to Baltic States
                  1 bomber moved from Ukraine S.S.R. to Baltic States
                  1 aaGun moved from India to Persia

      Place Units - Germans
                  3 infantry placed in India
                  1 fighter and 9 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 42 PUs total

      Territory Summary for Germans :

      Archangel : 1 flag, 1 infantry
          Baltic States : 1 aaGun, 1 armour, 9 artilleries, 3 bombers, 2 fighters and 40 infantry
          Belorussia : 1 infantry
          Burma : 1 flag, 1 infantry
          Finland : 1 infantry
          France : 2 infantry
          French Indo-China Thailand : 1 infantry
          Germany : 1 factory, 1 fighter and 9 infantry
          Gibraltar : 1 flag
          India : 1 flag, 1 aaGun, 1 factory and 4 infantry
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
          Persia : 1 flag, 1 aaGun, 14 armour, 11 artilleries and 24 infantry
          Poland : 5 infantry
          Ukraine S.S.R. : 1 infantry
          Yunnan : 1 infantry

      Production/PUs Summary :

      Russians : 27 / 31
          Germans : 42 / 42
          British : 35 / 43
          Japanese : 15 / 17
          Americans : 49 / 49

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      It doesn’t look too good for me.  Not many options left with Japan.

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 20

      Purchase Units - Japanese
                  Japanese repair damage of 1x factory; Remaining resources: 15 PUs;
                  Japanese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 battleships moved from 61 Sea Zone to 35 Sea Zone
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 infantry moved from Japan to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 infantry moved from Japan to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to Kiangsu
                        Japanese take Kiangsu from Russians
                  1 infantry moved from 61 Sea Zone to Kwangtung
                  7 fighters moved from 61 Sea Zone to Kwangtung
                  1 bomber moved from Japan to Kwangtung

      Combat - Japanese
                  Battle in Kwangtung
                      Japanese attack with 1 bomber, 7 fighters and 1 infantry
                      Russians defend with 1 armour
                      Japanese win with 1 bomber and 7 fighters remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 armour
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  7 fighters moved from Kwangtung to Japan
                  1 bomber moved from Kwangtung to India
                  6 carriers and 2 destroyers moved from 61 Sea Zone to 35 Sea Zone
                  4 fighters moved from Persia to 35 Sea Zone

      Place Units - Japanese
                  5 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 17 PUs; end with 17 PUs total

      Territory Summary for Japanese :

      35 Sea Zone : 2 battleships, 6 carriers, 2 destroyers and 4 fighters
          61 Sea Zone : 2 transports
          India : 1 bomber
          Japan : 1 aaGun, 1 factory, 7 fighters and 5 infantry
          Kiangsu : 1 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 22 / 32
          Germans : 39 / 46
          British : 41 / 43
          Japanese : 17 / 17
          Americans : 49 / 50

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 20

      Purchase Units - Germans
                  Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Belorussia to West Russia
                  3 infantry moved from Poland to Ukraine S.S.R.
                  3 infantry moved from Persia to Trans-Jordan
                  2 infantry moved from Persia to Kazakh S.S.R.
                  4 artilleries and 28 infantry moved from Belorussia to Karelia S.S.R.
                  2 fighters moved from Persia to Kazakh S.S.R.
                  1 bomber moved from Poland to Trans-Jordan
                  1 bomber moved from Poland to West Russia
                  1 bomber moved from Poland to Ukraine S.S.R.
                  1 infantry moved from French Indo-China Thailand to Malaya
                        Japanese take Malaya from British

      Combat - Germans
                  Battle in Ukraine S.S.R.
                      Germans attack with 1 bomber and 3 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in West Russia
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                      Germans win, taking West Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Kazakh S.S.R.
                      Germans attack with 2 fighters and 2 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Germans attack with 4 artilleries and 28 infantry
                      British defend with 1 artillery; Russians defend with 1 factory
                      Germans win, taking Karelia S.S.R. from Russians with 4 artilleries and 28 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery
                  Battle in Trans-Jordan
                      Germans attack with 1 bomber and 3 infantry
                      British defend with 2 infantry
                      Germans win, taking Trans-Jordan from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Germans
                  1 bomber moved from Trans-Jordan to India
                  2 fighters moved from Kazakh S.S.R. to Poland
                  1 bomber moved from West Russia to India
                  1 bomber moved from Ukraine S.S.R. to Poland
                  1 armour moved from Belorussia to Poland
                  1 infantry moved from Germany to Poland
                  1 aaGun, 2 artilleries and 10 infantry moved from Germany to Baltic States
                  1 artillery moved from Poland to Baltic States
                  11 artilleries moved from Persia to India
                  2 aaGuns moved from Persia to India
                  14 armour moved from Persia to India
                  21 infantry moved from Persia to India
                  1 infantry moved from Burma to Yunnan
                  1 infantry moved from India to Burma

      Place Units - Germans
                  3 infantry placed in India
                  2 artilleries and 8 infantry placed in Germany
                  1 infantry placed in Italy

      Turn Complete - Germans
                  Germans collect 46 PUs; end with 46 PUs total

