Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. DaButcher
    3. Posts
    D
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 305
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by DaButcher

    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery moved from Ethiopia to Kenya
              1 infantry moved from Ethiopia to Kenya
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Libya to Tunisia
              1 artillery moved from Libya to Tunisia
              1 armour moved from Tobruk to Tunisia
              1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 96 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              1 infantry moved from Northern Italy to Southern France
              1 armour moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              1 bomber moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                  Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 cruiser
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                      Italians roll dice for 1 armour and 1 bomber in Southern France, round 3 : 1/2 hits, 1,17 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Southern France to Northern Italy
              1 bomber moved from Northern Italy to Southern Italy
              1 infantry moved from 96 Sea Zone to Tobruk
              1 artillery moved from 96 Sea Zone to Tobruk
              1 infantry moved from Albania to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
              4 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 armour and 1 artillery placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,5
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,50
      British : 0,50
      French : 0,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 bomber moved from Central United States to Midway
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 fighter moved from Philippines to Guam
              1 fighter moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              3 mech_infantrys moved from Central United States to Western United States
              1 armour moved from Central United States to Western United States
              1 infantry moved from Central United States to Eastern United States
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 10 Sea Zone
              Americans undo move 1.
              1 carrier placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 bomber placed in Western United States
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Shensi to Hopei
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Kweichow to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 7 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits
                      Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 5 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              3 infantry placed in Yunnan
              Chinese undo move 1.
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 bomber moved from United Kingdom to 113 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 submarine moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Alexandria to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 cruiser moved from 98 Sea Zone to 99 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery moved from India to 39 Sea Zone
              1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 infantry moved from West India to 79 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Holland Belgium
              Battle in 113 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 cruiser and 1 transport
                      British roll dice for 1 bomber in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Germans lost in 113 Sea Zone
                      1 transport owned by the Germans lost in 113 Sea Zone
                  British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 19
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for British: 1 submarine
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 carrier moved from 98 Sea Zone to 99 Sea Zone
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              2 fighters moved from 96 Sea Zone to 99 Sea Zone
              1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 artillery moved from Alexandria to Egypt
              1 armour moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 destroyer moved from 39 Sea Zone to 36 Sea Zone
              1 infantry moved from Malaya to Shan State
              6 infantry moved from India to Burma
              2 aaGuns moved from India to Burma
              1 fighter moved from India to Trans-Jordan
              1 tactical_bomber moved from India to Trans-Jordan
              2 infantry moved from Union of South Africa to Rhodesia
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 fighter moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 bomber moved from 113 Sea Zone to United Kingdom
      
