TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from Shantung to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 19 Sea Zone to Okinawa
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kweichow to 6 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Battle in Philippines
Battle in Okinawa
Battle in Formosa
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Japanese defend with 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 10/16 hits, 8.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 carriers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the Americans and 2 battleships owned by the Americans
1 destroyer owned by the Americans lost in 6 Sea Zone
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking Okinawa from Japanese, taking Formosa from Japanese with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
Battle in Korea
Battle in 110 Sea Zone
Americans attack with 1 carrier, 4 destroyers and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 4 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Korea from Japanese with 1 carrier, 4 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
2 artilleries, 1 carrier, 2 destroyers and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 submarine moved from 84 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 4 destroyers, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 6 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
Place Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 aaGuns, 8 artilleries, 1 fighter and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Szechwan
3 infantry moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Nigeria to French West Africa
1 artillery and 2 infantry moved from French Central Africa to French West Africa
Combat - British
Battle in French West Africa
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in French West Africa, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the British lost in French West Africa
1 infantry owned by the Italians lost in French West Africa
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French West Africa, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French West Africa, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in French West Africa
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French West Africa, round 5 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in French West Africa, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in French West Africa
British win, taking French West Africa from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 artilleries, 10 infantry and 1 mech_infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Volgograd to Persia
1 armour moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
3 transports moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
Place Units - British
3 submarines placed in 98 Sea Zone
3 infantry placed in Union of South Africa
2 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.33
Japanese regular : -0.33
Germans regular : -0.33
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
2 fighters moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: British takes Eastern Persia from Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Bessarabia to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
3 infantry moved from Vologda to Archangel
3 armour moved from Belarus to Novgorod
3 aaGuns, 2 artilleries and 4 infantry moved from Belarus to Archangel
1 infantry moved from Rostov to Ukraine
4 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Buryatia to Ulaanbaatar
7 infantry moved from Ulaanbaatar to Buyant-Uhaa
EDIT: 1 infantry moved from West India to Eastern Persia
EDIT: 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 6 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Jehol to Shansi
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from Fukien to Kiangsi
1 mech_infantry moved from Shansi to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Shansi
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kiangsu to Caroline Islands
1 tactical_bomber moved from Kwangsi to Caroline Islands
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 4 infantry moved from Kyushu to 7 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 5 infantry moved from 37 Sea Zone to Kwangsi
1 armour moved from 37 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Jehol
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
1 submarine and 3 transports placed in 7 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Russians
3 fighters, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
3 aaGuns, 9 artilleries and 54 infantry moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Combat - British
Battle in Gibraltar
Non Combat Move - British
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Mozambique to Rhodesia
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Saudi Arabia to Iraq
5 infantry moved from Afghanistan to West India
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 infantry moved from Western Germany to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 artillery moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 armour moved from France to Southern France
Germans take Southern France from Neutral_Axis
5 armour and 4 mech_infantrys moved from France to Germany
2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 battleship and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Malta
2 bombers and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 destroyer and 2 transports placed in 115 Sea Zone
1 artillery and 9 infantry placed in Germany
3 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 artillery and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
3 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine; Remaining resources: 5 PUs;
Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Northern Italy to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Malta
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Malta from British, taking Tunisia from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Northern Italy to Bulgaria
Place Units - Italians
1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Hopei
1 infantry moved from Hopei to Honan
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Yunnan to Kwangsi
2 bombers moved from Malaya to Java
1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 marine moved from Malaya to 132 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 marine and 5 transports moved from 132 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
4 artilleries and 8 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 7 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 21 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Davao
2 fighters and 2 tactical_bombers moved from Malaya to Davao
3 fighters and 2 tactical_bombers moved from Yunnan to Davao
1 bomber moved from Java to Malaya
1 bomber moved from Java to Malaya
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter, 7 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 artillery and 3 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 cruiser moved from 7 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
1 fighter moved from Korea to Japan
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 battleship moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
3 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
Place Units - Japanese
4 transports placed in 7 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 armour and 3 mech_infantrys moved from Austria to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 fighter moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 armour and 1 fighter moved from Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in France
Germans attack with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys in France, round 2 : 3/17 hits, 6.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 2 infantry owned by the French lost in France
Germans roll dice for 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys in France, round 3 : 6/13 hits, 5.33 expected hits
French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 : 3/8 hits, 3.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
1 artillery owned by the British, 4 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour and 4 mech_infantrys in France, round 4 : 4/10 hits, 4.33 expected hits
French roll dice for 2 armour in France, round 4 : 0/2 hits, 1.00 expected hits
1 armour owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/16 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 3 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 113 Sea Zone
Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 fighters and 4 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Western Germany to 115 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 40 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : 0.00
Neutral_Allies regular : -0.67
Germans regular : -2.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
3 armour and 3 mech_infantrys moved from Austria to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 fighter moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 armour and 1 fighter moved from Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Karelia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 artillery and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Urals to Vologda
1 infantry moved from Samara to Vologda
1 armour moved from Smolensk to Ukraine
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Smolensk to Belarus
2 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
3 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 artilleries
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :