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    Posts made by Dagon81

    • RE: Axis & Allies Anniversary upgraded version

      @Imperious-Leader said in Axis & Allies Anniversary upgraded version:

      @Imperious-Leader

      One more thing the Germans have too many u-boat items, can you make more dealing with luftwaffe, volkstrum, Waffen SS, or perhaps even have a collection of “Generals” that aid attacks and you can play one per turn?

      Thought of something with these ones:
      0_1542240524388_IdeasG.jpg
      Like tactical bombers able to defend as interceptors and a defensive system in the Baltic for the Germans including naval mines and the coastal batteries on the Danish straight…something like whenever an Allied fleet moves into SZ5 you roll a die for each sea unit…a roll of 1 is a hit, similar to AA. Waffen SS could work…whats on your mind?

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @Imperious-Leader

      Yes, sure. I have the ready to print files in .jpg on dropbox, the link is down:
      https://www.dropbox.com/sh/wli8ficivgzh28y/AADLVC127x_UTCC5F2aAcIW7a?dl=0

      Even though the files are .jpg these are maximum quality files. Printed through these guys: https://www.thegamecrafter.com/
      they did an amazing job. There’s even a “Enable Linen Texture” option and let me tell you that the cards look amazing, these guys are professional. Poker Card size deck.

      Also, there’s a rules booklet, you can print with these guys as well, choose Medium Booklet. I might change a few things in the Tactical bombers section, I don’t think I mention that these can bomb factories as well…

      I guess the Free French tokens are optional, you don’t really need them but adds a nice touch. You’ll need 5 of these. Medium Circle Chit. The thing is, I believe they only print big quantities of these, and I had another project and printed the remaining punch outs as tokens for the other project.

      As to the miniatures, http://www.historicalboardgaming.com/
      You’ll need 2 sets of Factory tokens that include air bases and naval bases, about 3 - 4 Tac Bombers for each power, 2 French roundels and French units: 2 Submarines, 2 Destroyers and 1 Cruiser.

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @djensen said in Axis & Allies Anniversary upgraded version:

      @Dagon81 Where did you get the artwork for the cards?

      The illustrations got them on random websites, many hours searching for the the right ones… As to the card design itself, done it myself. The same for the card backs.

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @Imperious-Leader said in Axis & Allies Anniversary upgraded version:

      The art is great, but i feel the advantages are too great and imbalance the game.I think its best to post ideas here and continue and have people look for a nice picture to go along with the card? Free stuff should be something else, and Infantry defending at three in all Soviet areas is a huge deal.

      Some of the advantages are a bit overpowered but most of them are original to A&A Revised edition… the Russian Winter is exactly as it was on that version. I mean, all the major power have 9 NAs…plenty to choose from or even remove from play if you feel they are way too powerful. In fact, seems the best number of NAs to use on a game for each power is 3…more than that and you start to forget using them…

      The complete list of National Advantages:
      0_1542211082972_1.jpg
      0_1542211096226_2.jpg
      0_1542211104789_3.jpg
      0_1542211114928_4.jpg
      0_1542211131547_5.jpg
      0_1542211141309_6.jpg

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @djensen said in Axis & Allies Anniversary upgraded version:

      @Dagon81 Would you mind sharing the card file here? What format is it?

      No problem at all, the original one is .psd, but I’m sharing as .tiff format, keeps the layers and seems a more common file type… If you prefer the other one let me know.

      The link on dropbox:
      https://www.dropbox.com/s/asofk0d0huairy0/Front.tif?dl=0

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @Argothair said in Axis & Allies Anniversary upgraded version:

      OK, that’s kind of cool the way the diplomatic influence over the Free French tends to cascade and pass a tipping point – the more territories they control, the faster they gain more through diplomacy. That’s neat. I still think they’re kind of small potatoes, but they’re very fun small potatoes.