          Place Units - British
              1 cruiser and 1 destroyer placed in 106 Sea Zone
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -0,50
      British : -0,50
      Italians : 1,33
      Chinese : -0,83
      Japanese : 2,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Shensi to Hopei
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Kweichow to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 7 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits
                      Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 5 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              3 infantry placed in Yunnan
              Chinese undo move 1.
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,83
      Japanese : 2,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 bomber moved from Central United States to Midway
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 fighter moved from Philippines to Guam
              1 fighter moved from Hawaiian Islands to Wake Island
              1 fighter moved from Hawaiian Islands to Wake Island
              3 mech_infantrys moved from Central United States to Western United States
              1 armour moved from Central United States to Western United States
              1 infantry moved from Central United States to Eastern United States
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 10 Sea Zone
              Americans undo move 1.
              1 carrier placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 bomber placed in Western United States
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 cruiser and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              2 infantry moved from Jehol to Chahar
              1 artillery moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Shantung to Anhwe
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              3 infantry moved from Kiangsu to Kiangsi
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Kiangsu to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Korea to Kiangsi
              6 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Chahar
              1 artillery moved from Manchuria to Jehol
              2 fighters moved from Manchuria to Hunan
              2 tactical_bombers moved from Manchuria to Hunan
              4 infantry moved from Korea to Manchuria
              2 bombers moved from Japan to Yunnan
              2 fighters moved from Japan to Kwangsi
              2 tactical_bombers moved from Japan to Kwangsi
              1 fighter moved from Formosa to Hunan
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from 6 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              1 fighter moved from 6 Sea Zone to 33 Sea Zone
              1 battleship moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 cruiser moved from 20 Sea Zone to 43 Sea Zone
              1 destroyer moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              1 destroyer moved from 19 Sea Zone to 21 Sea Zone
              1 battleship moved from 19 Sea Zone to 36 Sea Zone
              1 submarine moved from 19 Sea Zone to 34 Sea Zone
              1 cruiser moved from 6 Sea Zone to 33 Sea Zone
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 tactical_bombers moved from Hunan to Kwangsi
              3 fighters moved from Hunan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              1 aaGun moved from Manchuria to Jehol
              1 armour moved from 36 Sea Zone to Kwangsi
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 cruiser placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 32 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,00
      Japanese : 3,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Turning on Edit Mode
              EDIT: Adding units owned by British to 111 Sea Zone: 1 battleship
              EDIT: Changing unit hit damage for these British owned units to: battleship = 1
              EDIT: Removing units owned by British from Scotland: 1 fighter
              EDIT: Turning off Edit Mode
              Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 armour moved from Volgograd to Ukraine
              1 mech_infantry moved from Volgograd to Ukraine
              1 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Western Ukraine to Bessarabia
              1 infantry moved from Belarus to Eastern Poland
              6 infantry moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              3 infantry moved from Vyborg to Karelia
              1 infantry moved from Archangel to Novgorod
              1 armour moved from Russia to Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Ukraine
              2 infantry moved from Caucasus to Rostov
              1 fighter moved from Novgorod to Baltic States
              6 infantry moved from Buryatia to Amur
              6 infantry moved from Sakha to Amur
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Amur
              2 aaGuns moved from Russia to Bryansk
              2 aaGuns moved from Novgorod to Baltic States
      
          Place Units - Russians
              1 fighter placed in Novgorod
              3 infantry placed in Ukraine
              1 armour placed in Novgorod
              1 armour placed in Novgorod
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Turning off Edit Mode
              Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              1 infantry moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Poland to Romania
              1 armour moved from Slovakia Hungary to Romania
              2 infantry moved from Slovakia Hungary to Romania
              3 infantry moved from Poland to Slovakia Hungary
              4 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              2 armour moved from Holland Belgium to France
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Slovakia Hungary to France
              1 tactical_bomber moved from Poland to France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to France
              1 fighter moved from Holland Belgium to France
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              6 infantry moved from Greater Southern Germany to Slovakia Hungary
              2 artilleries moved from Greater Southern Germany to Slovakia Hungary
              3 artilleries moved from Germany to Slovakia Hungary
              8 infantry moved from Germany to Poland
              3 infantry moved from Germany to Slovakia Hungary
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 6/9 hits, 5,50 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 40
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 106 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1,33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 5 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 2/3 hits, 0,50 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in France, round 2 : 5/16 hits, 6,17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/12 hits, 5,33 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France
                      Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in France, round 4 : 5/8 hits, 4,00 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2,00 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 fighter moved from France to Western Germany
              1 tactical_bomber moved from France to Western Germany
              3 tactical_bombers moved from 111 Sea Zone to Western Germany
              2 bombers moved from 111 Sea Zone to Western Germany
              3 fighters moved from 111 Sea Zone to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
      
          Place Units - Germans
              1 bomber and 3 infantry placed in Western Germany
              3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,67
      British : 0,17
      French : -1,00
      AA fire in France : : 1,50
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Turning off Edit Mode
              Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              1 infantry moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Poland to Romania
              1 armour moved from Slovakia Hungary to Romania
              2 infantry moved from Slovakia Hungary to Romania
              3 infantry moved from Poland to Slovakia Hungary
              4 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 armour moved from Holland Belgium to Normandy Bordeaux
              2 armour moved from Holland Belgium to France
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Slovakia Hungary to France
              1 tactical_bomber moved from Poland to France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              2 bombers moved from Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to France
              1 fighter moved from Holland Belgium to France
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              6 infantry moved from Greater Southern Germany to Slovakia Hungary
              2 artilleries moved from Greater Southern Germany to Slovakia Hungary
              3 artilleries moved from Germany to Slovakia Hungary
              8 infantry moved from Germany to Poland
              3 infantry moved from Germany to Slovakia Hungary
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Western Germany to 103 Sea Zone
      
