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    Posts made by DaButcher

    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              3 mech_infantrys moved from Central United States to Eastern United States
              1 armour moved from Central United States to Eastern United States
              1 bomber moved from Central United States to Western United States
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 submarine moved from 44 Sea Zone to 35 Sea Zone
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Kweichow
              2 artilleries and 2 infantry moved from Yunnan to Shan State
              1 armour moved from Malaya to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 armour moved from 41 Sea Zone to Sumatra
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 destroyer moved from 36 Sea Zone to 43 Sea Zone
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 armour moved from Kwangtung to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 battleship moved from 37 Sea Zone to 35 Sea Zone
              1 cruiser moved from 37 Sea Zone to 35 Sea Zone
              1 cruiser moved from 37 Sea Zone to 41 Sea Zone
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 destroyer moved from 37 Sea Zone to 43 Sea Zone
              1 carrier moved from 37 Sea Zone to 41 Sea Zone
              2 fighters moved from 37 Sea Zone to Sumatra
              1 carrier moved from 37 Sea Zone to 41 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to Sumatra
              1 tactical_bomber moved from 37 Sea Zone to Sumatra
              1 carrier moved from 37 Sea Zone to 35 Sea Zone
              2 fighters moved from 37 Sea Zone to Philippines
              2 tactical_bombers moved from Hunan to Shan State
              2 fighters moved from Anhwe to Japan
              3 fighters moved from Manchuria to Japan
              2 tactical_bombers moved from Manchuria to Japan
              1 artillery moved from Amur to Siberia
                    Japanese take Siberia from Russians
              1 artillery moved from Amur to Sakha
                    Japanese take Sakha from Russians
              1 mech_infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 bomber moved from Manchuria to Shan State
              2 infantry moved from French Indo China to Yunnan
              2 armour moved from Kwangtung to Yunnan
              1 armour moved from Kiangsu to Hopei
              1 armour moved from Kiangsu to Kweichow
              1 armour moved from Kiangsu to Kwangsi
              1 tactical_bomber moved from Hunan to Shan State
              1 bomber moved from Anhwe to Shan State
              1 bomber moved from Anhwe to Shan State
              1 bomber moved from Anhwe to Shan State
              2 infantry moved from Kwangtung to Kwangsi
      
          Combat - Japanese
              Battle in Borneo
              Battle in Sumatra
                  Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                  ANZAC defend with 2 fighters
                      Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3,00 expected hits
                      UK_Pacific roll dice for 2 fighters in Sumatra, round 2 : 0/2 hits, 1,33 expected hits
                      2 fighters owned by the ANZAC lost in Sumatra
                  Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for ANZAC: 2 fighters
              Battle in Shan State
                  Japanese attack with 2 artilleries, 4 bombers, 2 infantry and 3 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 4 bombers, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/11 hits, 5,50 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 4 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Philippines
                  Japanese attack with 1 armour, 2 fighters and 1 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1,67 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Philippines to 35 Sea Zone
              2 fighters moved from Sumatra to 41 Sea Zone
              2 tactical_bombers moved from Sumatra to 41 Sea Zone
              3 bombers moved from Shan State to Hunan
              1 bomber moved from Shan State to Yunnan
              3 tactical_bombers moved from Shan State to Kwangsi
      
          Place Units - Japanese
              3 armour and 7 infantry placed in Japan
              2 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,33
      Japanese regular : -1,50
      UK_Pacific regular : -2,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 aaGuns, 1 carrier and 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Novgorod
              1 infantry moved from Belarus to Novgorod
              3 infantry moved from Baltic States to Novgorod
              1 infantry moved from Western Ukraine to Ukraine
              1 artillery moved from Western Ukraine to Ukraine
              1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Bessarabia to Ukraine
              1 mech_infantry moved from Volgograd to Ukraine
              1 armour moved from Volgograd to Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 armour moved from Russia to Belarus
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter moved from Novgorod to 115 Sea Zone
              1 fighter moved from Russia to 115 Sea Zone
              1 tactical_bomber moved from Russia to Ukraine
              2 infantry moved from Caucasus to Rostov
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Russia to Smolensk
              1 aaGun moved from Russia to Bryansk
              6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              2 aaGuns moved from Sakha to Buryatia
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              1 carrier placed in 115 Sea Zone
              2 infantry placed in Novgorod
              2 aaGuns and 1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              8 armour moved from Romania to Western Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Baltic States to Belarus
                    Germans take Belarus from Russians
              3 artilleries and 12 infantry moved from Baltic States to Eastern Poland
              3 infantry moved from Romania to Eastern Poland
              1 artillery moved from Romania to Eastern Poland
              2 infantry moved from Bulgaria to Romania
              1 bomber moved from Greece to Western Ukraine
              3 tactical_bombers moved from Poland to Finland
              1 destroyer moved from 125 Sea Zone to 113 Sea Zone
              1 infantry moved from Norway to 125 Sea Zone
              1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
              1 infantry moved from 127 Sea Zone to Finland
              1 cruiser moved from 125 Sea Zone to 127 Sea Zone
              1 carrier moved from 125 Sea Zone to 113 Sea Zone
              2 fighters moved from 125 Sea Zone to Finland
              7 infantry moved from Norway to Finland
              1 fighter moved from Romania to Eastern Poland
              1 bomber moved from Alexandria to Eastern Poland
              2 fighters moved from Poland to Eastern Poland
              2 fighters moved from Poland to Western Ukraine
              1 artillery moved from Western Germany to Germany
              2 artilleries moved from France to Western Germany
              2 tactical_bombers moved from Alexandria to Romania
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 2 fighters, 8 infantry and 3 tactical_bombers
                  Russians defend with 1 armour, 6 infantry and 1 mech_infantry
                      Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 2 fighters, 8 infantry and 3 tactical_bombers in Finland, round 2 : 3/13 hits, 4,17 expected hits
                      Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Finland, round 2 : 1/8 hits, 2,83 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Germans roll dice for 2 fighters, 7 infantry and 3 tactical_bombers in Finland, round 3 : 2/12 hits, 4,00 expected hits
                      Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Finland, round 3 : 2/5 hits, 1,83 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                      Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Finland, round 4 : 5/10 hits, 3,67 expected hits
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 4 : 2/3 hits, 1,17 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                  Germans win, taking Finland from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Germans: 5 infantry
                  Casualties for Russians: 1 armour, 6 infantry and 1 mech_infantry
              Battle in 113 Sea Zone
                  Germans attack with 1 carrier and 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 carrier and 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 1 carrier and 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Germans roll dice for 1 carrier and 1 destroyer in 113 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Eastern Poland
                  Germans attack with 4 artilleries, 1 bomber, 3 fighters and 15 infantry
                  Russians defend with 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
                      Germans roll dice for 4 artilleries, 1 bomber, 3 fighters and 15 infantry in Eastern Poland, round 2 : 6/23 hits, 6,67 expected hits
                      Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 5/15 hits, 5,17 expected hits
                      6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                      Germans roll dice for 4 artilleries, 1 bomber, 3 fighters and 10 infantry in Eastern Poland, round 3 : 4/18 hits, 5,83 expected hits
                      Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 5/9 hits, 3,17 expected hits
                      2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                      Germans roll dice for 4 artilleries, 1 bomber, 3 fighters and 5 infantry in Eastern Poland, round 4 : 7/13 hits, 5,00 expected hits
                      Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 1/5 hits, 1,83 expected hits
                      2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 4 artilleries, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 21
                  Casualties for Germans: 11 infantry
                  Casualties for Russians: 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
              Battle in Western Ukraine
                  Germans attack with 8 armour, 1 bomber, 2 fighters and 1 infantry
                  Russians defend with 2 aaGuns, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians roll AA dice in Western Ukraine : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 8 armour, 1 bomber, 2 fighters and 1 infantry in Western Ukraine, round 2 : 8/12 hits, 5,83 expected hits
                      Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/9 hits, 3,83 expected hits
                      1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 5 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine
                      Germans roll dice for 3 armour, 1 bomber and 2 fighters in Western Ukraine, round 3 : 2/6 hits, 3,17 expected hits
                      Russians roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,83 expected hits
                      1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                      Germans roll dice for 2 armour, 1 bomber and 2 fighters in Western Ukraine, round 4 : 2/5 hits, 2,67 expected hits
                      Russians roll dice for 1 fighter in Western Ukraine, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Germans: 7 armour and 1 infantry
                  Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - Germans
              3 tactical_bombers moved from Finland to Norway
              2 fighters moved from Finland to Baltic States
              3 fighters moved from Eastern Poland to Baltic States
              1 bomber moved from Eastern Poland to Baltic States
              1 bomber moved from Western Ukraine to Romania
              2 fighters moved from Western Ukraine to Romania
              2 aaGuns moved from Germany to Western Germany
              2 aaGuns moved from Poland to Germany
      
