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    Posts made by dan123

    • RE: Dan123 vs. mbtexas

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 fighters moved from 37 Sea Zone to 35 Sea Zone
                  1 battleship moved from 37 Sea Zone to 35 Sea Zone
                  1 carrier moved from 37 Sea Zone to 35 Sea Zone
                  1 fighter moved from French Indochina to China
                  2 infantry moved from French Indochina to China
                  3 infantry moved from Kwantung to China
                  2 infantry moved from Manchuria to China
                  1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
                  1 submarine moved from 45 Sea Zone to 52 Sea Zone
                  1 battleship moved from 60 Sea Zone to 52 Sea Zone
                  1 fighter moved from Japan to Buryatia S.S.R.
                  1 fighter moved from Manchuria to Buryatia S.S.R.
                  1 bomber moved from Japan to China
                  2 infantry moved from Japan to 60 Sea Zone
                  2 infantry moved from 60 Sea Zone to Buryatia S.S.R.

      Combat - Japanese
                  Battle in 52 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                      Americans defend with 1 carrier, 1 fighter and 1 submarine
                      1 submarine owned by the Americans Submerged
                          Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 1 :  4/4 hits
                          Americans roll dice for 1 fighter in 52 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 1 carrier in 52 Sea Zone, round 1 :  0/1 hits
                          1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
                      Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 carrier and 1 fighter
                      Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 carrier and 1 fighter
                  Battle in 35 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier and 2 fighters
                      British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                          Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 1 :  2/4 hits
                          British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 35 Sea Zone, round 1 :  2/3 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 cruiser owned by the British , 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                          Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 35 Sea Zone, round 2 :  2/3 hits
                          British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                          1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
                      Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 33
                      Casualties for Japanese: 1 fighter
                      Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                      Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 33
                      Casualties for Japanese: 1 fighter
                      Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                  Battle in China
                      Japanese attack with 1 bomber, 1 fighter and 7 infantry
                      Americans defend with 1 fighter and 2 infantry
                          Japanese roll dice for 1 bomber, 1 fighter and 7 infantry in China, round 1 :  2/9 hits
                          Americans roll dice for 1 fighter and 2 infantry in China, round 1 :  1/3 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                          Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in China, round 2 :  3/8 hits
                          Americans roll dice for 1 fighter in China, round 2 :  0/1 hits
                          1 fighter owned by the Americans lost in China
                      Japanese win, taking China from Americans with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                      Japanese win with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                  Battle in Buryatia S.S.R.
                      Japanese attack with 2 fighters and 2 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 1 :  1/4 hits
                          Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 :  0/2 hits
                          1 infantry owned by the Russians lost in Buryatia S.S.R.
                          Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 :  0/4 hits
                          Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Japanese lost in Buryatia S.S.R.
                          Japanese roll dice for 2 fighters and 1 infantry in Buryatia S.S.R., round 3 :  2/3 hits
                          Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                      Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from China to Japan
                  1 transport moved from 59 Sea Zone to 49 Sea Zone
                  2 infantry moved from Philipine Islands to 49 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indochina
                  1 fighter moved from China to French Indochina
                  2 fighters moved from Buryatia S.S.R. to Japan

      Place Units - Japanese
                  2 transports placed in 61 Sea Zone
                  1 submarine placed in 60 Sea Zone
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 33 PUs total
                  2 units repaired.

      posted in Play Boardgames
      D
      dan123
    • RE: Dan123 vs. mbtexas

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - Germans
                  Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour, 1 fighter and 2 infantry moved from Eastern Europe to Karelia S.S.R.
                  1 fighter moved from Norway to 2 Sea Zone
                  1 bomber moved from Germany to 2 Sea Zone
                  1 submarine moved from 8 Sea Zone to 2 Sea Zone
                  1 armour and 1 infantry moved from Libya to Anglo Egypt
                  1 battleship moved from 14 Sea Zone to 15 Sea Zone
                  1 fighter moved from Balkans to Anglo Egypt
                  1 infantry moved from Southern Europe to 14 Sea Zone
                  1 artillery moved from Southern Europe to 14 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 artillery moved from 15 Sea Zone to Anglo Egypt
                  1 infantry moved from 15 Sea Zone to Anglo Egypt
                  1 armour moved from Balkans to Karelia S.S.R.
                  1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                  2 armour moved from Germany to Karelia S.S.R.
                  1 fighter moved from Germany to 13 Sea Zone
                  1 fighter moved from Western Europe to 13 Sea Zone
                  2 infantry moved from Germany to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Karelia S.S.R.