          Combat - Italians
              Battle in 103 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 3 artilleries, 3 infantry and 8 transports
                      3 infantry owned by the Americans, 3 artilleries owned by the Americans and 8 transports owned by the Americans lost in 103 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 77
                  Casualties for Americans: 3 artilleries, 3 infantry and 8 transports
      
          Non Combat Move - Italians
              1 bomber moved from 103 Sea Zone to Holland Belgium
              1 aaGun moved from Southern Italy to Northern Italy
              1 infantry moved from Yugoslavia to Northern Italy
      
          Place Units - Italians
              1 mech_infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,1,6
              Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              2 battleships moved from 43 Sea Zone to 44 Sea Zone
              2 cruisers moved from 43 Sea Zone to 44 Sea Zone
              1 destroyer moved from 36 Sea Zone to 44 Sea Zone
              1 battleship moved from 36 Sea Zone to 44 Sea Zone
              2 armour moved from Manchuria to Korea
              1 armour moved from Manchuria to Korea
              2 armour moved from Jehol to Anhwe
              5 infantry moved from Kiangsu to Anhwe
              2 bombers moved from Kiangsu to Anhwe
              2 fighters moved from Kiangsu to Japan
              2 fighters moved from Japan to Korea
              11 fighters moved from Kiangsu to Anhwe
              1 armour moved from Timguska to Kansu
              2 armour moved from Evenkiyskiy to Kansu
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 2 transports
                      2 transports owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 2 transports
              Battle in Celebes
                  Japanese attack with 1 infantry
                  Americans defend with 1 artillery
                      Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                      Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Celebes
                  Japanese win, taking Celebes from Americans with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
              Battle in Korea
                  Japanese attack with 3 armour and 2 fighters
                  ANZAC defend with 3 infantry
                      Japanese roll dice for 3 armour and 2 fighters in Korea, round 2 : 2/5 hits, 2,50 expected hits
                      ANZAC roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Korea
                      Japanese roll dice for 2 armour and 2 fighters in Korea, round 3 : 1/4 hits, 2,00 expected hits
                      ANZAC roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Korea
                  Japanese win, taking Korea from ANZAC with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 armour
                  Casualties for ANZAC: 3 infantry
              Battle in Kansu
                  Japanese attack with 3 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 armour, 2 bombers, 11 fighters and 5 infantry
                  British defend with 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys
                      Japanese roll dice for 2 armour, 2 bombers, 11 fighters and 5 infantry in Anhwe, round 2 : 8/20 hits, 8,67 expected hits
                      Chinese roll dice for 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Anhwe, round 2 : 1/16 hits, 5,67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Anhwe
                      Japanese roll dice for 2 armour, 2 bombers, 11 fighters and 4 infantry in Anhwe, round 3 : 5/19 hits, 8,50 expected hits
                      Chinese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Anhwe, round 3 : 4/8 hits, 3,00 expected hits
                      4 infantry owned by the Japanese and 5 mech_infantrys owned by the British lost in Anhwe
                      Japanese roll dice for 2 armour, 2 bombers and 11 fighters in Anhwe, round 4 : 9/15 hits, 7,83 expected hits
                      Chinese roll dice for 2 armour and 1 artillery in Anhwe, round 4 : 0/3 hits, 1,33 expected hits
                      1 artillery owned by the British and 2 armour owned by the British lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 armour, 2 bombers and 11 fighters remaining. Battle score for attacker is 46
                  Casualties for Japanese: 5 infantry
                  Casualties for British: 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys
      
          Non Combat Move - Japanese
              11 fighters moved from Anhwe to Kiangsu
              2 bombers moved from Anhwe to Japan
              2 fighters moved from Korea to Japan
      
