Hi, sorry for the late input, but is there still room for an extra player?
I could play US or Russia - or perhaps Italy?
Hi, sorry for the late input, but is there still room for an extra player?
I could play US or Russia - or perhaps Italy?
The NOs in general havent been changed wih the newest setup. The two mentioned have just been rephrased, and they are only for the pacific game.
Building a destroyer and 3 transports in z112 is the most suicidal move i have heard yet. It may well save the italian navy, but thats only by giving the UK a much better target.
I really dont see the problem everyone is complaining about.
If the germans take out the french med fleet on G1, it really shouldnt be a problem to follow up on the next turn and take out the brittish carriergroup.(if it moves in to attack the italians) Yes its going to cost the germans a couple of planes and propably let other parts of the royal navy survive, but on the other hand they get to kill the entire allied med fleet witch is just as good.
This only makes the game fun in my opinion, the germans really have to chose what to kill on G1, since they cannot hit everything.
I completely agree on the dicerolling, otherwise it will be very slow. And because of being at both sides of the atlantic you cant really expect people to be online at the same time.
By the way it looks like we also have the NOs already. They can be found on Bob Mickelsons charts. (first post in this forum)
I dont really mind if its tech or no-tech, but i think we should start up a new thread under the “Play Bordgames” section once we start the game. Just so we dont confuse people.
The following is just an example of how to write up a turn for those who havent played a forumgame before (but you are ofcourse welcome to do your own variations)
Anzac T11
Buys:
1 Sub
1 Des
1 Minfsave 5
CM:
Dgu to Bor
2 Sbmz54 to z43
1 Trn (load 1 Inf, 1 Art from Que to Bor)Battle of Borneo:
1 Inf, 1 Art 2 Sbm vs 1 Inf, 1 FtrA
Dice
Rolls: 2@2 2@4; Total Hits: 3
2@2: (1, 4)2@4: (2, 4)D
Dice
Rolls: 1@2 1@4; Total Hits: 1
1@2: (3)1@4: (4)
NCM:
Bor to Dgu
2 SbmDgu to Car
1 Ftrz37 to z39
1 SubNsw to Que
1 Art, 1 Ftrz54 to z33
1 Trn (load 2 Inf from Que to Car)Sau to Que
1 Infz62 to z54
1 Trnz54 to z26
1 Desz41 to z56
1 Desplace new units in z62 & Nsw
collect (27+5) 32 ipc
Id be happy to join as Anzac!
Not having a battlemap module makes it a bit difficult, but i guess it could work if you just post a list of your units after each round.
It does mean each player have to keep track of all the units though.
If you want an extra player i dont mind playing Anzac or Italy.