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    dane

    @danejstrup

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    Location Haugesund, Norway Age 48

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    Latest posts made by danejstrup

    • RE: [XDAP2] R2 YoJack (Axis) vs ChuckNorris (Allies, +18)

      Hi,

      I am very sorry about the late/lacking response.

      Rasmus and I see that we are not able to do our moves on a regular basis. At times we might be able to, but often not. Often it could be weeks between our moves. We are just too busy IRL at the moment. I apologize for that.

      So, we wonder how we should deal with this? We are willing to formally lose the game since we can’t fulfill any decent time table.

      In any case, it is up to you whether you prefer to continue the game or not. Just now that we will probably play very slowly at times, with weeks between the moves. That is, in case you would like to keep the game going (we could agree that you are the formal winners of the game, no matter how the game goes). It is of course also quite understandable if you don’t have patience with this and prefer to just terminate the game.

      Best regards,
      Dan

      posted in Tournaments
      D
      danejstrup
    • RE: [XDAP2] R2 YoJack (Axis) vs ChuckNorris (Allies, +18)

      Hi,

      Sorry about the delay. We hope to get the move out on Friday. We will try to generally be quicker than this.

      Regards,
      Dan

      posted in Tournaments
      D
      danejstrup
    • RE: [XDAP2] R2 YoJack (Axis) vs ChuckNorris (Allies, +18)

      No scramble please.

      Good luck, may the dice Gods be with you :)

      posted in Tournaments
      D
      danejstrup
    • RE: XDAP2 Round 2 - Atlanta Axis vs Chuck Norris

      Perhaps we have to forfeit unfortunately. I am not sure. I have played very few a&a games in recent years, and none in the last six months or so. I sort of counted on my teammate to be responsible for practical matters regarding the tournament. However, I am unsure whether we are able to play. I know that he just left with his family for a 5 weeks vacation to Thailand, think they left a few days ago.

      Anyway, as far as I am concerned we would be happy to loose as forfeit or whatever it is called in English. Rasmus (my teammate), please respond if you are able to participate in the game and we are able to actually play.

      Sorry about the inconvenience regarding this possible forfeit.

      Dan

      posted in Tournaments
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      Hi,

      I am sorry that we have not made a move in a very long time. We just didn’t have the time, sorry.

      The way things stand, we prefer to stop that game. It has been so long, and we prefer to devote our limited time to other active games instead. I am very sorry about this.

      Don’t know if it is desired to end the game in some official way? As far as we are concerned, we are fine with being the official losing team of the match, have no problems with that.

      Anyway, thanks for an interesting game. For my part, I had fun with it when we had the time. Again, sorry about our erratic response time.

      Regards,
      Dan

      posted in Team Games
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      Hi, just wanted to let you know that we will make a move eventually. I think Rasmus is on vacation, I haven’t heard from him recently.

      posted in Team Games
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      Yes, we noticed that Japan defended well in that sea battle. Too bad for the future of Earth.

      posted in Team Games
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      Thanks for the clarification regarding the France rules

      posted in Team Games
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 tactical_bomber moved from Western Germany to 104 Sea Zone
                  1 submarine moved from 109 Sea Zone to 110 Sea Zone
                  1 submarine moved from 110 Sea Zone to 104 Sea Zone

      Combat - Germans
                  Battle in 104 Sea Zone
                      Germans attack with 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer and 1 submarine
                      retreated to 104 Sea Zone
                      Americans win with 1 submarine remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Germans
                  1 submarine moved from 109 Sea Zone to 119 Sea Zone
                  1 submarine moved from 109 Sea Zone to 112 Sea Zone
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
                  1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                  2 bombers moved from Alexandria to Western Germany
                  1 infantry moved from Romania to Eastern Poland
                  2 armour moved from Slovakia Hungary to Eastern Poland
                  6 aaGuns, 13 artilleries, 26 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                  3 armour moved from Germany to Eastern Poland
                  11 artilleries and 12 infantry moved from Germany to Poland
                  3 armour and 2 mech_infantrys moved from Western Germany to Poland
                  4 infantry moved from Finland to Norway

      Place Units - Germans
                  9 mech_infantrys placed in Germany
                  1 artillery and 1 infantry placed in Western Germany
                  1 infantry placed in Normandy Bordeaux
                  1 transport placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 42 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

      posted in Team Games
      D
      danejstrup
    • RE: G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus

      By the way, doesn’t French West Africa belong to France? A bug in the program when USA liberated French West Africa?

      posted in Team Games
      D
      danejstrup