          Place Units - Japanese
              1 factory_minor placed in Shantung
              3 infantry placed in Kiangsu
              3 infantry placed in Manchuria
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,6,4,2,3,4,4,2,4,6,6,5,4,6,6,6
              Japanese collect 27 PUs (12 lost to blockades); end with 27 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,33
      ANZAC : -0,33
      Chinese : -5,33
      Japanese : -3,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour and 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              12 armour moved from Germany to Poland
              9 infantry moved from Germany to Poland
              4 infantry moved from Western Germany to France
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to France
              1 tactical_bomber moved from Germany to Poland
              1 fighter moved from Germany to Poland
              2 fighters moved from Western Germany to Poland
              1 tactical_bomber moved from Western Germany to Poland
              2 armour moved from Western Germany to Poland
      
          Combat - Germans
              Battle in Poland
                  Germans attack with 14 armour, 3 fighters, 9 infantry and 2 tactical_bombers
                  Russians defend with 2 artilleries and 1 infantry
                      Germans roll dice for 14 armour, 3 fighters, 9 infantry and 2 tactical_bombers in Poland, round 2 : 15/28 hits, 11,33 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Germans win, taking Poland from Russians with 14 armour, 3 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 artilleries and 1 infantry
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Poland to Western Germany
              2 fighters moved from Poland to Western Germany
              1 fighter moved from Poland to Germany
      
          Place Units - Germans
              6 infantry placed in Western Germany
              4 armour placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
              Germans collect 34 PUs; end with 36 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 3,67
      Russians : 0,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Combat Move - Italians
              1 infantry moved from Yugoslavia to Albania
                    Italians take Albania from British
              1 infantry moved from Yugoslavia to Bulgaria
                    Italians take Bulgaria from Russians
              1 armour moved from Yugoslavia to Slovakia Hungary
              2 artilleries moved from Yugoslavia to Slovakia Hungary
              1 bomber moved from Southern Italy to Slovakia Hungary
              1 infantry moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Slovakia Hungary
                  Italians attack with 1 armour, 2 artilleries and 1 bomber
                  Russians defend with 3 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Slovakia Hungary, round 2 : 3/4 hits, 1,83 expected hits
                      Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Russians lost in Slovakia Hungary
                  Italians win, taking Slovakia Hungary from Russians with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Slovakia Hungary to Western Germany
              1 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Southern Italy to Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,6,3
              Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,17
      Russians : -1,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 units repaired.
              1 armour moved from Manchuria to Siberia
              2 armour moved from Manchuria to Jehol
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Yenisey from Russians
                    Japanese take Evenkiyskiy from Russians
              1 armour moved from Yakut S.S.R. to Timguska
                    Japanese take Timguska from Russians
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
              1 armour moved from Novosibirsk to Volgograd
                    Japanese take Kazakhstan from Russians
                    Japanese take Volgograd from Russians
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsu to Anhwe
              6 fighters moved from Kiangsu to Anhwe
              1 bomber moved from Kiangsu to Jehol
              3 fighters moved from Kiangsu to Jehol
              4 fighters moved from Kiangsu to Anhwe
              1 fighter moved from Kiangsu to Japan
              1 bomber moved from Japan to Anhwe
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
              2 cruisers moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              1 battleship moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              1 battleship moved from 35 Sea Zone to 43 Sea Zone
      
          Combat - Japanese
              Battle in 36 Sea Zone
                  Japanese attack with 1 battleship and 2 destroyers
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 battleship and 2 destroyers in 36 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 36 Sea Zone
                  Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Anhwe
                  Japanese attack with 1 bomber, 10 fighters and 3 infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 bomber, 10 fighters and 3 infantry in Anhwe, round 2 : 8/14 hits, 6,17 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in Jehol
                  Japanese attack with 2 armour, 1 bomber and 3 fighters
                  British defend with 1 mech_infantry
                      Japanese roll dice for 2 armour, 1 bomber and 3 fighters in Jehol, round 2 : 2/6 hits, 3,17 expected hits
                      Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Jehol
                  Japanese win, taking Jehol from Chinese with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Borneo
                  Japanese attack with 1 infantry
                  Americans defend with 1 mech_infantry
                      Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Americans lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
      