          Place Units - Germans
              4 armour, 1 artillery, 1 fighter and 4 infantry placed in Romania
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 2,17
      Germans regular : -2,50
      Russians AA : -0,50
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
              EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
              EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
              EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 39 Sea Zone: 2 transports
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Southern France to 93 Sea Zone
              1 armour moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour moved from 92 Sea Zone to Gibraltar
              1 submarine moved from 93 Sea Zone to 94 Sea Zone
              1 fighter moved from Malta to Alexandria
              1 infantry moved from Belgian Congo to Tanganyika Territory
                    Italians take Tanganyika Territory from British
              1 artillery moved from Southern France to Northern Italy
      
          Combat - Italians
              Battle in Gibraltar
      
          Non Combat Move - Italians
      
          Place Units - Italians
              1 destroyer and 1 submarine placed in 93 Sea Zone
              1 fighter placed in Southern France
              Italians undo move 2.
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Americans takes Political Action: Political Action Americans To War With Japanese
                  Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              3 infantry moved from 6 Sea Zone to Japan
              1 artillery moved from 6 Sea Zone to Japan
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 submarine moved from 35 Sea Zone to 20 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              1 fighter moved from Philippines to 20 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,3,1,3,6,5
              Battle in 20 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 carrier, 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Japanese: 1 carrier and 1 destroyer
              Battle in Japan
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 2/3 hits, 1,67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Japan, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 aaGuns, 1 fighter and 1 infantry in Japan, round 2 : 2/2 hits, 1,00 expected hits
                      2 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery and 1 infantry in Japan, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Japan, round 3 : 0/2 hits, 1,00 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Japan, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Japan, round 4 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery in Japan, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
                      Americans roll dice for 1 artillery in Japan, round 6 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Japan, round 6 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese lost in Japan
                  Americans captures 51PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 1 artillery remaining. Battle score for attacker is 14
                  Casualties for Americans: 3 infantry
                  Casualties for Japanese: 2 aaGuns, 1 fighter and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 fighters moved from Hawaiian Islands to 6 Sea Zone
              1 fighter moved from Hawaiian Islands to Midway
              1 tactical_bomber moved from Hawaiian Islands to Midway
              2 bombers moved from Hawaiian Islands to Midway
              1 battleship moved from 10 Sea Zone to 25 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to Midway
              1 armour moved from 25 Sea Zone to Midway
              1 mech_infantry moved from 25 Sea Zone to Midway
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 artillery moved from Eastern United States to New Brunswick Nova Scotia
              1 transport moved from 101 Sea Zone to 106 Sea Zone
              2 cruisers moved from 101 Sea Zone to 106 Sea Zone
              1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              2 destroyers and 2 transports placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 116 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 131 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 136 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 141 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
                    Chinese take Hopei from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 aaGun, 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
              2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
              2 infantry moved from Tanganyika Territory to Belgian Congo
              1 infantry moved from Ethiopia to Kenya
                    British take Kenya from Italians
              1 transport moved from 76 Sea Zone to 79 Sea Zone
              2 armour moved from Iraq to Egypt
              1 mech_infantry moved from Iraq to Egypt
              1 destroyer moved from 39 Sea Zone to 38 Sea Zone
              1 destroyer moved from 79 Sea Zone to 41 Sea Zone
              1 infantry moved from Shan State to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Siam to Shan State
              1 infantry moved from Burma to India
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Belgian Congo
                  British attack with 2 artilleries and 4 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 artilleries and 4 infantry in Belgian Congo, round 2 : 1/6 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Italians and 2 infantry owned by the British lost in Belgian Congo
                      British roll dice for 2 artilleries and 2 infantry in Belgian Congo, round 3 : 4/4 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 3 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
      