      Territory Summary for Germans :

      Baltic States : 1 aaGun, 3 artilleries and 10 infantry
          Burma : 1 flag, 2 infantry
          Germany : 2 artilleries, 1 factory and 8 infantry
          Gibraltar : 1 flag
          India : 1 flag, 2 aaGuns, 14 armour, 11 artilleries, 2 bombers, 1 factory and 26 infantry
          Italy : 1 factory and 1 infantry
          Karelia S.S.R. : 1 flag, 4 artilleries, 1 factory and 28 infantry
          Kazakh S.S.R. : 1 flag, 2 infantry
          Malaya : 1 infantry
          Persia : 1 flag, 5 infantry
          Poland : 1 armour, 1 bomber, 2 fighters and 7 infantry
          Trans-Jordan : 1 flag, 3 infantry
          Ukraine S.S.R. : 1 infantry
          West Russia : 1 infantry
          Yunnan : 1 infantry

      Production/PUs Summary :

      Russians : 24 / 32
          Germans : 46 / 46
          British : 34 / 38
          Japanese : 15 / 16
          Americans : 49 / 50

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 19

      Purchase Units - Japanese
                  Japanese repair damage of 8x factory; Remaining resources: 6 PUs;
                  Japanese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  2 infantry moved from Japan to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from 61 Sea Zone to Yunnan
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  2 infantry moved from Japan to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from 61 Sea Zone to Kwangtung
                  6 fighters moved from 61 Sea Zone to Yunnan
                  4 fighters moved from 61 Sea Zone to Kwangtung
                  1 fighter moved from Japan to Kwangtung
                  1 bomber moved from Japan to Kwangtung

      Combat - Japanese
                  Battle in Kwangtung
                      Japanese attack with 1 bomber, 5 fighters and 2 infantry
                      Russians defend with 1 armour
                      Japanese win, taking Kwangtung from Russians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 armour
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 6 fighters and 2 infantry
                      Americans defend with 1 armour
                      Japanese win, taking Yunnan from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 armour

      Non Combat Move - Japanese
                  4 fighters moved from Yunnan to Persia
                  2 fighters moved from Yunnan to 61 Sea Zone
                  5 fighters moved from Kwangtung to 61 Sea Zone
                  1 bomber moved from Kwangtung to Japan

      Place Units - Japanese
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 16 PUs; end with 16 PUs total

      Territory Summary for Japanese :

      61 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 7 fighters and 2 transports
          Japan : 1 aaGun, 1 bomber, 1 factory and 2 infantry
          Kwangtung : 1 infantry
          Persia : 4 fighters
          Yunnan : 1 flag, 2 infantry

      Production/PUs Summary :

      Russians : 26 / 32
          Germans : 41 / 44
          British : 36 / 38
          Japanese : 16 / 16
          Americans : 49 / 55

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 19

      Purchase Units - Germans
                  Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Baltic States to Karelia S.S.R.
                  1 bomber moved from Poland to Karelia S.S.R.
                  2 fighters moved from Germany to Ukraine S.S.R.
                  2 artilleries and 10 infantry moved from Baltic States to Belorussia
                  1 armour, 2 artilleries and 20 infantry moved from Poland to Belorussia
                  1 infantry moved from Persia to Trans-Jordan
                        Germans take Trans-Jordan from British
                  1 infantry moved from Burma to French Indo-China Thailand
                        Japanese take French Indo-China Thailand from British
                  2 infantry moved from Persia to Kazakh S.S.R.
                  2 infantry moved from Poland to Ukraine S.S.R.
                  1 infantry moved from Poland to Belorussia
                  1 bomber moved from India to Kazakh S.S.R.
                  1 bomber moved from India to Ukraine S.S.R.

      Combat - Germans
                  Battle in Belorussia
                      Germans attack with 1 armour, 4 artilleries and 31 infantry
                      Russians defend with 1 artillery and 1 infantry
                      Germans win, taking Belorussia from Russians with 1 armour, 4 artilleries and 30 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery and 1 infantry
                  Battle in Ukraine S.S.R.
                      Germans attack with 1 bomber, 2 fighters and 2 infantry
                      Americans defend with 1 armour
                      Germans win, taking Ukraine S.S.R. from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 armour
                  Battle in Kazakh S.S.R.
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 factory and 1 infantry
                      Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 bomber moved from Karelia S.S.R. to Poland
                  1 bomber moved from Ukraine S.S.R. to Poland
                  1 bomber moved from Kazakh S.S.R. to Poland
                  2 fighters moved from Ukraine S.S.R. to Persia
                  1 artillery and 9 infantry moved from Germany to Poland
                  3 infantry moved from France to Germany
                  2 infantry moved from India to Burma
                  4 infantry moved from India to Persia
                  14 armour moved from India to Persia
                  2 aaGuns moved from India to Persia

      Place Units - Germans
                  3 infantry placed in India
                  2 artilleries and 8 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 44 PUs total

      Territory Summary for Germans :

