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    Posts made by dangermouse650

    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 21
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 bombers, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 11 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour and 1 infantry moved from Caucasus to 16 Sea Zone
              1 armour and 1 infantry moved from Western Canada to 56 Sea Zone
              1 armour and 1 infantry moved from Western United States to 56 Sea Zone
              1 armour and 1 infantry moved from Western United States to 56 Sea Zone
      
          Non Combat Move - Japanese
              3 armour, 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters, 3 infantry and 6 transports moved from 56 Sea Zone to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
              1 armour and 1 infantry moved from India to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 15 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
              2 bombers moved from India to Germany
              1 bomber moved from Caucasus to Germany
              1 bomber moved from Russia to Germany
      
          Place Units - Japanese
              1 cruiser and 1 transport placed in 16 Sea Zone
              2 armour placed in Caucasus
              1 transport placed in 35 Sea Zone
              1 armour and 1 infantry placed in India
              3 bombers and 2 infantry placed in Russia
      
          Turn Complete - Japanese
              Japanese collect 92 PUs; end with 103 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 35 / 37
      Russians : 0 / 0
      Japanese : 92 / 103
      British : 10 / 13
      Italians : 41 / 48
      Chinese : 0 / 0
      Americans : 0 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Germans round 21

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 21
      
          Purchase Units - Germans
              Germans buy 1 battleship, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Germans
              6 bombers moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 1/6 hits, 1.00 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 4,1,6,1,4 and causes: 10 damage to unit: factory
                  Bombing raid in United Kingdom causes 10 damage total. 
      
          Non Combat Move - Germans
              5 bombers moved from United Kingdom to Germany
              1 fighter moved from Germany to 5 Sea Zone
      
          Place Units - Germans
              1 battleship, 1 carrier and 1 cruiser placed in 5 Sea Zone
              1 fighter placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      British AA : 0.00
      

      Production/PUs Summary :

      Germans : 35 / 37
      Russians : 0 / 0
      Japanese : 92 / 97
      British : 10 / 13
      Italians : 41 / 48
      Chinese : 0 / 0
      Americans : 0 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Italians round 20

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 20
      
          Purchase Units - Italians
              Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 7 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Panama to Mexico
              1 armour moved from Eastern United States to Mexico
              2 armour moved from Eastern United States to Central United States
              1 fighter moved from Eastern United States to Central United States
              1 armour moved from Eastern United States to Eastern Canada
                    Italians take Eastern Canada from British
      
          Combat - Italians
              Battle in Central United States
                  Italians attack with 2 armour and 1 fighter
                  Americans defend with 1 infantry
                      Italians roll dice for 2 armour and 1 fighter in Central United States, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Central United States
                  Italians win, taking Central United States from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Mexico
                  Italians attack with 1 armour, 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Mexico, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Mexico
                  Italians win, taking Mexico from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Central United States to Eastern United States
              1 transport moved from 19 Sea Zone to 10 Sea Zone
              1 bomber moved from West Indies to Eastern United States
      
          Place Units - Italians
              1 transport placed in 10 Sea Zone
              1 armour and 4 infantry placed in Eastern United States
      
          Turn Complete - Italians
              Italians collect 41 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Italians regular : 0.33
      

      Production/PUs Summary :

      Germans : 35 / 58
      Russians : 0 / 0
      Japanese : 92 / 97
      British : 10 / 13
      Italians : 41 / 48
      Chinese : 0 / 0
      Americans : 0 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: British round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - British
              British buy 4 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
              4 armour, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
              4 armour, 4 fighters and 4 infantry moved from 5 Sea Zone to Germany
              1 bomber moved from United Kingdom to Germany
      
          Combat - British
              Battle in Germany
                  British attack with 4 armour, 1 bomber, 4 fighters and 4 infantry
                  Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
                      Germans roll AA dice in Germany : 1/5 hits, 0.83 expected hits
                      1 fighter owned by the British lost in Germany
                      British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 4 armour, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 3/12 hits, 4.83 expected hits
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Germany, round 2 : 2/8 hits, 2.83 expected hits
                      3 infantry owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the British lost in Germany
                      British roll dice for 4 armour, 1 bomber, 3 fighters and 2 infantry in Germany, round 3 : 4/10 hits, 4.50 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Germany, round 3 : 1/4 hits, 1.67 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Germany
                  British captures 29PUs while taking Germans capital
                  British win, taking Germany from Germans with 4 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 22
                  Casualties for British: 1 fighter and 3 infantry
                  Casualties for Germans: 1 artillery, 1 bomber, 1 fighter and 5 infantry
      
          Non Combat Move - British
              3 fighters moved from Germany to 5 Sea Zone
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              4 armour and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Germans AA : 0.17
      Germans regular : -1.50
      British regular : -2.00
      

      Production/PUs Summary :

      Germans : 19 / 0
      Russians : 27 / 27
      Japanese : 49 / 49
      British : 33 / 62
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 2 bombers, 5 infantry and 3 transports; Remaining resources: 5 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              5 armour and 3 infantry moved from Alaska to 64 Sea Zone
              5 armour, 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters, 3 infantry and 6 transports moved from 64 Sea Zone to 56 Sea Zone
              5 armour, 4 fighters and 3 infantry moved from 56 Sea Zone to Western United States
              1 armour and 1 infantry moved from Alaska to Western Canada
              2 fighters moved from 56 Sea Zone to Western Canada
              1 armour moved from Australia to 39 Sea Zone
              1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
              1 armour and 1 infantry moved from East Indies to 38 Sea Zone
              2 armour, 1 infantry and 2 transports moved from 38 Sea Zone to 48 Sea Zone
              2 armour and 1 infantry moved from 48 Sea Zone to New Guinea
      
          Combat - Japanese
              Battle in New Guinea
                  Japanese attack with 2 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in New Guinea
                  Japanese win, taking New Guinea from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 4 fighters and 6 transports
                  Americans defend with 5 submarines
                      Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 4 fighters and 6 transports in 56 Sea Zone, round 2 : 12/37 hits, 15.67 expected hits
                      Americans roll dice for 5 submarines in 56 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      5 submarines owned by the Americans lost in 56 Sea Zone
                  Japanese win with 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is 30
                  Casualties for Americans: 5 submarines
              Battle in Western United States
                  Japanese attack with 5 armour, 4 fighters and 3 infantry
                  Americans defend with 1 aaGun, 1 factory and 1 infantry
                      Americans roll AA dice in Western United States : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 5 armour, 4 fighters and 3 infantry in Western United States, round 2 : 8/12 hits, 5.00 expected hits
                      Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                  Japanese win, taking Western United States from Americans with 5 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Western Canada
                  Japanese attack with 1 armour, 2 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Western Canada, round 2 : 2/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Western Canada
                  Japanese win, taking Western Canada from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Western Canada to 56 Sea Zone
              4 fighters moved from Western United States to 56 Sea Zone
              2 armour and 2 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 infantry moved from Manchuria to 62 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
              1 bomber moved from Manchuria to India
              1 bomber moved from Japan to India
      
          Place Units - Japanese
              1 armour and 1 infantry placed in India
              1 transport placed in 35 Sea Zone
              1 armour and 1 bomber placed in Caucasus
              1 transport placed in 16 Sea Zone
              1 armour, 1 bomber and 1 infantry placed in Russia
              1 transport placed in 62 Sea Zone
              1 armour and 1 infantry placed in Manchuria
              1 armour and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 92 PUs; end with 97 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Americans regular : 1.83
      Japanese regular : -0.50
      Americans AA : -0.67
      British regular : -0.67
      

      Production/PUs Summary :

      Germans : 35 / 58
      Russians : 0 / 0
      Japanese : 92 / 97
      British : 13 / 15
      Italians : 30 / 31
      Chinese : 0 / 0
      Americans : 8 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Germans round 20

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 20
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber; Remaining resources: 23 PUs; 0 techTokens; 
      
          Combat Move - Germans
              5 bombers moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
                  Bombing raid in United Kingdom rolls: 5,6,3,3,2 and causes: 11 damage to unit: factory
                  Bombing raid in United Kingdom causes 11 damage total. 
      