          Place Units - British
              1 infantry placed in Union of South Africa
      
          Place Units - UK_Pacific
              1 aaGun, 2 armour and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,3,4,1,2,3,4,4,5,1
              UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
              Some Units in India change ownership: 1 aaGun, 2 armour and 4 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      Italians regular : 1,33
      Japanese regular : -0,67
      British regular : 2,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Americans takes Political Action: Political Action Americans To War With Japanese
                  Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
              3 infantry moved from 6 Sea Zone to Japan
              1 artillery moved from 6 Sea Zone to Japan
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 submarine moved from 35 Sea Zone to 20 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              1 fighter moved from Philippines to 20 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,3,1,3,6,5
              Battle in 20 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 carrier, 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter in 20 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Japanese: 1 carrier and 1 destroyer
              Battle in Japan
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 2/3 hits, 1,67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Japan, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 aaGuns, 1 fighter and 1 infantry in Japan, round 2 : 2/2 hits, 1,00 expected hits
                      2 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery and 1 infantry in Japan, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Japan, round 3 : 0/2 hits, 1,00 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Japan, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Japan, round 4 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 artillery in Japan, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
                      Americans roll dice for 1 artillery in Japan, round 6 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in Japan, round 6 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese lost in Japan
                  Americans captures 51PUs while taking Japanese capital
                  Americans converts factory_major into different units
                  Americans win, taking Japan from Japanese with 1 artillery remaining. Battle score for attacker is 14
                  Casualties for Americans: 3 infantry
                  Casualties for Japanese: 2 aaGuns, 1 fighter and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 fighters moved from Hawaiian Islands to 6 Sea Zone
              1 fighter moved from Hawaiian Islands to Midway
              1 tactical_bomber moved from Hawaiian Islands to Midway
              2 bombers moved from Hawaiian Islands to Midway
              1 battleship moved from 10 Sea Zone to 25 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to Midway
              1 armour moved from 25 Sea Zone to Midway
              1 mech_infantry moved from 25 Sea Zone to Midway
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 artillery moved from Eastern United States to New Brunswick Nova Scotia
              1 transport moved from 101 Sea Zone to 106 Sea Zone
              2 cruisers moved from 101 Sea Zone to 106 Sea Zone
              1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              2 destroyers and 2 transports placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 116 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 131 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 136 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 141 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      Japanese regular : -0,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 artillery, 2 fighters, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
              2 artilleries and 2 infantry moved from Korea to Amur
              3 infantry moved from Japan to 6 Sea Zone
              1 bomber moved from Japan to Amur
              1 fighter moved from Japan to Amur
              1 submarine moved from 36 Sea Zone to 44 Sea Zone
              1 submarine moved from 36 Sea Zone to 42 Sea Zone
              2 cruisers moved from 36 Sea Zone to 37 Sea Zone
              2 battleships moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 armour moved from Kwangsi to 36 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 armour moved from 37 Sea Zone to Malaya
              3 carriers moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
              3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              4 infantry moved from Kiangsi to Kwangtung
              3 armour moved from Kiangsu to Kwangtung
              2 bombers moved from Anhwe to Amur
              1 artillery moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              2 artilleries and 5 infantry moved from Kweichow to Yunnan
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 bomber moved from Hunan to Amur
              2 fighters moved from Hunan to Yunnan
