These are all great posts. I havn’t played a tremendous number of games but I have played the US quite abit in the games that I have played. I too like to go heavy on the European side with loaded transports, destroyers, and cruisers for for bombadment. I like to include fighters and tacs that can be moved onto Gibraltor or Moracco. I like to help the UK out in North Africa which weakens the Italians. Once I get the transport shuttles going back and forth from Gibraltor/Moracco to the EUS, you can threaten the Med. Normandy, or Norway. Landing in Norway and building a naval base and minor I/C really plays havoc with the Germans. Alot of options available from Norway. From the Med, you have all of the under belly of Axis Europe. Americans in Greece have a better chance of not being pushed out immediately and diverts alot of axis resourses away from Moscow and Normandy.
On the Pacific side, destroyers to block, subs to reak havoc and fighters scattered across the islands with airbases makes for a thorn in the Japaneses side. A few loaded transports with the existing pacific fleet can help defend Manila and take Iwo Jima. An airbase on Iwo Jima makes SBR’s on Japan a war of attrition very costly to the Axis. If the DEI has fallen to the Japanese, take them back for the US income if the ANZAC’s or Pac-UK are unable to liberate them. The US definately wants the ANZAC’s mounting a good naval and air presence. Encourage them to take the Carolines and the US will have a naval/air base in the heart of the Pacific. Iwo Jima and Japan are one move away.
becoming a distraction to the axis player; making them move to counter you can take them out of their plan long enough for the other allies to recover from the early advantage the Axis has. The longer the US can prolong the war, the greater chance for an Allied victory.