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    Posts made by DaButcher

    • RE: David vs Kenneth

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from New South Wales to Western Australia
      
          Non Combat Move - ANZAC
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 artilleries and 7 infantry; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              3 armour moved from Romania to Ukraine
              2 fighters moved from Yugoslavia to Ukraine
              8 infantry moved from Romania to Bessarabia
              1 armour and 11 infantry moved from Poland to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              1 submarine moved from 118 Sea Zone to 119 Sea Zone
              1 submarine moved from 119 Sea Zone to 125 Sea Zone
              2 tactical_bombers moved from Western Germany to Eastern Poland
              4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
              3 infantry moved from Slovakia Hungary to Eastern Poland
              5 armour moved from Slovakia Hungary to Eastern Poland
              8 infantry moved from Romania to Eastern Poland
              5 artilleries moved from Romania to Eastern Poland
              1 bomber moved from Southern Italy to Ukraine
              2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 105 Sea Zone
              1 cruiser moved from 119 Sea Zone to 104 Sea Zone
              1 destroyer moved from 119 Sea Zone to 104 Sea Zone
              1 infantry moved from Western Germany to Germany
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers
                  Russians defend with 4 infantry
                      Germans roll dice for 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 19/41 hits, 12,17 expected hits
                      Russians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
                      4 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Russians: 4 infantry
              Battle in Ukraine
                  Germans attack with 3 armour, 1 bomber and 2 fighters
                  Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                      Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 4/6 hits, 3,17 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Ukraine to Romania
              1 fighter moved from Ukraine to Bessarabia
              1 fighter moved from Ukraine to Bessarabia
              2 aaGuns moved from Romania to Bessarabia
              2 aaGuns moved from Slovakia Hungary to Eastern Poland
              2 aaGuns moved from Poland to Eastern Poland
              2 tactical_bombers moved from Eastern Poland to Bessarabia
      
          Place Units - Germans
              2 artilleries and 1 infantry placed in Normandy Bordeaux
              2 armour, 2 artilleries and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : 7,67
      Russians : -1,33
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 56 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
              2 fighters moved from Guam to Philippines
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Wake Island to 26 Sea Zone
              1 cruiser moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Midway to Wake Island
              1 bomber moved from Hawaiian Islands to Wake Island
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Central United States to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
      
          Non Combat Move - Americans
              3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 armour and 1 infantry placed in Eastern United States
              1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
                    Chinese take Hopei from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 factory_minor and 2 submarines; Remaining resources: 5 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 109 Sea Zone to 105 Sea Zone
              1 battleship moved from 109 Sea Zone to 105 Sea Zone
              1 transport moved from 102 Sea Zone to 106 Sea Zone
              1 cruiser moved from 106 Sea Zone to 121 Sea Zone
              1 destroyer moved from 106 Sea Zone to 121 Sea Zone
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              1 battleship moved from 79 Sea Zone to 39 Sea Zone
              1 armour moved from India to Burma
              1 mech_infantry moved from Burma to Siam
                    UK_Pacific take Siam from Japanese
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 cruiser moved from 98 Sea Zone to 93 Sea Zone
              1 fighter moved from United Kingdom to Algeria
      
          Combat - British
              Battle in 121 Sea Zone
                  British attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 cruiser and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 121 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                      Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 121 Sea Zone
                  British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 mech_infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
      
          Place Units - British
              1 factory_minor placed in Egypt
              2 submarines placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 armour and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 2 armour and 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : -0,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
                    Chinese take Hopei from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 56 Sea Zone
              1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
              2 fighters moved from Guam to Philippines
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Wake Island to 26 Sea Zone
              1 cruiser moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Midway to Wake Island
              1 bomber moved from Hawaiian Islands to Wake Island
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Central United States to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
      
          Non Combat Move - Americans
              3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 armour and 1 infantry placed in Eastern United States
              1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 9 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 armour moved from Yugoslavia to Bessarabia
              1 armour moved from Romania to Bessarabia
              1 armour moved from Greece to Romania
              6 infantry moved from Greece to Bulgaria
              1 artillery and 6 infantry moved from Yugoslavia to Romania
              1 bomber moved from Southern Italy to 91 Sea Zone
              1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
                    Italians take Rhodesia from British
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
      
