@mikawagunichi actually, just move all of stalingrad to saratov. Everything else was fine. I missed some planes for the math was all.
Also, assumed no scramble in amur after i edited more inf there. I need to stop playing before i finish my coffee
@mikawagunichi actually, just move all of stalingrad to saratov. Everything else was fine. I missed some planes for the math was all.
Also, assumed no scramble in amur after i edited more inf there. I need to stop playing before i finish my coffee
@mikawagunichi disregard that. redoing russia
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 36 PUs;
Russians buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Kursk
Russians take Kursk from Italians
1 artillery and 2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
2 armour and 2 mech_infantrys moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
2 armour and 2 mech_infantrys moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Korea to Amur
3 artilleries and 13 infantry moved from Korea to Northern Manchuria
1 armour moved from Russia to Stalingrad
2 infantry moved from Samara to Stalingrad
3 infantry moved from Urals to Kazakhstan
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
6 artilleries and 34 infantry moved from Smolensk to Novgorod
9 infantry moved from Russia to Samara
Combat - Russians
Battle in Buryatia
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Buryatia, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Buryatia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Amur
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 artillery and 3 infantry in Amur, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Amur, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Manchuria
Russians attack with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys in Northern Manchuria, round 2 : 3/20 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 6 artilleries and 34 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 34 infantry in Novgorod, round 2 : 9/40 hits, 8.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 aaGuns moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Buryatia to Timguska
2 aaGuns moved from Korea to Northern Manchuria
EDIT: 2 infantry moved from Northern Manchuria to Amur
4 artilleries, 1 fighter and 11 infantry moved from Tambov to Stalingrad
EDIT: 3 infantry moved from Kazakhstan to Samara
Place Units - Russians
2 fighters placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Russians undo move 2.
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
Germans regular : -0.33
Russians regular : -2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber moved from Queensland to New South Wales
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to French Indo China
1 transport moved from 81 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to French Indo China
EDIT: 1 bomber and 2 fighters moved from Queensland to New South Wales
EDIT: 1 fighter moved from New South Wales to 65 Sea Zone
EDIT: ANZAC undo move 7.
EDIT: ANZAC undo move 6.
EDIT: 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
EDIT: 1 bomber and 2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Combat Hit Differential Summary :
@mr_stucifer Yeah, I did the math on my turn and just forgot to move the AA gun. I appreciate the kindness of the edit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 destroyers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 marine moved from Brazil to 88 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 88 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 34 Sea Zone to 24 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 32 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 34 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
Place Units - Americans
2 destroyers placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Yunnan to Kweichow
3 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
2 infantry moved from Tsinghai to Hopei
1 artillery moved from Szechwan to Hopei
10 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Hunan, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
Place Units - Chinese
3 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 8 infantry moved from Shan State to French Indo China
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from Sumatra to Eastern India
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
2 destroyers moved from 126 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Morocco
4 fighters moved from French West Africa to Anglo-Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
1 infantry moved from Northeast Persia to Southern Persia
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
Combat - British
Battle in Java
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 8 infantry in French Indo China, round 2 : 3/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from United Kingdom to Morocco
2 fighters and 2 tactical_bombers moved from Iraq to Southern Persia
Place Units - British
3 infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -2.67
Neutral_Axis regular : -1.00
British regular : 2.33
@mikawagunichi I forgot about blockers and thought the entire US fleet was dead lul
@Daaras I may be able to salvage this
@mikawagunichi was a good game until that blunder
@mikawagunichi i think i might have to concede
@mr_stucifer Yes, and do you mind if we edit the AAA gun in scotland to UK? I forgot to move it
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour and 2 mech_infantrys moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 armour and 2 mech_infantrys moved from Northern Manchuria to Korea
Russians take Korea from Japanese
4 artilleries and 16 infantry moved from Amur to Korea
1 tactical_bomber moved from Amur to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
1 infantry moved from Kursk to Rostov
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
4 aaGuns, 5 artilleries and 17 infantry moved from Novgorod to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
4 artilleries and 12 infantry moved from Kursk to Tambov
2 infantry moved from Urals to Samara
1 fighter moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
3 infantry placed in Urals
1 infantry placed in Siberia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Neutral_Axis, taking Caroline Islands from Japanese with 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Tsinghai
1 fighter and 2 infantry moved from Szechwan to Hunan
1 artillery and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 73 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar
1 destroyer moved from 73 Sea Zone to 74 Sea Zone
1 transport moved from 71 Sea Zone to 73 Sea Zone
3 infantry moved from Malaya to Shan State
2 artilleries and 6 infantry moved from Burma to Shan State
1 carrier and 1 cruiser moved from 81 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from United Kingdom to French West Africa
3 fighters moved from United Kingdom to French West Africa
1 bomber moved from United Kingdom to 126 Sea Zone
2 destroyers moved from 109 Sea Zone to 126 Sea Zone
British take 109 Sea Zone from Germans
Combat - British
Battle in French Madagascar
Battle in 126 Sea Zone
British attack with 1 bomber and 2 destroyers
Germans defend with 1 submarine
British roll dice for 1 bomber and 2 destroyers in 126 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
1 artillery owned by the Italians lost in Egypt
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 9 infantry in Shan State, round 2 : 5/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 transport moved from 39 Sea Zone to 40 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Eastern India to Burma
2 infantry moved from 39 Sea Zone to Sumatra
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from 126 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Southern Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Italians regular : 0.33
Japanese regular : -2.67
Germans regular : -0.17
British regular : 3.17
@mikawagunichi I made a small edit, use the second one please
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 11 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 infantry moved from Vologda to Novgorod
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber moved from Siberia to Amur
10 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 11 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 infantry moved from Vologda to Novgorod
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber moved from Siberia to Amur
10 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to Sumatra
1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win with 1 aaGun remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 60 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Tsinghai to Szechwan
9 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 85 Sea Zone to 72 Sea Zone
1 transport moved from 89 Sea Zone to 71 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 carrier and 1 cruiser moved from 83 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/11 hits, 3.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 3/11 hits, 3.83 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Tanganyika Territory
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Sumatra
1 fighter moved from Eastern India to Sumatra
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern India to Burma
EDIT: 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
EDIT: 1 submarine moved from 130 Sea Zone to 128 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 destroyers placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -2.67