          Non Combat Move - Germans
              5 bombers moved from United Kingdom to Germany
              3 infantry moved from Northwestern Europe to Germany
      
          Place Units - Germans
              1 bomber placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.83
      

      Production/PUs Summary :

      Germans : 35 / 58
      Russians : 0 / 0
      Japanese : 80 / 90
      British : 15 / 15
      Italians : 30 / 31
      Chinese : 0 / 0
      Americans : 18 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 fighter moved from Russia to Evenki National Okrug
              1 armour moved from Russia to Evenki National Okrug
              1 infantry moved from Urals to Evenki National Okrug
              1 armour moved from Russia to Evenki National Okrug
              2 artilleries and 2 infantry moved from Russia to Novosibirsk
              1 armour moved from Russia to Kazakh S.S.R.
              2 artilleries and 2 infantry moved from Caucasus to Kazakh S.S.R.
              1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 armour and 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                      Russians roll dice for 2 artilleries in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 armour and 1 infantry
              Battle in Kazakh S.S.R.
                  Russians attack with 1 armour, 3 artilleries and 3 infantry
                  Japanese defend with 1 armour and 1 infantry
                      Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 2.50 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                  Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 armour and 1 infantry
              Battle in Evenki National Okrug
                  Russians attack with 2 armour, 1 fighter and 1 infantry
                  Japanese defend with 2 armour
                      Russians roll dice for 2 armour, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                      Russians roll dice for 2 armour and 1 fighter in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Evenki National Okrug
                  Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 2 armour
      
          Non Combat Move - Russians
              1 fighter moved from Evenki National Okrug to Russia
              1 submarine moved from 11 Sea Zone to 20 Sea Zone
              2 infantry moved from Archangel to Karelia S.S.R.
              1 infantry moved from Archangel to Belorussia
              1 infantry moved from Russia to Eastern Ukraine
              2 infantry moved from Russia to Kazakh S.S.R.
              2 infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              1 armour, 1 fighter and 4 infantry placed in Russia
              1 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.33
      Russians regular : 0.33
      

      Production/PUs Summary :

      Germans : 29 / 29
      Russians : 27 / 27
      Japanese : 48 / 54
      British : 24 / 29
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Italians round 19

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 19
      
          Purchase Units - Italians
              Italians buy 5 armour, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 transport moved from 10 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from West Indies to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Panama
              1 artillery moved from 19 Sea Zone to Panama
              2 fighters moved from West Indies to Panama
              1 bomber moved from Brazil to Panama
      
          Combat - Italians
              Battle in Panama
                  Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Panama, round 2 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 infantry in Panama, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Panama
                  Italians win, taking Panama from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Panama to Eastern United States
              1 bomber moved from Panama to West Indies
      
          Place Units - Italians
              5 armour and 4 infantry placed in Eastern United States
              3 destroyers placed in 10 Sea Zone
      
          Turn Complete - Italians
              Italians collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : -0.33
      

      Production/PUs Summary :

      Germans : 35 / 35
      Russians : 0 / 0
      Japanese : 80 / 90
      British : 15 / 15
      Italians : 30 / 31
      Chinese : 0 / 0
      Americans : 18 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 armour and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 14 Sea Zone
              2 armour and 2 infantry moved from 14 Sea Zone to Balkans
              1 bomber moved from United Kingdom to Balkans
              1 infantry moved from Anglo-Egypt Sudan to Italian Africa
                    British take Italian Africa from Italians
              1 infantry moved from Anglo-Egypt Sudan to Italian Africa
      
          Combat - Americans
              Battle in Balkans
                  Americans attack with 2 armour, 1 bomber and 2 infantry
                  Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
                      Americans roll dice for 2 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/5 hits, 2.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 4 infantry in Balkans, round 2 : 2/6 hits, 2.17 expected hits
                      2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Balkans
                      Americans roll dice for 2 armour and 1 bomber in Balkans, round 3 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Balkans, round 3 : 3/4 hits, 1.50 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 bomber owned by the Americans lost in Balkans
                  Italians win with 1 armour remaining. Battle score for attacker is -12
                  Casualties for Americans: 2 armour, 1 bomber and 2 infantry
                  Casualties for Italians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 56 Sea Zone to 65 Sea Zone
              1 destroyer moved from 56 Sea Zone to 57 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
              1 destroyer moved from 56 Sea Zone to 46 Sea Zone
              1 carrier and 2 fighters moved from 56 Sea Zone to 46 Sea Zone
              1 fighter moved from 56 Sea Zone to Western United States
              1 fighter moved from 56 Sea Zone to Western United States
      