          Combat - Italians
              Battle in 91 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 91 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Bessarabia
                  Italians attack with 2 armour
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              2 aaGuns moved from Yugoslavia to Romania
              1 aaGun moved from Northern Italy to Yugoslavia
              1 bomber moved from 91 Sea Zone to Tunisia
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 28 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,00
      Russians : -0,33
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 aaGun, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 armour moved from Volgograd to Ukraine
              1 armour moved from Novosibirsk to Yenisey
              4 infantry moved from Central Mongolia to Ulaanbaatar
              2 infantry moved from Tsagaan Olom to Suiyuyan
              2 armour, 1 artillery and 10 infantry moved from Baltic States to Eastern Poland
              3 fighters moved from Novgorod to Eastern Poland
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 2 armour, 1 artillery, 3 fighters and 10 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour, 1 artillery, 3 fighters and 10 infantry in Eastern Poland, round 2 : 3/16 hits, 4,67 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 fighters moved from Eastern Poland to Ukraine
              2 aaGuns moved from Baltic States to Eastern Poland
      
          Place Units - Russians
              1 aaGun and 2 fighters placed in Ukraine
              2 artilleries and 1 infantry placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : -1,67
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Amur
              2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 cruiser moved from 33 Sea Zone to 6 Sea Zone
              1 cruiser moved from 44 Sea Zone to 35 Sea Zone
              3 destroyers moved from 44 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 artillery moved from Celebes to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              1 armour moved from Borneo to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              2 fighters moved from 43 Sea Zone to Philippines
              1 battleship moved from 43 Sea Zone to 35 Sea Zone
              1 carrier moved from 43 Sea Zone to 35 Sea Zone
              1 infantry moved from Siam to Shan State
                    Japanese take Shan State from UK_Pacific
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 artillery moved from Kweichow to Anhwe
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 mech_infantry moved from Suiyuyan to Jehol
              1 artillery moved from Suiyuyan to Chahar
              1 infantry moved from Suiyuyan to Chahar
              2 armour moved from Kiangsu to Jehol
              1 artillery and 6 infantry moved from Anhwe to Jehol
              1 infantry moved from Kweichow to Hunan
              1 infantry moved from Kiangsu to Anhwe
              7 fighters moved from Kwangsi to Kiangsu
              2 bombers moved from Kwangsi to Philippines
              6 tactical_bombers moved from Kwangsi to Kiangsu
              1 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Hopei to Anhwe
              1 cruiser moved from 6 Sea Zone to 5 Sea Zone
      
          Combat - Japanese
              Battle in Amur
                  Japanese attack with 1 infantry
                  Russians defend with 2 aaGuns
                      Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0,50 expected hits
                      1 aaGun owned by the Russians lost in Amur
                      1 aaGun owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 aaGuns
              Battle in Korea
                  Japanese attack with 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Korea
                  Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Philippines to 35 Sea Zone
              2 bombers moved from Philippines to Formosa
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              1 carrier, 1 cruiser and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,67
      Russians : -0,33
      Japanese : 2,50
      

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from Queensland to New South Wales
              3 fighters moved from Queensland to Java
      
          Non Combat Move - ANZAC
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              2 infantry moved from Tunisia to Libya
                    French take Libya from Italians
              1 infantry moved from Algeria to Tunisia
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
      
          Combat - French
              Battle in 99 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 3 transports
                      3 transports owned by the Italians lost in 99 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 21
                  Casualties for Italians: 3 transports
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from Queensland to New South Wales
              3 fighters moved from Queensland to Java
      
          Non Combat Move - ANZAC
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 transport moved from 119 Sea Zone to 112 Sea Zone
              1 destroyer moved from 112 Sea Zone to 119 Sea Zone
              1 bomber moved from Southern France to 96 Sea Zone
              1 bomber moved from Normandy Bordeaux to 96 Sea Zone
              1 bomber moved from Western Germany to 96 Sea Zone
              1 tactical_bomber moved from Western Germany to 96 Sea Zone
              1 fighter moved from Western Germany to 96 Sea Zone
              1 fighter moved from Western Germany to 96 Sea Zone
              1 fighter moved from Normandy Bordeaux to 112 Sea Zone
              2 tactical_bombers moved from Normandy Bordeaux to Western Germany
              1 infantry moved from France to Western Germany
              5 armour moved from Greater Southern Germany to Slovakia Hungary
              3 infantry moved from Germany to Poland
              3 armour, 5 artilleries and 16 infantry moved from Yugoslavia to Romania
              4 mech_infantrys moved from Western Germany to Slovakia Hungary
              1 armour moved from Western Germany to Poland
              1 submarine moved from 106 Sea Zone to 118 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                  British defend with 1 battleship and 1 cruiser
                      Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
                  Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for British: 1 battleship and 1 cruiser
      