          Non Combat Move - Japanese
              10 fighters moved from Anhwe to Kiangsu
              1 bomber moved from Anhwe to Kiangsu
              1 aaGun moved from Shantung to Kiangsu
              3 fighters moved from Jehol to Kiangsu
              1 bomber moved from Jehol to Kiangsu
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              3 armour placed in Manchuria
              3 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
              Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,17
      Chinese : -0,33
      UK_Pacific : -0,33
      Japanese : 0,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Vyborg to Finland
              1 infantry moved from Vyborg to Finland
              1 mech_infantry moved from Poland to Baltic States
              1 infantry moved from Poland to Baltic States
              1 fighter moved from Western Germany to Baltic States
              1 tactical_bomber moved from Western Germany to Baltic States
              2 fighters moved from Western Germany to Slovakia Hungary
              1 tactical_bomber moved from Western Germany to Slovakia Hungary
              1 infantry moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Poland
              3 infantry moved from Western Germany to Germany
              1 armour moved from Western Germany to Slovakia Hungary
              1 armour moved from Western Germany to Slovakia Hungary
              1 armour moved from Holland Belgium to Western Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Denmark to Western Germany
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 infantry moved from Southern France to Normandy Bordeaux
              1 armour moved from Western Germany to Germany
              2 armour moved from Poland to Germany
              2 armour moved from Poland to Germany
              2 armour moved from Poland to Germany
              1 armour moved from Poland to Western Germany
              3 armour moved from Western Germany to Germany
              2 armour moved from Western Germany to Germany
      
          Combat - Germans
              Battle in Slovakia Hungary
                  Germans attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 armour
                      Germans roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/7 hits, 3,33 expected hits
                      Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Baltic States
                  Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Baltic States to Germany
              1 fighter moved from Baltic States to Germany
              2 fighters moved from Slovakia Hungary to Western Germany
              1 tactical_bomber moved from Slovakia Hungary to Western Germany
      
          Place Units - Germans
              1 infantry placed in Normandy Bordeaux
              6 infantry placed in Western Germany
              8 infantry placed in Germany
              Germans undo move 3.
              2 infantry placed in Western Germany
              6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 39 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : 2,17
      Russians : -0,83
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians repair damage of 5x factory_minor; Remaining resources: 3 PUs; 
              Italians buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to Yugoslavia
              1 armour moved from Southern Italy to Yugoslavia
              2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
                  British defend with 4 armour and 2 artilleries
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Yugoslavia, round 2 : 2/9 hits, 3,00 expected hits
                      British roll dice for 4 armour and 2 artilleries in Yugoslavia, round 2 : 0/6 hits, 2,67 expected hits
                      2 artilleries owned by the British lost in Yugoslavia
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Yugoslavia, round 3 : 3/9 hits, 3,00 expected hits
                      British roll dice for 4 armour in Yugoslavia, round 3 : 3/4 hits, 2,00 expected hits
                      3 infantry owned by the Italians and 3 armour owned by the British lost in Yugoslavia
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 4 : 3/6 hits, 2,50 expected hits
                      British roll dice for 1 armour in Yugoslavia, round 4 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Yugoslavia
                  Italians win, taking Yugoslavia from British with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 23
                  Casualties for British: 4 armour and 2 artilleries
                  Casualties for Italians: 3 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Yugoslavia to Southern Italy
              3 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,3
              Italians collect 0 PUs (9 lost to blockades); end with 0 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,50
      British : -2,17
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              2 armour moved from Suiyuyan to Novosibirsk
                    Japanese take Kansu from Chinese
              2 armour moved from Shensi to Tsinghai
                    Japanese take Tsinghai from Chinese
              2 armour moved from Tsinghai to Novosibirsk
              1 infantry moved from Chahar to Anhwe
              1 infantry moved from Hopei to Anhwe
              2 armour moved from Manchuria to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              12 fighters moved from Hainan to Kiangsu
              1 bomber moved from Hainan to Anhwe
              1 bomber moved from Hainan to Japan
              3 armour moved from Buryatia to Yakut S.S.R.
              2 fighters moved from Japan to Anhwe
      