          Place Units - Americans
              3 armour placed in Western United States
              3 destroyers placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : 1.33
      

      Production/PUs Summary :

      Germans : 19 / 25
      Russians : 26 / 30
      Japanese : 53 / 54
      British : 30 / 29
      Italians : 12 / 13
      Chinese : 0 / 0
      Americans : 38 / 39
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 10 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 armour and 2 infantry moved from India to 35 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 39 Sea Zone
              2 armour and 2 infantry moved from 39 Sea Zone to Australia
              4 armour and 4 infantry moved from Japan to 62 Sea Zone
              1 armour and 1 infantry moved from Manchuria to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Manchuria to 62 Sea Zone
              6 armour, 8 battleships, 5 carriers, 5 cruisers, 15 destroyers, 10 fighters, 6 infantry and 6 transports moved from 62 Sea Zone to 64 Sea Zone
              6 armour, 10 fighters and 6 infantry moved from 64 Sea Zone to Alaska
      
          Combat - Japanese
              Battle in Australia
                  Japanese attack with 2 armour and 2 infantry
                  British defend with 1 aaGun, 1 artillery and 3 infantry
                      Japanese roll dice for 2 armour and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
                      Japanese roll dice for 2 armour and 1 infantry in Australia, round 3 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Australia
                      Japanese roll dice for 2 armour in Australia, round 4 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 armour in Australia, round 5 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 1 infantry in Australia, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Australia
                      Japanese roll dice for 2 armour in Australia, round 6 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Australia, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour in Australia, round 7 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Australia, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour in Australia, round 8 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Australia, round 8 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 armour and 2 infantry
                  Casualties for British: 1 artillery and 3 infantry
              Battle in Alaska
                  Japanese attack with 6 armour, 10 fighters and 6 infantry
                  British defend with 1 artillery and 1 infantry; Americans defend with 2 artilleries and 5 infantry
                      Japanese roll dice for 8 battleships and 4 cruisers in Alaska, round 2 : 9/12 hits, 7.33 expected hits
                      Americans roll dice for 3 artilleries and 6 infantry in Alaska, round 2 : 2/9 hits, 3.00 expected hits
                      2 infantry owned by the Japanese, 5 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Alaska
                  Japanese win, taking Alaska from Americans with 6 armour, 10 fighters and 4 infantry remaining. Battle score for attacker is 24
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 artilleries and 5 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              10 fighters moved from Alaska to 64 Sea Zone
              3 infantry moved from Buryatia S.S.R. to Soviet Far East
              3 bombers moved from Japan to Soviet Far East
      
          Place Units - Japanese
              3 transports placed in 62 Sea Zone
              1 armour, 1 bomber and 1 infantry placed in Manchuria
              2 armour, 1 bomber and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 80 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : -0.83
      British regular : -1.33
      

      Production/PUs Summary :

      Germans : 35 / 35
      Russians : 0 / 0
      Japanese : 80 / 90
      British : 15 / 19
      Italians : 29 / 62
      Chinese : 0 / 0
      Americans : 19 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Germans round 19

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 19
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 bombers; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              2 bombers moved from Germany to United Kingdom
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory
                  Bombing raid in United Kingdom causes 9 damage total. 
      