              2 fighters moved from Anhwe to 37 Sea Zone
              3 fighters moved from Anhwe to Yunnan
              3 tactical_bombers moved from Anhwe to Amur
              2 tactical_bombers moved from Hunan to Kwangtung
              1 tactical_bomber moved from Hunan to Yunnan
              2 tactical_bombers moved from Hunan to Yunnan
              2 fighters moved from Anhwe to Amur
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                      ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Malaya
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/15 hits, 6,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 3 armour, 4 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 armour, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 3,50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Amur
                  Japanese attack with 3 artilleries, 4 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
                  Russians defend with 2 aaGuns and 18 infantry
                      Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits
                      1 tactical_bomber owned by the Japanese lost in Amur
                      Japanese roll dice for 3 artilleries, 4 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 11/25 hits, 9,83 expected hits
                      Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6,00 expected hits
                      8 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                      Japanese roll dice for 3 artilleries, 4 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 8/17 hits, 8,50 expected hits
                      Russians roll dice for 9 infantry in Amur, round 3 : 3/9 hits, 3,00 expected hits
                      2 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                      Japanese roll dice for 2 artilleries, 4 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Amur, round 4 : 6/14 hits, 7,50 expected hits
                      Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 2 artilleries, 4 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                  Casualties for Japanese: 1 artillery, 10 infantry and 1 tactical_bomber
                  Casualties for Russians: 2 aaGuns and 18 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 tactical_bombers moved from Amur to Manchuria
              1 bomber moved from Amur to Manchuria
              1 fighter moved from Amur to Anhwe
              3 bombers moved from Amur to Anhwe
              1 fighter moved from Amur to Anhwe
              3 fighters moved from Amur to Manchuria
              2 tactical_bombers moved from Yunnan to 37 Sea Zone
              1 tactical_bomber moved from Yunnan to Hunan
              2 fighters moved from Yunnan to 37 Sea Zone
              3 fighters moved from Yunnan to Hunan
              3 infantry moved from 36 Sea Zone to French Indo China
              2 tactical_bombers moved from Kwangtung to Hunan
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 fighter placed in Japan
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Japanese regular : -1,33
      UK_Pacific regular : 0,33
      ANZAC regular : -0,33
      Russians regular : 1,67
      Russians AA : 0,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Germans
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              8 infantry moved from Karelia to Finland
                    Russians take Finland from Germans
              1 infantry moved from Baltic States to Poland
              1 artillery moved from Baltic States to Poland
              1 infantry moved from Baltic States to Poland
              2 infantry moved from Bessarabia to Romania
              1 artillery moved from Bessarabia to Romania
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Poland
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 armour and 7 infantry moved from Bessarabia to Eastern Poland
              3 armour moved from Western Ukraine to Eastern Poland
              1 aaGun, 8 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
              1 artillery and 1 infantry moved from Belarus to Eastern Poland
              1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
              2 aaGuns and 5 infantry moved from Ukraine to Bessarabia
              3 armour moved from Novgorod to Eastern Poland
              3 infantry moved from Russia to Bryansk
              1 aaGun moved from Karelia to Finland
      
          Place Units - Russians
              2 fighters placed in Novgorod
              1 transport placed in 115 Sea Zone
              2 armour placed in Ukraine
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
              Russians collect 47 PUs; end with 47 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,67
      Russians regular : -0,33
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Java
              2 fighters moved from Queensland to 62 Sea Zone
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      
          Combat Move - French
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to Java
              2 fighters moved from Queensland to 62 Sea Zone
              2 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
      