      26 Sea Zone : 1 submarine
          Belorussia : 1 armour, 4 artilleries and 30 infantry
          Burma : 1 flag, 2 infantry
          French Indo-China Thailand : 1 infantry
          Germany : 1 aaGun, 2 artilleries, 1 factory and 11 infantry
          Gibraltar : 1 flag
          India : 1 flag, 1 factory and 3 infantry
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
          Kazakh S.S.R. : 1 flag, 2 infantry
          Persia : 1 flag, 2 aaGuns, 14 armour, 11 artilleries, 2 fighters and 31 infantry
          Poland : 1 artillery, 3 bombers and 9 infantry
          Trans-Jordan : 1 flag, 1 infantry
          Ukraine S.S.R. : 1 infantry

      Production/PUs Summary :

      Russians : 26 / 32
          Germans : 44 / 44
          British : 35 / 38
          Japanese : 13 / 14
          Americans : 50 / 55

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 18

      Purchase Units - Japanese
                  Japanese buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  2 infantry moved from Japan to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from 61 Sea Zone to Yunnan
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 infantry moved from Japan to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to Kwangtung
                        Japanese take Kwangtung from Russians
                  9 fighters moved from 61 Sea Zone to Yunnan
                  1 fighter moved from Japan to Yunnan
                  1 bomber moved from Japan to Yunnan

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 bomber, 10 fighters and 2 infantry
                      Americans defend with 1 armour
                      Japanese win, taking Yunnan from Americans with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 armour

      Non Combat Move - Japanese
                  10 fighters moved from Yunnan to 61 Sea Zone
                  1 bomber moved from Yunnan to Japan

      Place Units - Japanese
                  1 fighter and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 14 PUs; end with 14 PUs total

      Territory Summary for Japanese :

      61 Sea Zone : 2 battleships, 6 carriers, 2 destroyers, 10 fighters and 2 transports
          Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 4 infantry
          Kwangtung : 1 infantry
          Yunnan : 1 flag, 2 infantry

      Production/PUs Summary :

      Russians : 26 / 31
          Germans : 41 / 41
          British : 38 / 38
          Japanese : 14 / 14
          Americans : 49 / 50

      posted in Play Boardgames
      D
      DarthMaximus
    • RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 18

      Purchase Units - Germans
                  Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from India to Burma
                  2 bombers moved from Japan to Burma
                  1 bomber and 3 infantry moved from Germany to France
                  3 infantry moved from Poland to Ukraine S.S.R.
                  1 fighter moved from Poland to Ukraine S.S.R.
                  1 fighter moved from Germany to Ukraine S.S.R.
                  1 infantry moved from Karelia S.S.R. to Finland
                  11 artilleries and 30 infantry moved from India to Persia
                  1 submarine moved from 28 Sea Zone to 34 Sea Zone
                  1 submarine moved from 28 Sea Zone to 26 Sea Zone

      Combat - Germans
                  Battle in 34 Sea Zone
                      Germans attack with 1 submarine
                      Americans defend with 1 transport
                      Germans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Ukraine S.S.R.
                      Germans attack with 2 fighters and 3 infantry
                      Russians defend with 2 infantry
                      Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Persia
                      Germans attack with 11 artilleries and 30 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Persia from British with 11 artilleries and 30 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Finland
                      Germans attack with 1 infantry
                      British defend with 1 aaGun
                      Germans win, taking Finland from British with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for British: 1 aaGun
                  Battle in Burma
                      Germans attack with 2 bombers and 2 infantry
                      British defend with 1 infantry
                      Germans win, taking Burma from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in France
                      Germans attack with 1 bomber and 3 infantry
                      British defend with 1 infantry
                      Germans win, taking France from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  2 bombers moved from Burma to India
                  2 fighters moved from Ukraine S.S.R. to Germany
                  1 bomber moved from France to Poland
                  1 infantry moved from Karelia S.S.R. to Finland
                  2 artilleries and 11 infantry moved from Karelia S.S.R. to Baltic States
                  1 armour moved from Karelia S.S.R. to Poland
                  9 infantry moved from Germany to Poland
                  1 infantry moved from Karelia S.S.R. to Baltic States

      Place Units - Germans
                  3 infantry placed in India
                  1 infantry placed in Karelia S.S.R.
                  1 artillery and 9 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 41 PUs total

      Territory Summary for Germans :

      26 Sea Zone : 1 submarine
          34 Sea Zone : 1 submarine
          Baltic States : 2 artilleries and 12 infantry
          Belorussia : 1 infantry
          Burma : 1 flag, 1 infantry
          Finland : 2 infantry
          France : 3 infantry
          Germany : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 9 infantry
          Gibraltar : 1 flag
          India : 1 flag, 2 aaGuns, 14 armour, 2 bombers, 1 factory and 6 infantry
          Italy : 1 factory
          Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
          Persia : 1 flag, 11 artilleries and 30 infantry
          Poland : 1 armour, 2 artilleries, 1 bomber and 23 infantry
          Ukraine S.S.R. : 2 infantry

      Production/PUs Summary :

      Russians : 28 / 31
          Germans : 41 / 41
          British : 38 / 46
          Japanese : 11 / 13
          Americans : 50 / 50

      posted in Play Boardgames
      D
      DarthMaximus
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