@Daaras Unless the test file isn’t the game file
Posts made by Daaras
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1posted in League
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1posted in League
@wizmark Where did you download 2.6.14363? I’m on 2.6.14195 and it won’t seem load your game file.
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 2 infantry moved from Southern Italy to 99 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Southern Italy to Crete 2 armour, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 7 infantry moved from Southern France to France Combat - Italians Battle in 101 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Malta Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 100 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking Malta from British with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete 2 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 94 Sea Zone Italians attack with 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Crete to Greece Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.17 -
RE: L24 PTV Avandoo (x+11) vs Daarasposted in League
TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 marine placed in Central United States 1 carrier and 2 destroyers placed in 104 Sea Zone 2 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Tsinghai 1 fighter moved from Tsinghai to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone 1 fighter moved from Scotland to 114 Sea Zone 1 cruiser moved from 93 Sea Zone to 114 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 40 Sea Zone to 82 Sea Zone 1 destroyer moved from 73 Sea Zone to 82 Sea Zone 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to Iraq 1 tactical_bomber moved from 100 Sea Zone to Iraq 1 armour moved from Alexandria to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Alexandria to Egypt 1 fighter and 2 infantry moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 114 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 114 Sea Zone British win with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 submarines Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber and 3 fighters moved from 114 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 1 fighter moved from Gibraltar to Nigeria 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 tactical_bomber moved from Iraq to Baluchistan 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 fighter moved from 98 Sea Zone to Anglo-Egyptian Sudan Place Units - British 1 tactical_bomber placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : 2.00 Germans regular : 0.00 Neutral_Axis regular : 0.00 British regular : 0.83 -
RE: L24 PTV Avandoo (x+11) vs Daarasposted in League
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Baltic States to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky 1 fighter moved from Leningrad to Russia 1 aaGun, 1 artillery and 1 infantry moved from Russia to Gorky 1 aaGun moved from Russia to Gorky 3 infantry moved from Buryatia to Sakha 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Amur to Siberia Place Units - Russians 3 artilleries placed in Siberia 3 artilleries placed in Leningrad 3 artilleries placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Shantung to Jehol 5 artilleries and 10 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 47 Sea Zone to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 3 submarines moved from 7 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 26 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Midway Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Midway, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Jehol Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 27 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Americans roll dice for 3 fighters and 1 transport in 27 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 45 Sea Zone to Davao 2 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Fukien: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan 3 destroyers placed in 21 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.33 Japanese regular : -1.00 UK_Pacific regular : -0.50 -
RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Shantung to Jehol 5 artilleries and 10 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 47 Sea Zone to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 3 submarines moved from 7 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - JapaneseCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
@mikawagunichi assumed no scramble as they remained 100% with more losses incurred to you
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 artilleries and 6 infantry moved from France to Normandy Bordeaux 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 artillery and 3 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 4 infantry moved from Western Germany to 116 Sea Zone 4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 2 bombers moved from Eastern Poland to Leningrad 2 infantry moved from Ukraine to Rostov 3 bombers moved from Eastern Poland to Rostov 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus 7 infantry moved from Vologda to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Rostov Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Belarus Germans roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Southern Belarus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 2 bombers and 4 infantry Russians defend with 1 airfield, 1 armour and 1 harbour Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 marine Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 marine Battle in Normandy Bordeaux Germans attack with 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/21 hits, 8.83 expected hits Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/18 hits, 8.33 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 3 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 1 armour and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from Ukraine to Kursk 4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 3 bombers moved from Rostov to Eastern Poland 2 bombers moved from Leningrad to Eastern Poland Place Units - Germans 1 factory_minor placed in Ukraine 3 artilleries, 1 fighter and 6 infantry placed in Western Germany 3 infantry placed in France 2 infantry placed in Germany Germans undo move 3. 3 infantry placed in Germany Germans undo move 4. 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -1.50 British AA : -0.50 Russians regular : -0.83 Germans regular : -0.83 -
RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia 1 artillery moved from Northern Manchuria to Amur 1 armour and 1 mech_infantry moved from Siberia to Buryatia Japanese take Sakha from Russians 2 infantry moved from Siberia to Amur 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Davao to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Fukien to Kiangsi 4 artilleries and 10 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Celebes to 45 Sea Zone 1 battleship moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 45 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in New Guinea Battle in New Britain Battle in Gilbert Islands Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Gilbert Islands from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in French Indo China Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 5 artilleries and 11 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 5 artilleries and 11 infantry in Kiangsi, round 2 : 2/16 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 5 artilleries and 10 infantry in Kiangsi, round 3 : 3/15 hits, 4.17 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Borneo Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 cruiser Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 47 Sea Zone 1 fighter moved from 44 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Shantung 1 destroyer and 3 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -2.00 UK_Pacific regular : 0.33 Russians regular : -0.83 British regular : 0.50 -
RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 7 artilleries and 7 infantry moved from Leningrad to Novgorod 7 infantry moved from Archangel to Vologda 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 116 Sea Zone 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 5 bombers moved from Southern Italy to 100 Sea Zone 1 artillery and 5 infantry moved from Western Germany to France Combat - Germans Battle in 100 Sea Zone Germans attack with 5 bombers; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 6 Casualties for British: 1 transport Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Turning on Edit Mode EDIT: Italians takes Southern France from Neutral_Axis EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 5 bombers moved from 100 Sea Zone to Eastern Poland EDIT: 1 infantry moved from Northern Italy to Southern France EDIT: Germans undo move 2. 2 aaGuns moved from Western Ukraine to Ukraine Place Units - Germans 1 submarine placed in 116 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries and 5 infantry placed in Western Germany 3 infantry placed in France Germans undo move 4. Germans undo move 3. 1 artillery and 7 infantry placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZACCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - AmericansCombat Hit Differential Summary :
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RE: L23 PtV Daaras (axis +8) vs mr_stuciferposted in League
@mr_stucifer Part of my reasoning was that I felt the Russians had enough to hold Leningrad if I didn’t take it that turn. Which is why I went for them. I also felt that holding London would’ve just left me essentially doing nothing, and I couldn’t hold of America and Russia. Idk, I don’t think I played it well, but I’m up for a rematch.
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 7 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Romania Germans take Romania from Russians 4 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 2 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 117 Sea Zone 7 artilleries and 7 infantry moved from Germany to 117 Sea Zone 7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 117 Sea Zone to 118 Sea Zone 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Leningrad to Novgorod Germans take Novgorod from Russians 4 armour moved from Eastern Poland to Novgorod 1 armour moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Western Ukraine 7 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2 Germans collect 45 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
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RE: PTV Mikawagunichi vs Daaras (axis +13)posted in League
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 fighters moved from Austria to Romania 1 bomber moved from Southern Italy to Romania Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Romania Italians attack with 1 bomber and 2 fighters Russians defend with 1 armour Italians roll dice for 1 bomber and 2 fighters in Romania, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Romania 1 armour owned by the Russians lost in Romania Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for Russians: 1 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 bomber EDIT: Adding units owned by Italians to Northern Italy: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Romania to Northern Italy 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 destroyers placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.50 British regular : -1.33