          Combat - Japanese
              Battle in Anhwe
                  Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                  Chinese defend with 3 artilleries and 1 infantry
                      Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/8 hits, 3,17 expected hits
                      Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/8 hits, 3,17 expected hits
                      Chinese roll dice for 3 artilleries in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                      Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 4 : 2/7 hits, 3,00 expected hits
                      Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                  Casualties for Chinese: 3 artilleries and 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Novosibirsk
                  Japanese attack with 4 armour
                  Russians defend with 2 armour and 2 mech_infantrys
                      Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2,00 expected hits
                      Russians roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                      2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
                      Japanese roll dice for 2 armour in Novosibirsk, round 3 : 2/2 hits, 1,00 expected hits
                      Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 3 armour
                  Casualties for Russians: 2 armour and 2 mech_infantrys
              Battle in Yakut S.S.R.
                  Japanese attack with 3 armour
                  British defend with 1 armour
                      Japanese roll dice for 3 armour in Yakut S.S.R., round 2 : 2/3 hits, 1,50 expected hits
                      Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Japanese
              1 bomber moved from Anhwe to Kiangsu
              2 fighters moved from Anhwe to Kiangsu
              1 aaGun moved from Jehol to Shantung
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              3 armour placed in Manchuria
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,1
              Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1,67
      Russians : 0,33
      Japanese : -1,83
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Western Germany to Denmark
              1 cruiser moved from 112 Sea Zone to 113 Sea Zone
              1 destroyer moved from 125 Sea Zone to 113 Sea Zone
              1 armour moved from Southern France to Holland Belgium
              1 armour moved from Southern France to Normandy Bordeaux
              1 infantry moved from Southern France to Normandy Bordeaux
              3 armour moved from Germany to Poland
              3 armour moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Poland
              1 mech_infantry moved from Germany to Slovakia Hungary
              2 tactical_bombers moved from Western Germany to Poland
              2 fighters moved from Western Germany to Poland
              1 fighter moved from Western Germany to Slovakia Hungary
              3 armour moved from Western Germany to Slovakia Hungary
              3 armour moved from Western Germany to Poland
              1 mech_infantry moved from Western Germany to Poland
              1 armour moved from Western Germany to Yugoslavia
              1 armour moved from Southern France to Yugoslavia
              1 mech_infantry moved from Southern France to Yugoslavia
              1 armour moved from Western Germany to Slovakia Hungary
              1 armour moved from Western Germany to Poland
              2 infantry moved from Western Germany to Germany
              1 artillery moved from Western Germany to Germany
      
          Combat - Germans
              Battle in Slovakia Hungary
                  Germans attack with 7 armour, 1 fighter and 1 mech_infantry
                  Russians defend with 2 artilleries
                      Germans roll dice for 7 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 5/9 hits, 4,17 expected hits
                      Russians roll dice for 2 artilleries in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 7 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 artilleries
              Battle in Poland
                  Germans attack with 7 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Russians defend with 2 artilleries and 1 infantry
                      Germans roll dice for 7 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 7/15 hits, 6,50 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Poland
                  Germans win, taking Poland from Russians with 7 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 artilleries and 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Slovakia Hungary to Western Germany
              2 fighters moved from Poland to Western Germany
              2 tactical_bombers moved from Poland to Western Germany
      
          Place Units - Germans
              2 destroyers and 1 submarine placed in 113 Sea Zone
              4 armour and 3 infantry placed in Western Germany
              Germans undo move 2.
              2 armour placed in Western Germany
              2 armour and 3 infantry placed in Germany
              Germans undo move 3.
              2 armour and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,4,6
              Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,33
      Russians : 0,33
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 92 Sea Zone
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 3 transports
                      3 transports owned by the Americans lost in 92 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for Americans: 3 transports
      