          Place Units - ANZAC
              1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 destroyer moved from 112 Sea Zone to 125 Sea Zone
              1 fighter moved from 112 Sea Zone to 125 Sea Zone
              1 carrier moved from 112 Sea Zone to 125 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
              1 submarine moved from 112 Sea Zone to 114 Sea Zone
              1 cruiser moved from 112 Sea Zone to 125 Sea Zone
              1 fighter moved from Southern Italy to 125 Sea Zone
              1 bomber moved from Southern Italy to Egypt
              1 bomber moved from Southern France to Egypt
              2 tactical_bombers moved from Southern Italy to Egypt
              4 fighters moved from Southern Italy to 114 Sea Zone
              3 tactical_bombers moved from Southern Italy to 114 Sea Zone
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              2 artilleries and 6 infantry moved from Romania to Eastern Poland
                    Germans take Eastern Poland from Russians
              10 infantry moved from Slovakia Hungary to Eastern Poland
              3 artilleries and 14 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              6 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
              3 armour moved from Greece to Romania
              2 infantry moved from Greece to Bulgaria
              2 artilleries moved from Normandy Bordeaux to France
              1 artillery moved from Holland Belgium to Western Germany
              1 submarine moved from 91 Sea Zone to 109 Sea Zone
              6 infantry moved from Finland to Norway
      
          Combat - Germans
              Battle in 125 Sea Zone
                  Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport
                  Russians defend with 1 submarine
                      Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Russians lost in 125 Sea Zone
                  Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in 114 Sea Zone
                  Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
                  Russians defend with 1 cruiser
                      Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 4 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 1/7 hits, 4,00 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
                  Casualties for Russians: 1 cruiser
              Battle in Egypt
                  Germans attack with 2 bombers and 2 tactical_bombers
                  British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
                      Germans roll dice for 2 bombers and 2 tactical_bombers in Egypt, round 2 : 1/4 hits, 2,33 expected hits
                      British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits
                      1 infantry owned by the French lost in Egypt
                      Germans roll dice for 2 bombers and 2 tactical_bombers in Egypt, round 3 : 3/4 hits, 2,33 expected hits
                      British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the ANZAC lost in Egypt
                  Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for French: 1 infantry
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Egypt to Greece
              1 bomber moved from Egypt to Alexandria
              2 tactical_bombers moved from Egypt to Alexandria
              2 aaGuns moved from Poland to Eastern Poland
              2 aaGuns moved from Germany to Poland
              4 fighters moved from 114 Sea Zone to Poland
              3 tactical_bombers moved from 114 Sea Zone to Poland
              2 infantry moved from 125 Sea Zone to Norway
              2 aaGuns moved from Western Germany to Germany
      
          Place Units - Germans
              5 armour, 1 artillery, 1 fighter and 3 infantry placed in Romania
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 45 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : -4,83
      British regular : -1,67
      

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Western United States to Hawaiian Islands
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 battleship and 2 transports placed in 10 Sea Zone
              1 cruiser placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 55 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 11 infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 armour moved from Egypt to Iraq
              2 infantry moved from Persia to Iraq
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 mech_infantry moved from Egypt to Iraq
              2 infantry moved from Egypt to Anglo Egyptian Sudan
              2 artilleries moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              1 infantry moved from Kwangtung to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Kwangtung to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
      
          Combat - British
              Battle in Ethiopia
              Battle in Iraq
                  British attack with 2 armour, 2 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                      British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Ethiopia from Italians, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 2 artilleries and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 destroyer moved from 81 Sea Zone to 79 Sea Zone
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 cruiser moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
              1 infantry moved from Shan State to Burma
              1 infantry moved from Malaya to Shan State
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 fighter moved from Malta to Egypt
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              10 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 32 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
              UK_Pacific collect 24 PUs (2 lost to blockades); end with 24 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
              Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Italians regular : -0,33
      Neutral_Axis regular : 0,33
      British regular : 1,00
      