      Not just small potatoes ;) Makes a difference…specially the French navy as these defend for the Axis, and at some point might turn Allied. Also 2 less IPCs for the British at the start of both scenarios. And more difficult to land and capture Morocco-Algeria…

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      @djensen said in Axis & Allies Anniversary upgraded version:

      Is it just me or do these posts look so much more spectacular on the new forum than the old?

      I agree on that ;)

      Really nice clean look on this new forum.

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      Sure, i’ll send you a card file. The frogmen are invisible units, you get one die roll and can retreat the main unit, either the destroyer or submarine, without engaging in battle.

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: Axis & Allies Anniversary upgraded version

      Thanks ;)

      France is non playable, either Vichy France or the Free French Forces. Vichy French units just defend their territories on land battles and whenever an amphibious assault takes place from the sea zone with their sea units. Whenever a non-occupied territory joins (through diplomacy) the Allies (Free France) /or is captured you place one Free French token on that territory. The more of these tokens on the board, the higher the probability other territories (and their units) join the Allies through diplomacy: At the end of each round you roll one die for each non-occupied Vichy territory and these join the Allies on a roll of the same value or lower than the number of tokens on the board.
      Joining the Allies means you can change the units for either US or UK equivalent units. The IPC income of these territories goes to the UK if its French West Africa or Madagascar. The occupied territories of France or Morocco-Algeria don’t join the Allies through diplomacy; these territories have to be captured.

      The text on the Free French Cards is not the final and correct one but almost. These are not quite National Advantages like for the other powers but rather events and rules for France.

      “Tactical bombers could be a lot of fun if done right, although I find it very odd that they are allowed to bomb airbases / naval bases but not factories. Bombing air/naval bases is a very niche move that rarely pays off – I would like to see tactical bombers that can do at least some damage to factories, and strategic bombers that are of little or no use in regular combat.”

      Correct, they can bomb factories as well in my rules.

      Air bases can make a difference as they allow air units to defend on adjacent sea zones and allow interceptor fighters. On the Pacific side they re crucial for movement as well. Naval bases, they limit the places where you can repair capital ships as well as where you can build new sea units if you have a factory as well. Also for increased movement. These can only be used for movement during non combat movement.

      9 NA for the main 5 powers, 3 for Italy and 3 for China.
      Some of the national advantages:

      0_1542140419383_Capital Ships.jpg

      0_1542140428462_Burma Road.jpg

      0_1542140438562_Commonwealth.jpg

      0_1542140450107_Russian Winter.jpg

      0_1542140458990_Fortress Europe.jpg

      0_1542140470112_Night Fighting.jpg

      0_1542140478621_Frogmen.jpg

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: [Anniversary] French and ANZAC additions.

      Some pics of A&A 50 with France using my house rules:

      https://www.axisandallies.org/forums/topic/32430/axis-allies-anniversary-upgraded-version

      posted in House Rules
      Dagon81D
      Dagon81
    • Axis & Allies Anniversary upgraded version

      This is an expanded version of A&A Anniversary, wanted to add some rules and options we saw in other editions like national advantages, air and naval bases, tactical bombers and the French as a non-playable power. All in all, it adds more flavor and options to the game and after playing many of the other A&A games, still feel like this is the best global version in terms of playtime so wanted to upgrade and get some of the improvements of the other versions included in this one.

      The biggest challenge was including France… wasn’t very happy with how the 1940 Global edition deals with this power as I wanted the Vichy France/Free France dynamic in play. Playtested it many times and seems balanced; adds a new challenge for both the Axis and the Allies as the French situation changes with each round.

      Let me know your thoughts :)

      0_1542122381599_IMG_20181110_142202.jpg

      0_1542122403794_IMG_20181110_141944.jpg

      0_1542122416271_IMG_20181110_145355.jpg

      posted in Customizations
      Dagon81D
      Dagon81
    • RE: [Anniversary] French and ANZAC additions.

      Hi, usually add the French as a non-playable power, neutral Axis-friendly. Got some French units and setup the game as in the pic. There are some house rules for these Vichy French units and at some point they might join the Allies side.