          Non Combat Move - Germans
              1 bomber moved from 96 Sea Zone to Normandy Bordeaux
              1 bomber moved from 96 Sea Zone to France
              1 bomber moved from 96 Sea Zone to Southern Italy
              2 fighters moved from 96 Sea Zone to Yugoslavia
              1 aaGun moved from Germany to Poland
              1 aaGun moved from Slovakia Hungary to Romania
              1 aaGun moved from Germany to Slovakia Hungary
              1 aaGun moved from Slovakia Hungary to Romania
              1 aaGun moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              2 armour placed in Germany
              1 carrier, 1 cruiser and 2 submarines placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      British : -0,17
      

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 artillery and 2 infantry moved from Kenya to Belgian Congo
                    Italians take Belgian Congo from British
              1 armour and 1 infantry moved from Albania to Greece
              5 infantry moved from Bulgaria to Greece
              1 bomber moved from Southern Italy to Greece
              1 armour moved from Northern Italy to Romania
              1 armour moved from Southern France to Yugoslavia
              6 infantry moved from Northern Italy to Yugoslavia
              1 artillery moved from Northern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 bomber and 6 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 2 : 2/8 hits, 2,17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 3 : 4/8 hits, 2,17 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Greece to Southern Italy
              2 aaGuns moved from Northern Italy to Yugoslavia
              1 aaGun moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,67
      Neutral_Allies : -2,00
      

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from Guam to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to Philippines
              1 submarine moved from 21 Sea Zone to 35 Sea Zone
              2 fighters moved from Wake Island to Guam
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to Wake Island
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              2 fighters placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 transport moved from 110 Sea Zone to 102 Sea Zone
              1 battleship moved from 110 Sea Zone to 105 Sea Zone
              2 destroyers moved from 110 Sea Zone to 105 Sea Zone
              1 bomber moved from United Kingdom to 99 Sea Zone
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              1 mech_infantry moved from Ethiopia to Egypt
              1 artillery moved from Ethiopia to Kenya
              1 tactical_bomber moved from Egypt to Kenya
              1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
              1 fighter moved from Trans-Jordan to 99 Sea Zone
              1 transport moved from 76 Sea Zone to 79 Sea Zone
              1 battleship moved from 37 Sea Zone to 79 Sea Zone
              1 infantry moved from Rhodesia to Belgian Congo
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Battle in Kenya
                  British attack with 1 artillery and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 tactical_bomber in Kenya, round 2 : 2/2 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 99 Sea Zone
                  British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 battleship
                      British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                      Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for Italians: 1 battleship
      
          Non Combat Move - British
              1 tactical_bomber moved from Kenya to Egypt
              1 tactical_bomber moved from 99 Sea Zone to Egypt
              1 bomber moved from 99 Sea Zone to Syria
              1 fighter moved from 99 Sea Zone to Egypt
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Shan State to Burma
              3 infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
              1 aaGun moved from India to Burma
              1 mech_infantry moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 armour moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 artillery placed in United Kingdom
              1 battleship and 1 cruiser placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 infantry placed in India
              1 destroyer placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour and 1 infantry
                  Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      British : 2,00
      Italians : -1,00
      