          Non Combat Move - Germans
              2 bombers moved from United Kingdom to Germany
      
          Place Units - Germans
              3 bombers placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.33
      

      Production/PUs Summary :

      Germans : 35 / 35
      Russians : 0 / 0
      Japanese : 76 / 79
      British : 17 / 19
      Italians : 29 / 62
      Chinese : 0 / 0
      Americans : 21 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - British
              1 artillery and 6 infantry moved from United Kingdom to 7 Sea Zone
              1 artillery, 4 fighters and 6 infantry moved from 7 Sea Zone to France
              1 bomber moved from United Kingdom to Germany
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Germany causes 4 damage total. 
              Battle in France
                  British attack with 1 artillery, 4 fighters and 6 infantry
                  Germans defend with 4 infantry
                      British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 artillery, 4 fighters and 6 infantry in France, round 2 : 1/11 hits, 3.50 expected hits
                      Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                      British roll dice for 1 artillery, 4 fighters and 5 infantry in France, round 3 : 5/10 hits, 3.33 expected hits
                      Germans roll dice for 3 infantry in France, round 3 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans and 2 infantry owned by the British lost in France
                  British win, taking France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 3 infantry
                  Casualties for Germans: 4 infantry
      
          Non Combat Move - British
              4 fighters moved from France to 7 Sea Zone
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              4 armour and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      Germans regular : 0.67
      British regular : -1.50
      

      Production/PUs Summary :

      Germans : 19 / 25
      Russians : 26 / 30
      Japanese : 53 / 54
      British : 29 / 29
      Italians : 13 / 14
      Chinese : 0 / 0
      Americans : 38 / 40
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Italians round 18

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 18
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              2 armour, 2 artilleries and 4 infantry moved from Brazil to 18 Sea Zone
              2 armour, 2 artilleries, 1 cruiser, 3 destroyers, 4 infantry and 4 transports moved from 18 Sea Zone to 10 Sea Zone
              4 infantry moved from 10 Sea Zone to Eastern United States
              2 artilleries moved from 10 Sea Zone to Eastern United States
              2 armour moved from 10 Sea Zone to Eastern United States
      
          Combat - Italians
              Battle in Eastern United States
                  Italians attack with 2 armour, 2 artilleries and 4 infantry
                  Americans defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                      Italians roll dice for 1 cruiser in Eastern United States, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern United States, round 2 : 5/8 hits, 2.67 expected hits
                      Americans roll dice for 1 armour and 4 infantry in Eastern United States, round 2 : 1/5 hits, 1.83 expected hits
                      1 armour owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Eastern United States
                  Italians captures 33PUs while taking Americans capital
                  Italians win, taking Eastern United States from Americans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 armour and 4 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 armour and 1 bomber placed in Brazil
      
          Turn Complete - Italians
              Italians collect 29 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Italians regular : 2.83
      

      Production/PUs Summary :

      Germans : 35 / 36
      Russians : 0 / 0
      Japanese : 76 / 79
      British : 17 / 19
      Italians : 29 / 62
      Chinese : 0 / 0
      Americans : 21 / 0
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 infantry moved from Novosibirsk to Evenki National Okrug
              1 infantry moved from Urals to Evenki National Okrug
              1 armour moved from Russia to Evenki National Okrug
              3 fighters moved from Russia to Evenki National Okrug
      
          Combat - Russians
              Battle in Evenki National Okrug
                  Russians attack with 1 armour, 3 fighters and 2 infantry
                  Japanese defend with 4 armour and 1 infantry
                      Russians roll dice for 1 armour, 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.33 expected hits
                      Japanese roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits, 2.33 expected hits
                      1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                      Russians roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 3 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 3 armour in Evenki National Okrug, round 3 : 3/3 hits, 1.50 expected hits
                      2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug
                  1 fighter owned by the Russians retreated
                  Japanese win with 1 armour remaining. Battle score for attacker is -13
                  Casualties for Russians: 1 armour, 2 fighters and 2 infantry
                  Casualties for Japanese: 3 armour and 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Evenki National Okrug to Russia
              1 infantry moved from Russia to Urals
              1 infantry moved from Russia to Novosibirsk
              1 submarine moved from 7 Sea Zone to 11 Sea Zone
      
          Place Units - Russians
              3 armour and 3 infantry placed in Russia
              2 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.17
      Russians regular : -0.33
      

      Production/PUs Summary :

      Germans : 25 / 25
      Russians : 30 / 30
      Japanese : 45 / 45
      British : 25 / 32
      Italians : 13 / 14
      Chinese : 0 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Japanese round 18