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Western United States to Hawaiian Islands
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 battleship and 2 transports placed in 10 Sea Zone
              1 cruiser placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Italians
              2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 fighter moved from Southern Italy to Malta
              2 infantry moved from Albania to Greece
              1 armour moved from Northern Italy to Southern Italy
              1 artillery moved from Southern France to Northern Italy
              1 infantry moved from Kenya to Belgian Congo
                    Italians take Belgian Congo from British
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
      
          Non Combat Move - Italians
              1 submarine moved from 97 Sea Zone to 93 Sea Zone
      
          Place Units - Italians
              1 transport placed in 93 Sea Zone
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 cruiser moved from 113 Sea Zone to 115 Sea Zone
              1 submarine moved from 113 Sea Zone to 115 Sea Zone
              1 armour and 1 mech_infantry moved from Caucasus to Ukraine
              1 armour, 1 artillery and 8 infantry moved from Ukraine to Bessarabia
              2 infantry moved from Western Ukraine to Eastern Poland
              5 infantry moved from Novgorod to Baltic States
              1 mech_infantry moved from Belarus to Baltic States
              1 artillery moved from Smolensk to Belarus
              2 infantry moved from Novgorod to Karelia
              2 infantry moved from Novgorod to Karelia
              2 infantry moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              3 armour moved from Russia to Western Ukraine
              1 infantry moved from Bryansk to Belarus
              2 aaGuns moved from Bryansk to Ukraine
              2 infantry moved from Rostov to Ukraine
              1 aaGun moved from Novgorod to Baltic States
              1 aaGun moved from Novgorod to Karelia
              2 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Karelia
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 tactical_bomber moved from Evenkiyskiy to Amur
              2 fighters moved from Evenkiyskiy to Amur
      
          Place Units - Russians
              3 armour placed in Novgorod
              3 infantry placed in Ukraine
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
              2 artilleries and 5 infantry moved from Hunan to Yunnan
              2 bombers, 2 fighters and 5 tactical_bombers moved from Kiangsu to Yunnan
              2 artilleries and 6 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 artillery and 1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
              1 bomber moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers
                  British defend with 2 fighters and 2 infantry; Chinese defend with 1 fighter and 16 infantry
                      Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/27 hits, 13,67 expected hits
                      Chinese roll dice for 3 fighters and 18 infantry in Yunnan, round 2 : 5/21 hits, 8,00 expected hits
                      5 infantry owned by the Japanese, 11 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 15/22 hits, 12,50 expected hits
                      Chinese roll dice for 3 fighters and 5 infantry in Yunnan, round 3 : 2/8 hits, 3,67 expected hits
                      2 artilleries owned by the Japanese, 5 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 fighters owned by the British lost in Yunnan
                  Japanese win with 3 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 61
                  Casualties for Japanese: 2 artilleries and 5 infantry
                  Casualties for British: 2 fighters and 2 infantry
                  Casualties for Chinese: 1 fighter and 16 infantry
      
          Non Combat Move - Japanese
              2 bombers, 7 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
              1 bomber, 2 fighters and 5 tactical_bombers moved from Yunnan to Hunan
              4 infantry moved from Kiangsu to Kiangsi
              2 fighters moved from 19 Sea Zone to Manchuria
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 armour moved from 36 Sea Zone to Kwangsi
              2 transports moved from 19 Sea Zone to 6 Sea Zone
              1 carrier moved from 19 Sea Zone to 36 Sea Zone
              1 destroyer moved from 19 Sea Zone to 36 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              2 artilleries moved from 6 Sea Zone to Korea
              1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria
      
          Place Units - Japanese
              3 armour placed in Kiangsu
              1 bomber and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -4,67
      Japanese regular : 1,83
      

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 10 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 45 Sea Zone
              1 cruiser moved from 63 Sea Zone to 45 Sea Zone
              2 fighters moved from New Zealand to Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
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