      Combat - Germans
                  Battle in 13 Sea Zone
                      Germans attack with 2 fighters
                      British defend with 1 cruiser
                          Germans roll dice for 2 fighters in 13 Sea Zone, round 1 :  0/2 hits
                          British roll dice for 1 cruiser in 13 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 2 fighters in 13 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 cruiser in 13 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the British lost in 13 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                      Germans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for British: 1 cruiser
                  Battle in 15 Sea Zone
                      Germans attack with 1 battleship and 1 transport
                      British defend with 1 destroyer
                          Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer in 15 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the British lost in 15 Sea Zone
                      Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                      Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Anglo Egypt
                      Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                      British defend with 1 armour, 1 fighter and 1 infantry
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 1 :  1/5 hits
                          British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  3/3 hits
                          1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
                          Germans roll dice for 1 armour and 1 fighter in Anglo Egypt, round 2 :  0/2 hits
                          British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 2 :  2/2 hits
                          1 armour owned by the Germans and 1 fighter owned by the Germans lost in Anglo Egypt
                      British win with 1 armour and 1 fighter remaining. Battle score for attacker is -22
                      Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Casualties for British: 1 infantry
                  Battle in 2 Sea Zone
                      Germans attack with 1 bomber, 1 fighter and 1 submarine
                      British defend with 1 battleship and 1 transport
                          Germans roll dice for 1 submarine in 2 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 :  2/2 hits
                          British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 :  1/1 hits
                          1 transport owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                      Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship and 1 transport
                      Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship and 1 transport
                  Battle in Karelia S.S.R.
                      Germans attack with 4 armour, 2 fighters and 4 infantry
                      Russians defend with 1 fighter and 3 infantry
                          Germans roll dice for 4 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 1 :  2/10 hits
                          Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 :  2/4 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 4 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 :  4/8 hits
                          Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  1/2 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 4 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 fighter and 3 infantry
                      Germans win with 4 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 fighter and 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 bomber moved from 2 Sea Zone to Norway
                  1 fighter moved from 2 Sea Zone to Norway
                  2 submarines moved from 5 Sea Zone to 7 Sea Zone
                  2 fighters moved from 13 Sea Zone to Western Europe
                  1 artillery and 1 infantry moved from Algeria to Libya
                  2 infantry moved from Balkans to Ukraine S.S.R.
                  1 armour moved from Southern Europe to Ukraine S.S.R.
                  2 infantry moved from Belorussia to Karelia S.S.R.
                  2 fighters moved from Karelia S.S.R. to Belorussia
                  1 armour moved from West Russia to Belorussia
                  1 artillery moved from West Russia to Ukraine S.S.R.
                  2 infantry moved from West Russia to Ukraine S.S.R.
                  2 armour moved from Western Europe to Eastern Europe
                  1 infantry moved from Southern Europe to Balkans
                  1 infantry moved from Germany to Eastern Europe

      Place Units - Germans
                  1 artillery and 9 infantry placed in Germany
                  3 infantry placed in Southern Europe

      Turn Complete - Germans
                  Germans collect 42 PUs; end with 42 PUs total

      posted in Play Boardgames
      D
      dan123
    • RE: Dan123 vs. mbtexas

      Test summary from TripleA 20:59:48

      posted in Play Boardgames
      D
      dan123
    • Dan123 vs. mbtexas

      Spring 1942.

      posted in Play Boardgames
      D
      dan123
    • G1 build and German air power

      Had an idea for a G1 build and I’m looking for feedback from more experienced players.

      Is ten infantry, one fighter a good idea? My thoughts were that while the fighter is less cost-effective than two tanks would be, it could be used both for fighting on the eastern front and for threatening UK/US ships. I then thought that an inf-heavy build on the first turn would be good because tanks purchased G2 could meet up with the slower-moving inf stack in Ukraine, Belo, etc.  Also, what about 8 inf, 1 art, 1 bomber?

      This idea also brings up a broader question: How much should Germany invest in air units? Obviously it varies based on situation, but are there some general principles to follow, especially for early in the game?

      posted in Axis & Allies Spring 1942 Edition
      D
      dan123
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