I would be interested in playing. haven’t played online with triple A, but have a lot of experience with the steam version of 42 and single player Triple A.
Best posts made by Darkpriorace
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RE: 2026 Classic Tournamentposted in Tournaments
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Thanks for that fix. I am going to add the transport back in the hudson bay, which was another unlucky set of rolls for you, but is missing in the redux.
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RE: 2026 Classic Tournamentposted in Tournaments
@The_Good_Captain Thanks for the video. I got my proton mail registered and ready to go.
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain There are some big differences between the files. In the ncm edits you have a lot more infantry in main land asia, mainly india than the turn summary indicates. let me know how to proceed.
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 5 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 3 armour and 4 infantry; Remaining resources: 5 PUs; Non Combat Move - British 2 armour moved from Anglo Sudan Egypt to Persia 1 infantry moved from Libya to Anglo Sudan Egypt 1 infantry moved from Algeria to Libya 2 armour moved from South Africa to Anglo Sudan Egypt 4 infantry moved from Karelia S.S.R. to Caucasus 6 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour and 4 infantry moved from North Sea Zone to Finland Norway Place Units - British 2 armour placed in South Africa 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 34 PUsCombat Hit Differential Summary :
British rolls : 1.00Hell yeah, tech rolls FTW. Also, I specifically requested no Waltz, lol. great strategy, i hate it lol.
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 17 Purchase Units - Americans Americans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Americans Battle in Ukraine S.S.R. Americans attack with 4 infantry Germans defend with 1 infantry Americans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Ukraine S.S.R. Americans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 infantry in Ukraine S.S.R., round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 infantry in Ukraine S.S.R., round 5 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Americans win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour moved from Yakut S.S.R. to Sinkiang 2 infantry moved from North Sea Zone to Finland Norway 1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 11 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 carrier, 11 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 11 infantry moved from North Sea Zone to Finland Norway 14 infantry moved from West US to West Canada Place Units - Americans 1 fighter and 12 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Germans regular : -0.33Sorry for the delay, came down with a serious stomach bug, but should be on the mend now.
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 18 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Non Combat Move - British 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Russia to Anglo Sudan Egypt 5 infantry moved from Syria Jordan to Anglo Sudan Egypt 5 infantry moved from Kenya-Rhodesia to South Africa Place Units - British 1 fighter and 1 infantry placed in South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
I don’t think you would have known bc I didn’t do a combat phase, but I had to redo the UK turn due to purchasing an AA gun, which wasn’t allowed.
Latest posts made by Darkpriorace
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 21 Non Combat Move - British 1 fighter and 4 infantry moved from Persia to India 5 infantry moved from Syria Jordan to Persia 3 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia 4 infantry moved from Anglo Sudan Egypt to Syria Jordan 5 infantry moved from Karelia S.S.R. to Caucasus Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 21 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Sinkiang Americans take Sinkiang from Japanese 1 armour moved from Sinkiang to India 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Russia to Yakut S.S.R. 9 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour and 11 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 11 infantry in Yakut S.S.R., round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Kazakh S.S.R. to Sinkiang 9 infantry moved from Russia to Novosibirsk 2 infantry moved from Karelia S.S.R. to Russia 2 infantry moved from Persia to India Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.67 -
RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 20 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 14 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Karelia S.S.R. to Sinkiang 1 armour moved from Persia to Sinkiang Combat - Americans Battle in Sinkiang Americans attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Sinkiang, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Sinkiang to India 1 aaGun moved from Persia to India 12 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone 11 infantry moved from West Canada to East Canada Sea Zone 1 carrier, 11 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone 11 infantry moved from North Sea Zone to Finland Norway 13 infantry moved from West US to West Canada Place Units - Americans 14 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Americans rolls : 0.00 -
RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 20 Purchase Units - British British buy 1 infantry; Remaining resources: 1 PUs; Non Combat Move - British 5 infantry moved from Anglo Sudan Egypt to Syria Jordan 4 infantry moved from Caucasus to Persia 1 fighter moved from Anglo Sudan Egypt to Persia 7 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 5 infantry moved from Finland Norway to Karelia S.S.R. Place Units - British 1 infantry placed in India Turn Complete - British British collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 20 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 armour and 13 infantry moved from Russia to Novosibirsk 4 infantry moved from Karelia S.S.R. to Russia 2 infantry moved from India to Persia Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 19 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,3 and gets 0 hits Purchase Units - Americans Americans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from West US to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Americans Battle in Ukraine S.S.R. Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Americans win, taking Ukraine S.S.R. from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 14 infantry moved from Finland Norway to Karelia S.S.R. 1 armour moved from Russia to Persia 1 aaGun moved from Kazakh S.S.R. to Persia 1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone 12 infantry moved from West Canada to East Canada Sea Zone 11 infantry moved from West US to West Canada 1 carrier, 12 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone 12 infantry moved from North Sea Zone to Finland Norway Place Units - Americans 13 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33 -
RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 19 Combat Move - British 1 fighter moved from South Africa to West Compass Sea Zone 1 fighter moved from Anglo Sudan Egypt to West Compass Sea Zone Combat - British Battle in West Compass Sea Zone British attack with 2 fighters Japanese defend with 1 carrier and 1 transport British roll dice for 2 fighters in West Compass Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in West Compass Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in West Compass Sea Zone 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in West Compass Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - British 1 fighter moved from West Compass Sea Zone to Anglo Sudan Egypt 7 infantry moved from South Africa to Kenya-Rhodesia 4 infantry moved from Karelia S.S.R. to Caucasus 5 infantry moved from United Kingdom to North Sea Zone 5 infantry moved from North Sea Zone to Finland Norway Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 British regular : 1.00 -
RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 19 Purchase Units - Russians Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Persia to India 3 infantry moved from Sinkiang to India 1 fighter moved from Russia to India Combat - Russians Battle in India Russians attack with 1 fighter and 4 infantry Japanese defend with 1 factory and 2 infantry Russians roll dice for 1 fighter and 4 infantry in India, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in India 1 infantry owned by the Japanese lost in India Russians roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in India 1 infantry owned by the Japanese lost in India Russians win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from India to Sinkiang 7 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Russia to Evenki National Okrug 2 infantry moved from Russia to Novosibirsk 12 infantry moved from Karelia S.S.R. to Russia Place Units - Russians 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.17 -
RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 18 Purchase Units - Americans Americans buy 1 bomber and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Sinkiang to Yakut S.S.R. Combat - Americans Battle in Yakut S.S.R. Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Yakut S.S.R. Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour Non Combat Move - Americans 1 aaGun moved from Sinkiang to Kazakh S.S.R. 1 armour moved from Finland Norway to Russia 13 infantry moved from Finland Norway to Karelia S.S.R. 1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone 14 infantry moved from West Canada to East Canada Sea Zone 1 carrier, 14 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone 14 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West US to Karelia S.S.R. 12 infantry moved from West US to West Canada Place Units - Americans 1 bomber and 11 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67Well I sure missed history class for when the bombing of South Africa by the Japanese caused the collapse of the entire british empire’s monetary system. haha
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RE: Classic League, Game 1: TGC vs Darkprioraceposted in Play Boardgames
@The_Good_Captain Game History
Round: 18 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Non Combat Move - British 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Russia to Anglo Sudan Egypt 5 infantry moved from Syria Jordan to Anglo Sudan Egypt 5 infantry moved from Kenya-Rhodesia to South Africa Place Units - British 1 fighter and 1 infantry placed in South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
I don’t think you would have known bc I didn’t do a combat phase, but I had to redo the UK turn due to purchasing an AA gun, which wasn’t allowed.