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from Guam to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to Philippines
              1 submarine moved from 21 Sea Zone to 35 Sea Zone
              2 fighters moved from Wake Island to Guam
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to Wake Island
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              2 fighters placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              3 infantry moved from Kiangsi to Kwangtung
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              2 infantry moved from Hunan to Yunnan
              1 artillery moved from Hunan to Yunnan
              1 artillery moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Kweichow
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 armour moved from Kwangsi to 36 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 infantry moved from 43 Sea Zone to Borneo
              1 armour moved from 43 Sea Zone to Borneo
              1 battleship moved from 36 Sea Zone to 43 Sea Zone
              1 carrier moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 20 Sea Zone to 44 Sea Zone
              1 destroyer moved from 21 Sea Zone to 44 Sea Zone
              1 destroyer moved from 34 Sea Zone to 54 Sea Zone
              1 submarine moved from 34 Sea Zone to 54 Sea Zone
              1 submarine moved from 33 Sea Zone to 54 Sea Zone
              2 carriers moved from 33 Sea Zone to 54 Sea Zone
              1 battleship moved from 33 Sea Zone to 54 Sea Zone
              1 cruiser, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
              1 artillery and 6 infantry moved from Jehol to Anhwe
              1 bomber moved from Kwangsi to 41 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 cruiser moved from 43 Sea Zone to 44 Sea Zone
              3 tactical_bombers moved from Kwangsi to Kwangtung
              7 fighters moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Kwangtung
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 cruiser moved from 6 Sea Zone to 33 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to Kwangtung
              1 fighter moved from Kiangsi to 43 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 62 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 62 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Yunnan
                  Japanese attack with 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/11 hits, 5,00 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in Kwangtung
                  Japanese attack with 3 infantry and 5 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 infantry and 5 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,00 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in 54 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship; ANZAC defend with 1 cruiser and 1 destroyer
                      Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                      ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 battleship
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
              1 bomber moved from 42 Sea Zone to Kwangsi
              1 bomber moved from 41 Sea Zone to Kwangsi
              5 tactical_bombers moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              7 fighters moved from Yunnan to Kwangsi
              1 aaGun moved from Jehol to Anhwe
      
          Place Units - Japanese
              2 armour and 1 infantry placed in Kiangsu
              1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0,50
      Chinese : 0,00
      UK_Pacific : 0,33
      Japanese : 0,17
      

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Buyant-Uhaa to Central Mongolia
              1 infantry moved from Ulaanbaatar to Central Mongolia
              2 infantry moved from Olgiy to Tsagaan Olom
              1 infantry moved from Dzavhan to Central Mongolia
              1 armour moved from Russia to Novosibirsk
              2 infantry moved from Rostov to Ukraine
              1 infantry moved from Bessarabia to Ukraine
              1 artillery moved from Bessarabia to Ukraine
              1 infantry moved from Bryansk to Ukraine
              2 aaGuns moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 fighter moved from Baltic States to Novgorod
              1 infantry moved from Novgorod to Baltic States
              2 armour moved from Novgorod to Baltic States
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 armour placed in Volgograd
              1 fighter placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Denmark to 113 Sea Zone
              1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
              2 submarines moved from 111 Sea Zone to 119 Sea Zone
              2 infantry moved from 119 Sea Zone to Scotland
              3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
              5 artilleries and 12 infantry moved from Slovakia Hungary to Yugoslavia
              3 armour and 4 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
              Battle in Scotland
              Battle in 97 Sea Zone
                  Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 1 cruiser and 2 fighters
                      Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                      1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win, taking Scotland from British with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 carrier, 1 cruiser and 2 fighters
              Battle in Yugoslavia
                  Germans attack with 3 armour, 5 artilleries and 16 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 5 artilleries and 16 infantry in Yugoslavia, round 2 : 7/24 hits, 6,67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                      5 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 15
                  Casualties for Neutral_Allies: 5 infantry
      
          Non Combat Move - Germans
              3 bombers moved from 97 Sea Zone to Normandy Bordeaux
              1 bomber moved from Normandy Bordeaux to Southern France
              1 bomber moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from 97 Sea Zone to Western Germany
              2 fighters moved from 97 Sea Zone to Western Germany
              1 fighter moved from 97 Sea Zone to Normandy Bordeaux
              2 tactical_bombers moved from 97 Sea Zone to Normandy Bordeaux
              3 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Western Germany to Germany
              1 aaGun moved from Germany to Poland
              1 aaGun moved from Germany to Slovakia Hungary
              1 aaGun moved from Western Germany to Germany
              1 aaGun moved from Germany to Slovakia Hungary
              1 aaGun moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
              5 armour moved from France to Greater Southern Germany
              4 mech_infantrys moved from Normandy Bordeaux to Western Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              1 infantry moved from Normandy Bordeaux to France
              2 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 cruiser, 1 destroyer and 1 submarine placed in 105 Sea Zone
              1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
              1 fighter placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : 2,67
      British : -0,17
      Neutral_Allies : -1,67
      

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      DaButcher
    • RE: David vs Kenneth

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      D
      DaButcher
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