      This was just a test game so the setup is not the correct one.

      IMG_20180917_203429.jpg

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      Good evening,

      Alright guys, many of you have been asking for these cards since long time ago and at some point I lost the files as they were stored on an external drive that stopped working for good back then. Finally had some time so decided to redo them all over again (!)… similar but slightly different design, tried to get similar or the same images… lots of hours on this. So finally here it is:

      https://www.dropbox.com/sh/wli8ficivgzh28y/AADLVC127x_UTCC5F2aAcIW7a?dl=0

      The files are ready for printing on this online printing shop as poker card templates:

      http://www.superiorpod.com/

      Hope you like them, just post any comments or changes on them.

      Sorry for taking so long, really needed time for this project.

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: Axis and Allies 1942 2nd edition review coming anytime soon?

      Australia 3 territories, British malaya and Morocco separated… but china shrinks to 4 territories from Anniversary Edition… why can’t they just give us a fine map with the best from both !?  :?

      posted in Axis & Allies 1942 2nd Edition
      Dagon81D
      Dagon81
    • National Advantage Cards for AA50

      National Advantage cards designed for AA50 but many may be used in other A&A games. Templates designed for Superior POD print. 72 cards total but only 60 usable.

      Superior POD:

      Follow the topic here:
      http://www.axisandallies.org/forums/index.php?topic=25981.0

      PDF Files:
      https://rapidshare.com/files/2029556432/Front_1.pdf

      https://rapidshare.com/files/620550717/Front_2.pdf

      https://rapidshare.com/files/646726380/Front_3.pdf

      https://rapidshare.com/files/3663351455/Front_4.pdf

      https://rapidshare.com/files/3479269913/Common_Backs.pdf

      These are the cards:

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      Finally, printed by Superior Pod,

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      Ok, finally! You can print the cards, the rules and tuckboxes if you want.

      Originally I had 54 cards, but each 18 card template file was bigger than their maximum 50 mb so had to remove some cards from each file (black rows) and add another 18 card template (also added 6 more cards, so 60 useble in a total 72) so each file now is below 50 mb… Tried to zip and rar the files… not enough… this was the only way to print these cards… even tried to contact them many times… no response.

      I haven’t printed them yet, as I have to pay international shipping… anyone interested in printing these, just download the files and upload them on their website:
      http://superiorpod.onprintshop.com/index.html

      https://rapidshare.com/files/2308422327/Front_1.pdf
      https://rapidshare.com/files/2032236135/Front_2.pdf
      https://rapidshare.com/files/3596170713/Front_3.pdf
      https://rapidshare.com/files/2113943587/Front_4.pdf

      https://rapidshare.com/files/1016210828/Common_Backs.pdf

      Tuckboxes
      https://rapidshare.com/files/3303264704/Tuck_Boxes.pdf

      Rules
      https://rapidshare.com/files/3531178759/Expansion_Rulebook_Front.pdf
      https://rapidshare.com/files/2991304967/Expansion_Rulebook_Back.pdf

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      One of Japan’s advantage is 3 hit battleships and on AA50 japan’s fighters are neverending… another advantage I considrerd for the US was Pacific interdiction, similar to the German Atlantic interdiction using submarines to remove IPCs from Japan’s total…

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      The superfortresses may be intercepted by fighters, using my rules, you may defend a bombing raid if you have at least 1 fighter and an operational airbase in that territory.

      As to the escort cruisers, so far, it hasn’t proved to be a too powerful advantage, but if so, you may roll only one dice for each cruiser.

      posted in House Rules
      Dagon81D
      Dagon81
    • RE: AA50 National Advantages

      Yes, I can convert them to playing cards. As to the italian roundel I dont like the one from the game but I have a second card back version with all the roundels that come with the game. Anyone played with these cards already? I’m not sure these work with the global game, some cards are specific for AA50…

      posted in House Rules
      Dagon81D
      Dagon81
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