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 18
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 3 bombers, 2 infantry and 3 transports; Remaining resources: 3 PUs; 0 techTokens; 
      
          Non Combat Move - Japanese
              2 battleships, 2 carriers, 2 cruisers, 5 destroyers and 4 fighters moved from 50 Sea Zone to 62 Sea Zone
              4 bombers moved from Kazakh S.S.R. to Germany
              2 bombers moved from Japan to Kazakh S.S.R.
              3 armour moved from Manchuria to Soviet Far East
              3 infantry moved from Manchuria to Buryatia S.S.R.
              3 fighters moved from Japan to Soviet Far East
      
          Place Units - Japanese
              3 transports placed in 62 Sea Zone
              2 armour and 1 infantry placed in Manchuria
              3 bombers and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 76 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 35 / 36
      Russians : 0 / 0
      Japanese : 76 / 79
      British : 17 / 17
      Italians : 17 / 17
      Chinese : 0 / 0
      Americans : 33 / 33
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Germans round 18

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 18
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 bombers and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; 
      
          Non Combat Move - Germans
              3 armour moved from Germany to Northwestern Europe
              1 armour moved from Germany to Northwestern Europe
      
          Place Units - Germans
              2 bombers and 1 fighter placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 35 / 36
      Russians : 0 / 0
      Japanese : 76 / 76
      British : 17 / 17
      Italians : 17 / 17
      Chinese : 0 / 0
      Americans : 33 / 33
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Italy
              2 infantry moved from Egypt to Anglo-Egypt Sudan
                    British take Anglo-Egypt Sudan from Italians
      
          Combat - Americans
              Strategic bombing raid in Italy
                      Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Italy causes 1 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Italy to United Kingdom
              2 fighters moved from Australia to 56 Sea Zone
              2 bombers moved from Australia to Western United States
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from Libya to Morocco Algeria
      
          Place Units - Americans
              1 carrier, 1 fighter and 1 submarine placed in 56 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Italians AA : -0.17
      

      Production/PUs Summary :

      Germans : 19 / 25
      Russians : 30 / 30
      Japanese : 45 / 45
      British : 31 / 32
      Italians : 13 / 14
      Chinese : 0 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      @captainsquareyez yes i do complain, yes i crack it sometimes, isn’t it amazing how some simple dice can be so infuriating to bring out the worst in us. The comment was a result of stupid dice, lets face it, i wish there was a better mechanic than the dice, one day they might come up with something. The only one humiliated here is me cause i can’t handle the simple stupid dice.
      Sorry if i upset you, it was just my frustration getting the better of me.

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: Cap Vs Mouse

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 0 units.
      
          Combat Move - Americans
              2 infantry moved from Egypt to Anglo-Egypt Sudan
                    British take Anglo-Egypt Sudan from Italians
      
          Combat - Americans
      
          Non Combat Move - Americans
              2 fighters moved from Australia to 56 Sea Zone
              2 bombers moved from Australia to Western United States
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
              2 transports moved from 12 Sea Zone to 10 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 fighter placed in 56 Sea Zone
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 19 / 25
      Russians : 30 / 30
      Japanese : 45 / 45
      British : 31 / 32
      Italians : 13 / 14
      Chinese : 0 / 0
      Americans : 40 / 40
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
    • RE: The Mouse vs Captain Squareyez

      TripleA Turn Summary: Italians round 17

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 17
      
          Purchase Units - Italians
              Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Italians
              2 infantry moved from France to 13 Sea Zone
              2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
              2 infantry moved from 18 Sea Zone to Brazil
              1 cruiser, 1 destroyer and 3 transports moved from 10 Sea Zone to 18 Sea Zone
      
          Place Units - Italians
              1 destroyer placed in 18 Sea Zone
              2 artilleries placed in Brazil
              2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Production/PUs Summary :

      Germans : 35 / 35
      Russians : 0 / 0
      Japanese : 76 / 76
      British : 17 / 17
      Italians : 17 / 17
      Chinese : 0 / 0
      Americans : 33 / 35
      

      Savegame

      posted in Play Boardgames
      dangermouse650D
      dangermouse650
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