          Non Combat Move - Italians
              1 bomber moved from 92 Sea Zone to Southern Italy
              2 infantry moved from Northern Italy to Southern Italy
              2 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Northern Italy to Yugoslavia
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,4
              Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from Manchuria to Buryatia
              1 armour moved from Anhwe to Shensi
                    Japanese take Hopei from Chinese
                    Japanese take Shensi from Chinese
              1 armour moved from Chahar to Suiyuyan
              1 armour moved from Anhwe to Shensi
              4 infantry moved from Jehol to Anhwe
              1 infantry moved from Jehol to Chahar
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Kiangsu
              1 infantry moved from Anhwe to Kiangsu
              1 armour moved from Anhwe to Suiyuyan
              1 bomber moved from Philippines to 41 Sea Zone
              3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 bomber moved from Philippines to 37 Sea Zone
              4 fighters and 6 tactical_bombers moved from Philippines to 37 Sea Zone
              2 tactical_bombers moved from Kiangsu to 37 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 submarine; ANZAC defend with 3 transports
                  1 submarine owned by the Americans Submerged
                      Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                      2 transports owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for ANZAC: 3 transports
              Battle in Suiyuyan
                  Japanese attack with 2 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport
                  Americans defend with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                      Japanese roll dice for 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 13/29 hits, 16,17 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      Americans roll dice for 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 13/23 hits, 11,50 expected hits
                  Units damaged: 3 battleships owned by the Japanese
                      1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 19/29 hits, 16,17 expected hits
                      Americans roll dice for 3 battleships, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 9/18 hits, 9,83 expected hits
                      8 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 3 battleships owned by the Americans lost in 37 Sea Zone
                  Japanese win with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 12 fighters and 1 transport remaining. Battle score for attacker is 119
                  Casualties for Japanese: 5 carriers, 1 fighter and 8 tactical_bombers
                  Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                  Casualties for Americans: 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 bomber moved from 41 Sea Zone to Hainan
              1 bomber moved from 37 Sea Zone to Hainan
              12 fighters moved from 37 Sea Zone to Hainan
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              2 armour and 1 mech_infantry placed in Manchuria
              2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,33
      Chinese : -0,33
      Japanese : 1,00
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 transport moved from 112 Sea Zone to 114 Sea Zone
              2 infantry moved from Poland to 114 Sea Zone
              2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Novgorod
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 artillery moved from Finland to Vyborg
              2 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              2 infantry moved from Finland to 115 Sea Zone
              3 artilleries moved from Finland to 115 Sea Zone
              1 artillery moved from 115 Sea Zone to Novgorod
              1 artillery moved from 115 Sea Zone to Novgorod
              1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 112 Sea Zone to 115 Sea Zone
              2 tactical_bombers moved from 115 Sea Zone to Western Germany
              2 fighters moved from Slovakia Hungary to Western Germany
              4 armour moved from Germany to Western Germany
              1 mech_infantry moved from Germany to Western Germany
              1 infantry moved from Germany to Western Germany
              6 armour moved from Romania to Germany
              1 mech_infantry moved from Romania to Slovakia Hungary
              1 mech_infantry moved from Slovakia Hungary to Germany
              2 infantry moved from Poland to Slovakia Hungary
              1 infantry moved from Poland to Germany
              1 fighter moved from Southern France to Western Germany
              5 armour moved from Southern France to Western Germany
              2 infantry moved from France to Holland Belgium
              1 infantry moved from Normandy Bordeaux to Holland Belgium
      
          Combat - Germans
              Battle in Novgorod
      
          Non Combat Move - Germans
              3 aaGuns moved from Northern Italy to Western Germany
              1 artillery moved from 113 Sea Zone to Western Germany
              2 infantry moved from 113 Sea Zone to Western Germany
      
          Place Units - Germans
              6 armour and 4 infantry placed in Western Germany
              Germans undo move 1.
              6 armour and 2 infantry placed in Western Germany
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,1,5
              Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • 1
    • 2
    • 12
    • 13
    • 14
    • 15
    • 16
    • 14 / 16